Sploosh
2011-02-02, 01:01 PM
Hey there,
We're about to start a level 12 game focusing on tier 2 & 3 classes and trying to get a decent level of optimization. My friend has decided he wants to try out playing a binder for this.
I want to make sure he is able to hold his own and doesn't become very versatile but ultimately ineffective during things like combat. I am taking a look through the binder's handbook and trying to learn what I can.
I"ve noticed that most of the combat combos suggested mostly involve other classes like swashbuckler, scout, dervish, ect. There are also anima mage combos, and thankfully a few that are simply vestige combinations.
If he is to meet the goal of being able to not struggle beside well built ToB classes, sorcs, ect does he need to specialize in one of the extra class combos? Should he go anima mage? Will the combos of stacking SA and Sudden Strike and whatnot be enough?
Any tips or suggestions? :)
We're about to start a level 12 game focusing on tier 2 & 3 classes and trying to get a decent level of optimization. My friend has decided he wants to try out playing a binder for this.
I want to make sure he is able to hold his own and doesn't become very versatile but ultimately ineffective during things like combat. I am taking a look through the binder's handbook and trying to learn what I can.
I"ve noticed that most of the combat combos suggested mostly involve other classes like swashbuckler, scout, dervish, ect. There are also anima mage combos, and thankfully a few that are simply vestige combinations.
If he is to meet the goal of being able to not struggle beside well built ToB classes, sorcs, ect does he need to specialize in one of the extra class combos? Should he go anima mage? Will the combos of stacking SA and Sudden Strike and whatnot be enough?
Any tips or suggestions? :)