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View Full Version : Ridiculous prestige class entries.(D&D 3.5)



BIGMamaSloth
2011-01-27, 11:05 PM
To get into the prestige class vassal of bahamut, you have to kill a juvenile or older evil dragon... by yourself... and this is supposed to be a pestige class for paladins. :smalleek:

Any one else know of ridiculous special entry requirements for prestige classes ?
(that are humorous or ridiculous)

dextercorvia
2011-01-27, 11:10 PM
There is supposed to be one about a hippopotamus, but I haven't dug into it too far.

Hierophant requires the ability to cast 7th level spells.

Akal Saris
2011-01-28, 12:43 AM
Drunken Master requires a night of carousing and bar hopping without dying or embarrassing yourself. :smallbiggrin:

dgnslyr
2011-01-28, 12:45 AM
Only one night? Don't PCs do that on a regular basis anyways?

GoatBoy
2011-01-28, 12:45 AM
Truenaming PrC's require you to play a Truenamer.

Loki Eremes
2011-01-28, 01:03 AM
Invisible Blade.

Feat requirements: Far Shot, Point Blank Shot, Weapon focus (daggerlikeweapon)
Special: the PC must defeat a worthy oponent using his daggers.



Im not the wisest of mans, but didnt those feats belongs to an archer class?



That means when you become Invisible blade, that you'll never use those feats again, EVER. Unless you use a bow or ranged weapon, but that means no Invi Blade class features usage.


NOT FUNNY :smallmad:

SilverLeaf167
2011-01-28, 01:09 AM
Only one night? Don't PCs do that on a regular basis anyways?
Yes, but do they seriously spend those nights without embarrassing themselves? :smallamused:

tyckspoon
2011-01-28, 01:10 AM
Invisible Blade.

Feat requirements: Far Shot, Point Blank Shot, Weapon focus (daggerlikeweapon)
Special: the PC must defeat a worthy oponent using his daggers.



Im not the wisest of mans, but didnt those feats belongs to an archer class?



That means when you become Invisible blade, that you'll never use those feats again, EVER. Unless you use a bow or ranged weapon, but that means no Invi Blade class features usage.


Well, you can still throw your daggers, but yeah. IIRC, originally the Invisible Blade was going to have aspects of the Master Thrower. When that got split out to its own class, they forgot to remove the throwing-centric requirement feats from the Blade.

begooler
2011-01-28, 01:15 AM
The thrall of Juiblex is initiated in a horrific rite
that involves the sacrifice of an intelligent being. At least three oozes, slimes, or puddings must be present for the ritual. The victim of the sacrificial ritual must be dissolved in acid.

Is chocolate pudding acceptable?

Runestar
2011-01-28, 01:22 AM
To get into the prestige class vassal of bahamut, you have to kill a juvenile or older evil dragon... by yourself... and this is supposed to be a pestige class for paladins. :smalleek:

Which is funny when viewed in the context of one of the designers mentioning in rules compendium how his paladin smote a dragon for a fair amount of damage and successfully drove it off. :smalltongue:

Interpret how you will.


There is supposed to be one about a hippopotamus, but I haven't dug into it too far.

Some initiate feat in sandstorm grants hippotamus turning or something like that. :smalleek:

Scarlet-Devil
2011-01-28, 01:25 AM
Hah! Most of the Vile Darkness PrCs have bad requirements (sacrificing innocents in front of demons, etc), but I'd say Disciple of Mammon's is probably the worst :smallyuk::smallredface:.

Jair Barik
2011-01-28, 01:48 AM
Some initiate feat in sandstorm grants hippotamus turning or something like that. :smalleek:

Blessed by Tem-Et-Nu (deity of rivers) allows you to rebuke hippopotami (less silly than turning them) and they cannot attack you unless magically compelled. The best bit though is the following line

If you ever lose favour with Tem-Et-Nu, or change your patron deity, you lose all benefits of this feat and take damage as if bitten by a hippopotamous.
That's right, when a Paladin falls he loses all his powers, when a follower of Tem-Et-Nu falls they lost their powers and get bitten by a hippo.

Same book has the scorpion heritor whose prerequisite is that you get stung by a monstrous scorpion and survive. Can't remember which one but I seem to recall one PrC requiring the player to get struck by lightning and survive. Both these of course lead to hilarious antics as players wishing to enter them attempt to meet the requirements, grappling with scorpions without any armour on, waving swords around in a lightning storm, hiring druids to strike them with magic or just mooning a temple of the local patron deity of storms/weather.

Dimers
2011-01-28, 02:14 AM
Yes, but do they seriously spend those nights without embarrassing themselves? :smallamused:

That's like the question of whether Belkar is "guilty". He doesn't feel guilt ... :smalltongue:

RipperOfShirts
2011-01-28, 02:29 AM
Things that require DM intervention are annoying, such as 'spend X time with Y group, or Y person of Z level (especially if that time is in months)' or 'beat x monster solo' or 'spend x time in y location' (again, can be months). They require you to be able to find the group, spend valuable time away from your party (or stopping your party from going out and doing stuff), or to do something risky with no back-up.

