boomwolf
2011-01-01, 12:19 PM
Another section of my WIP homebrew setting (Elemental Ruin), the Raptember, a basic Fae in the setting. these guys are, despite being outsiders (Fae are the chaos outsiders in Elemental Ruin), are only LA 0, making them entirely playable.
http://paizo.com/image/content/PathfinderChronicles/PZO9209-Astradaemon.jpg
Raptember
+2 Dex, +2 Cha, -2 Str, -2 Con. Raptember are nimble, arrogant and has a strong personality, but rather slim and fragile bodies.
Outsider (Fae). as Fae Raptember has low-light vision, Darkvision to 60 ft. and are not ressuructable in normal means. (a wish however, can restore them)
Small: As a Small creature, a Raptember gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.
40ft Land Speed. despite their small size, Raptember are very quick on foot.
Natural Attacks: a Raptember has two very long claws, attacking for 1d4 damage, with a critical of 19-20/x2. also he has a bite attack for 1d6 damage with a critical of 20/x3
Fascinate: A Raptember skill can use his force of personality to cause a creature to become fascinated with him. in order to use this ability the Raptember must focus his entire concentration in taking no action other then fascinating his target (effectively using a full-round action each turn to maintain the ability) as he swings the tentacles on his back in an hypnotic pattern, his target must make a will save against his Charisma Score (total score, not modifer or be fascinated by the Raptember and become unable to take any action but stare at it.
Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the target, automatically breaks the effect. Fascinate is a supernatural, mind-affecting ability that requires line of sight from both the Raptember to the target, and from the target to the Raptember.
Favorite Class: Barbarian or Wanderer (a yet incomplete scout-monk-ranger class)
Common Names: Raptembers are with no name, but they gain a title when they reach adulthood. mostly a two-word combination with references to the elements of air and fire, hunting references or accomplishments.
Example "names": Swiftclaw, Blazewind, Emberhunter, Soundhunter, Drowburner, Razorwind, Shadowkiller, Breathstealer, etc...
A Raptember is a small humanoid with a slim body a serpentine head, a black-and-red body, sharp claws, and a long twirling tail. but the main feature is the bundle of tentacles on his back he uses to hypnotizes his targets.
Raptember a short live creatures who mostly end their lives in the hand of a prey too powerful. they are mostly hunters who find nothing wrong in killing anything for food, yet are strictly against unnecessary killing. its no unheard of that a pack of Raptembers hunted down a humanoid or Fae, and right before killing it they just left him alone, as they didn't need the food.
The origin of Raptember, as all Fae, is in the chaotic Nether. they have found their niche as predator-hunter species who is in some sort of half-agreement with other Fae. they don't eat Fae unless they have to, and the Fae ignore when they do. occasionally a pack brakes this agreement, but are then quickly eliminated by both other Fae, an other Raptembers.
A Raptember is not religious, ever. they fail to understand the concept of religion. funny moments might rise from an attempt to explain it to them, they cannot grasp the idea of other creatures who are not on the same ground as they are. they cant even grasp the difference between animals, humanoids, and various outsiders (be it Fae, Demon, Angel or Invertible.), from their point of view, if it has meat-its food. the reason they avoid Fae if possible is that they manage to grasp that Fae are the closest to them, and despite being edible they are also possible friends, as such a Raptember grown in another society (such as the martial plane, heaven, oblivion or mechanus) might consider the members of that plane as a lower priority food, but will still resort to it if he deems necessary.
Raptember hunting technique is quite simple. they prefer hunting in parties of three to maximize chances of successes while not having to share much one gets right in front of the target, in plain view, and fascinates it. the other two then sneak behind him, and prepare for quickly killing it in one rapid chain of attack, as the fascination cannot hold one who is being attacked. after the hunt the three usually share the meal an separate, but in rare occasions, mostly in family members, they stick thorougher for a while, but even that won't last long.
During the yearly mating season, most adult Raptember are struck with incredible lust, and are willing to preform with literally anything. once they do, the lust passes until next year. in case a male and female Raptember breed during that season (lasting only a week) there is a 100% pregnancy, this ends with three to seven eggs being laid one month later, hid separately, and loft for their own fate. quashi-adult Raptember emerge after a year. (right before the next mating season.)
Random Starting Ages
{table="head"]
Adulthood|
Simple|
Moderate|
Complex
2 years (from hatch)|
+1d4 months|
+1d6 months|
+2d6 months[/table]
Aging Effects
{table="head"]
Middle Age|
Old|
Venerable|
Maximum Age
8 years (from hatch)|
15 years (from hatch)|
20 years (from hatch)|
+1d8 years[/table]
Random Height and Weight
{table="head"]
Gender|
Base Height|
Height Modifier|
Base Weight|
Weight Modifier
Male|
4'2"|
+2d8|
75 lb.|
× (2d4) lb.
