Moose Man
2011-01-18, 09:16 PM
Pimped Eagle:
+4 Str
+2 Dex
+4 Con
+4 Wis
+1d3-4 Cha
5d10 Racial HD (Magical Beast)
+3 Natural Armor
+4 to either Str, Dex, or Con. +2 to the other two on top of already existing stats.
Gain one of the following:
- Swift Breed: movement +10’
- Thick-Skinned Breed: additional +2 to Natural Armor
- Tracking Breed: +4 bonus on Survival checks to follow tracks
Gain one of the following feats: Athletics, Endurance, Improved Natural Attack, or Multiattack.
Feats: Alertness, Weapon Finesse
Gain a Deflection bonus to AC equal to the creature’s Charisma
modifier (minimum +1).
Vulnerability to Ghost Touch – +50% damage from Ghost Touch.
Incorporeal Jaunt – may become corporeal or incorporeal as a
Swift Action.
Phantom Defense – the Phantom’s Armor, Shield, Deflection, &
Natural Armor bonuses are added to its AC against all corporeal
& incorporeal attacks.
Phantom Strike – the Phantom may attack corporeal creatures
when incorporeal, though it may not grapple, constrict, swallow
whole, or any other special ability to relies on prolonged contact
Speeds: 10 ft. (2 squares), fly 80 ft. (average)
2 1d6 talons (light weapons), 1 1d6 bite (non-light weapon)
+8 to spot
Low-light vision
Darkvision
LA: +?
+4 Str
+2 Dex
+4 Con
+4 Wis
+1d3-4 Cha
5d10 Racial HD (Magical Beast)
+3 Natural Armor
+4 to either Str, Dex, or Con. +2 to the other two on top of already existing stats.
Gain one of the following:
- Swift Breed: movement +10’
- Thick-Skinned Breed: additional +2 to Natural Armor
- Tracking Breed: +4 bonus on Survival checks to follow tracks
Gain one of the following feats: Athletics, Endurance, Improved Natural Attack, or Multiattack.
Feats: Alertness, Weapon Finesse
Gain a Deflection bonus to AC equal to the creature’s Charisma
modifier (minimum +1).
Vulnerability to Ghost Touch – +50% damage from Ghost Touch.
Incorporeal Jaunt – may become corporeal or incorporeal as a
Swift Action.
Phantom Defense – the Phantom’s Armor, Shield, Deflection, &
Natural Armor bonuses are added to its AC against all corporeal
& incorporeal attacks.
Phantom Strike – the Phantom may attack corporeal creatures
when incorporeal, though it may not grapple, constrict, swallow
whole, or any other special ability to relies on prolonged contact
Speeds: 10 ft. (2 squares), fly 80 ft. (average)
2 1d6 talons (light weapons), 1 1d6 bite (non-light weapon)
+8 to spot
Low-light vision
Darkvision
LA: +?