Or the old 'take X feat(s)that will never be used with the features of this PrC (Order of the Bow Initiate, I'm looking at you)'

Elric VIII
2011-01-28, 02:41 AM
Fist of Zuoken. It requires you to be a Monk. Talk about unbearable.

Loki Eremes
2011-01-28, 03:23 AM
Blessed by Tem-Et-Nu (deity of rivers) allows you to rebuke hippopotami (less silly than turning them) and they cannot attack you unless magically compelled.



xDDDDDD... wait.. .........what?




That prestige claims to be optimized.

Killer Angel
2011-01-28, 03:26 AM
Any one else know of ridiculous special entry requirements for prestige classes ?
(that are humorous or ridiculous)

Think of the requirements for Dwarven Defender.
Maybe it's not humorous, but certainly is ridiculous...

Jair Barik
2011-01-28, 03:35 AM
xDDDDDD... wait.. .........what?




That prestige claims to be optimized.

Actually it is a feat. There is a PrC that you can get into by having the feat (I think) but Blessed by Tem-Et-Nu itself is a feat as opposed to PrC.

Innis Cabal
2011-01-28, 03:40 AM
Hierophant requires the ability to cast 7th level spells.

How is this a ridiculous requirement. Seriously though folks. Have none of you ever heard of role playing? Because honestly that's where a lot of these requirements come from. The game isn't about X class getting Y goal. Or at least the intent wasn't.

Coidzor
2011-01-28, 03:51 AM
How is this a ridiculous requirement. Seriously though folks. Have none of you ever heard of role playing? Because honestly that's where a lot of these requirements come from. The game isn't about X class getting Y goal. Or at least the intent wasn't.

It comes to you right on the cusp of high level spells and then tries to tempt you into no longer being a fullcaster during the period of a caster's life when high level spells are most crucial, pre-epic.

In order to get there, one's build-tree is devoted to being a caster, otherwise one couldn't take the PRC fully. But it does nothing to further that.

So, no, it's still ridiculous.

Arutema
2011-01-28, 04:37 AM
Can't remember which one but I seem to recall one PrC requiring the player to get struck by lightning and survive.

That would be the Stormlord from some Forgotten Realms book.

BobSutan
2011-01-28, 04:55 AM
Well, you can still throw your daggers, but yeah. IIRC, originally the Invisible Blade was going to have aspects of the Master Thrower. When that got split out to its own class, they forgot to remove the throwing-centric requirement feats from the Blade.

Master Thrower is one of teh worst PrCs in all practicality. Let's think about this for a moment. You're specialized in...disarming...yourself. Yeah, that was well thought out.

Jair Barik
2011-01-28, 05:09 AM
How is this a ridiculous requirement. Seriously though folks. Have none of you ever heard of role playing? Because honestly that's where a lot of these requirements come from. The game isn't about X class getting Y goal. Or at least the intent wasn't.

Oh I quite agree. I think PrC where the player needs the DM's assistance (that is through them needing to seek out an organisation of some sort) are much more interesting than some of the other Prestige classes. That doesn't stop some of the entry requirements being a bit strange though.

Xiander
2011-01-28, 05:12 AM
Master Thrower is one of teh worst PrCs in all practicality. Let's think about this for a moment. You're specialized in...disarming...yourself. Yeah, that was well thought out.

Nice job quoting the master thrower prestice class itself. :smallwink:

Now i want to make a joke prestice class specialised in throwing its armour at people, that is even worse right?

gomipile
2011-01-28, 05:13 AM
I'd say that Arcane Archer's entry requirement(and, indeed, that of most race-only classes) is much too steep in proportion to what you gain from it.

stainboy
2011-01-28, 05:48 AM
Hunter of the Dead. I don't think the author understood how hard it is for a paladin to get level drained by accident.

Czin
2011-01-28, 05:56 AM
Hunter of the Dead. I don't think the author understood how hard it is for a paladin to get level drained by accident.

I can see it now....

A party has defeated a wight, but the paladin has snuck off with it and had it tied to a chair.
Paladin: Now vile fiend, I command that you take my levels!
Wight: Excuse me? You want me to take those on purpose?
Paladin: Of course!
Wight: But adventurers usually beg me not to take them...
Paladin: But I want you to take them so I can get into an obscure prestige class!
Wight: That sounds...stupid..
Paladin: But...I....GRAAAAAAAHHHH!!!!! flips the **** out SMITE EEEEEEEVVVVVILLLLLL!!!!! Wight disappears in small mushroom cloud

gorfnab
2011-01-28, 05:58 AM
Magelord from Lost Empire of Faerun


Alignment: Any non-lawful
Skills: Intimidate 3 ranks, Knowledge (history) 6 ranks, Knowledge (arcana) 6 ranks.
Feats: Improved Initiative, Spell Mastery, Signature Spell, Weapon Focus (ray).
Spells: Ability to cast 5th-level arcane spells.
Special: You must have the evasion special quality as either a class feature or a racial trait.
Special: You must be tutored by a magelord or obtain rare tomes to study the tradition. Either option costs no less than 10,000 gp or a service of equivalent value.
For what this class does its prereqs are way too much of a tax. Unseen Seer is a much better option for sneak attack based spellcasters and Spellwarp Sniper can do a lot more with Ray spells than what this prestige class has to offer.

