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DragonOfUndeath
2010-12-18, 07:28 PM
We stand in the ring. The ring is about 60feet radius and is surrounded by a pool of water.

Initiative: [roll0]

Samfool
2010-12-18, 08:02 PM
Sorry, my computer crashed..



Initiative
[roll0]+5

DragonOfUndeath
2010-12-18, 08:09 PM
Noon. 25 feet away from each other

my initiative didn't work but it doesn't matter cause my bonus is 1 less than what you rolled :smalltongue: I only match you on a natural one and I go first anyway cause i have a higher Initiative bonus

Standard Action: Burning Edge
Take10. 10 +17(bender skill) +2(day) =29
29 -10(DC) =19 Augmentation Points
19 -15 (+15 Reach) =4 Augmentation points

Effect: Longsword with 20-feet reach

Move: 5-feet towards you.

Samfool
2010-12-18, 08:12 PM
Noon. 25 feet away from each other

my initiative didn't work but it doesn't matter cause my bonus is 1 less than what you rolled :smalltongue: I only match you on a natural one and I go first anyway cause i have a higher Initiative bonus

Standard Action: Burning Edge
Take10. 10 +17(bender skill) +2(day) =29
29 -10(DC) =19 Augmentation Points
19 -15 (+15 Reach) =4 Augmentation points

Effect: Longsword with 20-feet reach

Move: 5-feet towards you.

Erm.. How do I find out the bending skill?

DragonOfUndeath
2010-12-18, 08:20 PM
Erm.. How do I find out the bending skill?

Bender level + WIS Modifier + Advanced Bending

You have the same bending as me.

Samfool
2010-12-18, 08:33 PM
Just making sure xD
Move Action: Run 20ft

DragonOfUndeath
2010-12-18, 08:34 PM
Just making sure xD
Move Action: Run 20ft

Where? and you take atleast 1 AoO

Hang on I'll make a Google Docs

Samfool
2010-12-18, 08:39 PM
Right at you, =D

DragonOfUndeath
2010-12-18, 08:46 PM
Link (https://spreadsheets.google.com/ccc?key=0Ah8YKRaRHyRudFVUYTZGTDFHRDVHUTRJZWpNd3dWO Wc&hl=en&authkey=CL-2gkA) to google doc

if you are charging right at me take 4 AoO
[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]

What's your AC?

DragonOfUndeath
2010-12-18, 08:48 PM
Forgot Damage:
[roll0]
[roll1]
[roll2]
8 Fire damage, 8 normal damage

Samfool
2010-12-18, 08:50 PM
My AC is 22,

DragonOfUndeath
2010-12-18, 08:53 PM
My AC is 22,

I know I looked up your sheet from the recruitment thread

Samfool
2010-12-18, 08:58 PM
Oh, so 16 dmg off.
Your turn I believe

DragonOfUndeath
2010-12-18, 09:02 PM
Oh, so 16 dmg off.
Your turn I believe

11 damage off you have 5 fire resistance

Free-Action: Maintain Burning Edge

Full-Round Action: Claw of the Phoenix
[roll0]
1d20 +17(skill) +2(day) +4(specialization)

If more than 30 deals 20d6 and I take a 5-foot step backwards.
If less than 20 deals 10d6 and I stay in place.

DragonOfUndeath
2010-12-18, 09:05 PM
[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]
[roll8]
[roll9]
[roll10]
[roll11]
[roll12]
[roll13]
[roll14]
[roll15]
[roll16]
[roll17]
[roll18]
[roll19]
MWAHAHAHAHAHAHA Burn baby burn
oh and i just realized you are a Waterbender. I thought you were a Firebender so you don't get 5Fire resist.

EDIT: 69 Damage

Samfool
2010-12-18, 09:07 PM
When did you roll to hit me?

DragonOfUndeath
2010-12-18, 09:10 PM
When did you roll to hit me?

:smallredface: forgot to do that
[roll0]

Samfool
2010-12-18, 09:16 PM
haha, all that damage for not ><

DragonOfUndeath
2010-12-18, 09:20 PM
To score a hit that deals damage on your attack roll, your result must equal or exceed the targets Armour Class (AC).

Bolded important part.
See I hit dealing more than 1/2 your hit points

Samfool
2010-12-18, 09:27 PM
Wait, I looked again,
you didnt roll for either attacks bro >.<
You hit with the first one at least
Roll for the second BIG hit

DragonOfUndeath
2010-12-18, 09:30 PM
Wait, I looked again,
you didnt roll for either attacks bro >.<
You hit with the first one at least
Roll for the second BIG hit

what second big hit? Claw of the Phoenix is one attack dealing 1d6 per bender level (+1d6 per bender level every time you exceed the DC by 10)

Samfool
2010-12-18, 09:31 PM
Meh, I forgot, I still have work to do on my sheet ><
Sorry dude, we will have to post-pone this until I get it done
(Monk's belt AC is still up, must go through seeds again, blah, blah, blahhhh)

DragonOfUndeath
2010-12-18, 09:34 PM
Meh, I forgot, I still have work to do on my sheet ><
Sorry dude, we will have to post-pone this until I get it done
(Monk's belt AC is still up, must go through seeds again, blah, blah, blahhhh)

Good, I need to change some of my selections too. (I took Golem instead of Healing Water, Am I stupid?)

Samfool
2010-12-18, 11:10 PM
Hahahah,
Wait, how would you use a flame sword with waterbending unless it was steam?

