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View Full Version : MtGITP: BladeofOblivion vs. IcemanJRC



BladeofOblivion
2011-02-01, 07:29 PM
A cold, malevolent being appeared in the Aether, hungry for souls.

...In your Head...

1. Island
2. Island
3. Island
4. Island
5. Island
6. Island
7. Island
8. Island
9. Island
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Phyrexian Negator
22. Phyrexian Negator
23. Phyrexian Negator
24. Phyrexian Negator
25. Nemesis of Reason
26. Nemesis of Reason
27. Honden of Night's Reach
28. Honden of Night's Reach
29. Honden of Seeing Winds
30. Honden of Seeing Winds
31. Grindstone
32. Grindstone
33. Grindstone
34. Grindstone
35. Dire Undercurrents
36. Dire Undercurrents
37. Festering Goblin
38. Festering Goblin
39. Counterspell
40. Counterspell
41. Counterspell
42. Counterspell
43. Sinkhole
44. Sinkhole
45. Sinkhole
46. Sinkhole
47. Archive Trap
48. Archive Trap
49. Ashen-Skin Zubera
50. Ashen-Skin Zubera
51. Ashen-Skin Zubera
52. Ashen-Skin Zubera
53. Floating-Dream Zubera
54. Floating-Dream Zubera
55. Floating-Dream Zubera
56. Floating-Dream Zubera
57. Black Knight
58. Black Knight
59. Black Knight
60. Black Knight

BladeofOblivion
2011-02-01, 07:32 PM
Initiative: [roll0]

[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]

IcemanJRC
2011-02-01, 07:36 PM
A small goblin slips into the aether from a fiery crevice.

Initiative: [roll0]

[roll1]

Bushwhack'd

1 Goblin Bushwhacker
2 Goblin Bushwhacker
3 Goblin Bushwhacker
4 Goblin Bushwhacker
5 Goblin Chieftain
6 Goblin Chieftain
7 Goblin Chieftain
8 Goblin Chieftain
9 Memnite
10 Memnite
11 Memnite
12 Memnite
13 Kuldotha Rebirth
14 Kuldotha Rebirth
15 Kuldotha Rebirth
16 Kuldotha Rebirth
17 Panic Spellbomb
18 Panic Spellbomb
19 Panic Spellbomb
20 Panic Spellbomb
21 Lightning Bolt
22 Lightning Bolt
23 Lightning Bolt
24 Lightning Bolt
25 Signal Pest
26 Signal Pest
27 Signal Pest
28 Goblin Wardriver
29 Goblin Guide
30 Goblin Guide
31 Goblin Guide
32 Goblin Guide
33 Raid Bombardment
34 Raid Bombardment
35 Raid Bombardment
36 Raid Bombardment
37 Mox Opal
38 Mox Opal
39 Mox Opal
40 Mox Opal
41 Arid Mesa
42 Arid Mesa
43 Arid Mesa
44 Arid Mesa
45 Contested War Zone
46 Scalding Tarn
47 Scalding Tarn
48 Scalding Tarn
49 Scalding Tarn
50 Mountain
51 Mountain
52 Mountain
53 Mountain
54 Mountain
55 Mountain
56 Mountain
57 Mountain
58 Mountain
59 Mountain
60 Mountain

BladeofOblivion
2011-02-01, 07:36 PM
((Gonna call Mulligan there. That was not at all a playable hand.))

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]

Hand:

Island
Island
Swamp
Phyrexian Negator
Counterspell
Floating-Dream Zubera
Black Knight


...In your Head...

1. Island
2. Island
3. Island
4. Island
5. Island
6. Island
7. Island
8. Island
9. Island
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Phyrexian Negator
22. Phyrexian Negator
23. Phyrexian Negator
24. Phyrexian Negator
25. Nemesis of Reason
26. Nemesis of Reason
27. Honden of Night's Reach
28. Honden of Night's Reach
29. Honden of Seeing Winds
30. Honden of Seeing Winds
31. Grindstone
32. Grindstone
33. Grindstone
34. Grindstone
35. Dire Undercurrents
36. Dire Undercurrents
37. Festering Goblin
38. Festering Goblin
39. Counterspell
40. Counterspell
41. Counterspell
42. Counterspell
43. Sinkhole
44. Sinkhole
45. Sinkhole
46. Sinkhole
47. Archive Trap
48. Archive Trap
49. Ashen-Skin Zubera
50. Ashen-Skin Zubera
51. Ashen-Skin Zubera
52. Ashen-Skin Zubera
53. Floating-Dream Zubera
54. Floating-Dream Zubera
55. Floating-Dream Zubera
56. Floating-Dream Zubera
57. Black Knight
58. Black Knight
59. Black Knight
60. Black Knight

IcemanJRC
2011-02-01, 07:38 PM
{I'm also gonna mulligan.}

[roll0]

Hand: 7

Goblin Guide
Arid Mesa
Goblin Chieftain
Goblin Guide
Raid Bombardment
Raid Bombardment
Goblin Bushwhacker


Bushwhack'd

1 Goblin Bushwhacker
2 Goblin Bushwhacker
3 Goblin Bushwhacker
4 Goblin Bushwhacker
5 Goblin Chieftain
6 Goblin Chieftain
7 Goblin Chieftain
8 Goblin Chieftain
9 Memnite
10 Memnite
11 Memnite
12 Memnite
13 Kuldotha Rebirth
14 Kuldotha Rebirth
15 Kuldotha Rebirth
16 Kuldotha Rebirth
17 Panic Spellbomb
18 Panic Spellbomb
19 Panic Spellbomb
20 Panic Spellbomb
21 Lightning Bolt
22 Lightning Bolt
23 Lightning Bolt
24 Lightning Bolt
25 Signal Pest
26 Signal Pest
27 Signal Pest
28 Goblin Wardriver
29 Goblin Guide
30 Goblin Guide
31 Goblin Guide
32 Goblin Guide
33 Raid Bombardment
34 Raid Bombardment
35 Raid Bombardment
36 Raid Bombardment
37 Mox Opal
38 Mox Opal
39 Mox Opal
40 Mox Opal
41 Arid Mesa
42 Arid Mesa
43 Arid Mesa
44 Arid Mesa
45 Contested War Zone
46 Scalding Tarn
47 Scalding Tarn
48 Scalding Tarn
49 Scalding Tarn
50 Mountain
51 Mountain
52 Mountain
53 Mountain
54 Mountain
55 Mountain
56 Mountain
57 Mountain
58 Mountain
59 Mountain
60 Mountain

BladeofOblivion
2011-02-01, 07:44 PM
((You won Initiative. You want to make the first move, or shall I?))

The horror begins to rise at the sight of the newcomer.

IcemanJRC
2011-02-01, 07:50 PM
(I will)

The goblin looks confused at the horror and laughs. His cackles echo and cause a rumbling which brings a mountain up from the earth. From the mountain races a larger goblin swinging a lantern right at the horror.
{Play Arid Mesa. Sacrifice Arid Mesa (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=177584) and pay one life to search my deck for a Mountain and put it into play. Summon Goblin Guide. Attack with Goblin Guide (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=170987). End turn.}

Life: 19

Graveyard:

Arid Mesa


Field:
Mountain(T)
Goblin Guide(2/2, T)

Hand: 5

Goblin Chieftain
Goblin Guide
Raid Bombardment
Raid Bombardment
Goblin Bushwhacker


Bushwhack'd

1 Goblin Bushwhacker
2 Goblin Bushwhacker
3 Goblin Bushwhacker
4 Goblin Bushwhacker
5 Goblin Chieftain
6 Goblin Chieftain
7 Goblin Chieftain
8 Goblin Chieftain
9 Memnite
10 Memnite
11 Memnite
12 Memnite
13 Kuldotha Rebirth
14 Kuldotha Rebirth
15 Kuldotha Rebirth
16 Kuldotha Rebirth
17 Panic Spellbomb
18 Panic Spellbomb
19 Panic Spellbomb
20 Panic Spellbomb
21 Lightning Bolt
22 Lightning Bolt
23 Lightning Bolt
24 Lightning Bolt
25 Signal Pest
26 Signal Pest
27 Signal Pest
28 Goblin Wardriver
29 Goblin Guide
30 Goblin Guide
31 Goblin Guide
32 Goblin Guide
33 Raid Bombardment
34 Raid Bombardment
35 Raid Bombardment
36 Raid Bombardment
37 Mox Opal
38 Mox Opal
39 Mox Opal
40 Mox Opal
41 Arid Mesa
42 Arid Mesa
43 Arid Mesa
44 Arid Mesa
45 Contested War Zone
46 Scalding Tarn
47 Scalding Tarn
48 Scalding Tarn
49 Scalding Tarn
50 Mountain
51 Mountain
52 Mountain
53 Mountain
54 Mountain
55 Mountain
56 Mountain
57 Mountain
58 Mountain
59 Mountain
60 Mountain

BladeofOblivion
2011-02-01, 07:54 PM
((Just realized I forgot to switch out the Phyrexian Negators. Ah well.))

Reveal top card:
[roll0]

(Add Island to Hand)

Actual Draw:
[roll1]

The Creature makes a motion, and a fetid Swamp appears behind it. It does nothing else.

In Play:

Swamp x 1


Life: 18

((Discard Phyrexian Negator due to hand limit.))

Hand:

Island
Island
Island
Phyrexian Negator
Counterspell
Floating-Dream Zubera
Black Knight


Discard Pile:

Phyrexian Negator


...In your Head...

1. Island
2. Island
3. Island
4. Island
5. Island
6. Island
7. Island
8. Island
9. Island
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Phyrexian Negator
22. Phyrexian Negator
23. Phyrexian Negator
24. Phyrexian Negator
25. Nemesis of Reason
26. Nemesis of Reason
27. Honden of Night's Reach
28. Honden of Night's Reach
29. Honden of Seeing Winds
30. Honden of Seeing Winds
31. Grindstone
32. Grindstone
33. Grindstone
34. Grindstone
35. Dire Undercurrents
36. Dire Undercurrents
37. Festering Goblin
38. Festering Goblin
39. Counterspell
40. Counterspell
41. Counterspell
42. Counterspell
43. Sinkhole
44. Sinkhole
45. Sinkhole
46. Sinkhole
47. Archive Trap
48. Archive Trap
49. Ashen-Skin Zubera
50. Ashen-Skin Zubera
51. Ashen-Skin Zubera
52. Ashen-Skin Zubera
53. Floating-Dream Zubera
54. Floating-Dream Zubera
55. Floating-Dream Zubera
56. Floating-Dream Zubera
57. Black Knight
58. Black Knight
59. Black Knight
60. Black Knight

IcemanJRC
2011-02-01, 08:01 PM
The goblin smiles and screeches in a strange language.
ATTACK!*
Another lantern bearing goblin rockets out and the first runs beside it straight towards the horror.
*=in Goblin
(Tap Mountain to play Goblin Guide. Attack with two Goblin Guide. End turn.)

Draw:
[roll0]

Life: 19

Graveyard:

Arid Mesa


Field:
Mountain(T)
Goblin Guide(2/2, T)
Goblin Guide(2/2, T)

Hand: 5

Goblin Chieftain
Raid Bombardment
Raid Bombardment
Goblin Bushwhacker
Signal Pest


Bushwhack'd

1 Goblin Bushwhacker
2 Goblin Bushwhacker
3 Goblin Bushwhacker
4 Goblin Bushwhacker
5 Goblin Chieftain
6 Goblin Chieftain
7 Goblin Chieftain
8 Goblin Chieftain
9 Memnite
10 Memnite
11 Memnite
12 Memnite
13 Kuldotha Rebirth
14 Kuldotha Rebirth
15 Kuldotha Rebirth
16 Kuldotha Rebirth
17 Panic Spellbomb
18 Panic Spellbomb
19 Panic Spellbomb
20 Panic Spellbomb
21 Lightning Bolt
22 Lightning Bolt
23 Lightning Bolt
24 Lightning Bolt
25 Signal Pest
26 Signal Pest
27 Signal Pest
28 Goblin Wardriver
29 Goblin Guide
30 Goblin Guide
31 Goblin Guide
32 Goblin Guide
33 Raid Bombardment
34 Raid Bombardment
35 Raid Bombardment
36 Raid Bombardment
37 Mox Opal
38 Mox Opal
39 Mox Opal
40 Mox Opal
41 Arid Mesa
42 Arid Mesa
43 Arid Mesa
44 Arid Mesa
45 Contested War Zone
46 Scalding Tarn
47 Scalding Tarn
48 Scalding Tarn
49 Scalding Tarn
50 Mountain
51 Mountain
52 Mountain
53 Mountain
54 Mountain
55 Mountain
56 Mountain
57 Mountain
58 Mountain
59 Mountain
60 Mountain

BladeofOblivion
2011-02-01, 08:09 PM
(Reveal top card. Twice.)
[roll0]
[roll1]

((...Add two Swamps to hand.))

Actual Draw:
[roll2]

The Creature makes another motion, and the Swamp widens. It opens a portal, and a Black Knight rides forth. The creature stops again, waiting for its opponent.

((Discard ANOTHER Phyrexian Negator due to hand size limit.))

In Play:

Black Knight x 1 ((Not tapped))

Swamp x 2 (Both tapped.)


Life: 14

Hand:

Island
Island
Island
Swamp
Phyrexian Negator
Counterspell
Floating-Dream Zubera


Discard Pile:

Phyrexian Negator
Phyrexian Negator


...In your Head...

1. Island
2. Island
3. Island
4. Island
5. Island
6. Island
7. Island
8. Island
9. Island
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Phyrexian Negator
22. Phyrexian Negator
23. Phyrexian Negator
24. Phyrexian Negator
25. Nemesis of Reason
26. Nemesis of Reason
27. Honden of Night's Reach
28. Honden of Night's Reach
29. Honden of Seeing Winds
30. Honden of Seeing Winds
31. Grindstone
32. Grindstone
33. Grindstone
34. Grindstone
35. Dire Undercurrents
36. Dire Undercurrents
37. Festering Goblin
38. Festering Goblin
39. Counterspell
40. Counterspell
41. Counterspell
42. Counterspell
43. Sinkhole
44. Sinkhole
45. Sinkhole
46. Sinkhole
47. Archive Trap
48. Archive Trap
49. Ashen-Skin Zubera
50. Ashen-Skin Zubera
51. Ashen-Skin Zubera
52. Ashen-Skin Zubera
53. Floating-Dream Zubera
54. Floating-Dream Zubera
55. Floating-Dream Zubera
56. Floating-Dream Zubera
57. Black Knight
58. Black Knight
59. Black Knight
60. Black Knight

IcemanJRC
2011-02-01, 08:21 PM
The goblin sighs as a a small construct leaps out and groans.
(Tap Mountain to play Signal Pest (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=213773). End turn.)

Draw:
[roll0]

Life: 19

Graveyard:

Arid Mesa


Field:
Mountain(T)
Goblin Guide(2/2)
Goblin Guide(2/2)
Signal Pest(0/1)

Hand: 5

Goblin Cheiftain
Goblin Chieftain
Raid Bombardment
Raid Bombardment
Goblin Bushwhacker


Bushwhack'd

1 Goblin Bushwhacker
2 Goblin Bushwhacker
3 Goblin Bushwhacker
4 Goblin Bushwhacker
5 Goblin Chieftain
6 Goblin Chieftain
7 Goblin Chieftain
8 Goblin Chieftain
9 Memnite
10 Memnite
11 Memnite
12 Memnite
13 Kuldotha Rebirth
14 Kuldotha Rebirth
15 Kuldotha Rebirth
16 Kuldotha Rebirth
17 Panic Spellbomb
18 Panic Spellbomb
19 Panic Spellbomb
20 Panic Spellbomb
21 Lightning Bolt
22 Lightning Bolt
23 Lightning Bolt
24 Lightning Bolt
25 Signal Pest
26 Signal Pest
27 Signal Pest
28 Goblin Wardriver
29 Goblin Guide
30 Goblin Guide
31 Goblin Guide
32 Goblin Guide
33 Raid Bombardment
34 Raid Bombardment
35 Raid Bombardment
36 Raid Bombardment
37 Mox Opal
38 Mox Opal
39 Mox Opal
40 Mox Opal
41 Arid Mesa
42 Arid Mesa
43 Arid Mesa
44 Arid Mesa
45 Contested War Zone
46 Scalding Tarn
47 Scalding Tarn
48 Scalding Tarn
49 Scalding Tarn
50 Mountain
51 Mountain
52 Mountain
53 Mountain
54 Mountain
55 Mountain
56 Mountain
57 Mountain
58 Mountain
59 Mountain
60 Mountain

BladeofOblivion
2011-02-01, 08:26 PM
[roll0]

The horror chortles at the sudden halting of attacks, and moves again. This time, an Island rises from the Fetid waters of the Swamp. Some of the waters rise, purifying themselves and forming a Floating-Dream Zubera. The creature takes no more actions, once again waiting for the opponent.

((Turn complete))

In Play:

Black Knight x 1
Floating-Dream Zubera x 1

Island x 1 (tapped)
Swamp x 2 (1 tapped)


Life: 14

Hand:

Island
Island
Swamp
Swamp
Phyrexian Negator
Counterspell


Discard Pile:

Phyrexian Negator
Phyrexian Negator


...In your Head...

1. Island
2. Island
3. Island
4. Island
5. Island
6. Island
7. Island
8. Island
9. Island
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Phyrexian Negator
22. Phyrexian Negator
23. Phyrexian Negator
24. Phyrexian Negator
25. Nemesis of Reason
26. Nemesis of Reason
27. Honden of Night's Reach
28. Honden of Night's Reach
29. Honden of Seeing Winds
30. Honden of Seeing Winds
31. Grindstone
32. Grindstone
33. Grindstone
34. Grindstone
35. Dire Undercurrents
36. Dire Undercurrents
37. Festering Goblin
38. Festering Goblin
39. Counterspell
40. Counterspell
41. Counterspell
42. Counterspell
43. Sinkhole
44. Sinkhole
45. Sinkhole
46. Sinkhole
47. Archive Trap
48. Archive Trap
49. Ashen-Skin Zubera
50. Ashen-Skin Zubera
51. Ashen-Skin Zubera
52. Ashen-Skin Zubera
53. Floating-Dream Zubera
54. Floating-Dream Zubera
55. Floating-Dream Zubera
56. Floating-Dream Zubera
57. Black Knight
58. Black Knight
59. Black Knight
60. Black Knight

IcemanJRC
2011-02-01, 08:39 PM
The goblin smiles as he remembers a trick up his sleeve. He sends his creatures to charge, and once they complete their attack, he sends a spark towards the construct, which causes it to burst in a collection of flames, releasing three goblin conscripts.
(Attack with Goblin Guide(3/2), Goblin Guide(3/2), Signal Pest(0/1, Can only be blocked by creatures with flying or reach). Post combat cast Kuldotha Rebirth (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=194239), sacrificing Signal Pest and putting three 1/1 goblins in play. End turn.)

