Pyromancer999
2011-01-07, 05:15 PM
Background-Me and my group are going to do a new quest soon, where the mission is for the group to escort a group of strange, talented children to an academy where they can be trained. One of these children is going to have an imaginary friend, and one of the players(who is due for a new feat soon, and may re-train through a quest) wants to bring back an imaginary friend from his character's childhood. So, I decided to make some feats for this purpose. Enjoy!
Imaginary Friend Feats
Imaginary Friend[Imaginary]
Benefit: You gain an imaginary friend. This imaginary friend is treated as an eidolon (http://www.giantitp.com/forums/showthread.php?t=155181), with the following adjustments:
Imaginary friends are not entirely real. Imaginary friends may either be visible only to the character, or visible to everyone, at the character's choosing. Also, Imaginary Friends are only 20 + 10% per Imaginary feat real, meaning that any attacks they make only have a chance of hitting equal to how real they are (ex. a 30% real imaginary friend only has a 30% chance of making a successful attack). Imaginary Friends are only real when visible to all.
An Imaginary Friend's abilities only have a chance of working equal to its realness, and the abilities of others only have the same percent chance of hitting the Imaginary Friend. So, an Imaginary Friend who is only 40% real only has a 40% chance of its abilities working, and only has a 40% chance of being affected by any attack or other ability directed at it.
The eidolon may be of any type, including humanoid or Monstrous Humanoid(costing 1 binding point/HD for Humanoids, and 2 binding points/HD for Monstrous Humanoids). However, unlike the feats that grant access to such eidolons, an eidolon does not gain the bonus qualities of that type (ex. a dragon imaginary friend doesn't gain claws or wings automatically)"]The eidolon may be of any type, including humanoid or Monstrous Humanoid. However, unlike the feats that grant access to such eidolons, an eidolon does not gain the bonus qualities of that type (ex. a dragon imaginary friend doesn't gain claws or wings automatically)
Imaginary friends start out with 10 binding points to invest in them, gaining an additional 5 points every time you choose a feat(excluding bonus feats), and 3 additional points every time you choose an imaginary feat. All of these points do not need to be spent at once
You may spend 5 binding points to give your imaginary friend the racial traits of any LA +0 race. The imaginary friend may only have the racial traits of one race. Racial traits do not include type
Imaginary friends do not gain the skills of their type, as an eidolon normally would, instead using any 4 + Int modifier skills as class skills
Imaginary friends initially get (2 + Int modifier)x 4 skill points, gaining an additional 2 + Int modifier skill points every time you choose an Imaginary feat
Ability scores are all 8, with 10 points to invest in any ability score you wish, although no mental score can exceed your score for that ability
Special:This feat cannot be taken as a bonus feat
Helping A Friend Out[Imaginary]
Prerequisite: Imaginary Friend
Benefit: Your imaginary friend does not take realness into account when using the aid another action, treating it as 100% real when doing so. Also, you may use your imaginary friend's skill bonus on a skill check rather than your own once per day per Imaginary feat.
Skilled Friend[Imaginary]
Prerequisite: Imaginary Friend
Benefit: Your Imaginary Friend now gains skill points when you level up, adds two skills to their list, and now gain 4 + Int mod skill points per level
Versatile Friend[Imaginary]
Prerequisite: Imaginary Friend, Skilled Friend, 6th level
Benefit: Your Imaginary friend may choose any feat they are qualified for by spending 5 binding points
Freaky Friend[Imaginary]
Prerequisite: Imaginary Friend, 3rd level
Benefit: Your imaginary friend grows freakier. You may now apply any template to your imaginary friend, spending 10 binding points per LA of template. You gain +1 LA for no cost.
Classy Friend[Imaginary]
Prerequisites: Imaginary Friend, Skilled Friend
Benefit: Your imaginary friend gains 1 level in any base class. You may expend 10 points to give them another level in any class, including prestige classes they qualify for.
Imaginary Travel[Imaginary]
Prerequisites: Imaginary Friend
Benefit: When your friend is not real, they may travel double speed, and travel through objects.
