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Chainsaw Hobbit
2011-01-15, 05:56 PM
This is a little something I made for a BRP (http://catalog.chaosium.com/product_info.php?products_id=3700) adventure I'm working on.

- Characters have morale points equal to POW x 3.
- When a character takes damage they lose an equal number of morale points.
- When an ally they can see takes damage, they lose morale points equal to half the damage the ally took.
- At the beginning of a turn, they lose morale points equal to the number of enemies they have within 5 meters of them.
- At the end of a turn, they gain morale points equal to the number of allies they have within 5 meters of them.
- When they inflict damage on an enemy, they gain morale points equal to half the damage they dealt.
- If they run out of morale points, they have to flee.
- They go back to full morale between fights.

To convert to D&D, switch POW to Wisdom, change '5 meters' to 2 squares, and give more morale points at higher levels.

Lateral
2011-01-15, 07:08 PM
I don't know BRP, but for 3.5 you'll want to add in some kind of modifier for relative CR. I don't think that tenth level barbarian is ever going to be afraid of goblins, even if he's surrounded by twenty of 'em.