mootoall
2011-02-07, 06:58 PM
Well, I'm playing a Shifter Totemist, and there's just ... so much flavory goodness. So I decided to make some Shifter sublevels for the totemist! This is my first homebrew, so please, be as harsh as you like :smalltongue:
{table="head"]Level|BAB|Fort|Ref|Will|Special |Meldshaping
1st|+0|+2|+2|+0|Wild Empathy, Illiteracy, Soul Shifting|As Totemist
5th|+3|+4|+4|+1|Chakra Binds (crown, feet, hands), Shifted Totem|As Totemist
10th|+7/+2|+7|+7|+3|Beast Shift, Totem Boost|As Totemist
[/table]
Wild Empathy As Totemist
Illiteracy As Totemist
Soul ShiftingStarting at first level, the energy of your essentia resonates with the animals you represent as you shift, allowing you to benefit more from your shifting.
As you begin to shift, you may designate an amount of essentia equal to your regular limit for your totem chakra from your personal essentia pool to assign to your shift as a free action. For every two essentia invested, the ability score bonus recieved is increased by one. This also has different effects for each breed of shifter:
Beasthide- For every two points of essentia invested in your shift, the natural armor granted by your shift is increased by one. This stacks with any existing natural armor you may have.
Longtooth- For every two points of essentia invested in your shift, your bite attack deals damage as if one size larger.
Cliffwalk- For every point of essentia invested in your shift, your climb speed is increased by five feet.
Razorclaw- For every two points of essentia invested in your shift, one of your claws deals damage as if it were one size larger. You must distribute this evenly (i.e. for two points one of your claws gains this bonus, while the next two must go to the other)
Longstride- For every point of essentia invested in your shift, your bonus speed is increased by five feet.
Wildhunt- For every point of essentia invested in your shift, the range of your scent ability increases by ten feet, and the bonus to survival increases by one.
Chakra Binds As Totemist
Shifted Totem Starting at fifth level, when shifting, you create a number of temporary points of essentia equal to two times the number of shifter feats you've taken. These may only be invested in either your totem or the Soul Shifting ability. You assign this essentia as a free action, and this temporary essentia may exceed the normal limit for your Soul Shift, though not your totem. This essentia disappears at the end of your shift.
Beast Shift Starting at tenth level, you gain an unnamed skill bonus based on which chakras you have soul melds bound to.
Crown- +4 to Spot and Listen
Feet- +4 to Jump and Balance
Hands- +2 to Climb, Open Lock, Disable Device and Slight of Hand
Arms- +8 to Use Rope
Brow- +4 to Spot and Listen
Shoulders- +4 to Tumble and Hide
Throat- +2 to Diplomacy and Bluff
Waist- +4 to Move Silently and Ride
Heart- +2 to Concentration, Intimidate and Survival
Soul- +4 to Use Magic Device and Sense Motive
Totem Boost Starting at tenth level, your shifting connects you to your animalistic roots, allowing you to connect to your other soulmelds. You gain the Double Chakra bonus feat for your totem. If you already have this feat, you may either select any shifter feat that you qualify for, or allow Double Chakra to apply to an additional chakra.
Changelog:
8/2/11- Changed Totem Boost to grant the Double Chakra feat as a bonus feat.
9/2/11- Altered the wording for Shifted Totem to allow for bonus essentia to be placed in Soul Shift regardless of limit, and to clarify that they are temporary essentia.
{table="head"]Level|BAB|Fort|Ref|Will|Special |Meldshaping
1st|+0|+2|+2|+0|Wild Empathy, Illiteracy, Soul Shifting|As Totemist
5th|+3|+4|+4|+1|Chakra Binds (crown, feet, hands), Shifted Totem|As Totemist
10th|+7/+2|+7|+7|+3|Beast Shift, Totem Boost|As Totemist
[/table]
Wild Empathy As Totemist
Illiteracy As Totemist
Soul ShiftingStarting at first level, the energy of your essentia resonates with the animals you represent as you shift, allowing you to benefit more from your shifting.
As you begin to shift, you may designate an amount of essentia equal to your regular limit for your totem chakra from your personal essentia pool to assign to your shift as a free action. For every two essentia invested, the ability score bonus recieved is increased by one. This also has different effects for each breed of shifter:
Beasthide- For every two points of essentia invested in your shift, the natural armor granted by your shift is increased by one. This stacks with any existing natural armor you may have.
Longtooth- For every two points of essentia invested in your shift, your bite attack deals damage as if one size larger.
Cliffwalk- For every point of essentia invested in your shift, your climb speed is increased by five feet.
Razorclaw- For every two points of essentia invested in your shift, one of your claws deals damage as if it were one size larger. You must distribute this evenly (i.e. for two points one of your claws gains this bonus, while the next two must go to the other)
Longstride- For every point of essentia invested in your shift, your bonus speed is increased by five feet.
Wildhunt- For every point of essentia invested in your shift, the range of your scent ability increases by ten feet, and the bonus to survival increases by one.
Chakra Binds As Totemist
Shifted Totem Starting at fifth level, when shifting, you create a number of temporary points of essentia equal to two times the number of shifter feats you've taken. These may only be invested in either your totem or the Soul Shifting ability. You assign this essentia as a free action, and this temporary essentia may exceed the normal limit for your Soul Shift, though not your totem. This essentia disappears at the end of your shift.
Beast Shift Starting at tenth level, you gain an unnamed skill bonus based on which chakras you have soul melds bound to.
Crown- +4 to Spot and Listen
Feet- +4 to Jump and Balance
Hands- +2 to Climb, Open Lock, Disable Device and Slight of Hand
Arms- +8 to Use Rope
Brow- +4 to Spot and Listen
Shoulders- +4 to Tumble and Hide
Throat- +2 to Diplomacy and Bluff
Waist- +4 to Move Silently and Ride
Heart- +2 to Concentration, Intimidate and Survival
Soul- +4 to Use Magic Device and Sense Motive
Totem Boost Starting at tenth level, your shifting connects you to your animalistic roots, allowing you to connect to your other soulmelds. You gain the Double Chakra bonus feat for your totem. If you already have this feat, you may either select any shifter feat that you qualify for, or allow Double Chakra to apply to an additional chakra.
Changelog:
8/2/11- Changed Totem Boost to grant the Double Chakra feat as a bonus feat.
9/2/11- Altered the wording for Shifted Totem to allow for bonus essentia to be placed in Soul Shift regardless of limit, and to clarify that they are temporary essentia.