Draw:
[roll0]

Life: 19

Graveyard:

Arid Mesa


Field:
Mountain(T)
Goblin Guide(2/2, T)
Goblin Guide(2/2, T)
Goblin Token(1/1)
Goblin Token(1/1)
Goblin Token(1/1)

Hand: 5

Kuldoltha Rebirth
Goblin Cheiftain
Goblin Chieftain
Raid Bombardment
Raid Bombardment
Goblin Bushwhacker


Bushwhack'd

1 Goblin Bushwhacker
2 Goblin Bushwhacker
3 Goblin Bushwhacker
4 Goblin Bushwhacker
5 Goblin Chieftain
6 Goblin Chieftain
7 Goblin Chieftain
8 Goblin Chieftain
9 Memnite
10 Memnite
11 Memnite
12 Memnite
13 Kuldotha Rebirth
14 Kuldotha Rebirth
15 Kuldotha Rebirth
16 Kuldotha Rebirth
17 Panic Spellbomb
18 Panic Spellbomb
19 Panic Spellbomb
20 Panic Spellbomb
21 Lightning Bolt
22 Lightning Bolt
23 Lightning Bolt
24 Lightning Bolt
25 Signal Pest
26 Signal Pest
27 Signal Pest
28 Goblin Wardriver
29 Goblin Guide
30 Goblin Guide
31 Goblin Guide
32 Goblin Guide
33 Raid Bombardment
34 Raid Bombardment
35 Raid Bombardment
36 Raid Bombardment
37 Mox Opal
38 Mox Opal
39 Mox Opal
40 Mox Opal
41 Arid Mesa
42 Arid Mesa
43 Arid Mesa
44 Arid Mesa
45 Contested War Zone
46 Scalding Tarn
47 Scalding Tarn
48 Scalding Tarn
49 Scalding Tarn
50 Mountain
51 Mountain
52 Mountain
53 Mountain
54 Mountain
55 Mountain
56 Mountain
57 Mountain
58 Mountain
59 Mountain
60 Mountain

BladeofOblivion
2011-02-01, 08:49 PM
When the Goblins attack, the Knight and the Zubera spring to action. The Knight removes the head of one of the goblins before it can touch him, and the Zubera blocks the attack. The signal pest gets through, but it does nothing.

[roll0]

((Black Knight uses first strike, killing the Goblin before it attacks so he takes no damage. The Zubera blocks normally, preventing damage from the attack and allowing me to draw. Does this change anything?))

IcemanJRC
2011-02-01, 08:51 PM
((No, nothing changes, I expected that. And BTW, in case you didn't know, you would reveal before you draw from zubera.))

BladeofOblivion
2011-02-01, 08:54 PM
Reveal top cards:
[roll0]

((Ignore both rolls below.))

[roll1]

Actual Draw:
[roll2]

Another Island rises from the swamp.

((Play Island, end turn.))

In Play:

Black Knight x 1

Island x 2
Swamp x 2


Life: 14

Hand:

Island
Swamp
Swamp
Phyrexian Negator
Counterspell
Dire Undercurrents
Nemesis of Reason


Discard Pile:

Phyrexian Negator
Phyrexian Negator
Floating-Dream Zubera


...In your Head...

1. Island
2. Island
3. Island
4. Island
5. Island
6. Island
7. Island
8. Island
9. Island
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Phyrexian Negator
22. Phyrexian Negator
23. Phyrexian Negator
24. Phyrexian Negator
25. Nemesis of Reason
26. Nemesis of Reason
27. Honden of Night's Reach
28. Honden of Night's Reach
29. Honden of Seeing Winds
30. Honden of Seeing Winds
31. Grindstone
32. Grindstone
33. Grindstone
34. Grindstone
35. Dire Undercurrents
36. Dire Undercurrents
37. Festering Goblin
38. Festering Goblin
39. Counterspell
40. Counterspell
41. Counterspell
42. Counterspell
43. Sinkhole
44. Sinkhole
45. Sinkhole
46. Sinkhole
47. Archive Trap
48. Archive Trap
49. Ashen-Skin Zubera
50. Ashen-Skin Zubera
51. Ashen-Skin Zubera
52. Ashen-Skin Zubera
53. Floating-Dream Zubera
54. Floating-Dream Zubera
55. Floating-Dream Zubera
56. Floating-Dream Zubera
57. Black Knight
58. Black Knight
59. Black Knight
60. Black Knight

IcemanJRC
2011-02-01, 09:00 PM
Would you mind if we finished tomorrow? I have to go soon.


The goblin smiles a toothy grin and throws out a bolt of electricity at the knight. The Guide races behind it, followed by the three others.
(Tap Mountain to cast Lightning Bolt, targeting Black Knight. Attack with Goblin Guide, Goblin Token, Goblin Token, Goblin Token, if black knight was destroyed. End turn.)

Draw:
[roll0]

Life: 19

Graveyard:

Arid Mesa


Field:
Mountain(T)
Goblin Guide(2/2, T)
Goblin Token(1/1, T)
Goblin Token(1/1, T)
Goblin Token(1/1, T)

Hand: 5

Goblin Cheiftain
Goblin Chieftain
Raid Bombardment
Raid Bombardment
Goblin Bushwhacker


Bushwhack'd

1 Goblin Bushwhacker
2 Goblin Bushwhacker
3 Goblin Bushwhacker
4 Goblin Bushwhacker
5 Goblin Chieftain
6 Goblin Chieftain
7 Goblin Chieftain
8 Goblin Chieftain
9 Memnite
10 Memnite
11 Memnite
12 Memnite
13 Kuldotha Rebirth
14 Kuldotha Rebirth
15 Kuldotha Rebirth
16 Kuldotha Rebirth
17 Panic Spellbomb
18 Panic Spellbomb
19 Panic Spellbomb
20 Panic Spellbomb
21 Lightning Bolt
22 Lightning Bolt
23 Lightning Bolt
24 Lightning Bolt
25 Signal Pest
26 Signal Pest
27 Signal Pest
28 Goblin Wardriver
29 Goblin Guide
30 Goblin Guide
31 Goblin Guide
32 Goblin Guide
33 Raid Bombardment
34 Raid Bombardment
35 Raid Bombardment
36 Raid Bombardment
37 Mox Opal
38 Mox Opal
39 Mox Opal
40 Mox Opal
41 Arid Mesa
42 Arid Mesa
43 Arid Mesa
44 Arid Mesa
45 Contested War Zone
46 Scalding Tarn
47 Scalding Tarn
48 Scalding Tarn
49 Scalding Tarn
50 Mountain
51 Mountain
52 Mountain
53 Mountain
54 Mountain
55 Mountain
56 Mountain
57 Mountain
58 Mountain
59 Mountain
60 Mountain

BladeofOblivion
2011-02-01, 09:17 PM
The monster makes some odd motion, and the Lightning bolt ceases to exist.

((Tap both Islands to play Counterspell, keeping the Knight on the field. And yeah, I don't mind. I suspect this changes your turn somewhat. If not, I block the Guide with the Knight again.))

IcemanJRC
2011-02-01, 09:21 PM
Yea, just before I go. No attacks, instead I just pass.

BladeofOblivion
2011-02-01, 09:23 PM
[roll0]

Once again, the swamp expands, but now a betentacled and powerful being rises from it - The Nemesis of Reason! Nothing else seems to happen, though.

((Play Swamp, then Nemesis of Reason. End Turn.))

In Play:

Black Knight x 1
Nemesis of Reason x 1

Island x 2 (Tapped)
Swamp x 3 (Tapped)


Life: 14

Hand:

Island
Swamp
Phyrexian Negator
Black Knight
Dire Undercurrents


Discard Pile:

Counterspell
Phyrexian Negator
Phyrexian Negator
Floating-Dream Zubera


...In your Head...

1. Island
2. Island
3. Island
4. Island
5. Island
6. Island
7. Island
8. Island
9. Island
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Phyrexian Negator
22. Phyrexian Negator
23. Phyrexian Negator
24. Phyrexian Negator
25. Nemesis of Reason
26. Nemesis of Reason
27. Honden of Night's Reach
28. Honden of Night's Reach
29. Honden of Seeing Winds
30. Honden of Seeing Winds
31. Grindstone
32. Grindstone
33. Grindstone
34. Grindstone
35. Dire Undercurrents
36. Dire Undercurrents
37. Festering Goblin
38. Festering Goblin
39. Counterspell
40. Counterspell
41. Counterspell
42. Counterspell
43. Sinkhole
44. Sinkhole
45. Sinkhole
46. Sinkhole
47. Archive Trap
48. Archive Trap
49. Ashen-Skin Zubera
50. Ashen-Skin Zubera
51. Ashen-Skin Zubera
52. Ashen-Skin Zubera
53. Floating-Dream Zubera
54. Floating-Dream Zubera
55. Floating-Dream Zubera
56. Floating-Dream Zubera
57. Black Knight
58. Black Knight
59. Black Knight
60. Black Knight

BladeofOblivion
2011-02-07, 12:03 PM
((Are you planning to finish? It's been almost a week.))

IcemanJRC
2011-02-10, 07:43 PM
((Oh my god, so sorry. I completely forgot about this... If you want to finish then yes I would like to.))

IcemanJRC
2011-02-10, 08:00 PM
((I actually can't do anything this turn... Pass.))

Draw:
[roll0]

Life: 19

Graveyard:

Arid Mesa


Field:
Mountain
Goblin Guide(2/2)
Goblin Token(1/1)
Goblin Token(1/1)
Goblin Token(1/1)

Hand: 6

Goblin Cheiftain
Goblin Chieftain
Raid Bombardment
Raid Bombardment
Goblin Bushwhacker
Goblin Bushwhacker


Bushwhack'd

1 Goblin Bushwhacker
2 Goblin Bushwhacker
3 Goblin Bushwhacker
4 Goblin Bushwhacker
5 Goblin Chieftain
6 Goblin Chieftain
7 Goblin Chieftain
8 Goblin Chieftain
9 Memnite
10 Memnite
11 Memnite
12 Memnite
13 Kuldotha Rebirth
14 Kuldotha Rebirth
15 Kuldotha Rebirth
16 Kuldotha Rebirth
17 Panic Spellbomb
18 Panic Spellbomb
19 Panic Spellbomb
20 Panic Spellbomb
21 Lightning Bolt
22 Lightning Bolt
23 Lightning Bolt
24 Lightning Bolt
25 Signal Pest
26 Signal Pest
27 Signal Pest
28 Goblin Wardriver
29 Goblin Guide
30 Goblin Guide
31 Goblin Guide
32 Goblin Guide
33 Raid Bombardment
34 Raid Bombardment
35 Raid Bombardment
36 Raid Bombardment
37 Mox Opal
38 Mox Opal
39 Mox Opal
40 Mox Opal
41 Arid Mesa
42 Arid Mesa
43 Arid Mesa
44 Arid Mesa
45 Contested War Zone
46 Scalding Tarn
47 Scalding Tarn
48 Scalding Tarn
49 Scalding Tarn
50 Mountain
51 Mountain
52 Mountain
53 Mountain
54 Mountain
55 Mountain
56 Mountain
57 Mountain
58 Mountain
59 Mountain
60 Mountain

BladeofOblivion
2011-02-10, 10:51 PM
[roll0]

The Horror continues to chortle as another Island Rises from the swamp. A grotesque shrine of horror appears there, and the Nemesis of Reason strikes.

(Play Island, and Honden of Night's Reach. Attack with Nemesis of Reason, milling 10 Cards. Black Knight prepares to block. End Turn.)

In Play:

Black Knight 2/2
Nemesis of Reason 3/7 (T)

Honden of Night's Reach

Island x 3 (tapped)
Swamp x 3 (2 tapped)


Life: 14

Hand:

Island
Swamp
Phyrexian Negator
Black Knight
Dire Undercurrents


Discard Pile:

Counterspell
Phyrexian Negator
Phyrexian Negator
Floating-Dream Zubera


...In your Head...

1. Island
2. Island
3. Island
4. Island
5. Island
6. Island
7. Island
8. Island
9. Island
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Phyrexian Negator
22. Phyrexian Negator
23. Phyrexian Negator
24. Phyrexian Negator
25. Nemesis of Reason
26. Nemesis of Reason
27. Honden of Night's Reach
28. Honden of Night's Reach
29. Honden of Seeing Winds
30. Honden of Seeing Winds
31. Grindstone
32. Grindstone
33. Grindstone
34. Grindstone
35. Dire Undercurrents
36. Dire Undercurrents
37. Festering Goblin
38. Festering Goblin
39. Counterspell
40. Counterspell
41. Counterspell
42. Counterspell
43. Sinkhole
44. Sinkhole
45. Sinkhole
46. Sinkhole
47. Archive Trap
48. Archive Trap
49. Ashen-Skin Zubera
50. Ashen-Skin Zubera
51. Ashen-Skin Zubera
52. Ashen-Skin Zubera
53. Floating-Dream Zubera
54. Floating-Dream Zubera
55. Floating-Dream Zubera
56. Floating-Dream Zubera
57. Black Knight
58. Black Knight
59. Black Knight
60. Black Knight

IcemanJRC
2011-02-12, 12:58 PM
Throwing caution to the wind, the goblin shrieks and the four minions run at the horror shrieking loudly.
(Attack with Goblin Guide, Goblin Token, Goblin Token, Goblin Token. End turn.)

Mill:
[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]
[roll8]
[roll9]

Draw:
[roll10]

Life: 16

Graveyard:

Arid Mesa
Goblin Chieftain
Mountain
Panic Spellbomb
Goblin Guide
Scalding Tarn
Goblin Bushwhacker
Mountain
Goblin Chieftain
Signal Pest
Memnite


Field:
Mountain
Goblin Guide(2/2, T)
Goblin Token(1/1, T)
Goblin Token(1/1, T)
Goblin Token(1/1, T)

Hand: 7

Goblin Cheiftain
Goblin Chieftain
Raid Bombardment
Raid Bombardment
Goblin Bushwhacker
Goblin Bushwhacker
Kuldotha Rebirth


Bushwhack'd

1 Goblin Bushwhacker
2 Goblin Bushwhacker
3 Goblin Bushwhacker
4 Goblin Bushwhacker
5 Goblin Chieftain
6 Goblin Chieftain
7 Goblin Chieftain
8 Goblin Chieftain
9 Memnite
10 Memnite
11 Memnite
12 Memnite
13 Kuldotha Rebirth
14 Kuldotha Rebirth
15 Kuldotha Rebirth
16 Kuldotha Rebirth
17 Panic Spellbomb
18 Panic Spellbomb
19 Panic Spellbomb
20 Panic Spellbomb
21 Lightning Bolt
22 Lightning Bolt
23 Lightning Bolt
24 Lightning Bolt
25 Signal Pest
26 Signal Pest
27 Signal Pest
28 Goblin Wardriver
29 Goblin Guide
30 Goblin Guide
31 Goblin Guide
32 Goblin Guide
33 Raid Bombardment
34 Raid Bombardment
35 Raid Bombardment
36 Raid Bombardment
37 Mox Opal
38 Mox Opal
39 Mox Opal
40 Mox Opal
41 Arid Mesa
42 Arid Mesa
43 Arid Mesa
44 Arid Mesa
45 Contested War Zone
46 Scalding Tarn
47 Scalding Tarn
48 Scalding Tarn
49 Scalding Tarn
50 Mountain
51 Mountain
52 Mountain
53 Mountain
54 Mountain
55 Mountain
56 Mountain
57 Mountain
58 Mountain
59 Mountain
60 Mountain

BladeofOblivion
2011-02-12, 01:41 PM
(Nemesis of Reason is 3/7, so you would have to block to keep your life at 19. Also, Black Knight blocks Goblin Guide.)

IcemanJRC
2011-02-12, 04:16 PM
((I just forgot to change my life total...))

BladeofOblivion
2011-02-12, 04:29 PM
(During Upkeep, Honden of Night's Reach forces you to discard.)

[roll0]

((Play Swamp, Then Dire Undercurrents, then Black Knight. When Black Knight is played, Dire Undercurrents forces you to discard. Attack with Nemesis of Reason, milling another 10 cards. End turn.))

In Play:

Black Knight 2/2
Black Knight 2/2
Nemesis of Reason 3/7 (T)

Honden of Night's Reach

Island x 3 (T)
Swamp x 4 (T)


Life: 11

Hand:

Island
Swamp
Phyrexian Negator


Discard Pile:

Counterspell
Phyrexian Negator
Phyrexian Negator
Floating-Dream Zubera


...In your Head...

1. Island
2. Island
3. Island
4. Island
5. Island
6. Island
7. Island
8. Island
9. Island
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Phyrexian Negator
22. Phyrexian Negator
23. Phyrexian Negator
24. Phyrexian Negator
25. Nemesis of Reason
26. Nemesis of Reason
27. Honden of Night's Reach
28. Honden of Night's Reach
29. Honden of Seeing Winds
30. Honden of Seeing Winds
31. Grindstone
32. Grindstone
33. Grindstone
34. Grindstone
35. Dire Undercurrents
36. Dire Undercurrents
37. Festering Goblin
38. Festering Goblin
39. Counterspell
40. Counterspell
41. Counterspell
42. Counterspell
43. Sinkhole
44. Sinkhole
45. Sinkhole
46. Sinkhole
47. Archive Trap
48. Archive Trap
49. Ashen-Skin Zubera
50. Ashen-Skin Zubera
51. Ashen-Skin Zubera
52. Ashen-Skin Zubera
53. Floating-Dream Zubera
54. Floating-Dream Zubera
55. Floating-Dream Zubera
56. Floating-Dream Zubera
57. Black Knight
58. Black Knight
59. Black Knight
60. Black Knight

IcemanJRC
2011-02-12, 04:52 PM
The goblin shrieks as blood oozes from his ears. A bolt of electricity flashes from the sky towards the knight and thunder echoes accompanied by screams from the goblin on the ground.
(Cast Lightning Bolt on Black Knight. End turn.)

Mill:
[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]
[roll8]
[roll9]

Draw:
[roll10]

Life: 13

Graveyard:

Arid Mesa
Goblin Chieftain
Mountain
Panic Spellbomb
Goblin Guide
Scalding Tarn
Goblin Bushwhacker
Mountain
Goblin Chieftain
Signal Pest
Memnite
Raid Bombardment
Raid Bombardment
Mox Opal
Mox Opal
Mountain
Mountain
Lightning Bolt
Raid Bombardment
Mountain
Lightning Bolt
Mountain
Panic Spellbomb
Lightning Bolt


Field:
Mountain
Goblin Token(1/1)
Goblin Token(1/1)
Goblin Token(1/1)

Hand: 5

Goblin Cheiftain
Goblin Chieftain
Goblin Bushwhacker
Goblin Bushwhacker
Kuldotha Rebirth


Bushwhack'd

1 Goblin Bushwhacker
2 Goblin Bushwhacker
3 Goblin Bushwhacker
4 Goblin Bushwhacker
5 Goblin Chieftain
6 Goblin Chieftain
7 Goblin Chieftain
8 Goblin Chieftain
9 Memnite
10 Memnite
11 Memnite
12 Memnite
13 Kuldotha Rebirth
14 Kuldotha Rebirth
15 Kuldotha Rebirth
16 Kuldotha Rebirth
17 Panic Spellbomb
18 Panic Spellbomb
19 Panic Spellbomb
20 Panic Spellbomb
21 Lightning Bolt
22 Lightning Bolt
23 Lightning Bolt
24 Lightning Bolt
25 Signal Pest
26 Signal Pest
27 Signal Pest
28 Goblin Wardriver
29 Goblin Guide
30 Goblin Guide
31 Goblin Guide
32 Goblin Guide
33 Raid Bombardment
34 Raid Bombardment
35 Raid Bombardment
36 Raid Bombardment
37 Mox Opal
38 Mox Opal
39 Mox Opal
40 Mox Opal
41 Arid Mesa
42 Arid Mesa
43 Arid Mesa
44 Arid Mesa
45 Contested War Zone
46 Scalding Tarn
47 Scalding Tarn
48 Scalding Tarn
49 Scalding Tarn
50 Mountain
51 Mountain
52 Mountain
53 Mountain
54 Mountain
55 Mountain
56 Mountain
57 Mountain
58 Mountain
59 Mountain
60 Mountain

BladeofOblivion
2011-02-12, 05:09 PM
(Honden of Night's Reach forces you to discard)

[roll0]

The Horror stops laughing at the loss of Black Knight and grows angry. Another Island rises, and a second shrine appears atop it. Then a metal monster drags itself from the abyss. The Nemesis of Reason also strikes again.

