drawingfreak
2011-01-17, 12:43 AM
For story purposes, one of my players wants to be the good guy forced to use dark powers that are corrupting him slowly. I need a mechanical way of showing this in combat. If you have any suggestions, please post them.
Here was my idea:
Dark Rage: You gain an extra 1d4 damage of the same type to any Warlock attack power with the Arcane keyword.
At the end of each turn in which such a power was used, you make a saving throw with a +10 modifier. However, each power adds a cumulative negative modifier to the roll based on its type: At-Will -0.5, Encounter -1, and Daily -2.
If you fail the saving throw, you enter the Rage. You are considered dominated and make all attacks* against the nearest living creature within 5 squares. If you cannot make an attack action against a creature that turn, you may attempt a save to come out of the Rage.
A short rest resets the negative counter as if no At-Wills or Encounters had been used. An extended rest also resets the Daily count.
*Arcane attacks used within the Rage do not count against the base saving throw.
Seeing it in writing now...it may seem a bit confusing at first. I got it all figured out in my noggin, but if you have a simpler approach, PLEASE contribute.
Edit: Saving throw math
DC 10 vs. Roll + 10 - (1/2 AtWills used) - (Encounters Used) - (2*Dailies Used)
Here was my idea:
Dark Rage: You gain an extra 1d4 damage of the same type to any Warlock attack power with the Arcane keyword.
At the end of each turn in which such a power was used, you make a saving throw with a +10 modifier. However, each power adds a cumulative negative modifier to the roll based on its type: At-Will -0.5, Encounter -1, and Daily -2.
If you fail the saving throw, you enter the Rage. You are considered dominated and make all attacks* against the nearest living creature within 5 squares. If you cannot make an attack action against a creature that turn, you may attempt a save to come out of the Rage.
A short rest resets the negative counter as if no At-Wills or Encounters had been used. An extended rest also resets the Daily count.
*Arcane attacks used within the Rage do not count against the base saving throw.
Seeing it in writing now...it may seem a bit confusing at first. I got it all figured out in my noggin, but if you have a simpler approach, PLEASE contribute.
Edit: Saving throw math
DC 10 vs. Roll + 10 - (1/2 AtWills used) - (Encounters Used) - (2*Dailies Used)