Jair Barik
2011-01-28, 06:04 AM
You are actually allowed to voluntarily fail saves as I recall (its how most buff spells/healing spells work) but that still doesn't explain why the Paladin would want to get his levels drained in the first place.

Greenish
2011-01-28, 06:31 AM
Magelord from Lost Empire of Faerun

For what this class does its prereqs are way too much of a tax. Unseen Seer is a much better option for sneak attack based spellcasters and Spellwarp Sniper can do a lot more with Ray spells than what this prestige class has to offer.I agree that the requirements are too stiff, but it offers something neither US nor SS can: spontaneous casting. For quite a few spells, too.

Runestar
2011-01-28, 06:44 AM
That reminds me - heirophant requires ranks in knowledge: religion, which is not a druid's class skill. So in core at least, you need to waste a lv multiclassing in cleric, or take said prc only at epic lvs. :smalleek:

J.Gellert
2011-01-28, 06:47 AM
Hathran requires you to be female. So remind me again, why would I ever make a male spellcaster in a Forgotten Realms game?

Ravens_cry
2011-01-28, 06:54 AM
Hathran requires you to be female. So remind me again, why would I ever make a male spellcaster in a Forgotten Realms game?
I don't know anything about that prestige class, but that theoretically actually makes sense with the "Prestige Classes as Organizations" idea behind many of them. Its not that men or woman as the case may be can not wield the abilities, its that the groups just won't accept male or female members.

J.Gellert
2011-01-28, 06:58 AM
I don't know anything about that prestige class, but that theoretically actually makes sense with the "Prestige Classes as Organizations" idea behind many of them. Its not that men or woman as the case may be can not wield the abilities, its that the groups just won't accept male or female members.

That's exacly it, but you could theoretically be a reverse Pope Joan, or someone who stole their secrets. But as with many base classes, it sometimes comes down to "fluff vs crunch" for many characters.

Is every assassin a member of an assassin's guild? Probably not, but the Hathran is a much more specific role. Still, so is the Red Wizard, and it's on the Greyhawk-inspired core books... It depends on where each DM draws the line.

Jair Barik
2011-01-28, 07:02 AM
Hathran requires you to be female. So remind me again, why would I ever make a male spellcaster in a Forgotten Realms game?

Girdle of masculinity/femininity

Ravens_cry
2011-01-28, 07:06 AM
That's exacly it, but you could theoretically be a reverse Pope Joan, or someone who stole their secrets. But as with many base classes, it sometimes comes down to "fluff vs crunch" for many characters.

Is every assassin a member of an assassin's guild? Probably not, but the Hathran is a much more specific role. Still, so is the Red Wizard, and it's on the Greyhawk-inspired core books... It depends on where each DM draws the line.
Indeed. If you want to be The Exception, talk to your DM.

J.Gellert
2011-01-28, 07:08 AM
Girdle of masculinity/femininity

Firkraag likes this.

Jair Barik
2011-01-28, 07:14 AM
The best bit about it is that everyone in the Forgotten realms knows exactly where to find one!
Head up along the sword coast till you reach the town of Beregost. Then keep going north and head slightly off of the main road and to the east and start searching for an ogre.

Trixie
2011-01-28, 07:21 AM
You know, I wish people saying obscure PrCs said also what requirements they have :smallsigh:

That being said:


Invisible Blade.

Feat requirements: Far Shot, Point Blank Shot, Weapon focus (daggerlikeweapon)
Special: the PC must defeat a worthy oponent using his daggers.

Im not the wisest of mans, but didnt those feats belongs to an archer class?

I find it funny based on abilities of your avatar... :smalltongue:


Master Thrower is one of teh worst PrCs in all practicality. Let's think about this for a moment. You're specialized in...disarming...yourself. Yeah, that was well thought out.

Quick Draw and you'll never disarm yourself :smallwink:

Greenish
2011-01-28, 07:29 AM
Quick Draw and you'll never disarm yourself :smallwink:Quick Draw and you'll disarm yourself faster, since you can throw your backup weapons away at the same turn, too.

Of course, you could walk everywhere looking like Merisiel (http://paizo.com/image/content/RiseOfTheRunelords/Pathfinder3_Rogue.jpg), but even then you'd run out of stuff to throw in a round or two.

The best option is probably the glove of endless javelins.

