Zen Master
2010-12-19, 10:54 AM
Ok, this is meant for shadowrun, but might be ... something else.
The basic idea is somewhat inspired by the Renraku Arcology (which I've never read, so I hope I don't stray too close to that story).
The Plot:
Something horrible happened inside a self-sufficient research arcology. Attempts to regain control failed, and the site was firebombed. Case closed.
Now, the parent corporation claims to have received a distress signal from survivors struggeling inside. Two mercenary teams are air-lifted in - a heavy weapons squad to attempt a rescue (and retrival of a data store, which is the real motivation for the corporation), and engineers who will try to restore partial power to assist the rescue.
Note: There are no survivors. The corporation just wants the research data.
When power is restored, an AI deep within the facility regains access to the network, and uses this to manipulate the players. It's motivation is to have it's hardware component brought out of the fascility.
Note: The players (and pc's) are almost certain to distrust the AI - despite it being the closest thing to a 'good guy' in the game. Hence the manipulation.
Further note: The team of engineers are there mainly to die horribly - while in radio contact with the pc's. Later, one of the pc's may need to go there to remove power from the facility again.
The corporation wants the data - not the AI. The AI can attest to the things that happened within, illegal experiments on humans and what not. The resulting data is less incriminating, and the corporation can always claim the arcology personnel acted without authorization.
The AI, on the other hand, will be freed of it's hardware shackles, and will joyfully sink it's former owners should the opportunity arise - if there is an advantage to be gained.
That is the plot outline.
The two teams go inside different buildings (A and D respectively), and as the engineers come under attack, the pc's will hear their screams on the radio, and see the flashes of gunfire and grenades from the windows.
The AI hacks an outside computer, and uses it so fake calls to the players - creating a fake outside persona who will pay for the retrieval of the AI core. It will be possible for them to send one of their contacs to check out where the call comes from, thus discovering this subplot.
My questions: Is this believable? Are there any obvious holes I've missed? How do you expect this to play?
Any help and comments are received with thanks =)
The basic idea is somewhat inspired by the Renraku Arcology (which I've never read, so I hope I don't stray too close to that story).
The Plot:
Something horrible happened inside a self-sufficient research arcology. Attempts to regain control failed, and the site was firebombed. Case closed.
Now, the parent corporation claims to have received a distress signal from survivors struggeling inside. Two mercenary teams are air-lifted in - a heavy weapons squad to attempt a rescue (and retrival of a data store, which is the real motivation for the corporation), and engineers who will try to restore partial power to assist the rescue.
Note: There are no survivors. The corporation just wants the research data.
When power is restored, an AI deep within the facility regains access to the network, and uses this to manipulate the players. It's motivation is to have it's hardware component brought out of the fascility.
Note: The players (and pc's) are almost certain to distrust the AI - despite it being the closest thing to a 'good guy' in the game. Hence the manipulation.
Further note: The team of engineers are there mainly to die horribly - while in radio contact with the pc's. Later, one of the pc's may need to go there to remove power from the facility again.
The corporation wants the data - not the AI. The AI can attest to the things that happened within, illegal experiments on humans and what not. The resulting data is less incriminating, and the corporation can always claim the arcology personnel acted without authorization.
The AI, on the other hand, will be freed of it's hardware shackles, and will joyfully sink it's former owners should the opportunity arise - if there is an advantage to be gained.
That is the plot outline.
The two teams go inside different buildings (A and D respectively), and as the engineers come under attack, the pc's will hear their screams on the radio, and see the flashes of gunfire and grenades from the windows.
The AI hacks an outside computer, and uses it so fake calls to the players - creating a fake outside persona who will pay for the retrieval of the AI core. It will be possible for them to send one of their contacs to check out where the call comes from, thus discovering this subplot.
My questions: Is this believable? Are there any obvious holes I've missed? How do you expect this to play?
Any help and comments are received with thanks =)