archon_huskie
2011-01-22, 12:32 AM
In my campaign setting, the PCs find the abandoned sanctum of a long dead dwarven wizard. After clearing out the monsters (The results of his experiements gone horriblly wrong) and a few bandits using the ruins of a base, the players will find his spellbook.
I'd like for this spellbook to be a macguff for the players to have access to spells outside of the core/SDR spell lists. It is also written in a combination of Dwarven and Draconic, imagine finding a book written half in Hebrew and half in Coptic. Draconic is rare as wizards are rare, though a few of the PCs are apprenticed to a wizard. Dwarfs also died out and are the Precursor Race of the world. So it will take the PCs some time to translate and understand the spells.
So what sort of long lost spells can I fill this tome with?
The wizard specialized in necromany and transmutation spells but was not a specialist in any school. Also was a low level cleric of a Chaotic Neutral Goddess of Chance, luck, magic and fortune.
I'd like for this spellbook to be a macguff for the players to have access to spells outside of the core/SDR spell lists. It is also written in a combination of Dwarven and Draconic, imagine finding a book written half in Hebrew and half in Coptic. Draconic is rare as wizards are rare, though a few of the PCs are apprenticed to a wizard. Dwarfs also died out and are the Precursor Race of the world. So it will take the PCs some time to translate and understand the spells.
So what sort of long lost spells can I fill this tome with?
The wizard specialized in necromany and transmutation spells but was not a specialist in any school. Also was a low level cleric of a Chaotic Neutral Goddess of Chance, luck, magic and fortune.