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View Full Version : Magic the Gathering: TMK V. firemagehao



The-Mage-King
2010-12-30, 02:28 PM
Deck:
1) Memnite
2) Memnite
3) Memnite
4) Golem Foundry
5) Golem Foundry
6) Energy Chamber
7) Energy Chamber
8) Energy Chamber
9) Energy Chamber
10) Chimeric Mass
11) Chimeric Mass
12) Elixir of Immortality
13) Elixir of Immortality
14) Everflowing Chalice
15) Everflowing Chalice
16) Everflowing Chalice
17) Everflowing Chalice
18) Throne of Geth
19) Throne of Geth
20) Orinthopter
21) Orinthopter
22) Orinthopter
23) Contagion Engine
24) Contagion Engine
25) Tezzeret the Seeker
26) Clock of Omens
27) Steel Overseer
28) Steel Overseer
29) Dross Scorpion
30) Dross Scorpion
31) Wurmcoil Engine
32) Wurmcoil Engine
33) Serrated Biskelion
34) Master of Etherium
35) Master of Etherium
36) Sharding Sphinx
37) Disperse
38) Disperse
39) Esperzoa
40) Pentavus
41) Triskelion
42) Argentum Armor
43) Argentum Armor
44) Override
45) Override
46) Rite of Replication
47) Magnetic Flux
48) Platinum Angel
49) Infused Arrows
50) Infused Arrows
51) Darksteel Citadel
52) Seat of the Synod
53) Seat of the Synod
54) Island
55) Island
56) Island
57) Island
58) Island
59) Island
60) Island
61) Island
62) Island
63) Island
64) Island
65) Island
66) Island
67) Island
68) Island
69) Island
70) Island
71) Island
72) Island
73) Island
74) Island
75) Island


Hand:
Orinthopter
Energy Chamber
Island
Orinthopter
Island
Island
Island
Tezzeret the Seeker
Island
Memnite
Throne of Geth
Argentum Armor
Darksteel Citadel
Energy Chamber
Wurmcoil Engine




Remaining deck:
1) Memnite
2) Memnite
3) Memnite
4) Golem Foundry
5) Golem Foundry
6) Energy Chamber
7) Energy Chamber
8) Energy Chamber
9) Energy Chamber
10) Chimeric Mass
11) Chimeric Mass
12) Elixir of Immortality
13) Elixir of Immortality
14) Everflowing Chalice
15) Everflowing Chalice
16) Everflowing Chalice
17) Everflowing Chalice
18) Throne of Geth
19) Throne of Geth
20) Orinthopter
21) Orinthopter
22) Orinthopter
23) Contagion Engine
24) Contagion Engine
25) Tezzeret the Seeker
26) Clock of Omens
27) Steel Overseer
28) Steel Overseer
29) Dross Scorpion
30) Dross Scorpion
31) Wurmcoil Engine
32) Wurmcoil Engine
33) Serrated Biskelion
34) Master of Etherium
35) Master of Etherium
36) Sharding Sphinx
37) Disperse
38) Disperse
39) Esperzoa
40) Pentavus
41) Triskelion
42) Argentum Armor
43) Argentum Armor
44) Override
45) Override
46) Rite of Replication
47) Magnetic Flux
48) Platinum Angel
49) Infused Arrows
50) Infused Arrows
51) Darksteel Citadel
52) Seat of the Synod
53) Seat of the Synod
54) Island
55) Island
56) Island
57) Island
58) Island
59) Island
60) Island
61) Island
62) Island
63) Island
64) Island
65) Island
66) Island
67) Island
68) Island
69) Island
70) Island
71) Island
72) Island
73) Island
74) Island
75) Island


Graveyard:
Memnite
Platinum Angel
Dross Scorpion
Island
Infused Arrows
Memnite
Island
Rite of Replication
Wurmcoil Engine
Argentum Armor

Play Island.

Play Orinithopter.


Field:

Land:
Island

Other:

Creatures:
Ornithopter

Pass.

firemagehao
2010-12-30, 02:39 PM
Deck:
1Traumatize
2Traumatize
3Traumatize
4Traumatize
5Jace's Erasure
6Jace's Erasure
7Lost auramancers
8Lost auramancers
9Lost auramancers
10Merfolk looter
11Merfolk looter
12Merfolk looter
13Howling mine
14Howling mine
15Ideas unbound
16Ideas unbound
17Ideas unbound
18Ideas unbound
19Jace Beleran
20Jace Beleran
21Idyllic tutor
22Iyllic tutor
23Enlightened tutor
24Enlightened tutor
25Academy Rector
26Academy Rector
27Academy Rector
28Jace the mindsculptor
29Jace the mindsculptor
30Jace the mindsculptor
31Costal tower
32Skycloud expanse
33Costal tower
34Skycloud expanse
35Costal tower
36Wanderwine hub
37Boreal Shelf
38Azorius Chancery
39lacial fortress
40Azorius Chancery
41Glacial fortress
42Azorius Chancery
43Glacial fortress
44Glacial fortress
Hand:

Howling mine
Skycloud expanse
Jace the mindsculptor
Boreal Shelf
Idyllic Tutor
Merfolk looter
Academy rector
Jaces erasure
Lost auramancers


Play Costal Tower.

Field
Lands:
Costal tower

pass

The-Mage-King
2010-12-30, 02:41 PM
Draw:[roll0]

Play Island.

Tap Islands for mana, play Energy Chamber.


Field:
Land:
Island (T)
Island (T)

Other:
Energy Chamber

Creatures:
Ornithopter

Pass.

firemagehao
2010-12-30, 02:44 PM
Untap

Draw: [roll0]

Play wanderwine hub, revealing Merfolk looter from my hand.

