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View Full Version : Paladin with "Mark of Justice", best ones ever?



Dalek-K
2010-12-12, 04:22 AM
As the title says, what is the best uses of Mark of Justice and also the funniest? I need something really good for an upcoming one shot/dungeon diver :D

hehehehe:smallbiggrin:

T.G. Oskar
2010-12-12, 04:49 AM
As the title says, what is the best uses of Mark of Justice and also the funniest? I need something really good for an upcoming one shot/dungeon diver :D

hehehehe:smallbiggrin:

Erm...you're on GitP, and you didn't even consider Belkar's Mark of Justice? As in, "commit any crime within 100 ft. of any part of civilization (or Roy), you get permanently nauseated"?

Can't figure anything better than that one. Or maybe I'm not thinking that much. It's basically a Bestow Curse with trigger, so it's based on what you can use out of Bestow Curse.

Necrus Philius
2010-12-12, 05:59 AM
There's a bunch. I like mine as an enforcement to keep them from committing a similar crime and it adds backstory.

For example:

Must be in an enclosed area with a closed portal (ie divider of some sort) Before relieving oneself.

Cannot allow others to view your genitalia (best not get captured and "Stripped" of your gear...)

Not allowed to maintain eye contact or gaze at intelligent beings under 4 feet in height for longer than 6 seconds at a time.

You must lose a corresponding amount of coin for each item that comes into your possession. (Throw this on a rogue and he can no longer loot bodies and pick pocket anything other than coin).

You must bring to justice all the members of your old gang without harming them.

The laws of physics must remain intact during daylight hours. (great on wizards/clerics)

Must not interfere with lumberjacks and hunters (poachers). Use this on druids.

Mustn't play music, sing or dance within 100 feet of a tavern. (Use on bards)

Not allowed to hold alcholic beverages in their hands. (Dwarves. This will just make him multiclass to monk though and use his feet.)

Kris Strife
2010-12-12, 06:02 AM
A lot of those seem less 'interesting back story' and more 'screw them over for using their class features.'

2xMachina
2010-12-12, 06:11 AM
Problem with MoJ is they can choose to just eat the bestow curse, and try to remove it later. (Just find a lvl 9 cleric. Or buy a scroll and UMD/find a lvl 1 Cleric/Wizard)

Kurald Galain
2010-12-12, 06:18 AM
I'm sure people know this old campfire game... you're not allowed to use the words "yes" or "no"!

Hirax
2010-12-12, 07:37 AM
I MoJed a compulsive womanizer in the party to always stammer when talking with someone he was interested in.

Prime32
2010-12-12, 07:41 AM
The laws of physics must remain intact during daylight hours. (great on wizards/clerics)By definition you cannot do something outside the laws of physics. If magic exists, it's within the laws of physics of that universe.

Why not just say "no spellcasting?" :smallconfused:

Kobold-Bard
2010-12-12, 07:45 AM
You are forbidden to turn left

Now in order to go left they have to do a little spin to the right. Not effective in a game sense, but annoys the hell out of stoic, serious characters.

Radar
2010-12-12, 08:03 AM
You are forbidden to turn left

Now in order to go left they have to do a little spin to the right. Not effective in a game sense, but annoys the hell out of stoic, serious characters.
Heh, this reminds me of the "Tower of Heaven" platform game - it's all about annoying and illogical rules.

Be very careful with such an ability - it's easy to overdo it and annoy other PCs. The best policy would be to restrain yourself from using it on other PCs, unless it's the vote of the majority to keep a single PC in line.

Kobold-Bard
2010-12-12, 08:07 AM
Heh, this reminds me of the "Tower of Heaven" platform game - it's all about annoying and illogical rules.

Be very careful with such an ability - it's easy to overdo it and annoy other PCs. The best policy would be to restrain yourself from using it on other PCs, unless it's the vote of the majority to keep a single PC in line.

Alternatively do it to everyone and sup their loathing of you like a fine wine!! :smallcool:

And in my defence the guy was being a misery guts.

Coidzor
2010-12-12, 08:56 AM
You are forbidden to turn left

Now in order to go left they have to do a little spin to the right. Not effective in a game sense, but annoys the hell out of stoic, serious characters.

Fastest. Paladin. Ganking. Ever. Also, most Gnomish Paladin ever.

Radar
2010-12-12, 08:58 AM
There is also the possibility of making the punishing effects reversible. This guy here (http://supernormalstep.com/6/) is polymorphed into a plush bunny, every time he says a bad word (there are probably more trigger conditions). To change back he has to perform a good deed (sometimes guiding an elderly women across the street (http://supernormalstep.com/21/) might be enough).

RndmNumGen
2010-12-12, 11:37 AM
There is also the possibility of making the punishing effects reversible. This guy here (http://supernormalstep.com/6/) is polymorphed into a plush bunny, every time he says a bad word (there are probably more trigger conditions). To change back he has to perform a good deed (sometimes guiding an elderly women across the street (http://supernormalstep.com/21/) might be enough).

That looks like a good read. I'll have to peruse it later.