(Play Island, Honden of Seeing Winds, and Phyrexian Negator. When Phyrexian Negator is summoned, Dire Undercurrents forces you to discard. Attack with Nemesis of Reason, milling another 10 cards. End turn.)

In Play:

Phyrexian Negator 5/5
Black Knight 2/2
Nemesis of Reason 3/7 (T)

Honden of Seeing Winds
Honden of Night's Reach
Dire Undercurrents

Island x 4 (T)
Swamp x 4 (T)


Life: 11

Hand:

Swamp


Discard Pile:

Black Knight
Counterspell
Phyrexian Negator
Phyrexian Negator
Floating-Dream Zubera


...In your Head...

1. Island
2. Island
3. Island
4. Island
5. Island
6. Island
7. Island
8. Island
9. Island
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Phyrexian Negator
22. Phyrexian Negator
23. Phyrexian Negator
24. Phyrexian Negator
25. Nemesis of Reason
26. Nemesis of Reason
27. Honden of Night's Reach
28. Honden of Night's Reach
29. Honden of Seeing Winds
30. Honden of Seeing Winds
31. Grindstone
32. Grindstone
33. Grindstone
34. Grindstone
35. Dire Undercurrents
36. Dire Undercurrents
37. Festering Goblin
38. Festering Goblin
39. Counterspell
40. Counterspell
41. Counterspell
42. Counterspell
43. Sinkhole
44. Sinkhole
45. Sinkhole
46. Sinkhole
47. Archive Trap
48. Archive Trap
49. Ashen-Skin Zubera
50. Ashen-Skin Zubera
51. Ashen-Skin Zubera
52. Ashen-Skin Zubera
53. Floating-Dream Zubera
54. Floating-Dream Zubera
55. Floating-Dream Zubera
56. Floating-Dream Zubera
57. Black Knight
58. Black Knight
59. Black Knight
60. Black Knight

BladeofOblivion
2011-02-12, 05:39 PM
((Turn over))

IcemanJRC
2011-02-13, 07:17 PM
(Alright, I literally cannot win. Good game.)


WINNER OBLIVION!

BladeofOblivion
2011-02-13, 09:17 PM
((...Okay then.))

IcemanJRC
2011-02-14, 07:16 PM
((Would you like to begin the new game?))

BladeofOblivion
2011-02-14, 07:38 PM
((Sure. Sorry, I've also got 3 Yugioh PbP games going. And Homework. I'll still play. Go ahead and start.))

IcemanJRC
2011-02-14, 07:48 PM
(If you're busy I don't mind. I'm gonna keep and let you go first if you want.)

A young mage arrives on the scene, his torso a collection of filigree metal, Etherium, and he stares out curiously.

Initiative:[roll0]
Hand:[roll1]

Time Sieve
Tezzeret the Seeker
Island
Darckslick Shores
Prophetic Prism
Time Sieve
Seachrome Coast


Thopter Sieve

1 Arcane Sanctum
2 Arcane Sanctum
3 Arcane Sanctum
4 Arcane Sanctum
5 Darkslick Shores
6 Darkslick Shores
7 Darkslick Shores
8 Seachrome Coast
9 Seachrome Coast
10 Seachrome Coast
11 Vivid Creek
12 Vivid Creek
13 Vivid Creek
14 Island
15 Island
16 Island
17 Island
18 Island
19 Island
20 Island
21 Island
22 Island
23 Island
24 Thopter Assembly
25 Thopter Assembly
26 Elsewhere Flask
27 Elsewhere Flask
28 Elsewhere Flask
29 Elsewhere Flask
30 Kaleidostone
31 Kaleidostone
32 Kaleidostone
33 Kaleidostone
34 Prophetic Prism
35 Prophetic Prism
36 Prophetic Prism
37 Prophetic Prism
38 Time Sieve
39 Time Sieve
40 Time Sieve
41 Time Sieve
42 Ichor Wellspring
43 Ichor Wellspring
44 Ichor Wellspring
45 Ichor Wellspring
46 Semblance Anvil
47 Semblance Anvil
48 Semblance Anvil
49 Semblance Anvil
50 Howling Mine
51 Howling Mine
52 Howling Mine
53 Howling Mine
54 Open the Vaults
55 Open the Vaults
56 Open the Vaults
57 Open the Vaults
58 Tezzeret the Seeker
59 Tezzeret the Seeker
60 Tezzeret the Seeker

BladeofOblivion
2011-02-14, 08:05 PM
[roll0]

[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]


A metal man appears in the Aether, ready for his favorite game.


The Golemyr:

1. Lodestone Golem
2. Lodestone Golem
3. Lodestone Golem
4. Lodestone Golem
5. Karn, Silver Golem
6. Karn, Silver Golem
7. Golem Foundry
8. Golem Foundry
9. Golem Foundry
10. Golem Foundry
11. Platinum Emperion
12. Platinum Emperion
13. Darksteel Forge
14. Darksteel Forge
15. Ichorclaw Myr
16. Ichorclaw Myr
17. Ichorclaw Myr
18. Ichorclaw Myr
19. Ur-Golem's Eye
20. Ur-Golem's Eye
21. Ur-Golem's Eye
22. Ur-Golem's Eye
23. Myr Servitor
24. Myr Servitor
25. Myr Servitor
26. Myr Servitor
27. Silver Myr
28. Silver Myr
29. Silver Myr
30. Silver Myr
31. Palladium Myr
32. Palladium Myr
33. Palladium Myr
34. Palladium Myr
35. Myr Galvanizer
36. Myr Galvanizer
37. Myr Galvanizer
38. Myr Galvanizer
39. Spire Golem
40. Spire Golem
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Island
58. Island
59. Island
60. Island


((Go ahead and choose.))

IcemanJRC
2011-02-14, 08:14 PM
Greetings, who is your creator?
(Play Darkslick Shores. End turn.)

Life: 20

Field:
Darkslick Shores

Graveyard:

Hand:

Time Sieve
Tezzeret the Seeker
Island
Prophetic Prism
Time Sieve
Seachrome Coast


Thopter Sieve

1 Arcane Sanctum
2 Arcane Sanctum
3 Arcane Sanctum
4 Arcane Sanctum
5 Darkslick Shores
6 Darkslick Shores
7 Darkslick Shores
8 Seachrome Coast
9 Seachrome Coast
10 Seachrome Coast
11 Vivid Creek
12 Vivid Creek
13 Vivid Creek
14 Island
15 Island
16 Island
17 Island
18 Island
19 Island
20 Island
21 Island
22 Island
23 Island
24 Thopter Assembly
25 Thopter Assembly
26 Elsewhere Flask
27 Elsewhere Flask
28 Elsewhere Flask
29 Elsewhere Flask
30 Kaleidostone
31 Kaleidostone
32 Kaleidostone
33 Kaleidostone
34 Prophetic Prism
35 Prophetic Prism
36 Prophetic Prism
37 Prophetic Prism
38 Time Sieve
39 Time Sieve
40 Time Sieve
41 Time Sieve
42 Ichor Wellspring
43 Ichor Wellspring
44 Ichor Wellspring
45 Ichor Wellspring
46 Semblance Anvil
47 Semblance Anvil
48 Semblance Anvil
49 Semblance Anvil
50 Howling Mine
51 Howling Mine
52 Howling Mine
53 Howling Mine
54 Open the Vaults
55 Open the Vaults
56 Open the Vaults
57 Open the Vaults
58 Tezzeret the Seeker
59 Tezzeret the Seeker
60 Tezzeret the Seeker

BladeofOblivion
2011-02-14, 08:21 PM
[roll0]

I know not. I am from Mirrodin.

((Play Island, end turn.))

Hand:

Island
Island
Karn, Silver Golem
Golem Foundry
Ichorclaw Myr
Ur-Golem's Eye
Palladium Myr


Field:

Island


The Golemyr:

1. Lodestone Golem
2. Lodestone Golem
3. Lodestone Golem
4. Lodestone Golem
5. Karn, Silver Golem
6. Karn, Silver Golem
7. Golem Foundry
8. Golem Foundry
9. Golem Foundry
10. Golem Foundry
11. Platinum Emperion
12. Platinum Emperion
13. Darksteel Forge
14. Darksteel Forge
15. Ichorclaw Myr
16. Ichorclaw Myr
17. Ichorclaw Myr
18. Ichorclaw Myr
19. Ur-Golem's Eye
20. Ur-Golem's Eye
21. Ur-Golem's Eye
22. Ur-Golem's Eye
23. Myr Servitor
24. Myr Servitor
25. Myr Servitor
26. Myr Servitor
27. Silver Myr
28. Silver Myr
29. Silver Myr
30. Silver Myr
31. Palladium Myr
32. Palladium Myr
33. Palladium Myr
34. Palladium Myr
35. Myr Galvanizer
36. Myr Galvanizer
37. Myr Galvanizer
38. Myr Galvanizer
39. Spire Golem
40. Spire Golem
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Island
58. Island
59. Island
60. Island

IcemanJRC
2011-02-14, 08:27 PM
[roll0]

The artificer looks taken aback.
Are you aware of what is going on at the moment?
He says worriedly. As a beach of metallic chrome appears along the quicksilver coast. An hourglass then appears at his side, the middle occupied by grinding gears. These landscapes may be familiar to the construct.
(Play Seachrome Coast, cast Time Sieve. End turn.)

Life: 20

Field:
Darkslick Shores(T)
Seachrome Coast(T)
Time Sieve (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=189649)

Graveyard:

Hand:

Time Sieve
Tezzeret the Seeker
Island
Prophetic Prism
Semblance Anvil


Thopter Sieve

1 Arcane Sanctum
2 Arcane Sanctum
3 Arcane Sanctum
4 Arcane Sanctum
5 Darkslick Shores
6 Darkslick Shores
7 Darkslick Shores
8 Seachrome Coast
9 Seachrome Coast
10 Seachrome Coast
11 Vivid Creek
12 Vivid Creek
13 Vivid Creek
14 Island
15 Island
16 Island
17 Island
18 Island
19 Island
20 Island
21 Island
22 Island
23 Island
24 Thopter Assembly
25 Thopter Assembly
26 Elsewhere Flask
27 Elsewhere Flask
28 Elsewhere Flask
29 Elsewhere Flask
30 Kaleidostone
31 Kaleidostone
32 Kaleidostone
33 Kaleidostone
34 Prophetic Prism
35 Prophetic Prism
36 Prophetic Prism
37 Prophetic Prism
38 Time Sieve
39 Time Sieve
40 Time Sieve
41 Time Sieve
42 Ichor Wellspring
43 Ichor Wellspring
44 Ichor Wellspring
45 Ichor Wellspring
46 Semblance Anvil
47 Semblance Anvil
48 Semblance Anvil
49 Semblance Anvil
50 Howling Mine
51 Howling Mine
52 Howling Mine
53 Howling Mine
54 Open the Vaults
55 Open the Vaults
56 Open the Vaults
57 Open the Vaults
58 Tezzeret the Seeker
59 Tezzeret the Seeker
60 Tezzeret the Seeker

BladeofOblivion
2011-02-14, 08:34 PM
[roll0]

I do not know. I have not visited since Memnarch first took over.

((Play Island, then Ichorclaw Myr. End turn.))

Hand:

Island
Darksteel Forge
Karn, Silver Golem
Golem Foundry
Ichorclaw Myr
Ur-Golem's Eye
Palladium Myr


Field:

Island (T)
Island (T)

Ichorclaw Myr - 1/1


The Golemyr:

1. Lodestone Golem
2. Lodestone Golem
3. Lodestone Golem
4. Lodestone Golem
5. Karn, Silver Golem
6. Karn, Silver Golem
7. Golem Foundry
8. Golem Foundry
9. Golem Foundry
10. Golem Foundry
11. Platinum Emperion
12. Platinum Emperion
13. Darksteel Forge
14. Darksteel Forge
15. Ichorclaw Myr
16. Ichorclaw Myr
17. Ichorclaw Myr
18. Ichorclaw Myr
19. Ur-Golem's Eye
20. Ur-Golem's Eye
21. Ur-Golem's Eye
22. Ur-Golem's Eye
23. Myr Servitor
24. Myr Servitor
25. Myr Servitor
26. Myr Servitor
27. Silver Myr
28. Silver Myr
29. Silver Myr
30. Silver Myr
31. Palladium Myr
32. Palladium Myr
33. Palladium Myr
34. Palladium Myr
35. Myr Galvanizer
36. Myr Galvanizer
37. Myr Galvanizer
38. Myr Galvanizer
39. Spire Golem
40. Spire Golem
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Island
58. Island
59. Island
60. Island

IcemanJRC
2011-02-14, 08:39 PM
[roll0]

Well, Memnarch is gone friend, but a new evil has arrived. The infestation. A plague of infectious creatures much like that one you just called to us.
The Artificer looks troubled as the Ichorclaw Myr appears. But nonetheless an Island will rise and an anvil will appear, reflecting another Time Sieve. Then a flask and prism will drop into existence.
(Play Island, cast Semblance Anvil imprinting Time Sieve. Cast Elsewhere Flask and Prophetic Prism for free. I will continue once i make my draws. After draws, I will cast another Prophetic Prism and Howling Mine for free. Will continue after next draw. I will draw but then pass. Don't forget your extra card, end turn.)

Life: 20

Field:
Island
Darkslick Shores
Seachrome Coast
Time Sieve
Semblance Anvil(Imprinting: Time Sieve)
Prophetic Prism
Elsewhere Flask
Prophetic Prism
Howling Mine

Graveyard:

Hand:

Tezzeret the Seeker
Arcane Sanctum


Thopter Sieve

1 Arcane Sanctum
2 Arcane Sanctum
3 Arcane Sanctum
4 Arcane Sanctum
5 Darkslick Shores
6 Darkslick Shores
7 Darkslick Shores
8 Seachrome Coast
9 Seachrome Coast
10 Seachrome Coast
11 Vivid Creek
12 Vivid Creek
13 Vivid Creek
14 Island
15 Island
16 Island
17 Island
18 Island
19 Island
20 Island
21 Island
22 Island
23 Island
24 Thopter Assembly
25 Thopter Assembly
26 Elsewhere Flask
27 Elsewhere Flask
28 Elsewhere Flask
29 Elsewhere Flask
30 Kaleidostone
31 Kaleidostone
32 Kaleidostone
33 Kaleidostone
34 Prophetic Prism
35 Prophetic Prism
36 Prophetic Prism
37 Prophetic Prism
38 Time Sieve
39 Time Sieve
40 Time Sieve
41 Time Sieve
42 Ichor Wellspring
43 Ichor Wellspring
44 Ichor Wellspring
45 Ichor Wellspring
46 Semblance Anvil
47 Semblance Anvil
48 Semblance Anvil
49 Semblance Anvil
50 Howling Mine
51 Howling Mine
52 Howling Mine
53 Howling Mine
54 Open the Vaults
55 Open the Vaults
56 Open the Vaults
57 Open the Vaults
58 Tezzeret the Seeker
59 Tezzeret the Seeker
60 Tezzeret the Seeker

IcemanJRC
2011-02-14, 08:45 PM
[roll0]
[roll1]

(Continuing now.)

IcemanJRC
2011-02-14, 08:48 PM
[roll0]

(Will continue now.)

(END TURN. Don't forget your extra card from Howling Mine.)

BladeofOblivion
2011-02-14, 08:57 PM
[roll0]
[roll1]

That is indeed worrisome. I must return later to help fend off this threat, it seems.

((Play Island, Play Golem Foundry. End turn.))


Hand:

Island
Ichorclaw Myr
Darksteel Forge
Karn, Silver Golem
Ichorclaw Myr
Ur-Golem's Eye
Palladium Myr


Field:

Island (T)
Island (T)
Island (T)

Golem Foundry

Ichorclaw Myr - 1/1


The Golemyr:

1. Lodestone Golem
2. Lodestone Golem
3. Lodestone Golem
4. Lodestone Golem
5. Karn, Silver Golem
6. Karn, Silver Golem
7. Golem Foundry
8. Golem Foundry
9. Golem Foundry
10. Golem Foundry
11. Platinum Emperion
12. Platinum Emperion
13. Darksteel Forge
14. Darksteel Forge
15. Ichorclaw Myr
16. Ichorclaw Myr
17. Ichorclaw Myr
18. Ichorclaw Myr
19. Ur-Golem's Eye
20. Ur-Golem's Eye
21. Ur-Golem's Eye
22. Ur-Golem's Eye
23. Myr Servitor
24. Myr Servitor
25. Myr Servitor
26. Myr Servitor
27. Silver Myr
28. Silver Myr
29. Silver Myr
30. Silver Myr
31. Palladium Myr
32. Palladium Myr
33. Palladium Myr
34. Palladium Myr
35. Myr Galvanizer
36. Myr Galvanizer
37. Myr Galvanizer
38. Myr Galvanizer
39. Spire Golem
40. Spire Golem
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Island
58. Island
59. Island
60. Island

IcemanJRC
2011-02-14, 09:03 PM
[roll0]
[roll1]


(Play Arcane Sanctum, comes into play tapped, and cast Ichor Wellspring for free. Will finish after draws. Yea alright, you can go...)

Life: 20

Field:
Arcane Sanctum(T)
Island
Darkslick Shores
Seachrome Coast
Time Sieve
Semblance Anvil(Imprinting: Time Sieve)
Prophetic Prism
Elsewhere Flask
Prophetic Prism
Howling Mine
Ichor Wellspring

Graveyard:

Hand:

Tezzeret the Seeker
Seachrome Coast
Open the Vaults


Thopter Sieve

1 Arcane Sanctum
2 Arcane Sanctum
3 Arcane Sanctum
4 Arcane Sanctum
5 Darkslick Shores
6 Darkslick Shores
7 Darkslick Shores
8 Seachrome Coast
9 Seachrome Coast
10 Seachrome Coast
11 Vivid Creek
12 Vivid Creek
13 Vivid Creek
14 Island
15 Island
16 Island
17 Island
18 Island
19 Island
20 Island
21 Island
22 Island
23 Island
24 Thopter Assembly
25 Thopter Assembly
26 Elsewhere Flask
27 Elsewhere Flask
28 Elsewhere Flask
29 Elsewhere Flask
30 Kaleidostone
31 Kaleidostone
32 Kaleidostone
33 Kaleidostone
34 Prophetic Prism
35 Prophetic Prism
36 Prophetic Prism
37 Prophetic Prism
38 Time Sieve
39 Time Sieve
40 Time Sieve
41 Time Sieve
42 Ichor Wellspring
43 Ichor Wellspring
44 Ichor Wellspring
45 Ichor Wellspring
46 Semblance Anvil
47 Semblance Anvil
48 Semblance Anvil
49 Semblance Anvil
50 Howling Mine
51 Howling Mine
52 Howling Mine
53 Howling Mine
54 Open the Vaults
55 Open the Vaults
56 Open the Vaults
57 Open the Vaults
58 Tezzeret the Seeker
59 Tezzeret the Seeker
60 Tezzeret the Seeker
[/QUOTE]

BladeofOblivion
2011-02-14, 09:13 PM
[roll0]
[roll1]

((Play Island, then Ur-Golem's Eye. Tap Ur-Golem's Eye for 2 Mana, then Tap Leaden Myr for 1 more Mana. Play Palladium Myr. End turn.))