Female|
4'0"|
+2d8|
65 lb.|
× (2d4) lb.[/table]
http://paizo.com/image/content/PathfinderChronicles/PZO9209-Astradaemon.jpg
Raptember
+2 Dex, +2 Cha, -2 Str, -2 Con. Raptember are nimble, arrogant and has a strong personality, but rather slim and fragile bodies.
Outsider (Fae). as Fae Raptember has low-light vision, Darkvision to 60 ft. and are not ressuructable in normal means. (a wish however, can restore them)
Small: As a Small creature, a Raptember gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.
40ft Land Speed. despite their small size, Raptember are very quick on foot.
Natural Attacks: a Raptember has two very long claws, attacking for 1d4 damage, with a critical of 19-20/x2. also he has a bite attack for 1d6 damage with a critical of 20/x3
Fascinate: A Raptember skill can use his force of personality to cause a creature to become fascinated with him. in order to use this ability the Raptember must focus his entire concentration in taking no action other then fascinating his target (effectively using a full-round action each turn to maintain the ability) as he swings the tentacles on his back in an hypnotic pattern, his target must make a will save against his Charisma Score (total score, not modifer or be fascinated by the Raptember and become unable to take any action but stare at it.
Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the target, automatically breaks the effect. Fascinate is a supernatural, mind-affecting ability that requires line of sight from both the Raptember to the target, and from the target to the Raptember.
Favorite Class: Barbarian or Wanderer (a yet incomplete scout-monk-ranger class)
Common Names: Raptembers are with no name, but they gain a title when they reach adulthood. mostly a two-word combination with references to the elements of air and fire, hunting references or accomplishments.
Example "names": Swiftclaw, Blazewind, Emberhunter, Soundhunter, Drowburner, Razorwind, Shadowkiller, Breathstealer, etc...
A Raptember is a small humanoid with a slim body a serpentine head, a black-and-red body, sharp claws, and a long twirling tail. but the main feature is the bundle of tentacles on his back he uses to hypnotizes his targets.
Raptember a short live creatures who mostly end their lives in the hand of a prey too powerful. they are mostly hunters who find nothing wrong in killing anything for food, yet are strictly against unnecessary killing. its no unheard of that a pack of Raptembers hunted down a humanoid or Fae, and right before killing it they just left him alone, as they didn't need the food.
The origin of Raptember, as all Fae, is in the chaotic Nether. they have found their niche as predator-hunter species who is in some sort of half-agreement with other Fae. they don't eat Fae unless they have to, and the Fae ignore when they do. occasionally a pack brakes this agreement, but are then quickly eliminated by both other Fae, an other Raptembers.
A Raptember is not religious, ever. they fail to understand the concept of religion. funny moments might rise from an attempt to explain it to them, they cannot grasp the idea of other creatures who are not on the same ground as they are. they cant even grasp the difference between animals, humanoids, and various outsiders (be it Fae, Demon, Angel or Invertible.), from their point of view, if it has meat-its food. the reason they avoid Fae if possible is that they manage to grasp that Fae are the closest to them, and despite being edible they are also possible friends, as such a Raptember grown in another society (such as the martial plane, heaven, oblivion or mechanus) might consider the members of that plane as a lower priority food, but will still resort to it if he deems necessary.
Raptember hunting technique is quite simple. they prefer hunting in parties of three to maximize chances of successes while not having to share much one gets right in front of the target, in plain view, and fascinates it. the other two then sneak behind him, and prepare for quickly killing it in one rapid chain of attack, as the fascination cannot hold one who is being attacked. after the hunt the three usually share the meal an separate, but in rare occasions, mostly in family members, they stick thorougher for a while, but even that won't last long.
During the yearly mating season, most adult Raptember are struck with incredible lust, and are willing to preform with literally anything. once they do, the lust passes until next year. in case a male and female Raptember breed during that season (lasting only a week) there is a 100% pregnancy, this ends with three to seven eggs being laid one month later, hid separately, and loft for their own fate. quashi-adult Raptember emerge after a year. (right before the next mating season.)
Random Starting Ages
{table="head"]
Adulthood|
Simple|
Moderate|
Complex
2 years (from hatch)|
+1d4 months|
+1d6 months|
+2d6 months[/table]
Aging Effects
{table="head"]
Middle Age|
Old|
Venerable|
Maximum Age
8 years (from hatch)|
15 years (from hatch)|
20 years (from hatch)|
+1d8 years[/table]
Random Height and Weight
{table="head"]
Gender|
Base Height|
Height Modifier|
Base Weight|
Weight Modifier
Male|
4'2"|
+2d8|
75 lb.|
× (2d4) lb.
Female|
4'0"|
+2d8|
65 lb.|
× (2d4) lb.[/table]