PDA

View Full Version : Custom Magic Items?



DragonOfUndeath
2011-01-29, 06:41 PM
I want to get a Ring of Continuous True Strike so my AB is in line with the others.
I'm level 27 and my AB is way below everyone else.
How much would it be?

shadow_archmagi
2011-01-29, 06:45 PM
I want to get a Ring of Continuous True Strike so my AB is in line with the others.
I'm level 27 and my AB is way below everyone else.
How much would it be?

continous true strike is not legit

tuesdayscoming
2011-01-29, 06:45 PM
The formula for continuous spell custom items is (IIRC) Spell Level x Caster Level x 2000. If the spell duration is normally expressed in rounds/level, multiply again by 4. If normally expressed as 10min/level, multiply again by 2.

True Strike doesn't work this way, though, because the spell effect is expended immediately after making your next attack. Even if it did work I would try and steer clear, as such a thing would reek of cheese.

DragonOfUndeath
2011-01-29, 06:46 PM
The other people have AB of 50 something and higher.
I have around 30 (I haven't finished my build yet)

Combat Reflexes
2011-01-29, 06:47 PM
Some authority at BrilliantGameologists once priced such a ring at 1,220,000 gp, IIRC.

DragonOfUndeath
2011-01-29, 06:48 PM
Some authority at BrilliantGameologists once priced such a ring at 1,220,000 gp, IIRC.

Link please? So I'm not pulling it out of thin air.

ericgrau
2011-01-29, 10:01 PM
You should be able to hit 50-60 AB pretty easily at level 27. Maybe all you need is to take optimization tips from the other players. Full BAB classes, feats, buffs, a high ability score, a good magic weapon, etc. I mean 30 is 23 "BAB" (BAB + epic AB) + 10 or more ability mod, oops I'm already over without even trying. How'd you get so low?

DragonOfUndeath
2011-01-29, 10:12 PM
My main stat is WIS and I pumped it up a lot (+14Mod)
STR got a 17 (10, 14, 17, 17, 17, 18 array) and a couple of +2 from Templates

STR21 = +5
It's Gestalt and I was able to get full BAB= +20
Epic AB= +4

AB= 29

ericgrau
2011-01-29, 10:14 PM
There should be at least a +6 to strength from a magic item, if not more from tomes, epic item, etc. You should also consider focusing on wisdom based casting then instead of melee. Or if you want a melee focus then make strength your main stat and wisdom your secondary. Even if playing a melee focused cleric, for example. Spells that don't have saves will still be plenty useful.

EDIT: @V Actually you multiply that price by 10 since its bonus is above the +5 limit for non-epic items. But ya talking to other players should reveal more efficient methods.

Ernir
2011-01-29, 10:15 PM
Custom item, you say? A continuous +20 enhancement bonus on attack rolls should go for 20^2*2000 = 800k GP, ad hoc it from there to get the fact that it's a more useful kind of bonus (Insight rather than enhancement), and a bit more to account for how it accounts for ignoring the miss chances.
So. 800k GP multiplied by 1.5 for the good kind of bonus + 20k to ignore miss chances? Yep, sounds crazy epic.

But yeah, I agree with Ericgrau. Take a look at what the other players are doing, they will be, if they are like every optimizer I've ever talked to, eager to share their tricks.

DragonOfUndeath
2011-01-29, 10:23 PM
I AM playing a WIS-Caster. The Class I'm taking is a Gish Caster though. It's a 3rd party class about Bending Air, Fire and Water

ericgrau
2011-01-29, 10:29 PM
Ok what I meant was focusing on the casting if going high wis. Since you're going gish style you might want to focus on strength as said. There are still plenty of good spells that don't have saves to keep your casting strong even without a super wisdom. Do get at least the minimum wisdom of 19 (or 10+spell level with the improved spell capacity feat) though. Then, well, pick spells without saves. If your custom class can't do that... I dunno what to say you can't do everything perfectly you might need to pick one or the other as a focus. EDIT: Or there might be a class or feat out there that gives wis to AB instead of strength if that's allowed.