Hand:

Darksteel Forge
Karn, Silver Golem
Karn, Silver Golem
Leaden Myr
Leaden Myr
Myr Galvanizer


Field:

Island (T)
Island (T)
Island (T)
Island (T)

Ur-Golem's Eye (T)
Golem Foundry (2 Counter)

Palladium Myr - 2/2
Leaden Myr - 1/1 (T)


The Golemyr:

1. Lodestone Golem
2. Lodestone Golem
3. Lodestone Golem
4. Lodestone Golem
5. Karn, Silver Golem
6. Karn, Silver Golem
7. Golem Foundry
8. Golem Foundry
9. Golem Foundry
10. Golem Foundry
11. Platinum Emperion
12. Platinum Emperion
13. Darksteel Forge
14. Darksteel Forge
15. Leaden Myr
16. Leaden Myr
17. Leaden Myr
18. Leaden Myr
19. Ur-Golem's Eye
20. Ur-Golem's Eye
21. Ur-Golem's Eye
22. Ur-Golem's Eye
23. Myr Servitor
24. Myr Servitor
25. Myr Servitor
26. Myr Servitor
27. Silver Myr
28. Silver Myr
29. Silver Myr
30. Silver Myr
31. Palladium Myr
32. Palladium Myr
33. Palladium Myr
34. Palladium Myr
35. Myr Galvanizer
36. Myr Galvanizer
37. Myr Galvanizer
38. Myr Galvanizer
39. Spire Golem
40. Spire Golem
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Island
58. Island
59. Island
60. Island

IcemanJRC
2011-02-14, 09:18 PM
(I am going to roll in another thread and link you, sound fine?)

IcemanJRC
2011-02-14, 09:22 PM
http://www.giantitp.com/forums/showpost.php?p=10376970&postcount=2483

That's the roll. I'll continue my turn now, finally.

IcemanJRC
2011-02-14, 09:25 PM
(Alright you took your turn and now I'll take mine... Wait... Ichorclaw Myr doesn't tap for mana and Palladium Myr doesn't have haste.)

Life: 20

Field:
Arcane Sanctum
Island
Darkslick Shores
Seachrome Coast
Time Sieve
Semblance Anvil(Imprinting: Time Sieve)
Prophetic Prism
Elsewhere Flask
Prophetic Prism
Howling Mine
Ichor Wellspring

Graveyard:

Hand:

Tezzeret the Seeker
Seachrome Coast
Open the Vaults


Thopter Sieve

1 Arcane Sanctum
2 Arcane Sanctum
3 Arcane Sanctum
4 Arcane Sanctum
5 Darkslick Shores
6 Darkslick Shores
7 Darkslick Shores
8 Seachrome Coast
9 Seachrome Coast
10 Seachrome Coast
11 Vivid Creek
12 Vivid Creek
13 Vivid Creek
14 Island
15 Island
16 Island
17 Island
18 Island
19 Island
20 Island
21 Island
22 Island
23 Island
24 Thopter Assembly
25 Thopter Assembly
26 Elsewhere Flask
27 Elsewhere Flask
28 Elsewhere Flask
29 Elsewhere Flask
30 Kaleidostone
31 Kaleidostone
32 Kaleidostone
33 Kaleidostone
34 Prophetic Prism
35 Prophetic Prism
36 Prophetic Prism
37 Prophetic Prism
38 Time Sieve
39 Time Sieve
40 Time Sieve
41 Time Sieve
42 Ichor Wellspring
43 Ichor Wellspring
44 Ichor Wellspring
45 Ichor Wellspring
46 Semblance Anvil
47 Semblance Anvil
48 Semblance Anvil
49 Semblance Anvil
50 Howling Mine
51 Howling Mine
52 Howling Mine
53 Howling Mine
54 Open the Vaults
55 Open the Vaults
56 Open the Vaults
57 Open the Vaults
58 Tezzeret the Seeker
59 Tezzeret the Seeker
60 Tezzeret the Seeker


Turn not yet taken.

BladeofOblivion
2011-02-14, 09:35 PM
((Oh goodness. Sorry, I though Ichorclaw Myr tapped for Black Mana. I must have mixed it up with Leaden Myr, which is what I intended for my deck. The whole point of the deck is Mana-ramping for High-Powered Golems, so I wouldn't bother with Infect cards. Can we pretend that's what I actually put in the deck, since I would have drawn it in that case? And why would Palladium need haste? It's not attacking.))

IcemanJRC
2011-02-14, 09:38 PM
((Oh goodness. Sorry, I though Ichorclaw Myr tapped for Black Mana. I must have mixed it up with Leaden Myr, which is what I intended for my deck. The whole point of the deck is Mana-ramping for High-Powered Golems, so I wouldn't bother with Infect cards. Can we pretend that's what I actually put in the deck, since I would have drawn it in that case? And why would Palladium need haste? It's not attacking.))

((Yes we can pretend that it's Leaden Myr, however for a creature to attack or use an activated ability with a tap in the cost on the turn it is played, it must have haste. Basically what I'm saying is, Summoning Sickness affects attacking and activated abilities. However, I kinda need to go know. My apologies but the thread has been giving me problems with the die rollers and posting so many times. Sorry we couldn't finish but I'll get you tomorrow.))

BladeofOblivion
2011-02-14, 09:41 PM
((Okay then, I don't tap Palladium and there is only 1 Leaden Myr on the field. Also, I don't use Golem Foundry because there are only 2 Counters on it.))

BladeofOblivion
2011-02-15, 07:54 PM
((You never did take your turn, by the way...))

IcemanJRC
2011-02-15, 08:50 PM
(I had to go but am back and plan on taking a turn now.)

[roll0]
[roll1]

The artificer smiles as more landscapes rise and more artifacts fall,
I'm sorry my friend, but it is nearing the end.
The hourglass grows large and its gears begin to grind, the trinkets and treasures falling into its grinder and result cast the two planeswalkers through time, giving the artificer more time to act.

(Play Seachrome Coast. Cast Semblance Anvil for 1. Activate Time Sieve sacrificing Prophetic Prism, Prophetic Prism, Elsewhere Flask, Ichor Wellspring, and Semblance Anvil(Not imprinting anything). I'll now take another turn. If you're cool with that, responses? End turn.)

Life: 20

Field:
Arcane Sanctum
Island
Darkslick Shores
Seachrome Coast
Seachrome Coast(T)

Time Sieve
Semblance Anvil(Imprinting: Time Sieve)
Howling Mine

Graveyard:

Ichor Wellspring
Semblance Anvil
Prophetic Prism
Elsewhere Flask
Prophetic Prism


Hand:

Tezzeret the Seeker
Open the Vaults
Island


Thopter Sieve

1 Arcane Sanctum
2 Arcane Sanctum
3 Arcane Sanctum
4 Arcane Sanctum
5 Darkslick Shores
6 Darkslick Shores
7 Darkslick Shores
8 Seachrome Coast
9 Seachrome Coast
10 Seachrome Coast
11 Vivid Creek
12 Vivid Creek
13 Vivid Creek
14 Island
15 Island
16 Island
17 Island
18 Island
19 Island
20 Island
21 Island
22 Island
23 Island
24 Thopter Assembly
25 Thopter Assembly
26 Elsewhere Flask
27 Elsewhere Flask
28 Elsewhere Flask
29 Elsewhere Flask
30 Kaleidostone
31 Kaleidostone
32 Kaleidostone
33 Kaleidostone
34 Prophetic Prism
35 Prophetic Prism
36 Prophetic Prism
37 Prophetic Prism
38 Time Sieve
39 Time Sieve
40 Time Sieve
41 Time Sieve
42 Ichor Wellspring
43 Ichor Wellspring
44 Ichor Wellspring
45 Ichor Wellspring
46 Semblance Anvil
47 Semblance Anvil
48 Semblance Anvil
49 Semblance Anvil
50 Howling Mine
51 Howling Mine
52 Howling Mine
53 Howling Mine
54 Open the Vaults
55 Open the Vaults
56 Open the Vaults
57 Open the Vaults
58 Tezzeret the Seeker
59 Tezzeret the Seeker
60 Tezzeret the Seeker

BladeofOblivion
2011-02-15, 09:06 PM
((No Response))

IcemanJRC
2011-02-15, 09:09 PM
((Wanted to make sure.))

[roll0]
[roll1]

(Play Island and Cast Open the Vaults. Ichor Wellspring, Prophetic Prism, Prophetic Prism, Elsewhere Flask, Semblance Anvil return to the field. Draw one from Wellspring going to the grave, one from Wellspring returning to play, one from Prism returning to play, one from another Prism, one from Flask, total of 5 draws.)
(After draws, cast Prophetic Prism for free. Use Time Sieve, sacrificing Prophetic Prism(3), Ichor Wellspring, and Elsewhere Flask to take another turn.)

Life: 20

Field:
Arcane Sanctum(T)
Island(T)
Island(T)
Darkslick Shores(T)
Seachrome Coast(T)
Seachrome Coast(T)

Time Sieve
Semblance Anvil(Imprinting: Time Sieve)
Howling Mine
Semblance Anvil

Graveyard:

Prophetic Prism
Prophetic Prism
Prophetic Prism
Elsewhere Flask
Ichor Wellspring


Hand:

Tezzeret the Seeker
Open the Vaults
Vivid Creek
Darkslick Shores
Prophetic Prism
Arcane Sanctum
Island
Open the Vaults
Island


Thopter Sieve

1 Arcane Sanctum
2 Arcane Sanctum
3 Arcane Sanctum
4 Arcane Sanctum
5 Darkslick Shores
6 Darkslick Shores
7 Darkslick Shores
8 Seachrome Coast
9 Seachrome Coast
10 Seachrome Coast
11 Vivid Creek
12 Vivid Creek
13 Vivid Creek
14 Island
15 Island
16 Island
17 Island
18 Island
19 Island
20 Island
21 Island
22 Island
23 Island
24 Thopter Assembly
25 Thopter Assembly
26 Elsewhere Flask
27 Elsewhere Flask
28 Elsewhere Flask
29 Elsewhere Flask
30 Kaleidostone
31 Kaleidostone
32 Kaleidostone
33 Kaleidostone
34 Prophetic Prism
35 Prophetic Prism
36 Prophetic Prism
37 Prophetic Prism
38 Time Sieve
39 Time Sieve
40 Time Sieve
41 Time Sieve
42 Ichor Wellspring
43 Ichor Wellspring
44 Ichor Wellspring
45 Ichor Wellspring
46 Semblance Anvil
47 Semblance Anvil
48 Semblance Anvil
49 Semblance Anvil
50 Howling Mine
51 Howling Mine
52 Howling Mine
53 Howling Mine
54 Open the Vaults
55 Open the Vaults
56 Open the Vaults
57 Open the Vaults
58 Tezzeret the Seeker
59 Tezzeret the Seeker
60 Tezzeret the Seeker

IcemanJRC
2011-02-15, 09:16 PM
Open the Vaults rolls:

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]

IcemanJRC
2011-02-15, 09:23 PM
Prophetic Prism draw:
[roll0]

Ichor Wellspring draw:
[roll1]

Draws for turn:
[roll2]
[roll3]

(Draw for Prophetic Prism, discard an Ichor Wellspring for turn. Use Time Sieve for another turn after Open the Vaults. Next turn make draws. Play an Island, cast Thopter Assembly. End turn, discard two Arcane Sanctum for end of turn. You get to go now.)

Life: 20

Field:
Arcane Sanctum(T)
Island(T)
Island(T)
Island
Darkslick Shores(T)
Seachrome Coast(T)
Seachrome Coast(T)

Time Sieve
Semblance Anvil(Imprinting: Time Sieve)
Howling Mine
Semblance Anvil
Thopter Assembly

Graveyard:

Arcane Sanctum
Arcane Sanctum
Prophetic Prism
Prophetic Prism
Prophetic Prism
Elsewhere Flask
Ichor Wellspring
Ichor Wellspring


Hand:

Tezzeret the Seeker
Darkslick Shores
Open the Vaults
Island
Vivid Creek
Island
Seachrome Coast


Thopter Sieve

1 Arcane Sanctum
2 Arcane Sanctum
3 Arcane Sanctum
4 Arcane Sanctum
5 Darkslick Shores
6 Darkslick Shores
7 Darkslick Shores
8 Seachrome Coast
9 Seachrome Coast
10 Seachrome Coast
11 Vivid Creek
12 Vivid Creek
13 Vivid Creek
14 Island
15 Island
16 Island
17 Island
18 Island
19 Island
20 Island
21 Island
22 Island
23 Island
24 Thopter Assembly
25 Thopter Assembly
26 Elsewhere Flask
27 Elsewhere Flask
28 Elsewhere Flask
29 Elsewhere Flask
30 Kaleidostone
31 Kaleidostone
32 Kaleidostone
33 Kaleidostone
34 Prophetic Prism
35 Prophetic Prism
36 Prophetic Prism
37 Prophetic Prism
38 Time Sieve
39 Time Sieve
40 Time Sieve
41 Time Sieve
42 Ichor Wellspring
43 Ichor Wellspring
44 Ichor Wellspring
45 Ichor Wellspring
46 Semblance Anvil
47 Semblance Anvil
48 Semblance Anvil
49 Semblance Anvil
50 Howling Mine
51 Howling Mine
52 Howling Mine
53 Howling Mine
54 Open the Vaults
55 Open the Vaults
56 Open the Vaults
57 Open the Vaults
58 Tezzeret the Seeker
59 Tezzeret the Seeker
60 Tezzeret the Seeker

BladeofOblivion
2011-02-15, 09:39 PM
[roll0]
[roll1]

A massive golem rises from the earth, ready to crush whatever opposes it. Then the Golem foundry pushes out its first model.

(Tap all 4 Islands, Ur-Golem's Eye, and Palladium Myr to play Platinum Emperion. Remove 3 Counters from Golem Foundry to create a 3/3 Golem Token. End turn.)

Hand:

Darksteel Forge
Karn, Silver Golem
Karn, Silver Golem
Leaden Myr
Leaden Myr
Myr Galvanizer
Myr Servitor


Field:

Island (T)
Island (T)
Island (T)
Island (T)

Ur-Golem's Eye (T)
Golem Foundry (0 Counter)

Golem Token 3/3
Platinum Emperion - 8/8
Palladium Myr - 2/2 (T)
Leaden Myr - 1/1


The Golemyr:

1. Lodestone Golem
2. Lodestone Golem
3. Lodestone Golem
4. Lodestone Golem
5. Karn, Silver Golem
6. Karn, Silver Golem
7. Golem Foundry
8. Golem Foundry
9. Golem Foundry
10. Golem Foundry
11. Platinum Emperion
12. Platinum Emperion
13. Darksteel Forge
14. Darksteel Forge
15. Leaden Myr
16. Leaden Myr
17. Leaden Myr
18. Leaden Myr
19. Ur-Golem's Eye
20. Ur-Golem's Eye
21. Ur-Golem's Eye
22. Ur-Golem's Eye
23. Myr Servitor
24. Myr Servitor
25. Myr Servitor
26. Myr Servitor
27. Silver Myr
28. Silver Myr
29. Silver Myr
30. Silver Myr
31. Palladium Myr
32. Palladium Myr
33. Palladium Myr
34. Palladium Myr
35. Myr Galvanizer
36. Myr Galvanizer
37. Myr Galvanizer
38. Myr Galvanizer
39. Spire Golem
40. Spire Golem
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Island
58. Island
59. Island
60. Island

IcemanJRC
2011-02-15, 09:57 PM
((During my upkeep, Thopter Assembly will return to my hand and put five 1/1 flying Thopter tokens into play. I now have an infinite turn combo. I sacrifice the tokens to Time Sieve and replay the Assembly. I then continue to take turns until I can play Tezzeret the Seeker and use his ability to make every artifact I control a 5/5 creature where I can then attack for lethal. Wait. You have Platinum Emperion... I have no removal... You just won again... DARN IT. Oh well. Good game. I have to go now.))

BladeofOblivion
2011-02-15, 10:03 PM
((See you later :P))

((Also, the things you summon with Tezzeret have Summoning Sickness. I personally recommend Karn, Silver Golem over him in this case.))

BladeofOblivion
2011-02-22, 07:28 PM
Men! This may be our Finest Hour! The Armies of Benalish, Eos, Daru, Lorwyn, and many others stand with us! We shall take Phyrexia head-on! We will show no mercy! We will do to Phyrexia what they tried to do to Dominaria so long ago! And We Will Win!

The Commanding Planeswalker looks at the newcomer.

Er... Hi.

[roll0]

[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]

Hand:

Pikemen
Raise the Alarm
Decree of Justice
Door of Destinies
Knight-Captain of Eos
Plains
Plains


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains

IcemanJRC
2011-02-22, 07:34 PM
A planeswalker, clad in various scraps of armor, animal skin, mages robes and tribal tattoos from across the multiverse stands in front of the soldier. He blinks and then smiles,
How idealistic, but perhaps you should think about what you're getting yourself into. Let's see how good you actually are, shall we begin?


[roll0]

[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]

Life: 20

Field:
Graveyard:

Hand:

Rhox War Monk
Swamp
Reflecting Pool
Noble Hierarch
Rhox War Monk
Noble Hierarch
Sedraxis Specter



31 Creatures

1 Forest
2 Island
3 Plains
4 Swamp
5 Arcane Sanctum
6 Crumbling Necropolis
7 Jungle Shrine
8 Jungle Shrine
9 Jungle Shrine
10 Savage Lands
11 Savage Lands
12 Seaside Citadel
13 Ancient Ziggurat
14 Ancient Ziggurat
15 Ancient Ziggurat
16 Ancient Ziggurat
17 Reflecting Pool
18 Reflecting Pool
19 Reflecting Pool
20 Reflecting Pool
21 Misty Rainforest
22 Marsh Flats
23 Verdant Catacombs
24 Rafiq of the Many
25 Rhox War Monk
26 Rhox War Monk
27 Rhox War Monk
28 Rhox War Monk
29 Sedraxis Specter
30 Sedraxis Specter
31 Sprouting Thrinax
32 Sprouting Thrinax
33 Sprouting Thrinax
34 Sprouting Thrinax
35 Tidehollow Sculler
36 Tidehollow Sculler
37 Tidehollow Sculler
38Tidehollow Sculler
39 Noble Hierarch
40 Noble Hierarch
41 Noble Hierarch
42 Noble Hierarch
43 Bloodbraid Elf
44 Bloodbraid Elf
45 Bloodbraid Elf
46 Bloodbraid Elf
47 Baneslayer Angel
48 Baneslayer Angel
49 Baneslayer Angel
50 Baneslayer Angel
51 Lotus Cobra
52 Lotus Cobra
53 Lotus Cobra
54 Lotus Cobra
55 Lightning Bolt
56 Lightning Bolt
57 Maelstrom Pulse
58 Maelstrom Pulse
59 Path to Exile
60 Path to Exile

BladeofOblivion
2011-02-22, 07:38 PM
Alright, men. We have a challenge!