2xMachina
2011-01-28, 07:44 AM
I like Master Thrower with Blood Storm Blade.

The weapon always return.

Runestar
2011-01-28, 07:51 AM
Quick Draw and you'll disarm yourself faster, since you can throw your backup weapons away at the same turn, too.

Of course, you could walk everywhere looking like Merisiel (http://paizo.com/image/content/RiseOfTheRunelords/Pathfinder3_Rogue.jpg), but even then you'd run out of stuff to throw in a round or two.

The best option is probably the glove of endless javelins.

I think there is a pair of gloves which confers the throwing and returning properties on weapon you throw. PGTF?

Greenish
2011-01-28, 07:55 AM
I think there is a pair of gloves which confers the throwing and returning properties on weapon you throw.The problem with returning is that the weapon(s) will come back at the start of your next turn, so you need several to full attack the first round, but can only grab two of them when they return (unless, of course, you have more hands).

And yeah, Gloves of Taarnahm the Vigilant are in PGtF.

2xMachina
2011-01-28, 07:57 AM
That's why you use BSB. The weapon returns right away.

Coidzor
2011-01-28, 12:49 PM
That would be the Stormlord from some Forgotten Realms book.

Also Complete Divine, which retains the Forgotten Realms fluff with an adaptation blurb.

Hammerhead
2011-01-28, 01:12 PM
If somebody wants to play a Eunuch Warlock for its crunch (capping off a Nar Demonbinder build or something, I don't know), it probably seems pretty out there.

Arcane Dillitante has I think 4 sets of prerequisites that have to be checked off in order.

And, just to nitpick (because that's what we do here):

Truenaming PrC's require you to play a Truenamer.Oddly, none of those actually look like they're for Truenamers.

Tyndmyr
2011-01-28, 01:47 PM
You beat me to it. There's a caster PrC that's actually respectable in there. Not great, but gives you a side order of truenaming summoning without duration limit in addition to your casting. Worthy of a lost CL or two? For the right character build, sure.

And there's a feat to make truenaming always a class skill, so that's not an issue.

G3N3R3L GHOST
2011-01-28, 04:11 PM
The problem with returning is that the weapon(s) will come back at the start of your next turn, so you need several to full attack the first round, but can only grab two of them when they return (unless, of course, you have more hands).

And yeah, Gloves of Taarnahm the Vigilant are in PGtF.


You could also use whisperknife if you are a halfling..which if you are going to throw things...why not. And the daggers will return to you regardless of where you move.

Czin
2011-01-28, 04:13 PM
Hathran requires you to be female. So remind me again, why would I ever make a male spellcaster in a Forgotten Realms game?

There's a certain Monty Python song about why it's so great to be male that would do more than remind you why would you ever make a male spellcaster in a forgotten realms game. It is however not safe for work so I cannot post about it here or discuss it much further, although I'd recommend looking in the Hurricane of Euphemisms TV tropes article.

true_shinken
2011-01-28, 04:16 PM
Truenaming PrC's require you to play a Truenamer.

Except they don't. :smallamused:

Loki Eremes
2011-01-28, 04:17 PM
I find it funny based on abilities of your avatar... :smalltongue:



I dont know what are you talking about http://www.mundoemoti.com/Emoticones-Animados/Zorros%20Pyong/31-MundoEmoti-Pyong.gif

stainboy
2011-01-28, 07:00 PM
Arcane Dillitante has I think 4 sets of prerequisites that have to be checked off in order.


Ooh, that's a good one. The 10th level requires you to die.

(The mechanical prereqs aren't as terrible as they look though. A bard gets everything but the divine casting without spending a single feat. Blowing +1 existing class on a bard sucks, but bards also have an easy time qualifying for Ur-Priest and you need a divine class anyway. Just saying.)

elonin
2011-01-28, 07:31 PM
Maybe it isn't ridiculous but it has struck me as amusing that shadow dancer requires ranks in perform dance but doesn't tie them to any other part of the class leaves me flat. For example Dervish has the same requirement but ties it in to the use of the dervish dance ability.

Titanium Fox
2011-01-28, 07:54 PM
Master Thrower is one of teh worst PrCs in all practicality. Let's think about this for a moment. You're specialized in...disarming...yourself. Yeah, that was well thought out.

Dagger of Returning. Bag of holding full of small weapons. A smart Master Thrower would always have a weapon on him somehow.

Akal Saris
2011-01-28, 08:08 PM
Hathran requires you to be female. So remind me again, why would I ever make a male spellcaster in a Forgotten Realms game?

Males go into Red Wizard/Incantatrix I guess?

J.Gellert
2011-01-28, 08:17 PM
There's a certain Monty Python song about why it's so great to be male that would do more than remind you why would you ever make a male spellcaster in a forgotten realms game. It is however not safe for work so I cannot post about it here or discuss it much further, although I'd recommend looking in the Hurricane of Euphemisms TV tropes article.