Play Jace's Erasure.

Field

Lands:
Wanderwine hub
Costal tower

Other:
Jaces Erasure.

Pass.

The-Mage-King
2010-12-30, 02:48 PM
Untap.

Place +1/+1 counter on orinthopter.

Draw: [roll0]


Play Island.

Play Orinithopter.

Field:
Land:
Island
Island
Island

Other:
Energy Chamber

Creatures:
Ornithopter (+1/+1)
Ornithopter

Pass.

firemagehao
2010-12-30, 02:53 PM
Untap

Draw:[roll0] You mill 1



Play Howling mine.

In second main phase, play Azorius Chancery, returning wanderwine hub to my hand.

Field
Lands:
Azorius Chancery
Costal tower

Other:
Jace's Erasure
Howling mine

Pass

The-Mage-King
2010-12-30, 02:56 PM
I was milled one by Jace's Erasure, so...


[roll0]

Memnite went to the graveyard.

The-Mage-King
2010-12-30, 03:00 PM
Untap, add +1/+1 to Orinthopter (+1/+1)

Draw: [roll0]
[roll1]


Play Island.

Field:
Land:
Island
Island
Island
Island

Other:
Energy Chamber

Creatures:
Ornithopter (+2/+2)
Ornithopter

Pass.

The-Mage-King
2010-12-30, 03:04 PM
Would you roll for the milled cards in your post, hao? There are two, d65 and d64.

firemagehao
2010-12-30, 03:04 PM
Untap

Draw: [roll0]
[roll1]. you mill 2.

Play Wanderwine hub, revealing merfolk looter.

Play Idyllic tutor.

Field
Lands:
Wanderwine hub
Costal tower
A. Chancery

Other:
Jace's erasure
Howling mine

pass

The-Mage-King
2010-12-30, 03:14 PM
Milled 2: [roll0] [roll1]

Untap.

Repeat adding power to ornithopter

Draw: [roll2], [roll3]

Play Island.


Tap all Islands, play Tezzeret the Seeker. Play Memnite

Activate -x ability- bringing an everflowing chalice to the field for free.

Land:
Island
Island
Island
Island

Other:
Energy Chamber
Everflowing Chalice (0)
Tezzeret the Seeker (4)

Creatures:
Ornithopter (+3/+3)
Ornithopter
Memnite

Pass.


((As an aside, I'm likely to be leaving this wifi soon, but will be back on approximately 25 minutes later. FYI.))

firemagehao
2010-12-30, 03:22 PM
untap

Draw: [roll0], [roll1]

Play Skycloud expanse.

Play Jace's Erasure

Field
Lands:
Skycloud expanse
Wanderwine hub
Costal tower
A. Chancery

Other:
Jace's erasure
Jace's erasure
Howling mine

pass.

The-Mage-King
2010-12-30, 03:31 PM
Milled: [roll0], [roll1]

Untap.

Charge Counter to the chalice.

Draw: [roll2]. [roll3]

Play Darksteel Citadel. Tap Citadel and chalice to play Throne of Geth.

Use Tezzeret's +1 ability.
Untap Chalice and Citadel.

Tap Throne, sac Memnite to proliferate chalice, Tezzeret, and orinithopter.

Tap four islands and the chalice to play Argentum Armor.

Land:
Island (T)
Island (T)
Island (T)
Island (T)
Island
Darksteel Citadel

Other:
Energy Chamber
Everflowing Chalice (2) (T)
Tezzeret the Seeker (6)
Throne of Geth (T)
Argentum Armor

Creatures:
Ornithopter (+4/+4)
Ornithopter
Memnite

Pass.

firemagehao
2010-12-30, 03:40 PM
untap

Draw [roll0], [roll1]. You mill 4.

Play skycloud expanse.

Play howling mine
play merfolk looter

fieldLands:
Skycloud expanse
Skycloud expanse
Wanderwine hub
Costal tower
A. Chancery

Other:
Jace's erasure
Jace's erasure
Howling mine
Howling mine

Pass.

The-Mage-King
2010-12-30, 03:46 PM
Milled: [roll0], [roll1], [roll2], [roll3]

Untap.

Charge Counter to the chalice.

Draw: [roll4], [roll5]

Remove five from Tezzeret to get Chimeric Mass (5) out.

Tap-Sac Throne of Geth to proliferate my stuff.

Tap four islands and the chalice to play Energy Chamber, and equip Orinithopter (+5/+5) with Argentum Armor.

Attack with Ornithopter (+5/+5), 11/13, destroy Jace's Erasure.

Land:
Island (T)
Island (T)
Island (T)
Island (T)
Island
Darksteel Citadel

Other:
Energy Chamber
Energy Chamber
Everflowing Chalice (4) (T)
Tezzeret the Seeker (2)
Throne of Geth
Chimeric Mass (6)

Creatures:
Ornithopter (+5/+5) E(Argentum Armor)
Ornithopter



Pass.

((And now I must go. I'll be back on in about 20, though.))

firemagehao
2010-12-30, 03:58 PM
Take the damage

Draw: [roll0],[roll1], [roll2], you mill 3

In response to my draw, I forfeit. Good game.

The-Mage-King
2010-12-30, 04:44 PM
Hm? What did you get that made my victory so certain?

firemagehao
2010-12-30, 04:58 PM
Absolutely nothing that could not immediately undone by argentium armor. It would have taken 2 turns to get another Jaces Erasure out, and Jace the Mindsculptor takes 5 turns to be of use to me. I would have been killed by the ornithopter no matter what I did.

The-Mage-King
2010-12-30, 05:00 PM
Ah. Well, you took out one of them.

And now you see what this artifact deck is made for. Ruining people's day with a 0/2.

Yes.