Elric VIII
2011-01-14, 01:36 PM
So, I am thinking about designing a campaign. I'm going to start be creating the BBEG, his motives, and his character sheet and move on from there.
I want to create a set of characters that use necromancy in a way that goes beyond OMG ZOMBIE HORDE. Sort of a soul collector type of character. My initial thought is a Favored Soul and a Sorcerer (I believe spont casters would be easier to play as a DM, since I don't need many toolbox spells). I need ideas of spells/ACFs/feats that show an understanding of undeath without resorting to the cliche undead army to take over the world scheme.
First of all, classes. I have recently decided that Bone Knight is my favorite PrC ever, so I'm going to reflavor it to work w/o needing Turn/Rebuke and available to arcane caters (limited to light armor without ASF). While this is a starting point, perhaps there are classes that fit my needs better. I think I may also replace the Skeletal Steed with an Item Familiar (Bonecrafted weapon for the Favored Soul, light Bonecraft armor for the Sorcerer).
Second, the spells. I want to find spells that work with souls or general negative energy. Things like Magic Jar or Darkfire. The problem with the former is how to expose PCs to it without taking them out of the game. Any similar, but less devastating, spell suggestions would be appreciated. Both Arcane and Divine will be useful. I plan to have these two be recurring villians up until level 16-17, so I believe that their choices of magic will largely define the overall reactions of the party to all elements of the campaign.
Less important is feats to be used by the characters. I'm thinking the Fell metamagic feats would be nice to attactch to their spells. I'm open to suggestions, but not in dire need of them for this part.
I would like to avoid homebrewing things myself, since I tend to overestimate what PCs are capable of, thus potentially killing everyone.
Thank you for the help.
I want to create a set of characters that use necromancy in a way that goes beyond OMG ZOMBIE HORDE. Sort of a soul collector type of character. My initial thought is a Favored Soul and a Sorcerer (I believe spont casters would be easier to play as a DM, since I don't need many toolbox spells). I need ideas of spells/ACFs/feats that show an understanding of undeath without resorting to the cliche undead army to take over the world scheme.
First of all, classes. I have recently decided that Bone Knight is my favorite PrC ever, so I'm going to reflavor it to work w/o needing Turn/Rebuke and available to arcane caters (limited to light armor without ASF). While this is a starting point, perhaps there are classes that fit my needs better. I think I may also replace the Skeletal Steed with an Item Familiar (Bonecrafted weapon for the Favored Soul, light Bonecraft armor for the Sorcerer).
Second, the spells. I want to find spells that work with souls or general negative energy. Things like Magic Jar or Darkfire. The problem with the former is how to expose PCs to it without taking them out of the game. Any similar, but less devastating, spell suggestions would be appreciated. Both Arcane and Divine will be useful. I plan to have these two be recurring villians up until level 16-17, so I believe that their choices of magic will largely define the overall reactions of the party to all elements of the campaign.
Less important is feats to be used by the characters. I'm thinking the Fell metamagic feats would be nice to attactch to their spells. I'm open to suggestions, but not in dire need of them for this part.
I would like to avoid homebrewing things myself, since I tend to overestimate what PCs are capable of, thus potentially killing everyone.
Thank you for the help.