This forum needs a "Like" button :smalltongue:


Males go into Red Wizard/Incantatrix I guess?

Sure, but I can still call WotC on their gender inequality policies! :smalltongue:

But seriously, as a fervent hater of all things Vancian, to me the biggest thing about the Hathran is the spontaneous casting, so...

sreservoir
2011-01-28, 08:17 PM
Males go into Red Wizard/Incantatrix I guess?

Halruaan Elder works nicely with Incantatrix.

Loki Eremes
2011-01-28, 08:43 PM
Maybe it isn't ridiculous but it has struck me as amusing that shadow dancer requires ranks in perform dance but doesn't tie them to any other part of the class leaves me flat. For example Dervish has the same requirement but ties it in to the use of the dervish dance ability.


Yup, it always seemed a skill point waste of a prerreq.
Dervish needs them to calculate how many turns you can Dervish Dance...but shadow dancer does nothing.... and it will be rare an occasion youll need to roll a dance check :smallbiggrin:

well.... at least you could take shrouded dance (i think that was the name) feat. that gives you concealment according to your Perform(dance) check

Fawsto
2011-01-28, 08:53 PM
Be hit by lightning, natural or magic? Guilty here...

My current Cleric of Thor went to the top of a mountain in the middle of a storm and yelled: "So, Thor, that's all you've got?! I can handle more than that!"

ZAAAAAAAAAAAAAP! Uncounciousness for 2 days and some visions that resembled a bad trip, *ding* first level in Stormlord. Cheers.

Just to say something about it: I've been RPing him more *crazy* ever since.

Da Beast
2011-01-28, 09:02 PM
That's exacly it, but you could theoretically be a reverse Pope Joan, or someone who stole their secrets. But as with many base classes, it sometimes comes down to "fluff vs crunch" for many characters.

Is every assassin a member of an assassin's guild? Probably not, but the Hathran is a much more specific role. Still, so is the Red Wizard, and it's on the Greyhawk-inspired core books... It depends on where each DM draws the line.

Red Wizard was included as an example of how setting specific prestige classes can enhance the flavor of setting. The impression that I get from the DMG is that the designer's assumed that players and DMs would be making a fair number of their own prestige classes and that the ones in the DMG were mostly there for inspiration.

AtomicKitKat
2011-01-28, 09:16 PM
Hunter of the Dead. I don't think the author understood how hard it is for a paladin to get level drained by accident.

Capture something corporeal that drains levels by contact. Backhand it while trying to open a pickle jar. It was accidental!

Re: Master Thrower. I was thinking more like Hennet's "Suit o' Belts"(tm), but yeah, that elf chick works.



Special: The character must go through a disgusting and humiliating sexual ritual and betray her closest friend to an evil end before she can properly serve her new master.


LOLWUT? Also, taking the first 3 levels of the class turn you into a Guer (http://en.wikipedia.org/wiki/Chavo_Guerrero,_Jr.)rero (http://en.wikipedia.org/wiki/Eddie_Guerrero).

Urpriest
2011-01-28, 09:40 PM
If somebody wants to play a Eunuch Warlock for its crunch (capping off a Nar Demonbinder build or something, I don't know), it probably seems pretty out there.


Eunuch Warlock is pretty awesome. I had a thread awhile back about how to optimize one, which went into cheesing the entry requirements with alter self.

MeeposFire
2011-01-28, 10:03 PM
Master Thrower is one of teh worst PrCs in all practicality. Let's think about this for a moment. You're specialized in...disarming...yourself. Yeah, that was well thought out.

I know it has been said but bloodstorm blade.

Not just does it bring your weapon back to you so you are never disarmed from throwin weapons but you can choose to treat your ranged attacks as melee attacks for abilities such as power attack, charging, and other shenanigans. Heck warblade5/bloddstorm blade4/master thrower5/revanent5(whatever that Eberron elf prc about double scimitar)/X1 is a great build that lets you throw Mum-Ra style Sword of Plundarr at your enemies with all sorts of craziness. Thematic too.

elonin
2011-01-28, 10:33 PM
Yup, it always seemed a skill point waste of a prerreq.
Dervish needs them to calculate how many turns you can Dervish Dance...but shadow dancer does nothing.... and it will be rare an occasion youll need to roll a dance check :smallbiggrin:

well.... at least you could take shrouded dance (i think that was the name) feat. that gives you concealment according to your Perform(dance) check

That is the point I tried to make earlier.

I've got another candidate. Green Star Adept will only ever work if the dm allows it. Unless that meteorite was placed in some module. Guess that goes for the guild dependent ones also.

Roderick_BR
2011-01-29, 12:32 AM
To get into the prestige class vassal of bahamut, you have to kill a juvenile or older evil dragon... by yourself... and this is supposed to be a pestige class for paladins. :smalleek:

Any one else know of ridiculous special entry requirements for prestige classes ?
(that are humorous or ridiculous)
To be a sort of paladin of a Good (supposedly) dragon god, you need to kill an evil dragon. Hard, but not ridiculous.