Invisible Friend[Imaginary]
Prerequisites: Imaginary Friend, 3rd level
Benefit: Your friend can be real when visible only to you.
Please PEACH/comment. Also, any ideas for additional feats would be welcome.
Imaginary Friend Feats
Imaginary Friend[Imaginary]
Benefit: You gain an imaginary friend. This imaginary friend is treated as an eidolon (http://www.giantitp.com/forums/showthread.php?t=155181), with the following adjustments:
Imaginary friends are not entirely real. Imaginary friends may either be visible only to the character, or visible to everyone, at the character's choosing. Also, Imaginary Friends are only 20 + 10% per Imaginary feat real, meaning that any attacks they make only have a chance of hitting equal to how real they are (ex. a 30% real imaginary friend only has a 30% chance of making a successful attack). Imaginary Friends are only real when visible to all.
An Imaginary Friend's abilities only have a chance of working equal to its realness, and the abilities of others only have the same percent chance of hitting the Imaginary Friend. So, an Imaginary Friend who is only 40% real only has a 40% chance of its abilities working, and only has a 40% chance of being affected by any attack or other ability directed at it.
The eidolon may be of any type, including humanoid or Monstrous Humanoid(costing 1 binding point/HD for Humanoids, and 2 binding points/HD for Monstrous Humanoids). However, unlike the feats that grant access to such eidolons, an eidolon does not gain the bonus qualities of that type (ex. a dragon imaginary friend doesn't gain claws or wings automatically)"]The eidolon may be of any type, including humanoid or Monstrous Humanoid. However, unlike the feats that grant access to such eidolons, an eidolon does not gain the bonus qualities of that type (ex. a dragon imaginary friend doesn't gain claws or wings automatically)
Imaginary friends start out with 10 binding points to invest in them, gaining an additional 5 points every time you choose a feat(excluding bonus feats), and 3 additional points every time you choose an imaginary feat. All of these points do not need to be spent at once
You may spend 5 binding points to give your imaginary friend the racial traits of any LA +0 race. The imaginary friend may only have the racial traits of one race. Racial traits do not include type
Imaginary friends do not gain the skills of their type, as an eidolon normally would, instead using any 4 + Int modifier skills as class skills
Imaginary friends initially get (2 + Int modifier)x 4 skill points, gaining an additional 2 + Int modifier skill points every time you choose an Imaginary feat
Ability scores are all 8, with 10 points to invest in any ability score you wish, although no mental score can exceed your score for that ability
Special:This feat cannot be taken as a bonus feat
Helping A Friend Out[Imaginary]
Prerequisite: Imaginary Friend
Benefit: Your imaginary friend does not take realness into account when using the aid another action, treating it as 100% real when doing so. Also, you may use your imaginary friend's skill bonus on a skill check rather than your own once per day per Imaginary feat.
Skilled Friend[Imaginary]
Prerequisite: Imaginary Friend
Benefit: Your Imaginary Friend now gains skill points when you level up, adds two skills to their list, and now gain 4 + Int mod skill points per level
Versatile Friend[Imaginary]
Prerequisite: Imaginary Friend, Skilled Friend, 6th level
Benefit: Your Imaginary friend may choose any feat they are qualified for by spending 5 binding points
Freaky Friend[Imaginary]
Prerequisite: Imaginary Friend, 3rd level
Benefit: Your imaginary friend grows freakier. You may now apply any template to your imaginary friend, spending 10 binding points per LA of template. You gain +1 LA for no cost.
Classy Friend[Imaginary]
Prerequisites: Imaginary Friend, Skilled Friend
Benefit: Your imaginary friend gains 1 level in any base class. You may expend 10 points to give them another level in any class, including prestige classes they qualify for.
Imaginary Travel[Imaginary]
Prerequisites: Imaginary Friend
Benefit: When your friend is not real, they may travel double speed, and travel through objects.
Invisible Friend[Imaginary]
Prerequisites: Imaginary Friend, 3rd level
Benefit: Your friend can be real when visible only to you.
Please PEACH/comment. Also, any ideas for additional feats would be welcome.