DragonOfUndeath
2011-01-29, 10:33 PM
My Casting utilize either Melee or Ranged attack rolls. Any Saves are for secondary effects. Damage isn't a problem but Hitting is. That's why I need the boost. It isn't a traditional Casting system.
You have Seeds which do X, Seeds that do Y and you combine them creating Forms that do X+Y.

ericgrau
2011-01-29, 10:34 PM
Are they touch attacks? If they're touch attacks your AB doesn't need to be as high; probably 10-20 lower is ok depending on the monster. Otherwise if the save effects aren't totally necessary I might still go for AB first and save DC second. Who knows baddies might still roll a one and at least you'll hit.

DragonOfUndeath
2011-01-29, 10:45 PM
I have 2.7 Million to spend.
I bought

1 Periapt of Epic Wisdom+12. The higher my Wis the better Forms i can use. And I can Augment the Seeds with points left over from my casting so high is VERY good. 1,440,000

1 Gloves of Epic Dexterity+9 (I,m thinking of downgrading to a +7 Non-Epic item). I needed +7 for the Infinite Deflection and Reflect Arrows feats. I reflect every single arrow shot at me back at the shooter. 640,000

2 Decanters of Endless Water. My Water spells need Water to cast. I can use the water in the air in a pinch but not in arid places. 18,000

1,440,000 + 640,000 + 18,000 = 2,098,000 spent so far

yldenfrei
2011-01-29, 10:59 PM
This is relevant to my interests. :smallamused:

So if a continuous True Strike is cheesy and will be too expensive when properly estimated anyways, how about an improved True Strike Gauntlet (or Ring, or whatever is appropriate) from MIC p144?

Activation: Swift (mental or command) or Free (if possible)
Usable: unlimited/day or the next highest possible uses/day

Sure it will only affect your first attack, but unless you have multiple attacks or doing a full-round attack, I think that's enough, right?

How much would that cost? Is around 200,000gp correct?
(Quickened True Strike Spell Level 5 * Caster Level 5 * 2000gp) * 4
That would be for a Free activated wondrous item at will.

herrhauptmann
2011-01-29, 11:07 PM
Custom item, you say? A continuous +20 enhancement bonus on attack rolls should go for 20^2*2000 = 800k GP, ad hoc it from there to get the fact that it's a more useful kind of bonus (Insight rather than enhancement), and a bit more to account for how it accounts for ignoring the miss chances.
So. 800k GP multiplied by 1.5 for the good kind of bonus + 20k to ignore miss chances? Yep, sounds crazy epic.

But yeah, I agree with Ericgrau. Take a look at what the other players are doing, they will be, if they are like every optimizer I've ever talked to, eager to share their tricks.

Isn't there a stipulation that anything over a certain price automatically counts as epic, thus requiring a x10 to the price? I'd swear the limit is like 200k.

DragonOfUndeath
2011-01-29, 11:09 PM
If it's OVER 200K then a 200K item wouldn't be counted.

ericgrau
2011-01-29, 11:24 PM
Yeah it's still an epic item for being over 200k but the x10 doesn't apply. It only applies to certain items like +X items over the non-epic limit. +5 weapon/armor/natural armor/deflection enhancement, +6 ability score, etc.

Quickened true strike is a 5th level spell meaning you need at least caster level 9 so the price is 9x5x1800=81,000 gp to make it usable at will as a swift. It still only applies to one attack per round. 1800 instead of 2000 assumes command word activation. If you want to wave it around or something then it's still a swift but it's 2000 instead of 1800. It's at will not continuous so you don't multiply by 4. It's not round per level duration and it's a flat +X bonus anyway (should use the +X rules instead) so continuous doesn't work for true strike.

Or a DM might think that's too cheesy, with reason, and limit it to 5/day for that price. or 16,200 gp per use per day.

