Ralasha
2010-12-26, 12:32 PM
This is an attempt at converting a Force Using class into a D&D friendly form, and style. The first step, is to determine its base statistics. The second step is to figure out how to allow it to perform 'force' functions within the D&D mechanics.
First of all, there is already a class very similar to a Jedi in D&D, it's called a Psionic Warrior. We will use that as a base. Psionic Powers don't jive really well however. So lets limit them a bit, lets say they gain one ability per level.
Next, the force actually has a limited number of abilities. TK, TP, PC: Telekinesis, Telepathy, and Precognition. They also have a more limited ability at Omniscience.
All of a Jedi's abilities can fall into these categories, and their various subcategories. Electricity for the lightning in example, would fall under TK. Since Telekinesis is the manipulation or movement of matter. The lightning effect would be performed through the excitement and direction of electrons.
But, lets start with basics. Precognition, and Omniscience. So, their PP starts at 0. Jedi should really have a good BAB since they are trained at combat from a very young age. Non-chaotic, and non-evil alignment as a necessity. Evil is too selfish, and chaotic persons do not generally get along very well with the discipline required to learn to do these things.
We will give them a number of points with which to use their powers, but that comes in a little while. They won't be a real caster. More of a quasi-Psion Warrior Monk with a sword/unarmed.
Next is the question of HP. Well, with being able to do so much else, lets say they get a D8, they have moderate combat training, enough to make them good warriors, but not enough to have hardened them completely. Next question is their Saves. Good Will. That is my thought on that, since they have given over so much of their lives to the training in order to use this one specific power-group. Which requires a lot of discipline, study, and training. Their wills will be powerful, it is after all, exactly what they use in order to invoke these abilities, along with their understanding of the forces with which they work. We could give them all good saves, but we will get back to this subject later, during review and revision. In the meantime, I'm going to go eat.
First of all, there is already a class very similar to a Jedi in D&D, it's called a Psionic Warrior. We will use that as a base. Psionic Powers don't jive really well however. So lets limit them a bit, lets say they gain one ability per level.
Next, the force actually has a limited number of abilities. TK, TP, PC: Telekinesis, Telepathy, and Precognition. They also have a more limited ability at Omniscience.
All of a Jedi's abilities can fall into these categories, and their various subcategories. Electricity for the lightning in example, would fall under TK. Since Telekinesis is the manipulation or movement of matter. The lightning effect would be performed through the excitement and direction of electrons.
But, lets start with basics. Precognition, and Omniscience. So, their PP starts at 0. Jedi should really have a good BAB since they are trained at combat from a very young age. Non-chaotic, and non-evil alignment as a necessity. Evil is too selfish, and chaotic persons do not generally get along very well with the discipline required to learn to do these things.
We will give them a number of points with which to use their powers, but that comes in a little while. They won't be a real caster. More of a quasi-Psion Warrior Monk with a sword/unarmed.
Next is the question of HP. Well, with being able to do so much else, lets say they get a D8, they have moderate combat training, enough to make them good warriors, but not enough to have hardened them completely. Next question is their Saves. Good Will. That is my thought on that, since they have given over so much of their lives to the training in order to use this one specific power-group. Which requires a lot of discipline, study, and training. Their wills will be powerful, it is after all, exactly what they use in order to invoke these abilities, along with their understanding of the forces with which they work. We could give them all good saves, but we will get back to this subject later, during review and revision. In the meantime, I'm going to go eat.