Now, this is more funny than ridiculous too: In Tome & Blood (3.0), one PrC called Blood Magus requires you to... have died at least once.
And it's half-casting progression a few weird abilities. Though the ability to "burst" out of someone, alien-style, makes it worth it, just for sheer badassery.

tyckspoon
2011-01-29, 01:09 AM
Now, this is more funny than ridiculous too: In Tome & Blood (3.0), one PrC called Blood Magus requires you to... have died at least once.
And it's half-casting progression a few weird abilities. Though the ability to "burst" out of someone, alien-style, makes it worth it, just for sheer badassery.

Reprinted Complete Arcane. Still pretty much the same, down to the prereq of having to be killed and raised and the ability to transport yourself through other people with an explosive exit if you want.

Grim Reader
2011-02-04, 07:13 AM
Girdle of masculinity/femininity

To be fair, this could be the basis of an interesting adventure.

true_shinken
2011-02-04, 07:30 AM
That is the point I tried to make earlier.

I've got another candidate. Green Star Adept will only ever work if the dm allows it. Unless that meteorite was placed in some module. Guess that goes for the guild dependent ones also.

Non-issue. All PRCs depend on DM aproval anyway.

Coidzor
2011-02-04, 07:33 AM
Non-issue. All PRCs depend on DM aproval anyway.

One would think that, yeah. But then one reads through some of the threads that have appeared here and oy...

Amphetryon
2011-02-04, 08:15 AM
Hathran requires you to be female. So remind me again, why would I ever make a male spellcaster in a Forgotten Realms game?

It's funny; there are several PrCs that require you to be female, but the only one that I know of that requires you to be male is the Eunuch Warlock. So, yeah. :smalleek:

Urpriest
2011-02-04, 08:26 AM
It's funny; there are several PrCs that require you to be female, but the only one that I know of that requires you to be male is the Eunuch Warlock. So, yeah. :smalleek:

There was another one in a Dragon Mag, Thrall of Kostichie (sp?). It comes from an article that describes the demon prince of Frost Giants as basically the world's first rapist/misogynist, so it makes some amount of sense.

Beyond that though, yeah, Eunuch Warlock is the only one. Heh.

Person_Man
2011-02-04, 10:31 AM
Master Thrower is one of teh worst PrCs in all practicality. Let's think about this for a moment. You're specialized in...disarming...yourself. Yeah, that was well thought out.

Master Thrower is actually a fairly strong PrC. It grants full BAB, Quickdraw, Snatch Arrows, Improved Critical, Evasion (or Improved Evasion if you already have Evasion - both are rarities for full BAB classes), and three Tricks. Assuming you pick the strong ones, you get a free Trip on every attack (Trip Shot), double the number of attacks (Palm Throw), and all of your attacks are touch attacks (Weak Spot).

If you're worried about using/throwing away a magic weapon, buy magic thrown ammo, like darts or shuriken, and use when needed. But I would simply use the uber Boomerang Daze. That way you get 6+ ranged touch attacks per round, each of which Dazes and knocks your enemy Prone.

true_shinken
2011-02-04, 10:41 AM
Master Thrower is actually a fairly strong PrC. It grants full BAB, Quickdraw, Snatch Arrows, Improved Critical, Evasion (or Improved Evasion if you already have Evasion - both are rarities for full BAB classes), and three Tricks. Assuming you pick the strong ones, you get a free Trip on every attack (Trip Shot), double the number of attacks (Palm Throw), and all of your attacks are touch attacks (Weak Spot).
Master Thrower also lends itself to delicious cheese with Embrace/Shun the Dark Chaos. Load up on Weapon Focus feats, gain lots of Improved Critical feats from Master Thrower 5, then Embrace/Shun them away for more goodies.

Hazzardevil
2011-02-04, 12:16 PM
I found the Yathrinishee or some silly name like that,
Basically it's a female only drow PrC that blends arcane and divine necromancy and puts you at after 10 levels in teh PrC with wizard/cleric

So at level 18 you have:
9th level wizard casting, (Thats a 9th level wizard,
11th level cleric casting,
15th level rebuke undead,
all necromancy spells have CL 18 everything else is standard.
And the following abilities:
At 5th level a yarinshee that kills something raises it as a zombie,
at 4th level deathward,
at 7th level she has an aura of desecrate in a 20 ft raius around her,
The capstone at 10 is that once per day you can wail as a banshee at anything within 30 ft of her.

and it requires lichloved, so you have to make love with a zombie and focus on necromancy, oh and be able to sing and know a bit about arcane and divine.
And to top it off you don't worship Lolth.

Triskavanski
2011-02-04, 12:24 PM
The masterthrower is also compleatly awesome when combined with Warhulk, hulking hurler and a Goliath. As a well as the feats throw; Anything, Ally, enemy ect.