DragonOfUndeath
2011-01-29, 11:43 PM
I'm downgrading the Gloves of Epic Dexterity to a +8. It's in the SRD as 640,000

Epic Wisdom+12: 1,440,000
Epic Dexterity+8: 640,000
Quick True Strike: 81,000
2xDecanter of Endless Water: 18,000

Total: 2,179,000
I have 521,000 left.
Belt of Giant Strength+6 is 36,000
Any other Strength increasing items I can get with 485,000?

yldenfrei
2011-01-29, 11:50 PM
@ericgrau: Ooo so it's cheaper then. I like! Even when increased to 10/day, it would only cost 162,000gp. I think that's enough for OP's daily melee touch attack requirements.

DragonOfUndeath
2011-01-29, 11:54 PM
What Touch Attacks? The spells are Normal Melee Attacks. No Touch for me. That's why I need to bring up my AB

awa
2011-01-30, 12:07 AM
can you get an item of wraith strike to make them touch attacks by epic level that might even be more powerful then true strike

DragonOfUndeath
2011-01-30, 12:14 AM
Wouldn't work. The Spells can't be changed like that. Pity though :smallsigh:

Aurenthal
2011-01-30, 12:17 AM
i´m not sure if i am getting this post right, but if you are a cleric and take the strength domain you can add your level to one attack roll a day, so that may work....

DragonOfUndeath
2011-01-30, 12:18 AM
Not a Cleric. And 1/day isn't much when most of the Spells require it.

Combat Reflexes
2011-01-30, 08:01 AM
Link please? So I'm not pulling it out of thin air.

Voíla! (http://forum.rpg.net/showthread.php?t=173048)


again, "bonus type" or "spell aand caster level", whichever is MORE. And at a +20 insight bonus, well ... 20x20x2,500gp is going to be HELLA expensive.

So, call that ability a nice round 1,000,000gp. JUST for the +20 bonus to hit. Now, add a 5% markup for the "negates concealment" bit, and we're looking at 1,050,000gp. At thatprice - if they can pay for it, let 'em have it.

EDIT: note that this is not standard d&d pricings. ''bonus type'' isn't interpreted correctly, i believe.

DragonOfUndeath
2011-01-31, 03:44 PM
Am I reading this wrong?
12,000 for a continuous Wraith Strike?
2SL x 3CL x 2000

Spell Level, Caster Level

Darrin
2011-01-31, 04:33 PM
Am I reading this wrong?
12,000 for a continuous Wraith Strike?
2SL x 3CL x 2000

Spell Level, Caster Level

Footnote #2: "If a continuous item has an effect based on a spell with a duration measured in rounds, multiply the cost by 4."

2SL x 3CL x 2000 x 4 = 48000 GP.

Which is still rediculously cheap by some standards, thus why magic item creation is frequently referred to as "guidelines" rather than set-in-stone rules.

DragonOfUndeath
2011-01-31, 04:35 PM
Good because apparently my spells CAN be affected by a Ring of Wraithstrike :smallbiggrin:

Dusk Eclipse
2011-01-31, 04:41 PM
Personally a Constant item of Divine Power might wotk better, since it set your BAB=HD and gives you +6 str (enchancement I think) and 1 Temp HP per HD

So it would be

4SL x 3CL x 2000 x 4= 96 K GP... a bit pricey but I think it would work extremely well.

Disclaimer: The above is a cheesy trick that is quite possible to be banned on sight, by reading this disclaimer you forfeit your right to blame the Author of this post (IE Dusk Eclipse) if your DM and/or fellow player hit you with a bludgeoning object such as a book, fist, rolled up newspaper and similar.

Combat Reflexes
2011-02-01, 05:14 AM
In the case of continuous Wraithstrike or Divine Power, would they still require a standard action to cast? That would make things a lot more even.

Dimers
2011-02-01, 04:58 PM
An article where D&D writer Skip Williams discusses pricing the Ring of Continuous True Strike:

http://www.wizards.com/default.asp?x=dnd/rg/20050118a

He says 400,000 and has reasons for that number.