A cheer rises from the ranks.

[roll0]

Let's visit Windbrisk Heights, from the Kithkin Kingdoms of Lorwyn. And then let's find out what it's Hiding.

Ah, the Legendary Door of Destinies hides in the hills. Good to know for later. I end my turn.

Field:

Windbrisk Heights (T) (Hiding Door of Destinies)


Hand:

Pikemen
Raise the Alarm
Decree of Justice
Door of Destinies
Knight-Captain of Eos (Briggs)
Plains
Plains


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains

BladeofOblivion
2011-02-22, 07:42 PM
Windbrisk Heights:
[roll0] (Serra's Sanctum)
[roll1] (Door of Destinies)
[roll2] (Raise the Alarm)
[roll3] (Longbow Archer)

IcemanJRC
2011-02-22, 07:48 PM
(You don't reveal for Windbrisk Heights. It remains hidden.)
Let's get rolling.
The mishmosh mage smiles,
I think I'll start with a land and pass.
A beautiful shimmering pool appears, the mage then sighs.
(Pass turn.)

[roll0]

Life: 20

Field:
Reflecting Pool

Graveyard:

Hand:

Rhox War Monk
Swamp
Noble Hierarch
Rhox War Monk
Noble Hierarch
Sedraxis Specter
Bloodbraid Elf



31 Creatures

1 Forest
2 Island
3 Plains
4 Swamp
5 Arcane Sanctum
6 Crumbling Necropolis
7 Jungle Shrine
8 Jungle Shrine
9 Jungle Shrine
10 Savage Lands
11 Savage Lands
12 Seaside Citadel
13 Ancient Ziggurat
14 Ancient Ziggurat
15 Ancient Ziggurat
16 Ancient Ziggurat
17 Reflecting Pool
18 Reflecting Pool
19 Reflecting Pool
20 Reflecting Pool
21 Misty Rainforest
22 Marsh Flats
23 Verdant Catacombs
24 Rafiq of the Many
25 Rhox War Monk
26 Rhox War Monk
27 Rhox War Monk
28 Rhox War Monk
29 Sedraxis Specter
30 Sedraxis Specter
31 Sprouting Thrinax
32 Sprouting Thrinax
33 Sprouting Thrinax
34 Sprouting Thrinax
35 Tidehollow Sculler
36 Tidehollow Sculler
37 Tidehollow Sculler
38Tidehollow Sculler
39 Noble Hierarch
40 Noble Hierarch
41 Noble Hierarch
42 Noble Hierarch
43 Bloodbraid Elf
44 Bloodbraid Elf
45 Bloodbraid Elf
46 Bloodbraid Elf
47 Baneslayer Angel
48 Baneslayer Angel
49 Baneslayer Angel
50 Baneslayer Angel
51 Lotus Cobra
52 Lotus Cobra
53 Lotus Cobra
54 Lotus Cobra
55 Lightning Bolt
56 Lightning Bolt
57 Maelstrom Pulse
58 Maelstrom Pulse
59 Path to Exile
60 Path to Exile

BladeofOblivion
2011-02-22, 07:54 PM
((Oops. Too late now, I suppose.))

[roll0]

Ha! Find some Plains, men! Now, I need some of you to tap into that Door of Destinies! Go! I'm done with orders for now.

((Play Plains. End turn.))

((@V That was Stupid. Turn fixed.))

Field:

Plains
Windbrisk Heights


Hand:

Pikemen
Raise the Alarm
Decree of Justice
Door of Destinies
Knight-Captain of Eos (Briggs)
Plains
Forbidding Watchtower


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains

IcemanJRC
2011-02-22, 08:05 PM
(Windbrisk Heights has a condition before you can activate it.) (http://magiccards.info/lw/en/281.html)

A swamp rises. The pool reflects the mucky goo.
(Play swamp, pass turn. It's okay.)

[roll0]

Life: 20

Field:
Reflecting Pool
Swamp

Graveyard:

Hand:

Rhox War Monk
Noble Hierarch
Rhox War Monk
Noble Hierarch
Sedraxis Specter
Bloodbraid Elf
Sprouting Thrinax



31 Creatures

1 Forest
2 Island
3 Plains
4 Swamp
5 Arcane Sanctum
6 Crumbling Necropolis
7 Jungle Shrine
8 Jungle Shrine
9 Jungle Shrine
10 Savage Lands
11 Savage Lands
12 Seaside Citadel
13 Ancient Ziggurat
14 Ancient Ziggurat
15 Ancient Ziggurat
16 Ancient Ziggurat
17 Reflecting Pool
18 Reflecting Pool
19 Reflecting Pool
20 Reflecting Pool
21 Misty Rainforest
22 Marsh Flats
23 Verdant Catacombs
24 Rafiq of the Many
25 Rhox War Monk
26 Rhox War Monk
27 Rhox War Monk
28 Rhox War Monk
29 Sedraxis Specter
30 Sedraxis Specter
31 Sprouting Thrinax
32 Sprouting Thrinax
33 Sprouting Thrinax
34 Sprouting Thrinax
35 Tidehollow Sculler
36 Tidehollow Sculler
37 Tidehollow Sculler
38Tidehollow Sculler
39 Noble Hierarch
40 Noble Hierarch
41 Noble Hierarch
42 Noble Hierarch
43 Bloodbraid Elf
44 Bloodbraid Elf
45 Bloodbraid Elf
46 Bloodbraid Elf
47 Baneslayer Angel
48 Baneslayer Angel
49 Baneslayer Angel
50 Baneslayer Angel
51 Lotus Cobra
52 Lotus Cobra
53 Lotus Cobra
54 Lotus Cobra
55 Lightning Bolt
56 Lightning Bolt
57 Maelstrom Pulse
58 Maelstrom Pulse
59 Path to Exile
60 Path to Exile
[/QUOTE]

BladeofOblivion
2011-02-22, 08:12 PM
We're dealing with Swamps! Raise the Alarm!

((During your turn, tap both lands to play Raise the Alarm.))

[roll0]

Okay, men. Get a Watchtower up, and bring the Pikes to the front!

((Play Forbidding Watchtower, and tap both untapped lands to play Pikemen. End turn.))

Field:

Plains (T)
Windbrisk Heights (T)
Forbidding Watchtower (T)


Pikemen - 1/1 - Banding, First Strike
Soldier Token - 1/1
Soldier Token - 1/1


Graveyard:

Raise the Alarm


Hand:

Decree of Justice
Door of Destinies
Knight-Captain of Eos (Briggs)
Plains
Plains


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains

IcemanJRC
2011-02-22, 08:28 PM
This is frustrating, I can't seem to rember anything pertinent. Perhaps I will soon...

This should od the trick.
A large shrine populated by birds and plants of an exotic variety rises from the ground, being reflected of the pool. Then a well muscled, decorated gardener appears.
(Play Jungle Shrine, cast Noble Hierarch. Pass turn.)

[roll0]

Life: 20

Field:
Noble Hierarch
Reflecting Pool (T)
Swamp
Jungle Shrine (T)

Graveyard:

Hand:

Rhox War Monk
Rhox War Monk
Noble Hierarch
Sedraxis Specter
Bloodbraid Elf
Sprouting Thrinax



31 Creatures

1 Forest
2 Island
3 Plains
4 Swamp
5 Arcane Sanctum
6 Crumbling Necropolis
7 Jungle Shrine
8 Jungle Shrine
9 Jungle Shrine
10 Savage Lands
11 Savage Lands
12 Seaside Citadel
13 Ancient Ziggurat
14 Ancient Ziggurat
15 Ancient Ziggurat
16 Ancient Ziggurat
17 Reflecting Pool
18 Reflecting Pool
19 Reflecting Pool
20 Reflecting Pool
21 Misty Rainforest
22 Marsh Flats
23 Verdant Catacombs
24 Rafiq of the Many
25 Rhox War Monk
26 Rhox War Monk
27 Rhox War Monk
28 Rhox War Monk
29 Sedraxis Specter
30 Sedraxis Specter
31 Sprouting Thrinax
32 Sprouting Thrinax
33 Sprouting Thrinax
34 Sprouting Thrinax
35 Tidehollow Sculler
36 Tidehollow Sculler
37 Tidehollow Sculler
38Tidehollow Sculler
39 Noble Hierarch
40 Noble Hierarch
41 Noble Hierarch
42 Noble Hierarch
43 Bloodbraid Elf
44 Bloodbraid Elf
45 Bloodbraid Elf
46 Bloodbraid Elf
47 Baneslayer Angel
48 Baneslayer Angel
49 Baneslayer Angel
50 Baneslayer Angel
51 Lotus Cobra
52 Lotus Cobra
53 Lotus Cobra
54 Lotus Cobra
55 Lightning Bolt
56 Lightning Bolt
57 Maelstrom Pulse
58 Maelstrom Pulse
59 Path to Exile
60 Path to Exile

BladeofOblivion
2011-02-22, 08:33 PM
[roll0]

Okay, men, it's time. Pikes, Infantry, attack! Then activate the Door of Destinies. Whisper the word "Soldier" into it. Then wait for more orders.

((Attack with my creatures. This Fulfills Windbrisk Height's condition, and I tap it and a plains to play Door of Destinies from my exiled spot for free. End turn.))

Field:

Plains (T)
Plains
Windbrisk Heights (T)
Forbidding Watchtower

Door of Destinies (0 Counters)

Pikemen - 1/1 - Banding, First Strike (T)
Soldier Token - 1/1 (T)
Soldier Token - 1/1 (T)


Graveyard:

Raise the Alarm


Hand:

Decree of Justice
Door of Destinies
Knight-Captain of Eos (Briggs)
Plains
Plains


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains

IcemanJRC
2011-02-22, 08:34 PM
(Ack, terribly sorry, but I need to go. Could we finish tomorrow?)

BladeofOblivion
2011-02-24, 07:27 PM
((Are you, in fact, planning on finishing?))

IcemanJRC
2011-02-24, 08:17 PM
I ran out of time yesterday and am finishing my homework, I'll be on soon.

BladeofOblivion
2011-02-24, 08:18 PM
((It's cool, I can wait. No PbP is more important than your homework.))

IcemanJRC
2011-02-24, 08:53 PM
(Thanks for understanding.)

The mishmosh mage smiles as he takes his hits.
Come on, is that the best you got?!
A crumbling citadel rises, wreaking of death, and an elf rushes in accompanied by another creature.
(Play Crumbling Necropolis, summon Bloodbraid Elf. Will continue after cascade.)

[roll0]

Life: 17

Field:
Bloodbraid Elf (T)
Noble Hierarch (T)
Tidehollow Sculler

Reflecting Pool (T)
Swamp (T)
Jungle Shrine (T)
Crumbling Necropolis (T)

Graveyard:

Hand:

Rhox War Monk
Rhox War Monk
Noble Hierarch
Sedraxis Specter
Sprouting Thrinax



31 Creatures

1 Forest
2 Island
3 Plains
4 Swamp
5 Arcane Sanctum
6 Crumbling Necropolis
7 Jungle Shrine
8 Jungle Shrine
9 Jungle Shrine
10 Savage Lands
11 Savage Lands
12 Seaside Citadel
13 Ancient Ziggurat
14 Ancient Ziggurat
15 Ancient Ziggurat
16 Ancient Ziggurat
17 Reflecting Pool
18 Reflecting Pool
19 Reflecting Pool
20 Reflecting Pool
21 Misty Rainforest
22 Marsh Flats
23 Verdant Catacombs
24 Rafiq of the Many
25 Rhox War Monk
26 Rhox War Monk
27 Rhox War Monk
28 Rhox War Monk
29 Sedraxis Specter
30 Sedraxis Specter
31 Sprouting Thrinax
32 Sprouting Thrinax
33 Sprouting Thrinax
34 Sprouting Thrinax
35 Tidehollow Sculler
36 Tidehollow Sculler
37 Tidehollow Sculler
38Tidehollow Sculler
39 Noble Hierarch
40 Noble Hierarch
41 Noble Hierarch
42 Noble Hierarch
43 Bloodbraid Elf
44 Bloodbraid Elf
45 Bloodbraid Elf
46 Bloodbraid Elf
47 Baneslayer Angel
48 Baneslayer Angel
49 Baneslayer Angel
50 Baneslayer Angel
51 Lotus Cobra
52 Lotus Cobra
53 Lotus Cobra
54 Lotus Cobra
55 Lightning Bolt
56 Lightning Bolt
57 Maelstrom Pulse
58 Maelstrom Pulse
59 Path to Exile
60 Path to Exile
[/QUOTE]

IcemanJRC
2011-02-24, 08:58 PM
Several draws for Cascade:

[roll0] Ancient Ziggurat
[roll1] Tidehollow Sculler (http://magiccards.info/ala/en/202.html)
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]
[roll8]
[roll9]
[roll10]

Sculler comes into play, reveal your hand and I chose and exile one, when Sculler is gone, you get the card back.

BladeofOblivion
2011-02-24, 09:04 PM
What is this vile magic?

((Here's my hand:))

Hand:

Decree of Justice
Door of Destinies
Knight-Captain of Eos (Briggs)
Plains
Plains

IcemanJRC
2011-02-24, 09:12 PM
The delightful Tidehollow Sculler of Esper.
(Oust the Door. Please. Then Bloodbraid Elfattacks(4/3) and then I'll pass.)

BladeofOblivion
2011-02-24, 09:21 PM
(Just so you know, Bloodbraid Elf is 3/2, not 4/3.)

[roll0]

This isn't good...

A masked Warchief walks toward the front line, tossing a rock into the Door of Destinies.

Chief Fowler! Good, I need you right now. Please support the men on the front. They are hurting right now.


((Play Plains, then play Daru Warchief, which puts a counter on Door of Destinies. My 1/1 soldiers hop up to 3/4. Attack with Banded Pikemen and a token, ending turn.))

Life: 16

Field:

Plains (T)
Plains (T)
Plains (T)
Windbrisk Heights (T)
Forbidding Watchtower

Door of Destinies (1 Counter)

Daru Warchief - 3/4 (Chief Fowler)
Pikemen - 3/4 - Banding, First Strike (T)
Soldier Token - 3/4 (T)
Soldier Token - 3/4


Graveyard:

Raise the Alarm


Exiled:

Door of Destinies


Hand:

Decree of Justice
Knight-Captain of Eos (Briggs)
Plains


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains

IcemanJRC
2011-02-24, 09:23 PM
(Noble Hierarch's Exalted makes him 4/3 for the attacks, just so you know.)

BladeofOblivion
2011-02-24, 09:43 PM
(Missed that. Anyway, my turn is now up.)

IcemanJRC
2011-02-24, 09:44 PM
The mage takes his hits and then sends the elf back at the soldiers. An angel rising up behind him.

d48

Life: 11

Field:
Noble Hierarch
Tidehollow Sculler
Baneslayer Angel

Reflecting Pool
Swamp
Jungle Shrine
Crumbling Necropolis

Graveyard:
Bloodbraid Elf

Hand:

Rhox War Monk
Rhox War Monk
Noble Hierarch
Sedraxis Specter
Sprouting Thrinax



31 Creatures

1 Forest
2 Island
3 Plains
4 Swamp
5 Arcane Sanctum
6 Crumbling Necropolis
7 Jungle Shrine
8 Jungle Shrine
9 Jungle Shrine
10 Savage Lands
11 Savage Lands
12 Seaside Citadel
13 Ancient Ziggurat
14 Ancient Ziggurat
15 Ancient Ziggurat
16 Ancient Ziggurat
17 Reflecting Pool
18 Reflecting Pool
19 Reflecting Pool
20 Reflecting Pool
21 Misty Rainforest
22 Marsh Flats
23 Verdant Catacombs
24 Rafiq of the Many
25 Rhox War Monk
26 Rhox War Monk
27 Rhox War Monk
28 Rhox War Monk
29 Sedraxis Specter
30 Sedraxis Specter
31 Sprouting Thrinax
32 Sprouting Thrinax
33 Sprouting Thrinax
34 Sprouting Thrinax
35 Tidehollow Sculler
36 Tidehollow Sculler
37 Tidehollow Sculler
38Tidehollow Sculler
39 Noble Hierarch
40 Noble Hierarch
41 Noble Hierarch
42 Noble Hierarch
43 Bloodbraid Elf
44 Bloodbraid Elf
45 Bloodbraid Elf
46 Bloodbraid Elf
47 Baneslayer Angel
48 Baneslayer Angel
49 Baneslayer Angel
50 Baneslayer Angel
51 Lotus Cobra
52 Lotus Cobra
53 Lotus Cobra
54 Lotus Cobra
55 Lightning Bolt
56 Lightning Bolt
57 Maelstrom Pulse
58 Maelstrom Pulse
59 Path to Exile
60 Path to Exile

BladeofOblivion
2011-02-24, 09:52 PM
(Block with untapped Soldier token, destroying both it and the Elf.)

[roll0]

Captain Briggs, get up here at once! And bring your Entourage!

(Play Plains, then Knight-Captain of Eos. He puts two Soldier Tokens into play, and has a nice ability. Unfortunately, he's a Knight, so he doesn't give me a counter for Door of Destinies. End turn.)

Life: 16

Field:

Plains (T)
Plains (T)
Plains (T)
Plains (T)
Windbrisk Heights (T)
Forbidding Watchtower

Door of Destinies (1 Counter)

Knight-Captain of Eos - 2/2 (Briggs)
Daru Warchief - 3/4 (Chief Fowler)
Pikemen - 3/4 - Banding, First Strike
Soldier Token - 3/4
Soldier Token - 3/4
Soldier Token - 3/4


Graveyard:

Raise the Alarm


Exiled:

Door of Destinies


Hand:

Decree of Justice
Forbidding Watchtower
Plains


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains

IcemanJRC
2011-02-24, 09:59 PM
Gotta go...

BladeofOblivion
2011-02-24, 10:00 PM
((Again? Okay. *Sigh*))

BladeofOblivion
2011-02-26, 01:13 PM
((Still your turn.))

IcemanJRC
2011-02-26, 03:23 PM
I will wait for your attack.
(Tap Hierarch for White, Swamp for Black to play Tidehollow Sculler. Tap Jungle Shrine for Red, Cumbling Necropolis for Black, Reflecting Pool for Green to summon Sprouting Thrinax. Will continue after discard. I'll pass actually...)

