View Full Version : 3.5 D&D Epic Magic Items
kyoten
2011-01-23, 11:39 PM
I have a couple of quick questions.
1. What is the highest non-epic bonus, attack and special ability, that can be applied to weapons/armor.
2. What is the highest non-epic skill bonus that an item can provide?
3. What is the highest non-epic ability modifier that an item can provide?
4. In what book can this information be found?
Thanks for any and all responses!
~Kyoten
P.S. - Sorry if this is redundant / inappropriate to have. Mods feel free to lock/delete if deemed appropriate.
Ashram
2011-01-23, 11:41 PM
I have a couple of quick questions.
1. What is the highest non-epic bonus, attack and special ability, that can be applied to weapons/armor.
2. What is the highest non-epic skill bonus that an item can provide?
3. What is the highest non-epic ability modifier that an item can provide?
4. In what book can this information be found?
Thanks for any and all responses!
~Kyoten
P.S. - Sorry if this is redundant / inappropriate to have. Mods feel free to lock/delete if deemed appropriate.
1. +5 to either side, enhancement and special ability, for a maximum +10.
2. Skill bonuses are pretty vague, usually +10 or +15. Depends on the price and power of the item.
3. +6 enhancement bonus.
4. 3.5 Player's Handbook.
Gavinfoxx
2011-01-23, 11:51 PM
Well, I don't know how relevant this is... but this is the most awesome NON "epic" weapon I have found..
http://web.archive.org/web/20080416115637/http://forums.gleemax.com/wotc_archive/index.php/t-456794
Douglas
2011-01-24, 12:34 AM
1. What is the highest non-epic bonus, attack and special ability, that can be applied to weapons/armor.
2. What is the highest non-epic skill bonus that an item can provide?
3. What is the highest non-epic ability modifier that an item can provide?
4. In what book can this information be found?
Thanks for any and all responses!
1. Max +5 enhancement bonus, max +5 for any single special ability, max +10 total. Note that the special ability max is for each individual ability, not the total, so a +1 Keen Flaming Holy Vorpal weapon is valid and non-epic. The special abilities total +9, but no single ability is more than +5 and the total of them and the enhancement bonus does not exceed +10.
2. +30
3. +6
4. At least some of these limits are in the DMG, though there they're described as absolute limits rather than "non-epic" limits. They are also in the Epic Level Handbook and the SRD (http://www.d20srd.org/srd/epic/magicItems/basics.htm).
P.S. - Sorry if this is redundant / inappropriate to have. Mods feel free to lock/delete if deemed appropriate.
These are the kind of question that the Simple Q&A by RAW (http://www.giantitp.com/forums/showthread.php?t=184173) thread is for, but there's nothing strictly wrong or inappropriate about posting it outside of that thread.
kyoten
2011-01-24, 10:31 AM
Thanks for the replies! I've tried finding the answers in the DMG, but i've failed to find them every time.
Could I bother anyone for page numbers so I could make notes for future references? Thanks ahead of time.
It's also debatable that you can use a "Bane" enchantment on a +5 weapon to have your weapon count as +7 against certain enemies.
Powered by vBulletin® Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.