LOTRfan
2011-01-26, 11:49 PM
Here's a few creatures I made a while ago to be used as familiars. If anyone has any ideas for them, or if there are mistakes in the math, I'd appreciate a PEACH.
Phoenix, Lesser
Tiny Magical Beast
Hit Die: ½ d10 (2 hp)
Initiative: +4
Speed: 5 ft. (1 square), Fly 60 ft. (average)
Armor Class: 17 (+2 size, +4 Dex, +1 natural), touch 16, flat footed 13
Base Attack/Grapple: +1/-9
Attack: Claw +2 melee (1d3-1 damage)
Full Attack: 2 Claws +2 melee (1d3-1 damage), or Bite +2 melee (1d4-1 damage)
Space/Reach: 2 ½ ft./0 ft.
Special Attacks: -----
Special Qualities: Immolation, Fire Resistance 10
Saves: Fort +2, Ref +6, Will +0
Abilities: Str 8, Dex 18, Con 10, Int 2, Wis 11, Cha 16
Skills: Spot +2, Listen +2
Feats: Flyby Attack
Environment: Warm Deserts
Organization: Solitary
Challenge Rating: 1/2
Treasure: None
Alignment: Always Neutral
Advancement: 1-2 HD (Tiny)
Level Adjustment: -----
A small bird with red and orange plumage sits in a cage. Despite its obviously non-intelligent nature, it has an aura of majesty around it, as though it is something to be respected.
Lesser Phoenixes are cousins of the great birds that protect the good creatures of deserts. These creatures are rare like their greater versions, but are more commonly seen in the company of humanoids. Many keep Lesser Phoenixes as pets, as they can never truly die, which avoids the heartbreak associated with the deaths of most pets.
Combat
Lesser Phoenixes are not often seen in combat, but when forced to, they tend to head straight into the thick of it. They do not fear death. In fact, they fly as close to enemies as possible, so that when they die their slayer also takes damage.
Immolation (Su): When a Lesser Phoenix approaches death, a Lesser Phoenix may immolate itself as a full round action. This causes a cloud of fire that is 10 ft. high and has a 5 ft. radius spread. Anyone caught in the burst receives 2d6 fire damage. Reflex save DC 11 for half damage. This kills the original bird, but a new one rises out of the ashes in 1d4 rounds.
As a Familiar
Lesser Phoenixes can be selected as familiars by those with the Improved Familiar feat. As a familiar, a Lesser Phoenix grants the ability to automatically give his master 2 HP/level once a day when an enemy would have otherwise brought him to -10 Hit Points. If it uses its immolation power, the spellcaster gains the new phoenix as a familiar as opposed to waiting a year and a day. The spellcaster does not take an XP penalty for their familiar's temporary defeat. The minimum level to gain this familiar is 7th.
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Toy Breed Dog
Tiny Animal
Hit Die: ½ d8 (2 hp)
Initiative: +4
Speed: 25 ft.
Armor Class: 16 (+2 size, +4 Dex), touch 16, flat footed 12
Base Attack/Grapple: +0/-9
Attack: Bite +1 melee (1d2-1 damage)
Full Attack: Bite +1 melee (1d2-1 damage)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: -----
Special Qualities: Scent, Lowlight vision
Saves: Fort +2, Ref +6, Wis +1
Abilities: Str 9, Dex 19, Con 10, Int 2, Wis 12, Cha 12
Skills: Jump +3, Listen +4, Spot +3, Survival +5 (+9 when tracking), Hide +12
Feats: Alertness, Track (B)
Environment: Any
Organization: Domesticated
Combat Rating: ¼
Alignment: Always neutral
Advancement: -----
Level Adjustment: -----
A small, adorable dog runs down the halls of the castle. When it reaches your feet, it stands on its two hind legs and barks happily. It looks excited to see a new face.
Toy breed dogs were bred for one of two reasons: to be lap dogs purely for enjoyment and fun, or mouse hunters for those who do not like cats. These statistics can be used for any dog that is between 3 and 19 pounds (such as teacup yorkies and miniature poodles).
Combat
Toy breed dogs almost never enter combat, unless it is against smaller pests and vermin.
Skills: Dogs get a +4 racial bonus to jump checks. Dogs get a +4 bonus to survival when tracking by scent.
Feats: Dogs have track as a bonus feat.
As a Familiar
Many children have pet dogs when they are little, and it is not rare for wizards and sorcerers to have their love of canines carry over to their later years (in fact, its very common). Some actually choose toy breed dogs as familiars. Wizards with toy breed dog familiars get a +3 bonus to Sense Motive checks.
