drawingfreak
2011-01-07, 11:53 PM
I've been trying to locate an implement that would allow one of my players to lower the chances of enemies to make their saves. He is playing a Warlock of the Dark Pact and with his 1st Level Daily spell (Contagion), he wants to be able to infect as many as possible.
I would like your opinion on my Implement design. I'm going for something Level 4-6 with a minor effect on enemy saving throws.
{table]Damnation Rod +1 | Level X
Enhancement: | +1 to attack and damage rolls
Critical: | none[/table]
With either:
Property: Enemies under your Warlock's Curse take a -1 to all saving throws.
OR
Power (Daily): Immediate Interrupt. Use this power when an enemy attempts a saving throw. They take a -2 to the roll.
I would like your opinion on my Implement design. I'm going for something Level 4-6 with a minor effect on enemy saving throws.
{table]Damnation Rod +1 | Level X
Enhancement: | +1 to attack and damage rolls
Critical: | none[/table]
With either:
Property: Enemies under your Warlock's Curse take a -1 to all saving throws.
OR
Power (Daily): Immediate Interrupt. Use this power when an enemy attempts a saving throw. They take a -2 to the roll.