DragonOfUndeath
2010-12-18, 11:13 PM
Hahahah,
Wait, how would you use a flame sword with waterbending unless it was steam?

Different Forms. Just cause I can Bend Fire and Water doesn't mean I have to use them together (Except Fire/WaterBlast :smalltongue: SteamBlast as part of an attack? Yes please)

plus I'm a Firebender with Water Forms so it would be the other way round: how would you use healing water unless it was boiling?

Turalisj
2010-12-18, 11:28 PM
Next time Sam, I suggest taking a 5-foot step backwards before bending so you are out of range.

DragonOfUndeath
2010-12-18, 11:31 PM
Next time Sam, I suggest taking a 5-foot step backwards before bending so you are out of range.

He still would have taken the Claw of the Phoenix unless he moved back 3 squares, if he did that he would have taken a AoO, i would have summoned some Tentacles and then a Golem.

DragonOfUndeath
2010-12-18, 11:43 PM
Oh Sam i noticed you maxed HP. You are supposed to roll or take average (whichever is better)

Samfool
2010-12-19, 01:00 AM
I made a whole new character actually,
hahaha

DragonOfUndeath
2010-12-19, 01:09 AM
Now starting:
Blueghost Vs Dragon

Initiative: [roll0]

Blue Ghost
2010-12-19, 01:23 AM
(I don't know how often I'll be able to post these days. I probably won't post again today.)
(What are our starting positions?)

Isca bows silently to her opponent. Standing beside her, her two companions, aspects of her own personality: Ysan the water elemental bubbling and roiling, and Erial the shadow-aspect giggling like a little girl.

Initiative: [roll0]

DragonOfUndeath
2010-12-19, 01:31 AM
How did you get the Elemental and Shadow Aspect?

Link (https://spreadsheets.google.com/ccc?key=0Ah8YKRaRHyRudFVUYTZGTDFHRDVHUTRJZWpNd3dWO Wc&hl=en&authkey=CL-2gkA) to fight

Turalisj
2010-12-19, 01:34 AM
The water elemental is from obtain familiar. I'm unsure where the shadow elemental came from.

DragonOfUndeath
2010-12-19, 01:39 AM
Just got hold of the Sheet. Dark Companion (from Hexblade I think)

Anyway Actions:
Standard: Burning Edge: Taking10
10+17+2 =29
29-10(DC) =19
19 -15 (15-foot Reach increase) =4
Effect: Longsword with 20Reach

Move: forward10

Blue Ghost
2010-12-19, 04:31 PM
Ah, forgot to roll initiative for my familiar. He starts on G5, by the way.

[roll0]

Blue Ghost
2010-12-19, 04:38 PM
Ysan

The elemental charges in, its fists pounding in a maelstrom of water.

Full round action: Charge to H7, 7-point Power Attack.
(I believe that the slam counts as a two-handed weapon, since it's the only natural weapon? Correct me if I'm wrong.)

Attack roll: [roll0]
Damage: [roll1]

Blue Ghost
2010-12-19, 07:53 PM
(Drat, why didn't I put any ranks in Concentration? Will have to remedy that after this battle.)

Isca

Isca's shadow-companion darts forward, sidling close to the foe, attempting to touch him and place the mark of the moon. Meanwhile, Isca nimbly steps backward, easily evading the seeking point of Thros's flaming blade and landing in the pool, standing on it as if it were solid ground. She raises a stream of water from beneath her feet and sends it hurtling toward Thros's chest at tremendous velocity.

Dark Companion moves to H9, imposing a -2 penalty to AC and saves.
Free Action: Hexblade's Curse. Make a Will save (DC 19, -2 penalty because of Dark Companion) or take a -4 penalty to attacks, damage, saves, and checks for 1 hour. If I fail, use another free action to try again!
Move Action: Move to F2, using Tumble to avoid attacks of opportunity.
Tumble check: [roll0]
Standard Action: Water Blast
Attack: [roll1]
Damage: [roll2]

Blue Ghost
2010-12-19, 07:54 PM
As the attack hits home, Isca continues to send water at the foe in an endless stream, encircling him.

Swift Action: Attempt Capture seed.
Bending check: [roll0]

Her arm falters a bit at the massive waterbending attempt, but she continues nonetheless.

(Overbend. Now at 14 Constitution, fatigued. Form succeeds. Make a DC 21 Reflex save (-2 penalty from Dark Companion, and another -4 if Hexblade's Curse succeeded), or be captured.)

Blue Ghost
2010-12-19, 09:53 PM
Capture damage: [roll0]

Didn't miss anything now, did I?

DragonOfUndeath
2010-12-21, 06:35 AM
You missed Contested Bending.
Make a Bending check. DCs are:
[roll0] (WaterBlast)
[roll1] (Capture)

Full-Round Action: Claw of the Phoenix, Fire Blast, Water Blast.

Claw of the Phoenix: [roll2] (+17Bending Skill, +2Day, +4 Specialization)
if more than 30 it deals 20d6 damage

Fire Blast: Take10

Water Blast: Take10

EDIT: this is towards Shadow

Free Action: Maintain Burning Edge

Blue Ghost
2011-01-01, 06:46 PM
Sorry, I completely forgot about this. :smallredface:

I'm not sure that's how Contested Bending works, but okay.

Water Blast: [roll0]
Capture: [roll1]

So... I guess it fails then? Can we get a ruling on this?
And the Dark Companion cannot be attacked.