Phoenix, Lesser
Tiny Magical Beast
Hit Die: ½ d10 (2 hp)
Initiative: +4
Speed: 5 ft. (1 square), Fly 60 ft. (average)
Armor Class: 17 (+2 size, +4 Dex, +1 natural), touch 16, flat footed 13
Base Attack/Grapple: +1/-9
Attack: Claw +2 melee (1d3-1 damage)
Full Attack: 2 Claws +2 melee (1d3-1 damage), or Bite +2 melee (1d4-1 damage)
Space/Reach: 2 ½ ft./0 ft.
Special Attacks: -----
Special Qualities: Immolation, Fire Resistance 10
Saves: Fort +2, Ref +6, Will +0
Abilities: Str 8, Dex 18, Con 10, Int 2, Wis 11, Cha 16
Skills: Spot +2, Listen +2
Feats: Flyby Attack
Environment: Warm Deserts
Organization: Solitary
Challenge Rating: 1/2
Treasure: None
Alignment: Always Neutral
Advancement: 1-2 HD (Tiny)
Level Adjustment: -----
A small bird with red and orange plumage sits in a cage. Despite its obviously non-intelligent nature, it has an aura of majesty around it, as though it is something to be respected.
Lesser Phoenixes are cousins of the great birds that protect the good creatures of deserts. These creatures are rare like their greater versions, but are more commonly seen in the company of humanoids. Many keep Lesser Phoenixes as pets, as they can never truly die, which avoids the heartbreak associated with the deaths of most pets.
Combat
Lesser Phoenixes are not often seen in combat, but when forced to, they tend to head straight into the thick of it. They do not fear death. In fact, they fly as close to enemies as possible, so that when they die their slayer also takes damage.
Immolation (Su): When a Lesser Phoenix approaches death, a Lesser Phoenix may immolate itself as a full round action. This causes a cloud of fire that is 10 ft. high and has a 5 ft. radius spread. Anyone caught in the burst receives 2d6 fire damage. Reflex save DC 11 for half damage. This kills the original bird, but a new one rises out of the ashes in 1d4 rounds.
As a Familiar
Lesser Phoenixes can be selected as familiars by those with the Improved Familiar feat. As a familiar, a Lesser Phoenix grants the ability to automatically give his master 2 HP/level once a day when an enemy would have otherwise brought him to -10 Hit Points. If it uses its immolation power, the spellcaster gains the new phoenix as a familiar as opposed to waiting a year and a day. The spellcaster does not take an XP penalty for their familiar's temporary defeat. The minimum level to gain this familiar is 7th.
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Toy Breed Dog
Tiny Animal
Hit Die: ½ d8 (2 hp)
Initiative: +4
Speed: 25 ft.
Armor Class: 16 (+2 size, +4 Dex), touch 16, flat footed 12
Base Attack/Grapple: +0/-9
Attack: Bite +1 melee (1d2-1 damage)
Full Attack: Bite +1 melee (1d2-1 damage)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: -----
Special Qualities: Scent, Lowlight vision
Saves: Fort +2, Ref +6, Wis +1
Abilities: Str 9, Dex 19, Con 10, Int 2, Wis 12, Cha 12
Skills: Jump +3, Listen +4, Spot +3, Survival +5 (+9 when tracking), Hide +12
Feats: Alertness, Track (B)
Environment: Any
Organization: Domesticated
Combat Rating: ¼
Alignment: Always neutral
Advancement: -----
Level Adjustment: -----
A small, adorable dog runs down the halls of the castle. When it reaches your feet, it stands on its two hind legs and barks happily. It looks excited to see a new face.
Toy breed dogs were bred for one of two reasons: to be lap dogs purely for enjoyment and fun, or mouse hunters for those who do not like cats. These statistics can be used for any dog that is between 3 and 19 pounds (such as teacup yorkies and miniature poodles).
Combat
Toy breed dogs almost never enter combat, unless it is against smaller pests and vermin.
Skills: Dogs get a +4 racial bonus to jump checks. Dogs get a +4 bonus to survival when tracking by scent.
Feats: Dogs have track as a bonus feat.
As a Familiar
Many children have pet dogs when they are little, and it is not rare for wizards and sorcerers to have their love of canines carry over to their later years (in fact, its very common). Some actually choose toy breed dogs as familiars. Wizards with toy breed dog familiars get a +3 bonus to Sense Motive checks.