Dalek-K
2010-12-12, 01:00 PM
A friend of mine playing a Paladin was giving out Oranges to the rest of the party (this guy was and is a bit off) and the rest of the party was basically like "O_o umm ok" well anyone that didn't take an orange was deemed "evil" due to the thought that oranges were the gift of the gods and that anyone not wanting one ~must~ be evil. One character didn't take one so he ended up being subjected to a MoJ and every time he declined an orange something bad would happen later on in battle. He worded it such as...

If he doesn't except a gift from the god such as oranges then during his time of need (battle) he will see (and only him) a major image of an Orange elemental >.<;;;;

When the swordsage or war blade stopped attacking a water elemental because of the bigger threat (giant orange with teeth.. or pac man on crack) and started attacking a wall. When struck it would *sink* into the wall and come out the next time the player targeted an enemy. Very funny but annoying since we kinda needed him in battle to not go off and attack empty air >.>

Mercenary Pen
2010-12-12, 01:02 PM
Now the real fun would come by using this with variant paladins...

For example: You must not fail to dance in the moonlight on the party wizard, as cast by a paladin of freedom...

Urpriest
2010-12-12, 01:08 PM
Eh, if you want to play with annoying OCD rules, just play a Wu Jen.

Dalek-K
2010-12-12, 02:34 PM
After reading the spell again...

Its a necromancy spell...

So all the people saying that necromancy = evil can't be right since using this spell would make a paladin fall.. plus he/she couldn't cast it to begin with due to alignment restrictions... Hmmm

Kobold-Bard
2010-12-12, 02:39 PM
After reading the spell again...

Its a necromancy spell...

So all the people saying that necromancy = evil can't be right since using this spell would make a paladin fall.. plus he/she couldn't cast it to begin with due to alignment restrictions... Hmmm

No one says necromancy = evil. Do they?

Dalek-K
2010-12-12, 02:44 PM
Along with my old DM (long time 3.X gamer) and a few threads I saw on here before there are people who think necromancy = evil...

Many of the people I used to game with thought that way too, the party necromancer got attacked even though he was LG.

Flickerdart
2010-12-12, 02:51 PM
Only Necromancy[Evil] spells and spells that raise undead are evil.

Dalek-K
2010-12-12, 02:58 PM
That was my argument in the debate with my college gamers but I lost by popular vote haha!

Blackfang108
2010-12-12, 04:23 PM
That was my argument in the debate with my college gamers but I lost by popular vote haha!

But... but... the rules say you're right.

They also say the others are crazy.

Mercenary Pen
2010-12-12, 04:43 PM
But... but... the rules say you're right.

They also say the others are crazy.

Which makes this a "house rule"... You might have heard of them, they're only slightly less common than rains of fish.:smallwink:

Dalek-K
2010-12-12, 05:35 PM
The DM never said anything about house rules to begin with soo yeah going into the game the necromancer (wizard specialist type) could have avoided the whole thing if the DM would have brought it up.

Anyways...

I want to make a necromancer paladin

Ehem...


MoJ: Follow my orders (The orders of LG) and don't lawyer the words or you start singing "I feel pretty o so pretty" (to evil minions).

This to be used to show them how helping people can make them feel good... MWUAHAHA

Now to get this placed on a Pit Fiend and have fun walking old ladies across a street! Wait would this work on a pit fiend... hmmm

Mercenary Pen
2010-12-12, 07:13 PM
MoJ: Follow my orders (The orders of LG) and don't lawyer the words or you start singing "I feel pretty o so pretty" (to evil minions).

This to be used to show them how helping people can make them feel good... MWUAHAHA

Now to get this placed on a Pit Fiend and have fun walking old ladies across a street! Wait would this work on a pit fiend... hmmm

You've got the wrong idea... For a pit fiend, You will never stop playing childrens card games

Ragitsu
2010-12-12, 07:45 PM
I just got the idea to build a paladin in GURPS with Affliction: Divine Curse (Only towards punishing evil behavior).

Blackfang108
2010-12-12, 07:56 PM
Which makes this a "house rule"... You might have heard of them, they're only slightly less common than rains of fish.:smallwink:

Except, the way his post was worded, there is no way to tell if his discussion had anything to do with anything that ever came up in an actual game, so calling "Houserule" here doesn't actually mean anything.

CockroachTeaParty
2010-12-12, 09:25 PM
There's nothing evil about necromancy. Enchantment, on the other hand... here, there be monsters.

dgnslyr
2010-12-12, 09:29 PM
By definition you cannot do something outside the laws of physics. If magic exists, it's within the laws of physics of that universe.

Why not just say "no spellcasting?" :smallconfused:

The laws of physics do not shatter when spells are casted as they were intended. The laws of physics shatter when you create anti-osmium bombs and create commoner rail-guns. A better wording would probably be, "No Catgirls may be killed during daylight hours."

Coidzor
2010-12-13, 12:59 AM
Which makes this a "house rule"... You might have heard of them, they're only slightly less common than rains of fish.:smallwink:

Or they never actually bothered to house-rule it, believing they were interpreting the rules correctly in the first place. Which would paint them in rather simpler tones.


Now the real fun would come by using this with variant paladins...

For example: You must not fail to dance in the moonlight on the party wizard, as cast by a paladin of freedom...

Fun? You mean you like playing the game without spellcaster support?