I had a character who could throw wagons at people. But instead I threw a masterwork statue at people. (So it could be enchanted of course :D)

But as far as ridiculous requirement classes?

Geomancer - You have to be at least 6 level, 3 in divine, 3 in arcane. Any you don't really get jack for it.

Cancer Mage - You need to take damage from poison and be afflicted by a disease. Cept you also have to take feats, Toughness, Poison Immunity, and Great fortitude.

Fleshwarper - You need 8 ranks of heal for the class and a feat that requires you to have 10 ranks of heal. Oh and arcane magic and a familiar.

My DM tried to tell me that the 8 ranks of heal is just to push what the class is suppose to do. Cept it, um.. is less than the feat requirement. And what arcane class gets heal as a skill? You've got to be at least level 17 to take this class as a full caster.

Tyndmyr
2011-02-04, 01:03 PM
That is the point I tried to make earlier.

I've got another candidate. Green Star Adept will only ever work if the dm allows it. Unless that meteorite was placed in some module. Guess that goes for the guild dependent ones also.

While this doesn't entirely fix that issue, I'd like to point out that this meteorite gets deposited in their bodies. Therefore, you just need to find another GSA Then, cannibalism will solve all your problems!

Well, except the problem of GSA blowing chunks. You still have that.

Hazzardevil
2011-02-04, 01:46 PM
I don't think geomancer is good unless your doing gestalt, I think only advancing one class was a typo really.

Tyndmyr
2011-02-04, 02:29 PM
I don't think geomancer is good unless your doing gestalt, I think only advancing one class was a typo really.

Geomancer has the fringe benefit of being situationally useful for advancing a class beyond it's normal maximum, IIRC. Much like Legacy Champion.

I've used it before in very specific builds(ie, Ur-priest), but you're right in that it would make a great deal more sense as a dual progression class.

The Cat Goddess
2011-02-04, 03:01 PM
Master Thrower is one of teh worst PrCs in all practicality. Let's think about this for a moment. You're specialized in...disarming...yourself. Yeah, that was well thought out.

Gloves of Endless Javelins FTW.

The Returning enchantment can help here as well.

Tyndmyr
2011-02-04, 03:06 PM
Gloves of Endless Javelins FTW.

The Returning enchantment can help here as well.

Not for iteratives. Returns at the beginning of next round. However, I believe there are one or more magic items that circumvent that restriction.

Darth Stabber
2011-02-04, 03:13 PM
Disciple of Gruumsh requires you to put out one of your eyes, and one of the class features makes it not effect you. And you have to be an orc or ork/2

Tyndmyr
2011-02-04, 03:18 PM
Isn't there a BoED class called Risen Martyr or something similar?

Requires you to have died to get into the class. As the capstone, it kills you.

erikun
2011-02-04, 03:21 PM
Disciple of Gruumsh requires you to put out one of your eyes, and one of the class features makes it not effect you. And you have to be an orc or ork/2
So if you are a Half-Orc/Cyclops and put out your only eye, does the class effectively grant you Blindsight?

SurlySeraph
2011-02-04, 03:28 PM
Isn't there a BoED class called Risen Martyr or something similar?

Requires you to have died to get into the class. As the capstone, it kills you.

Risen Martyr, yep. And once you've taken the first level, you're not allowed to take levels in any other class.
And while you're stuck on "You have to be dead, we're going to kill you, and you can't escape," it's easy to miss that its non-death-related class features are terrible.

Tyndmyr
2011-02-04, 03:29 PM
Risen Martyr, yep. And once you've taken the first level, you're not allowed to take levels in any other class.
And while you're stuck on "You have to be dead, we're going to kill you, and you can't escape," it's easy to miss that its non-death-related class features are terrible.

Oh, for the love of god, just level drain me already!

2xMachina
2011-02-04, 03:31 PM
Isn't there a BoED class called Risen Martyr or something similar?

Requires you to have died to get into the class. As the capstone, it kills you.
.....


So if you are a Half-Orc/Cyclops and put out your only eye, does the class effectively grant you Blindsight?

Not exactly, depending on how it says that. You might be able to see without your eye. But you still can't see invisible things, and can read.

Triskavanski
2011-02-04, 03:31 PM
Not for iteratives. Returns at the beginning of next round. However, I believe there are one or more magic items that circumvent that restriction.

Still doesn't matter if your weapon though is throwing enemies. Sure they can shoot you with arrows, but you can snatch those and throw them back.

Corronchilejano
2011-02-04, 03:32 PM
So if you are a Half-Orc/Cyclops and put out your only eye, does the class effectively grant you Blindsight?

I'm waiting for someone to come up with a build...

Douglas
2011-02-04, 03:33 PM
Isn't there a BoED class called Risen Martyr or something similar?