[roll0]

Life: 11

Field:
Noble Hierarch (T)
Tidehollow Sculler
Tidehollow Sculler
Baneslayer Angel
Sprouting Thrinax

Reflecting Pool (T)
Swamp (T)
Jungle Shrine (T)
Crumbling Necropolis (T)

Graveyard:
Bloodbraid Elf

Hand:

Rhox War Monk
Rhox War Monk
Noble Hierarch
Sedraxis Specter



31 Creatures

1 Forest
2 Island
3 Plains
4 Swamp
5 Arcane Sanctum
6 Crumbling Necropolis
7 Jungle Shrine
8 Jungle Shrine
9 Jungle Shrine
10 Savage Lands
11 Savage Lands
12 Seaside Citadel
13 Ancient Ziggurat
14 Ancient Ziggurat
15 Ancient Ziggurat
16 Ancient Ziggurat
17 Reflecting Pool
18 Reflecting Pool
19 Reflecting Pool
20 Reflecting Pool
21 Misty Rainforest
22 Marsh Flats
23 Verdant Catacombs
24 Rafiq of the Many
25 Rhox War Monk
26 Rhox War Monk
27 Rhox War Monk
28 Rhox War Monk
29 Sedraxis Specter
30 Sedraxis Specter
31 Sprouting Thrinax
32 Sprouting Thrinax
33 Sprouting Thrinax
34 Sprouting Thrinax
35 Tidehollow Sculler
36 Tidehollow Sculler
37 Tidehollow Sculler
38 Tidehollow Sculler
39 Noble Hierarch
40 Noble Hierarch
41 Noble Hierarch
42 Noble Hierarch
43 Bloodbraid Elf
44 Bloodbraid Elf
45 Bloodbraid Elf
46 Bloodbraid Elf
47 Baneslayer Angel
48 Baneslayer Angel
49 Baneslayer Angel
50 Baneslayer Angel
51 Lotus Cobra
52 Lotus Cobra
53 Lotus Cobra
54 Lotus Cobra
55 Lightning Bolt
56 Lightning Bolt
57 Maelstrom Pulse
58 Maelstrom Pulse
59 Path to Exile
60 Path to Exile

BladeofOblivion
2011-02-26, 03:53 PM
This again? My Short-Term Memory does not appreciate that Sculler.

Hand:

Decree of Justice
Forbidding Watchtower
Plains

IcemanJRC
2011-02-26, 03:59 PM
(Decree of Justice. That's gonna end it actually.)

BladeofOblivion
2011-02-26, 04:06 PM
Let's see if I can turn this around...

[roll0]

Hmm. Maybe I can. Men, get another Watchtower up, then bring another group of Pikemen to the front!

The Door of Destinies shines brightly.

Now, Pikemen Squad One! Advance, supporting Legions one, two, and three! Chief Fowler, support them too!

((Play Forbidding Watchtower tapped. Tap two lands to play Pikemen, putting another counter on Door of Destinies. My Soldiers now get a total of +3/+4. Use the Banding Ability of my Pikemen to band itself, Daru Warchief, and all three Soldier tokens into a single creature for the turn. You are effectively being charged by a 20/25 creature. Waiting for you to declare blockers.))

Life: 16

Field:

Plains
Plains
Plains
Plains (T)
Windbrisk Heights (T)
Forbidding Watchtower (T)
Forbidding Watchtower

Door of Destinies (2 Counters)

Knight-Captain of Eos - 2/2 (Briggs)
Daru Warchief - 4/5 (Chief Fowler) (T)
Pikemen - 4/5 - Banding, First Strike
Pikemen - 4/5 - Banding, First Strike (T)
Soldier Token - 4/5 (T)
Soldier Token - 4/5 (T)
Soldier Token - 4/5 (T)


Graveyard:

Raise the Alarm


Exiled:

Decree of Justice
Door of Destinies


Hand:

Plains


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains

BladeofOblivion
2011-02-26, 04:25 PM
((Sorry that took a while. My turn's a little complex.))

IcemanJRC
2011-02-26, 04:27 PM
(Block with Sprouting Thrinax? Get three Saporlings.)

IcemanJRC
2011-02-26, 04:31 PM
The mage laughs at the puny offensive and sends his beautiful angel rocketing over the soldiers head and slashing at the Planeswalker.
You don't stand a chance.

(Play Ancient Ziggurat and tap Swamp for Black, Necropolis for Blue, Shrine for Red, play Sedraxis Specter. Tap Hierarch for White, Reflecting Pool for Blue, Ziggurat for Green, play Rhox War Monk. Attack for six in the Air with Baneslayer Angel, gain six life. Pass turn.)

[roll0]

Life: 17

Field:
Noble Hierarch (T)
Tidehollow Sculler
Tidehollow Sculler
Baneslayer Angel (T)
Sedraxis Specter
Rhox War Monk
Saporling


Reflecting Pool (T)
Swamp (T)
Jungle Shrine (T)
Crumbling Necropolis (T)
Ancient Ziggurat (T)

Graveyard:
Bloodbraid Elf
Sprouting Thrinax

Hand:

Rhox War Monk
Noble Hierarch



31 Creatures

1 Forest
2 Island
3 Plains
4 Swamp
5 Arcane Sanctum
6 Crumbling Necropolis
7 Jungle Shrine
8 Jungle Shrine
9 Jungle Shrine
10 Savage Lands
11 Savage Lands
12 Seaside Citadel
13 Ancient Ziggurat
14 Ancient Ziggurat
15 Ancient Ziggurat
16 Ancient Ziggurat
17 Reflecting Pool
18 Reflecting Pool
19 Reflecting Pool
20 Reflecting Pool
21 Misty Rainforest
22 Marsh Flats
23 Verdant Catacombs
24 Rafiq of the Many
25 Rhox War Monk
26 Rhox War Monk
27 Rhox War Monk
28 Rhox War Monk
29 Sedraxis Specter
30 Sedraxis Specter
31 Sprouting Thrinax
32 Sprouting Thrinax
33 Sprouting Thrinax
34 Sprouting Thrinax
35 Tidehollow Sculler
36 Tidehollow Sculler
37 Tidehollow Sculler
38 Tidehollow Sculler
39 Noble Hierarch
40 Noble Hierarch
41 Noble Hierarch
42 Noble Hierarch
43 Bloodbraid Elf
44 Bloodbraid Elf
45 Bloodbraid Elf
46 Bloodbraid Elf
47 Baneslayer Angel
48 Baneslayer Angel
49 Baneslayer Angel
50 Baneslayer Angel
51 Lotus Cobra
52 Lotus Cobra
53 Lotus Cobra
54 Lotus Cobra
55 Lightning Bolt
56 Lightning Bolt
57 Maelstrom Pulse
58 Maelstrom Pulse
59 Path to Exile
60 Path to Exile
[/QUOTE]

BladeofOblivion
2011-02-26, 04:44 PM
Captain Briggs, order Legion Three to activate Emergency Protocol!

(Tap one land and sacrifice a Soldier Token to Prevent all of your Damage and lifegain using Knight-Captain of Eos' Ability. Response?)

IcemanJRC
2011-02-26, 04:46 PM
Captain Briggs, order Legion Three to activate Emergency Protocol!

(Tap one land and sacrifice a Soldier Token to Prevent all of your Damage and lifegain using Knight-Captain of Eos' Ability. Response?)

(None to speak of.)

BladeofOblivion
2011-02-26, 06:19 PM
((Sorry for the wait, I was at Costco.))

[roll0]

Okay. Commander Graves, I need reinforcements. When you run out, come yourself. Now, I need a forking strategy! Pikemen One, take Legion one to the left. Chief Fowler, take Pikemen Two and Legion 2 to the right.

((Play Plains. Suspend Benalish Commander for 6 turns. Band Pikemen 1 with Daru Warchief and Soldier Token. Band Pikemen 2 with Soldier Token. Attack with the resultant 12/15 and 8/10 creatures. Wait for you to declare blockers.))

Life: 16

Field:

Plains (T)
Plains (T)
Plains (T)
Plains (T)
Plains (T)
Windbrisk Heights (T)
Forbidding Watchtower (T)
Forbidding Watchtower (T)

Door of Destinies (2 Counters)

Knight-Captain of Eos - 2/2 (Briggs)
Daru Warchief - 4/5 (Chief Fowler) (T)
Pikemen - 4/5 - Banding, First Strike (T)
Pikemen - 4/5 - Banding, First Strike (T)
Soldier Token - 4/5 (T)
Soldier Token - 4/5 (T)


Graveyard:

Raise the Alarm


Exiled:

Decree of Justice
Door of Destinies

Benalish Commander - 6 Time Counters (Commander Graves)


Hand:

-


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains

IcemanJRC
2011-02-26, 06:39 PM
((Sorry for the wait, I was at Costco.))

[roll0]

Okay. Commander Graves, I need reinforcements. When you run out, come yourself. Now, I need a forking strategy! Pikemen One, take Legion one to the left. Chief Fowler, take Pikemen Two and Legion 2 to the right.

((Play Plains. Suspend Benalish Commander for 6 turns. Band Pikemen 1 with Daru Warchief and Soldier Token. Band Pikemen 2 with Soldier Token. Attack with the resultant 12/15 and 8/10 creatures. Wait for you to declare blockers.))

Life: 16

Field:

Plains (T)
Plains (T)
Plains (T)
Plains (T)
Plains (T)
Windbrisk Heights (T)
Forbidding Watchtower (T)
Forbidding Watchtower (T)

Door of Destinies (2 Counters)

Knight-Captain of Eos - 2/2 (Briggs)
Daru Warchief - 4/5 (Chief Fowler) (T)
Pikemen - 4/5 - Banding, First Strike (T)
Pikemen - 4/5 - Banding, First Strike (T)
Soldier Token - 4/5 (T)
Soldier Token - 4/5 (T)


Graveyard:

Raise the Alarm


Exiled:

Decree of Justice
Door of Destinies

Benalish Commander - 6 Time Counters (Commander Graves)


Hand:

-


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains


Block with two Saporling tokens.

BladeofOblivion
2011-02-26, 06:46 PM
Blast! At least we're whittling down the enemy forces! Retreat!

((Assign First Strike damage to both and end turn.))

IcemanJRC
2011-02-26, 06:48 PM
(Play Savage Lands. Tap Necropolis for Blue, Shrine for Green and Ziggurat for White. Play Rhox War Monk. Tap Reflecting Pool for Green, play Noble Hierarch.)

[roll0]

(Attack with Baneslayer Angel(5/5 Flying First Strike Lifelink), Sedraxis Specter(3/2 Flying, disacrd a card when he hits you, Rhox War Monk(3/4 Lifelink), Tidehollow Sculler(2/2 that exiled Door of Destinies). End turn afterwards.)

Life: 17

Field:
Noble Hierarch
Noble Hierarch
Tidehollow Sculler (T)
Tidehollow Sculler
Baneslayer Angel (T)
Sedraxis Specter (T)
Rhox War Monk (T)
Rhox War Monk
Saporling


Reflecting Pool (T)
Swamp
Jungle Shrine (T)
Crumbling Necropolis (T)
Ancient Ziggurat (T)
Savage Lands (T)

Graveyard:
Bloodbraid Elf
Sprouting Thrinax

Hand:



31 Creatures

1 Forest
2 Island
3 Plains
4 Swamp
5 Arcane Sanctum
6 Crumbling Necropolis
7 Jungle Shrine
8 Jungle Shrine
9 Jungle Shrine
10 Savage Lands
11 Savage Lands
12 Seaside Citadel
13 Ancient Ziggurat
14 Ancient Ziggurat
15 Ancient Ziggurat
16 Ancient Ziggurat
17 Reflecting Pool
18 Reflecting Pool
19 Reflecting Pool
20 Reflecting Pool
21 Misty Rainforest
22 Marsh Flats
23 Verdant Catacombs
24 Rafiq of the Many
25 Rhox War Monk
26 Rhox War Monk
27 Rhox War Monk
28 Rhox War Monk
29 Sedraxis Specter
30 Sedraxis Specter
31 Sprouting Thrinax
32 Sprouting Thrinax
33 Sprouting Thrinax
34 Sprouting Thrinax
35 Tidehollow Sculler
36 Tidehollow Sculler
37 Tidehollow Sculler
38 Tidehollow Sculler
39 Noble Hierarch
40 Noble Hierarch
41 Noble Hierarch
42 Noble Hierarch
43 Bloodbraid Elf
44 Bloodbraid Elf
45 Bloodbraid Elf
46 Bloodbraid Elf
47 Baneslayer Angel
48 Baneslayer Angel
49 Baneslayer Angel
50 Baneslayer Angel
51 Lotus Cobra
52 Lotus Cobra
53 Lotus Cobra
54 Lotus Cobra
55 Lightning Bolt
56 Lightning Bolt
57 Maelstrom Pulse
58 Maelstrom Pulse
59 Path to Exile
60 Path to Exile

BladeofOblivion
2011-02-26, 07:07 PM
((Oh DAMN I misplayed there...))

This isn't good, but we aren't defeated yet!

BladeofOblivion
2011-02-26, 07:09 PM
(There's nothing in my hand to discard.)

[roll0]

We're losing, men, but we can put this together. I need our Archers here on the front lines!

A group of Archers come to the front, and the Door of Destinies shines brightly. Then, Graves' first group of reinforcements arrives.

Excellent! We do have a chance after all!

I need you to take Legion One and Pikemen One to the left. Pikemen Two, take Legion Two to the right. Let's see what they are willing to sacrifice to prevent our assault.

(Benalish Commander loses a time counter, giving me a Soldier Token. Play Longbow Archer, putting another counter on Door of Destinies. Band Pikemen with 2 Soldier Tokens in two separate groups, for a result of two 10/12 creatures attacking you, with half their damage as First Strike. End turn.)

Life: 3

Field:

Plains (T)
Plains (T)
Plains
Plains
Plains
Windbrisk Heights
Forbidding Watchtower
Forbidding Watchtower

Door of Destinies (3 Counters)

Knight-Captain of Eos - 2/2 (Briggs)
Daru Warchief - 5/6 (Chief Fowler)
Pikemen - 5/6 - Banding, First Strike (T)
Pikemen - 5/6 - Banding, First Strike (T)
Longbow Archer - 6/7 - Reach, First Strike
Soldier Token - 5/6 (T)
Soldier Token - 5/6 (T)
Soldier Token - 5/6


Graveyard:

Raise the Alarm


Exiled:

Decree of Justice
Door of Destinies

Benalish Commander - 5 Time Counters (Commander Graves)


Hand:

-


The Blade of Oblivion

1. Benalish Commander (Commander Sheppard)
2. Benalish Commander (Commander Haig)
3. Benalish Commander (Commander Graves)
4. Benalish Commander (Commander Vaughn)
5. Daru Warchief (Chief Wolfe)
6. Daru Warchief (Chief Fowler)
7. Daru Warchief (Chief Ochoa)
8. Preeminent Captain (Captain Pennington)
9. Preeminent Captain (Captain Mckinney)
10. Preeminent Captain (Captain Whitney)
11. Darien, King of Kjeldor (King Darien I)
12. Darien, King of Kjeldor (King Darien II)
13. Pikemen
14. Pikemen
15. Pikemen
16. Pikemen
17. Longbow Archer
18. Longbow Archer
19. Longbow Archer
20. Longbow Archer
21. Decree of Justice
22. Decree of Justice
23. Decree of Justice
24. Decree of Justice
25. Raise the Alarm
26. Raise the Alarm
27. Raise the Alarm
28. Raise the Alarm
29. Door of Destinies
30. Door of Destinies
31. Knight-Captain of Eos (Knight-Captain Briggs)
32. Knight-Captain of Eos (Knight-Captain Powell)
33. Mobilization
34. Mobilization
35. Mobilization
36. Rise of the Hobgoblins
37. Rise of the Hobgoblins
38. Rise of the Hobgoblins
39. Elspeth, Knight-Errant
40. Elspeth, Knight-Errant
41. Karakas
42. Forbidding Watchtower
43. Forbidding Watchtower
44. Forbidding Watchtower
45. Forbidding Watchtower
46. Serra's Sanctum
47. Serra's Sanctum
48. Windbrisk Heights
49. Windbrisk Heights
50. Plains
51. Plains
52. Plains
53. Plains
54. Plains
55. Plains
56. Plains
57. Plains
58. Plains
59. Plains
60. Plains

IcemanJRC
2011-02-26, 07:36 PM
(Block with Saporling and War Monk, gain three life.)

[roll0]

The Mage grins as he lashes out his hand , blinding electricity streaking from his fingertips.

(Cast Lightning Bolt for the win!)

Life: 20

Field:
Noble Hierarch
Noble Hierarch
Tidehollow Sculler
Tidehollow Sculler
Baneslayer Angel
Sedraxis Specter
Rhox War Monk
Rhox War Monk
Saporling


Reflecting Pool (T)
Swamp
Jungle Shrine
Crumbling Necropolis
Ancient Ziggurat
Savage Lands

Graveyard:
Bloodbraid Elf
Sprouting Thrinax

Hand:



31 Creatures

1 Forest
2 Island
3 Plains
4 Swamp
5 Arcane Sanctum
6 Crumbling Necropolis
7 Jungle Shrine
8 Jungle Shrine
9 Jungle Shrine
10 Savage Lands
11 Savage Lands
12 Seaside Citadel
13 Ancient Ziggurat
14 Ancient Ziggurat
15 Ancient Ziggurat
16 Ancient Ziggurat
17 Reflecting Pool
18 Reflecting Pool
19 Reflecting Pool
20 Reflecting Pool
21 Misty Rainforest
22 Marsh Flats
23 Verdant Catacombs
24 Rafiq of the Many
25 Rhox War Monk
26 Rhox War Monk
27 Rhox War Monk
28 Rhox War Monk
29 Sedraxis Specter
30 Sedraxis Specter
31 Sprouting Thrinax
32 Sprouting Thrinax
33 Sprouting Thrinax
34 Sprouting Thrinax
35 Tidehollow Sculler
36 Tidehollow Sculler
37 Tidehollow Sculler
38 Tidehollow Sculler
39 Noble Hierarch
40 Noble Hierarch
41 Noble Hierarch
42 Noble Hierarch
43 Bloodbraid Elf
44 Bloodbraid Elf
45 Bloodbraid Elf
46 Bloodbraid Elf
47 Baneslayer Angel
48 Baneslayer Angel
49 Baneslayer Angel
50 Baneslayer Angel
51 Lotus Cobra
52 Lotus Cobra
53 Lotus Cobra
54 Lotus Cobra
55 Lightning Bolt
56 Lightning Bolt
57 Maelstrom Pulse
58 Maelstrom Pulse
59 Path to Exile
60 Path to Exile
[/QUOTE]

BladeofOblivion
2011-02-26, 07:42 PM
Well, you do, In fact, win. I should have called Commander Graves on a faster line, but such is the game. I am still quite confident that even Phyrexia's Dreadnaughts should not stop my forces, given that I have better judgement.

((Good Game! I'm not sure that either of our decks actually had an advantage, but I made a critical misplay. If I had suspended Commander Graves for 5 turns instead, I could have avoided that 13 damage you hit me with, and easily won when he hit the field.))

averagejoe
2011-02-26, 07:43 PM
If you don't mind an observer making a comment, that's not how banding works. When you attack, you can make a band with any number of creatures with banding plus one more. When you block you can make your band as large as you want, but an attacking band may only have one nonbanding creature.

IcemanJRC
2011-02-26, 07:46 PM
The mage shakes his head.
I hope for both our sakes you're right General. If you ever need assitance. Just cast a call into the Blind Eternities, I'll probably find it.

(Thanks joe. I'm not familiar with Banding so I assumed he knew what he was doing. But I'm glad you caught that for both our sakes. Thanks again.

But, yea, that was a pretty good game Oblivion, sorry had to make you wait so many times though.)

BladeofOblivion
2011-02-26, 07:46 PM
((Good to know for future reference. I would have not attacked at all had I known that, at least until I built up my forces more. Banding is insanely complex, but very awesome. :smallsigh:))

((I have another deck that needs testing, if you would like to play again, IcemanJRC.))

