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View Full Version : So, I'm wondering about the best equivilants for a few spells... (3.5)



The-Mage-King
2011-01-22, 09:40 AM
... Specifically, Protect and Shell from Final Fantasy.


Any ideas?

KillianHawkeye
2011-01-22, 10:06 AM
Stoneskin and resist energy.

The-Mage-King
2011-01-22, 10:09 AM
Hm... Stoneskin does fit... But resist energy only affects one type...

Czin
2011-01-22, 10:12 AM
Hm... Stoneskin does fit... But Resist Energy only affects one type...

I think there's an higher level spell that gives you resistance to all energy types in a sourcebook somewhere...

DarkEternal
2011-01-22, 11:24 AM
Globe of invulnerability could also be a match for Shell, I think?

Amnestic
2011-01-22, 11:29 AM
I think Energy Absorption (Sorc/Wiz 7, pg. 103, ComMage) gives you what you want. Not quite the same as Shell, but close.

NichG
2011-01-22, 11:43 AM
There's a BoED spell that causes you to take half damage from all sources (Empyreal Ecstasy I think?), which is mechanically what Protect+Shell does in those games. Maybe call it an equivalent for Big Guard?

The-Mage-King
2011-01-22, 12:20 PM
I think Energy Absorption (Sorc/Wiz 7, pg. 103, ComMage) gives you what you want. Not quite the same as Shell, but close.

Hm... That works! Now all I need is a way other than Arcane Fusion to get that, Stoneskin, and Haste cast in the same round...


There's a BoED spell that causes you to take half damage from all sources (Empyreal Ecstasy I think?), which is mechanically what Protect+Shell does in those games. Maybe call it an equivalent for Big Guard?

Hm... I see that. Unfortunately, it does not appear to be one I can use...

Amnestic
2011-01-22, 01:02 PM
Hm... I see that. Unfortunately, it does not appear to be one I can use...

Another possibility (also from BoED) could be Exalted Raiment (Sanctified 6, pg. 99). Gives DR/Evil, +AC, SR and reduces ability damage. It does cost you 1d4 Strength damage per casting though, so its use might be limited. Might not be perfect, but worth consideration if it's available.