Requires you to have died to get into the class. As the capstone, it kills you.
Yes. And the benefits are rather generic without really focusing on anything and without giving any options or choices to account for different types of characters. Oh, and once you start you can't stop. Used to be a primary caster? Too bad, your casting will never advance again. Have fun with your 10 levels of mandatory suck until you're permanently and irrevocably removed from the game by class feature fiat.

navar100
2011-02-04, 03:45 PM
Daggerspell Mage

What wizard is going to spend a feat on Two-Weapon Fighting let alone use it in combat.

Initiate of the Seven-Fold Veil

Spell Focus (Abjuration)

Really? REALLY?! Spell Focus for a school that has almost no saving throw spells at all? You need the Spell Compendium for two spells, TWO, for any Abjuration spells below 4th level that have a save. In the Player's Handbook your lowest level spell is Dismissal. That's not a terrible spell, but it's niche and not a high priority for a Prestige Class that focuses on colors.

Guildmage of the Arcane Order

Cooperative Spell

While it makes sense thematically, no PC spellcaster would take the feat. Maybe if the character will also take Leadership and have a spellcaster cohort, but not even that is really worth taking the feat.

Tavar
2011-02-04, 03:49 PM
It's an Abjuration themed class, so the spell focus makes sense in the abstract. The problem is that the spell focus feats only give benefits to a rather small number of spells.

Tyndmyr
2011-02-04, 03:49 PM
Initiate of the Seven-Fold Veil

Spell Focus (Abjuration)

Really? REALLY?! Spell Focus for a school that has almost no saving throw spells at all? You need the Spell Compendium for two spells, TWO, for any Abjuration spells below 4th level that have a save. In the Player's Handbook your lowest level spell is Dismissal. That's not a terrible spell, but it's niche and not a high priority for a Prestige Class that focuses on colors.

It's terrible, but it's basically a feat sink. In return, you get into a really solid PrC, that gives you benefits to Abjuration spells. It's fairly thematic.

true_shinken
2011-02-04, 03:50 PM
Daggerspell Mage

What wizard is going to spend a feat on Two-Weapon Fighting let alone use it in combat.
Gishes.
The class is not closed for Wizards anyway. Spellthieves qualify and TWF is quite good for them.

Darth Stabber
2011-02-04, 03:54 PM
Guildmage of the Arcane Order

Cooperative Spell

While it makes sense thematically, no PC spellcaster would take the feat. Maybe if the character will also take Leadership and have a spellcaster cohort, but not even that is really worth taking the feat.

If your GM lets you take Adept followers, or lets you spend a feat to get adept followers, then you could reasonably make good use of cooperative spell. But that is 3 feat investment. Cooperative spell is an awesome feat in Birthright though.

Kartissa
2011-11-14, 06:44 PM
Not particularly ridiculous, but a little annoying. The Pyrokineticist (Expanded Psionics Handbook) requires 1 rank of Craft (Alchemy). Pretty easy to get, and fairly useful, to a point. That point being that to make anything with the Craft (Alchemy) skill, you must be a spellcaster.

Expect that the Prestige Class description states that Soulknives often take it for the Weapon Afire ability (at level 4). As far as I understand, Soulknives aren't actually considered spellcasters, so to enter this Prestige Class, they have to take a rank in a skill they'll *never* be able to use. Where's the sense in that?

Shadowknight12
2011-11-14, 08:53 PM
Spell Focus (Abjuration)

Really? REALLY?! Spell Focus for a school that has almost no saving throw spells at all? You need the Spell Compendium for two spells, TWO, for any Abjuration spells below 4th level that have a save. In the Player's Handbook your lowest level spell is Dismissal. That's not a terrible spell, but it's niche and not a high priority for a Prestige Class that focuses on colors.

Complete Arcane gives you Sign of Sealing. I'm sure there are more out there.

navar100
2011-11-15, 01:12 AM
Complete Arcane gives you Sign of Sealing. I'm sure there are more out there.

Greater Spell Focus (Abjuration) is also required. Two feats that only a couple of spells could benefit, and you have to really, really want to cast the spells despite having little to do with the prestige class is too high a cost.

Shadowknight12
2011-11-15, 05:26 AM
Greater Spell Focus (Abjuration) is also required. Two feats that only a couple of spells could benefit, and you have to really, really want to cast the spells despite having little to do with the prestige class is too high a cost.

Master Specialist gives you Greater Spell Focus for free (along with Skill Focus (Spellcraft) ) and complements the PrC nicely.

navar100
2011-11-15, 02:11 PM
Master Specialist gives you Greater Spell Focus for free (along with Skill Focus (Spellcraft) ) and complements the PrC nicely.

That you need to go into another prestige class to give you two useless feats proves the point. Master Specialist didn't even exist when Initiate of the Seven Fold Veil was first published.

Leon
2011-11-15, 10:52 PM
Master of Shrouds requires Augment Summons - what you specialize in summoning uses neither bonuses provided by that feat.

Mark Hall
2011-11-16, 02:25 PM
The Mod Wonder: Closed due to age. Feel free to restart.