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View Full Version : Feats for a Master of Shrouds (using diversions and then hiding)



Master Thrower
2011-02-06, 08:58 PM
Currently I am about to start playing I am playing a master of shrouds
I am entering early by taking

Cleric 1 Human Paragon 2 MoS 6.
Adaptive learning- Move Silently
Domains- Luck, Trickery (we have to follow a Deity's domains)
Feats-
Practiced spell caster
Spontaneous Healer
Spell focus (conjuration)
Augment Summoning.
Improved diversion

My character is built around using the create a diversion method of bluff to then attempt to hide in his shadows.
My bluff is +19 for creating diversions (12 Ranks+3 CHA,+4 Improved diversion)
My Hide is +19 (12 Ranks +2 DEX +5 Shadow armor)

So what feat should I take to help my build the most.

Books allowed- PH,DMG,MM,PLH,DrC,CA,CadV,CD,CW. UA is only usable for racial prestige classes