View Full Version : '11 Western Marches Advice.

2010-12-12, 12:16 AM
Ok so i am thinking of running a Western Marches (http://arsludi.lamemage.com/index.php/78/grand-experiments-west-marches/) style game in the new year and i figured i would ask the playground for some advice/input.

I want to do Western Marches style game for 3 main reasons;

I have a lot of people who want to play with me and i strugle to get them all involved otherwise.

I get the feeling my players have gone a bit brain dead lately and just mindlessly follow the plot i present.

I feel like playing a dice in the open style game where the players know they dont have even the slightest level of plot armour.

I am planing on running the game in 4e for a couple of the reasons (please no edition flame wars);

Most of my players know the system.

I find it much more balanced then earlier editions of DnD.

What i am asking for from the playground is for you to share any advice/experiances you have had with this style of game.

Have you run/played in one previously or are you in one now?

how did or is it going?

Any potential pit falls i may encounter?

Any stories both positive and negative.

Thanks in advance.