Undesirable Elements

1. Kulrath Knight
2. Kulrath Knight
3. Kulrath Knight
4. Kulrath Knight
5. Ashenmoor Gouger
6. Ashenmoor Gouger
7. Ashenmoor Gouger
8. Ashenmoor Gouger
9. Brighthearth Banneret
10. Brighthearth Banneret
11. Brighthearth Banneret
12. Brighthearth Banneret
13. Flamekin Harbinger
14. Flamekin Harbinger
15. Flamekin Harbinger
16. Flamekin Harbinger
17. Necroskitter
18. Necroskitter
19. Nova Chaser
20. Nova Chaser
21. Blightning
22. Blightning
23. Blightning
24. Blightning
25. Bituminous Blast
26. Bituminous Blast
27. Bituminous Blast
28. Bituminous Blast
29. Fists of the Demigod
30. Fists of the Demigod
31. Fists of the Demigod
32. Fists of the Demigod
33. Hit//Run
34. Hit//Run
35. Hit//Run
36. Hit//Run
37. Scar
38. Scar
39. Backlash
40. Backlash
41. Badlands
42. Badlands
43. Badlands
44. Badlands
45. Graven Cairns
46. Graven Cairns
47. Graven Cairns
48. Graven Cairns
49. Urborg Volcano
50. Urborg Volcano
51. Urborg Volcano
52. Urborg Volcano
53. Akoum Refuge
54. Akoum Refuge
55. Akoum Refuge
56. Akoum Refuge
57. Dragonskull Summit
58. Dragonskull Summit
59. Dragonskull Summit
60. Dragonskull Summit

averagejoe
2011-02-26, 07:50 PM
((No worries. Like all the rules from the old days, it was confusing as hell. Now colored artifacts, that's crazy, and I'm pretty sure they don't actually exist.))

IcemanJRC
2011-02-26, 07:51 PM
(I would play again but I don't have another deck made at the moment and none of my other decks have seen satisfactory lately. That one was okay but I think I'm gonna try and find another one and maybe play you later. No promises though. If I find a deck I want to play I'll bump the thread... Sound good?)

BladeofOblivion
2011-02-26, 07:52 PM
((No worries. Like all the rules from the old days, it was confusing as hell. Now colored artifacts, that's crazy, and I'm pretty sure they don't actually exist.))

((They do. (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=174872)))


(I would play again but I don't have another deck made at the moment and none of my other decks have seen satisfactory lately. That one was okay but I think I'm gonna try and find another one and maybe play you later. No promises though. If I find a deck I want to play I'll bump the thread... Sound good?)

((Sounds Good))

BladeofOblivion
2011-02-28, 07:32 PM
In the Aether, a man stands, channeling Blue Mana. He wears a heavy cloak and hood, and one of his arms is made from Filigree Etherium. He is, in fact, the same man who was leading the army before, but not wearing armor now.

I am Jakob, the Blade of Oblivion. Are you my opponent?

[roll0]

[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]

Hand:

Duplicant
Ameboid Changeling
Shapesharer
Sentinel
Island
Seat of the Synod
Vesuvan Shapeshifter


Transformation is a Free Action

1. Master Transmuter
2. Master Transmuter
3. Master Transmuter
4. Master Transmuter
5. Shape Stealer
6. Shape Stealer
7. Shape Stealer
8. Shape Stealer
9. Door of Destinies
10. Door of Destinies
11. Duplicant
12. Duplicant
13. Duplicant
14. Duplicant
15. Vesuvan Shapeshifter
16. Vesuvan Shapeshifter
17. Vesuvan Shapeshifter
18. Vesuvan Shapeshifter
19. Jodah's Avenger
20. Jodah's Avenger
21. Jodah's Avenger
22. Jodah's Avenger
23. Morphling
24. Morphling
25. Ameboid Changeling
26. Ameboid Changeling
27. Ameboid Changeling
28. Ameboid Changeling
29. Shapesharer
30. Shapesharer
31. Shapesharer
32. Shapesharer
33. Sentinel
34. Sentinel
35. Sentinel
36. Sentinel
37. Urza's Bauble
38. Urza's Bauble
39. Urza's Bauble
40. Urza's Bauble
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Seat of the Synod
58. Seat of the Synod
59. Seat of the Synod
60. Seat of the Synod

IcemanJRC
2011-02-28, 07:36 PM
A hooded figure, indistinguishable, responds with several clicks and hisses.

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]

The figure clicks as a slithering creature rises from a golden field.
(Play Plains. Cast Sidewinder Sliver. Pass turn.)

Field:
Plains(T)
Sidewinder Sliver

Hand:

Aphetto Dredging
Virulent Sliver
Quick Sliver
Horned Sliver
Door of Destinies


The Legion Cometh...

1 Verdant Catacombs
2 Verdant Catacombs
3 Verdant Catacombs
4 Verdant Catacombs
5 Marsh Flats
6 Marsh Flats
7 Marsh Flats
8 Marsh Flats
9 Murmuring Bosk
10 Murmuring Bosk
11 Murmuring Bosk
12 Forest
13 Forest
14 Swamp
15 Swamp
16 Swamp
17 Swamp
18 Plains
19 Plains
20 Plains
21 Plains
22 Virulent Sliver
23 Virulent Sliver
24 Virulent Sliver
25 Virulent Sliver
26 Sidewinder Sliver
27 Sidewinder Sliver
28 Sidewinder Sliver
29 Sidewinder Sliver
30 Muscle Sliver
31 Muscle Sliver
32 Muscle Sliver
33 Muscle Sliver
34 Sinew Sliver
35 Sinew Sliver
36 Sinew Sliver
37 Sinew Sliver
38 Nameless Inversion
39 Nameless Inversion
40 Nameless Inverison
41 Nameless Inversion
42 Frenzy Sliver
43 Frenzy Sliver
44 Frenzy Sliver
45 Frenzy Sliver
46 Horned Sliver
47 Horned Sliver
48 Horned Sliver
49 Quick Sliver
50 Quick Sliver
51 Necrotic Sliver
52 Necrotic Sliver
53 Talon Sliver
54 Talon Sliver
55 Homing Sliver
56 Homing Sliver
57 Homing Sliver
58 Aphetto Dredging
59 Aphetto Dredging
60 Door of Destinies

BladeofOblivion
2011-02-28, 07:49 PM
Hmmm.

[roll0]

The mage spreads a ring of Blue mana around himself.

(Play island, end turn.)

Field:

Island


Hand:

Master Transmuter
Duplicant
Ameboid Changeling
Shapesharer
Sentinel
Seat of the Synod
Vesuvan Shapeshifter


Transformation is a Free Action

1. Master Transmuter
2. Master Transmuter
3. Master Transmuter
4. Master Transmuter
5. Shape Stealer
6. Shape Stealer
7. Shape Stealer
8. Shape Stealer
9. Door of Destinies
10. Door of Destinies
11. Duplicant
12. Duplicant
13. Duplicant
14. Duplicant
15. Vesuvan Shapeshifter
16. Vesuvan Shapeshifter
17. Vesuvan Shapeshifter
18. Vesuvan Shapeshifter
19. Jodah's Avenger
20. Jodah's Avenger
21. Jodah's Avenger
22. Jodah's Avenger
23. Morphling
24. Morphling
25. Ameboid Changeling
26. Ameboid Changeling
27. Ameboid Changeling
28. Ameboid Changeling
29. Shapesharer
30. Shapesharer
31. Shapesharer
32. Shapesharer
33. Sentinel
34. Sentinel
35. Sentinel
36. Sentinel
37. Urza's Bauble
38. Urza's Bauble
39. Urza's Bauble
40. Urza's Bauble
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Seat of the Synod
58. Seat of the Synod
59. Seat of the Synod
60. Seat of the Synod

IcemanJRC
2011-02-28, 07:51 PM
[roll0]

The creture lashes out at the blue mage and then rests.
(Attack for 1. Pass turn.)

Field:
Plains
Sidewinder Sliver (T)

Hand:

Aphetto Dredging
Virulent Sliver
Quick Sliver
Horned Sliver
Door of Destinies
Frenzy Sliver


The Legion Cometh...

1 Verdant Catacombs
2 Verdant Catacombs
3 Verdant Catacombs
4 Verdant Catacombs
5 Marsh Flats
6 Marsh Flats
7 Marsh Flats
8 Marsh Flats
9 Murmuring Bosk
10 Murmuring Bosk
11 Murmuring Bosk
12 Forest
13 Forest
14 Swamp
15 Swamp
16 Swamp
17 Swamp
18 Plains
19 Plains
20 Plains
21 Plains
22 Virulent Sliver
23 Virulent Sliver
24 Virulent Sliver
25 Virulent Sliver
26 Sidewinder Sliver
27 Sidewinder Sliver
28 Sidewinder Sliver
29 Sidewinder Sliver
30 Muscle Sliver
31 Muscle Sliver
32 Muscle Sliver
33 Muscle Sliver
34 Sinew Sliver
35 Sinew Sliver
36 Sinew Sliver
37 Sinew Sliver
38 Nameless Inversion
39 Nameless Inversion
40 Nameless Inverison
41 Nameless Inversion
42 Frenzy Sliver
43 Frenzy Sliver
44 Frenzy Sliver
45 Frenzy Sliver
46 Horned Sliver
47 Horned Sliver
48 Horned Sliver
49 Quick Sliver
50 Quick Sliver
51 Necrotic Sliver
52 Necrotic Sliver
53 Talon Sliver
54 Talon Sliver
55 Homing Sliver
56 Homing Sliver
57 Homing Sliver
58 Aphetto Dredging
59 Aphetto Dredging
60 Door of Destinies

BladeofOblivion
2011-02-28, 07:54 PM
[roll0]

Jakob grunts in annoyance at the attack. He pulls forth another ring of blue mana and summons a Blob of Goo.

(Play Island, play Shapesharer. End turn.)

Life: 19

Field:

Island (T)
Island (T)

Shapesharer


Hand:

Master Transmuter
Duplicant
Ameboid Changeling
Sentinel
Seat of the Synod
Vesuvan Shapeshifter


Transformation is a Free Action

1. Master Transmuter
2. Master Transmuter
3. Master Transmuter
4. Master Transmuter
5. Shape Stealer
6. Shape Stealer
7. Shape Stealer
8. Shape Stealer
9. Door of Destinies
10. Door of Destinies
11. Duplicant
12. Duplicant
13. Duplicant
14. Duplicant
15. Vesuvan Shapeshifter
16. Vesuvan Shapeshifter
17. Vesuvan Shapeshifter
18. Vesuvan Shapeshifter
19. Jodah's Avenger
20. Jodah's Avenger
21. Jodah's Avenger
22. Jodah's Avenger
23. Morphling
24. Morphling
25. Ameboid Changeling
26. Ameboid Changeling
27. Ameboid Changeling
28. Ameboid Changeling
29. Shapesharer
30. Shapesharer
31. Shapesharer
32. Shapesharer
33. Sentinel
34. Sentinel
35. Sentinel
36. Sentinel
37. Urza's Bauble
38. Urza's Bauble
39. Urza's Bauble
40. Urza's Bauble
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Seat of the Synod
58. Seat of the Synod
59. Seat of the Synod
60. Seat of the Synod

IcemanJRC
2011-02-28, 08:00 PM
[roll0]
More clicks and the creature will lash out again.
(Attack with Sidewinder for 1. Pass turn.)

Field:
Plains
Sidewinder Sliver (T)

Hand:

Virulent Sliver
Aphetto Dredging
Virulent Sliver
Quick Sliver
Horned Sliver
Door of Destinies
Frenzy Sliver


The Legion Cometh...

1 Verdant Catacombs
2 Verdant Catacombs
3 Verdant Catacombs
4 Verdant Catacombs
5 Marsh Flats
6 Marsh Flats
7 Marsh Flats
8 Marsh Flats
9 Murmuring Bosk
10 Murmuring Bosk
11 Murmuring Bosk
12 Forest
13 Forest
14 Swamp
15 Swamp
16 Swamp
17 Swamp
18 Plains
19 Plains
20 Plains
21 Plains
22 Virulent Sliver
23 Virulent Sliver
24 Virulent Sliver
25 Virulent Sliver
26 Sidewinder Sliver
27 Sidewinder Sliver
28 Sidewinder Sliver
29 Sidewinder Sliver
30 Muscle Sliver
31 Muscle Sliver
32 Muscle Sliver
33 Muscle Sliver
34 Sinew Sliver
35 Sinew Sliver
36 Sinew Sliver
37 Sinew Sliver
38 Nameless Inversion
39 Nameless Inversion
40 Nameless Inverison
41 Nameless Inversion
42 Frenzy Sliver
43 Frenzy Sliver
44 Frenzy Sliver
45 Frenzy Sliver
46 Horned Sliver
47 Horned Sliver
48 Horned Sliver
49 Quick Sliver
50 Quick Sliver
51 Necrotic Sliver
52 Necrotic Sliver
53 Talon Sliver
54 Talon Sliver
55 Homing Sliver
56 Homing Sliver
57 Homing Sliver
58 Aphetto Dredging
59 Aphetto Dredging
60 Door of Destinies

BladeofOblivion
2011-02-28, 08:04 PM
He grunts in pain again.

[roll0]

The Mage summons another Blue ring, and another ball of goo.

(Play Island, then tap two Islands for Amoeboid Changeling. End turn.)

Life: 18

Field:

Island (T)
Island (T)
Island

Amoeboid Changeling - 1/1
Shapesharer - 1/1


Hand:

Master Transmuter
Duplicant
Sentinel
Seat of the Synod
Vesuvan Shapeshifter


Transformation is a Free Action

1. Master Transmuter
2. Master Transmuter
3. Master Transmuter
4. Master Transmuter
5. Shape Stealer
6. Shape Stealer
7. Shape Stealer
8. Shape Stealer
9. Door of Destinies
10. Door of Destinies
11. Duplicant
12. Duplicant
13. Duplicant
14. Duplicant
15. Vesuvan Shapeshifter
16. Vesuvan Shapeshifter
17. Vesuvan Shapeshifter
18. Vesuvan Shapeshifter
19. Jodah's Avenger
20. Jodah's Avenger
21. Jodah's Avenger
22. Jodah's Avenger
23. Morphling
24. Morphling
25. Ameboid Changeling
26. Ameboid Changeling
27. Ameboid Changeling
28. Ameboid Changeling
29. Shapesharer
30. Shapesharer
31. Shapesharer
32. Shapesharer
33. Sentinel
34. Sentinel
35. Sentinel
36. Sentinel
37. Urza's Bauble
38. Urza's Bauble
39. Urza's Bauble
40. Urza's Bauble
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Seat of the Synod
58. Seat of the Synod
59. Seat of the Synod
60. Seat of the Synod

IcemanJRC
2011-02-28, 08:09 PM
[roll0]

(Attack with Sidewinder for 1, pass turn. Discard Horned Sliver becuase of maximum hand size.)

Field:
Plains
Sidewinder Sliver (T)

Hand:

Virulent Sliver
Aphetto Dredging
Quick Sliver
Horned Sliver
Door of Destinies
Frenzy Sliver
Sinew Sliver


Graveyard:
Virulent Sliver

The Legion Cometh...

1 Verdant Catacombs
2 Verdant Catacombs
3 Verdant Catacombs
4 Verdant Catacombs
5 Marsh Flats
6 Marsh Flats
7 Marsh Flats
8 Marsh Flats
9 Murmuring Bosk
10 Murmuring Bosk
11 Murmuring Bosk
12 Forest
13 Forest
14 Swamp
15 Swamp
16 Swamp
17 Swamp
18 Plains
19 Plains
20 Plains
21 Plains
22 Virulent Sliver
23 Virulent Sliver
24 Virulent Sliver
25 Virulent Sliver
26 Sidewinder Sliver
27 Sidewinder Sliver
28 Sidewinder Sliver
29 Sidewinder Sliver
30 Muscle Sliver
31 Muscle Sliver
32 Muscle Sliver
33 Muscle Sliver
34 Sinew Sliver
35 Sinew Sliver
36 Sinew Sliver
37 Sinew Sliver
38 Nameless Inversion
39 Nameless Inversion
40 Nameless Inverison
41 Nameless Inversion
42 Frenzy Sliver
43 Frenzy Sliver
44 Frenzy Sliver
45 Frenzy Sliver
46 Horned Sliver
47 Horned Sliver
48 Horned Sliver
49 Quick Sliver
50 Quick Sliver
51 Necrotic Sliver
52 Necrotic Sliver
53 Talon Sliver
54 Talon Sliver
55 Homing Sliver
56 Homing Sliver
57 Homing Sliver
58 Aphetto Dredging
59 Aphetto Dredging
60 Door of Destinies

BladeofOblivion
2011-02-28, 08:17 PM
[roll0]

A large metal ring pulsing with Blue forms, and a Woman with much of her body converted to Filigree comes forth.

(Play Seat of the Synod, then play Master Transmuter. End turn.)

Life: 17

Field:

Island (T)
Island (T)
Island (T)
Seat of the Synod (T)

Master Transmuter - 1/2
Amoeboid Changeling - 1/1
Shapesharer - 1/1


Hand:

Shapesharer
Duplicant
Sentinel
Vesuvan Shapeshifter


Transformation is a Free Action

1. Master Transmuter
2. Master Transmuter
3. Master Transmuter
4. Master Transmuter
5. Shape Stealer
6. Shape Stealer
7. Shape Stealer
8. Shape Stealer
9. Door of Destinies
10. Door of Destinies
11. Duplicant
12. Duplicant
13. Duplicant
14. Duplicant
15. Vesuvan Shapeshifter
16. Vesuvan Shapeshifter
17. Vesuvan Shapeshifter
18. Vesuvan Shapeshifter
19. Jodah's Avenger
20. Jodah's Avenger
21. Jodah's Avenger
22. Jodah's Avenger
23. Morphling
24. Morphling
25. Ameboid Changeling
26. Ameboid Changeling
27. Ameboid Changeling
28. Ameboid Changeling
29. Shapesharer
30. Shapesharer
31. Shapesharer
32. Shapesharer
33. Sentinel
34. Sentinel
35. Sentinel
36. Sentinel
37. Urza's Bauble
38. Urza's Bauble
39. Urza's Bauble
40. Urza's Bauble
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Seat of the Synod
58. Seat of the Synod
59. Seat of the Synod
60. Seat of the Synod

IcemanJRC
2011-02-28, 08:28 PM
[roll0]

(Attack with Sidewinder, discard Door of Destinies. Pass tunr.)

Field:
Plains
Sidewinder Sliver (T)

Hand:

Virulent Sliver
Aphetto Dredging
Quick Sliver
Virulent Sliver
Door of Destinies
Frenzy Sliver
Sinew Sliver


Graveyard:
Horned Sliver
Door of Destinies

The Legion Cometh...

1 Verdant Catacombs
2 Verdant Catacombs
3 Verdant Catacombs
4 Verdant Catacombs
5 Marsh Flats
6 Marsh Flats
7 Marsh Flats
8 Marsh Flats
9 Murmuring Bosk
10 Murmuring Bosk
11 Murmuring Bosk
12 Forest
13 Forest
14 Swamp
15 Swamp
16 Swamp
17 Swamp
18 Plains
19 Plains
20 Plains
21 Plains
22 Virulent Sliver
23 Virulent Sliver
24 Virulent Sliver
25 Virulent Sliver
26 Sidewinder Sliver
27 Sidewinder Sliver
28 Sidewinder Sliver
29 Sidewinder Sliver
30 Muscle Sliver
31 Muscle Sliver
32 Muscle Sliver
33 Muscle Sliver
34 Sinew Sliver
35 Sinew Sliver
36 Sinew Sliver
37 Sinew Sliver
38 Nameless Inversion
39 Nameless Inversion
40 Nameless Inverison
41 Nameless Inversion
42 Frenzy Sliver
43 Frenzy Sliver
44 Frenzy Sliver
45 Frenzy Sliver
46 Horned Sliver
47 Horned Sliver
48 Horned Sliver
49 Quick Sliver
50 Quick Sliver
51 Necrotic Sliver
52 Necrotic Sliver
53 Talon Sliver
54 Talon Sliver
55 Homing Sliver
56 Homing Sliver
57 Homing Sliver
58 Aphetto Dredging
59 Aphetto Dredging
60 Door of Destinies

BladeofOblivion
2011-02-28, 08:32 PM
[roll0]

The Blue Mage pulls some fancy Maneuvering. The Master Transmuter turns the Pulsating Blue Ring into a Metal Statue. Then, the Ring returns to existence. Then the Mage casts another Blob of Goo.

((Tap Seat of the Synod and Master Transmuter for her ability, returning Seat of the Synod to my hand to play Sentinel for free. Then play Seat of the Synod as a land, tapping it and an Island to play Shapesharer. End turn.))

Life: 16

Field:

Island
Island
Island (T)
Seat of the Synod (T)

Master Transmuter - 1/2 (T)
Amoeboid Changeling - 1/1
Shapesharer - 1/1
Shapesharer - 1/1
Sentinel - 1/*+1


Hand:

Urza's Bauble
Duplicant
Vesuvan Shapeshifter


Transformation is a Free Action

1. Master Transmuter
2. Master Transmuter
3. Master Transmuter
4. Master Transmuter
5. Shape Stealer
6. Shape Stealer
7. Shape Stealer
8. Shape Stealer
9. Door of Destinies
10. Door of Destinies
11. Duplicant
12. Duplicant
13. Duplicant
14. Duplicant
15. Vesuvan Shapeshifter
16. Vesuvan Shapeshifter
17. Vesuvan Shapeshifter
18. Vesuvan Shapeshifter
19. Jodah's Avenger
20. Jodah's Avenger
21. Jodah's Avenger
22. Jodah's Avenger
23. Morphling
24. Morphling
25. Ameboid Changeling
26. Ameboid Changeling
27. Ameboid Changeling
28. Ameboid Changeling
29. Shapesharer
30. Shapesharer
31. Shapesharer
32. Shapesharer
33. Sentinel
34. Sentinel
35. Sentinel
36. Sentinel
37. Urza's Bauble
38. Urza's Bauble
39. Urza's Bauble
40. Urza's Bauble
41. Island
42. Island
43. Island
44. Island
45. Island
46. Island
47. Island
48. Island
49. Island
50. Island
51. Island
52. Island
53. Island
54. Island
55. Island
56. Island
57. Seat of the Synod
58. Seat of the Synod
59. Seat of the Synod
60. Seat of the Synod

IcemanJRC
2011-02-28, 08:46 PM
(I concede. I shouldn't have kept a one lander, I didn't balance my deck like I thought I had...)

BladeofOblivion
2011-02-28, 08:50 PM
(Yeah. It probably doesn't help that even if you hadn't been mana screwed, my Changelings steal the abilities of your Slivers. Muahahaha! I like my deck, but the mana curve is higher than I would like.)

IcemanJRC
2011-02-28, 09:01 PM
(I recommend either cutting the Transmuters and Sentinels for cheaper shapeshifters or cutting a number of your shapeshifters for more artifacts. Your deck seems kinda split down the middle. Does it wanna be a Transmuter deck, or a fun Shapeshifter deck?)

BladeofOblivion
2011-04-16, 03:54 PM
The Gauntlet of Compleation travels through the Blind Eternities, leaving it open to attack from a clever enough planeswalker. Maltarus, in all his pride, stands on the Bridge of the ship.

[roll0]

[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]

Hand:

Inkmoth Nexus
Swamp
Swamp
Contagion Engine
Core Prowler
Bonehoard
Ichor Wellspring


Phyrexia Rising

1. Inkmoth Nexus
2. Inkmoth Nexus
3. Inkmoth Nexus
4. Inkmoth Nexus
5. Urborg, Tomb of Yawgmoth
6. Urborg, Tomb of Yawgmoth
7. Swamp
8. Swamp
9. Swamp
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Ichorclaw Myr
22. Ichorclaw Myr
23. Ichorclaw Myr
24. Ichorclaw Myr
25. Contagion Engine
26. Contagion Engine
27. Contagion Engine
28. Contagious Nim
29. Contagious Nim
30. Contagious Nim
31. Hand of the Praetors
32. Hand of the Praetors
33. Plague Myr
34. Plague Myr
35. Plague Myr
36. Plague Myr
37. Phyrexian Crusader
38. Phyrexian Crusader
39. Phyrexian Crusader
40. Phyrexian Crusader
41. Phyrexian Rager
42. Phyrexian Rager
43. Core Prowler
44. Core Prowler
45. Core Prowler
46. Bonehoard
47. Bonehoard
48. Bonehoard
49. Ichor Wellspring
50. Ichor Wellspring
51. Ichor Wellspring
52. Ichor Wellspring
53. Doom Blade
54. Doom Blade
55. Doom Blade
56. Doom Blade
57. Virulent Wound
58. Virulent Wound
59. Virulent Wound
60. Virulent Wound

IcemanJRC
2011-04-16, 03:57 PM
An old elf sits in the path of the Gauntlet, his energy almost invisible to sensory magic and his form miniscule by comparison.
(I'm gonna play.)

(Play Bayou. Play Land Grant revealing Chalice of the Void, Kobolds of Kher Keep, Memnite, Chalice of the Void, Glimpse of Nature. Fetch Bayou. Play Chalice of the Void for zero. Pass turn.)

[roll0]

[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]

Field:
Bayou
Chalice of the Void(0)

Graveyard:
Land Grant

Hand:

Bayou
Kobolds of Kher Keep
Memnite
Chalice of the Void
Glimpse of Nature


Honey Nut Cheerios

1 Bayou
2 Bayou
3 Elvish Spirit Guide
4 Elvish Spirit Guide
5 Elvish Spirit Guide
6 Elvish Spirit Guide
7 Crookshank Kobolds
8 Crookshank Kobolds
9 Crookshank Kobolds
10 Kobolds of Kher Keep
11 Kobolds of Kher Keep
12 Kobolds of Kher Keep
13 Kobolds of Kher Keep
14 Memnite
15 Memnite
16 Memnite
17 Memnite
18 Ornithopter
19 Ornithopter
20 Ornithopter
21 Ornithopter
22 Phyrexian Walker
23 Phyrexian Walker
24 Phyrexian Walker
25 Phyrexian Walker
26 Shield Sphere
27 Shield Sphere
28 Shield Sphere
29 Shield Sphere
30 Crimson Kobolds
31 Crimson Kobolds
32 Crimson Kobolds
33 Crimson Kobolds
34 Street Wraith
35 Street Wraith
36 Street Wraith
37 Street Wraith
38 Glimpse of Nature
39 Glimpse of Nature
40 Glimpse of Nature
41 Glimpse of Nature
42 Multani's Presence
43 Multani's Presence
44 Multani's Presence
45 Multani's Presence
46 Chalice of the Void
47 Chalice of the Void
48 Chalice of the Void
49 Chalice of the Void
50 Land Grant
51 Land Grant
52 Land Grant
53 Land Grant
54 Lotus Petal
55 Lotus Petal
56 Lotus Petal
57 Lotus Petal
58 Songs of the Damned
59 Tendrils of Agony
60 Autumn's Veil

BladeofOblivion
2011-04-16, 04:09 PM
[roll0]

(Play Inkmoth Nexus tapped. Pass turn.)

Field:

Inkmoth Nexus (T)


Hand:

Swamp
Swamp
Contagion Engine
Core Prowler
Bonehoard
Ichor Wellspring
Contagion Engine


Phyrexia Rising

1. Inkmoth Nexus
2. Inkmoth Nexus
3. Inkmoth Nexus
4. Inkmoth Nexus
5. Urborg, Tomb of Yawgmoth
6. Urborg, Tomb of Yawgmoth
7. Swamp
8. Swamp
9. Swamp
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Ichorclaw Myr
22. Ichorclaw Myr
23. Ichorclaw Myr
24. Ichorclaw Myr
25. Contagion Engine
26. Contagion Engine
27. Contagion Engine
28. Contagious Nim
29. Contagious Nim
30. Contagious Nim
31. Hand of the Praetors
32. Hand of the Praetors
33. Plague Myr
34. Plague Myr
35. Plague Myr
36. Plague Myr
37. Phyrexian Crusader
38. Phyrexian Crusader
39. Phyrexian Crusader
40. Phyrexian Crusader
41. Phyrexian Rager
42. Phyrexian Rager
43. Core Prowler
44. Core Prowler
45. Core Prowler
46. Bonehoard
47. Bonehoard
48. Bonehoard
49. Ichor Wellspring
50. Ichor Wellspring
51. Ichor Wellspring
52. Ichor Wellspring
53. Doom Blade
54. Doom Blade
55. Doom Blade
56. Doom Blade
57. Virulent Wound
58. Virulent Wound
59. Virulent Wound
60. Virulent Wound

IcemanJRC
2011-04-16, 04:14 PM
[roll0]

The ancient elf flashes about a dozen creatures into existance before they vansih into the floating chalice, but he seems wiser for it.


(Play Bayou. Cast Glimpse of Nature. Play Kobolds of Kher Keep, Memnite, Memnite. Draw three cards. Will continue after draws. Play Memnite, draw card. Play Phyrexian Walker, draw a card. Play Ornithopter, draw a card. Play Shield Sphere, draw a card. Play Crookshank Kobolds, draw a card. Cycle Street Wraith, draw a card. Play Crookshank Kobolds, draw a card. Play Phyrexian Walker, draw a card. Play Crimson Kobolds, draw a card. Play Crookshank Kobolds, draw a card. Play Kobolds of Kher Keep, draw a card. Turn end. Couldn't draw my combo piece...)

19 life

Field:
Bayou(T)
Bayou
Chalice of the Void(0)

Graveyard:
Land Grant
Glimpse of Nature
Kobolds of Kher Keep
Kobolds of Kher Keep
Memnite
Memnite
Memnite
Phyrexian Walker
Ornithopter
Crookshank Kobolds
Crookshank Kobolds
Crookshank Kobolds
Street Wraith
Shield Sphere
Crimson Kobolds

Hand:

Chalice of the Void
Lotus Petal
Songs of the Damned
Elvish Spirit Guide


Honey Nut Cheerios

1 Bayou
2 Bayou
3 Elvish Spirit Guide
4 Elvish Spirit Guide
5 Elvish Spirit Guide
6 Elvish Spirit Guide
7 Crookshank Kobolds
8 Crookshank Kobolds
9 Crookshank Kobolds
10 Kobolds of Kher Keep
11 Kobolds of Kher Keep
12 Kobolds of Kher Keep
13 Kobolds of Kher Keep
14 Memnite
15 Memnite
16 Memnite
17 Memnite
18 Ornithopter
19 Ornithopter
20 Ornithopter
21 Ornithopter
22 Phyrexian Walker
23 Phyrexian Walker
24 Phyrexian Walker
25 Phyrexian Walker
26 Shield Sphere
27 Shield Sphere
28 Shield Sphere
29 Shield Sphere
30 Crimson Kobolds
31 Crimson Kobolds
32 Crimson Kobolds
33 Crimson Kobolds
34 Street Wraith
35 Street Wraith
36 Street Wraith
37 Street Wraith
38 Glimpse of Nature
39 Glimpse of Nature
40 Glimpse of Nature
41 Glimpse of Nature
42 Multani's Presence
43 Multani's Presence
44 Multani's Presence
45 Multani's Presence
46 Chalice of the Void
47 Chalice of the Void
48 Chalice of the Void
49 Chalice of the Void
50 Land Grant
51 Land Grant
52 Land Grant
53 Land Grant
54 Lotus Petal
55 Lotus Petal
56 Lotus Petal
57 Lotus Petal
58 Songs of the Damned
59 Tendrils of Agony
60 Autumn's Veil

IcemanJRC
2011-04-16, 04:19 PM
My next couple of draws, I anticipate a lot.

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]
[roll8]
[roll9]
[roll10]
[roll11]
[roll12]

IcemanJRC
2011-04-16, 04:31 PM
More Draws.

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]
[roll8]
[roll9]

BladeofOblivion
2011-04-16, 04:43 PM
[roll0]

(Play Swamp. Tap swamp to turn Inkmoth Nexus into a 1/1 with flying and infect. Attack for 1 Poison. End turn.)

Field:

Swamp (T)
Inkmoth Nexus (T)


Hand:

Swamp
Contagion Engine
Core Prowler
Core Prowler
Bonehoard
Ichor Wellspring
Contagion Engine


Phyrexia Rising

1. Inkmoth Nexus
2. Inkmoth Nexus
3. Inkmoth Nexus
4. Inkmoth Nexus
5. Urborg, Tomb of Yawgmoth
6. Urborg, Tomb of Yawgmoth
7. Swamp
8. Swamp
9. Swamp
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Ichorclaw Myr
22. Ichorclaw Myr
23. Ichorclaw Myr
24. Ichorclaw Myr
25. Contagion Engine
26. Contagion Engine
27. Contagion Engine
28. Contagious Nim
29. Contagious Nim
30. Contagious Nim
31. Hand of the Praetors
32. Hand of the Praetors
33. Plague Myr
34. Plague Myr
35. Plague Myr
36. Plague Myr
37. Phyrexian Crusader
38. Phyrexian Crusader
39. Phyrexian Crusader
40. Phyrexian Crusader
41. Phyrexian Rager
42. Phyrexian Rager
43. Core Prowler
44. Core Prowler
45. Core Prowler
46. Bonehoard
47. Bonehoard
48. Bonehoard
49. Ichor Wellspring
50. Ichor Wellspring
51. Ichor Wellspring
52. Ichor Wellspring
53. Doom Blade
54. Doom Blade
55. Doom Blade
56. Doom Blade
57. Virulent Wound
58. Virulent Wound
59. Virulent Wound
60. Virulent Wound
[/QUOTE]

IcemanJRC
2011-04-16, 05:00 PM
Rolls(Again):

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
[roll6]
[roll7]
[roll8]
[roll9]

IcemanJRC
2011-04-16, 05:04 PM
(Play Multani's Prescence. Cast Lotus Petal, countered by Chalice, draw a card. Ornithopter, draw a card. Kobolds of Kher Keep, draw a card. Ornithopter, draw card. Crimson Kobolds, draw a card. Chalice of the Void, draw a card. Phyrexian Walker, draw a card. Cycle Street Wraith, draw a card. Exile Elvish Spirit Guide, spend green on Glimpse of Nature. Shield Sphere draw two cards. Cycle Street Wraith, draw a card. End turn, piece still eludes me...)

17 life
1 poison

Field:
Bayou(T)
Bayou
Chalice of the Void(0)
Multani's Presence

Exile:
Elvish Spirit Guide

Graveyard:
Land Grant
Glimpse of Nature
Kobolds of Kher Keep
Kobolds of Kher Keep
Memnite
Memnite
Memnite
Phyrexian Walker
Ornithopter
Crookshank Kobolds
Crookshank Kobolds
Crookshank Kobolds
Street Wraith
Shield Sphere
Crimson Kobolds
Lotus Petal
Ornithopter
Kobolds of Kher Keep
Ornithopter
Crimson Kobolds
Chalice of the Void
Phyrexian Walker
Shield Sphere
Glimpse of Nature
Street Wraith

Hand:

Songs of the Damned
Elvish Spirit Guide
Glimpse of Nature


Honey Nut Cheerios

1 Bayou
2 Bayou
3 Elvish Spirit Guide
4 Elvish Spirit Guide
5 Elvish Spirit Guide
6 Elvish Spirit Guide
7 Crookshank Kobolds
8 Crookshank Kobolds
9 Crookshank Kobolds
10 Kobolds of Kher Keep
11 Kobolds of Kher Keep
12 Kobolds of Kher Keep
13 Kobolds of Kher Keep
14 Memnite
15 Memnite
16 Memnite
17 Memnite
18 Ornithopter
19 Ornithopter
20 Ornithopter
21 Ornithopter
22 Phyrexian Walker
23 Phyrexian Walker
24 Phyrexian Walker
25 Phyrexian Walker
26 Shield Sphere
27 Shield Sphere
28 Shield Sphere
29 Shield Sphere
30 Crimson Kobolds
31 Crimson Kobolds
32 Crimson Kobolds
33 Crimson Kobolds
34 Street Wraith
35 Street Wraith
36 Street Wraith
37 Street Wraith
38 Glimpse of Nature
39 Glimpse of Nature
40 Glimpse of Nature
41 Glimpse of Nature
42 Multani's Presence
43 Multani's Presence
44 Multani's Presence
45 Multani's Presence
46 Chalice of the Void
47 Chalice of the Void
48 Chalice of the Void
49 Chalice of the Void
50 Land Grant
51 Land Grant
52 Land Grant
53 Land Grant
54 Lotus Petal
55 Lotus Petal
56 Lotus Petal
57 Lotus Petal
58 Songs of the Damned
59 Tendrils of Agony
60 Autumn's Veil

BladeofOblivion
2011-04-16, 09:37 PM
[roll0]

(Play Inkmoth Nexus tapped. Play Ichor Wellspring to draw a card. End turn.)

Field:

Swamp (T)
Inkmoth Nexus (T)
Inkmoth Nexus (T)

Ichor Wellspring


Hand:

Swamp
Plague Myr
Contagion Engine
Core Prowler
Core Prowler
Bonehoard
Contagion Engine


Phyrexia Rising

1. Inkmoth Nexus
2. Inkmoth Nexus
3. Inkmoth Nexus
4. Inkmoth Nexus
5. Urborg, Tomb of Yawgmoth
6. Urborg, Tomb of Yawgmoth
7. Swamp
8. Swamp
9. Swamp
10. Swamp
11. Swamp
12. Swamp
13. Swamp
14. Swamp
15. Swamp
16. Swamp
17. Swamp
18. Swamp
19. Swamp
20. Swamp
21. Ichorclaw Myr
22. Ichorclaw Myr
23. Ichorclaw Myr
24. Ichorclaw Myr
25. Contagion Engine
26. Contagion Engine
27. Contagion Engine
28. Contagious Nim
29. Contagious Nim
30. Contagious Nim
31. Hand of the Praetors
32. Hand of the Praetors
33. Plague Myr
34. Plague Myr
35. Plague Myr
36. Plague Myr
37. Phyrexian Crusader
38. Phyrexian Crusader
39. Phyrexian Crusader
40. Phyrexian Crusader
41. Phyrexian Rager
42. Phyrexian Rager
43. Core Prowler
44. Core Prowler
45. Core Prowler
46. Bonehoard
47. Bonehoard
48. Bonehoard
49. Ichor Wellspring
50. Ichor Wellspring
51. Ichor Wellspring
52. Ichor Wellspring
53. Doom Blade
54. Doom Blade
55. Doom Blade
56. Doom Blade
57. Virulent Wound
58. Virulent Wound
59. Virulent Wound
60. Virulent Wound

BladeofOblivion
2011-04-16, 09:39 PM
Ichor Wellspring:
[roll0]