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Sims
2011-02-07, 09:55 PM
I'm going to start off and say that this thread for the most part, is just for entertainment purposes. Not for the serious gamer as we all know youll never get a chance to be this high leveled.

This is my somewhat unbeatable Gestalt Character.
((Lol his name is Dashi))

Astral Deva/Rogue (4)(monster class, and Rogue for skills)
Astral Deva/Paladin (3)(add your charisma to Saving Throws!)
Astral Deva/Cleric (13)
Cleric/Monk (7)
Fighter/Monk (2)
Ranger/Monk (1)

Ability Scores
(.....Base + Manuals + Items + 4th level point + Astral Deva)
Str 14 + 5 + 6 + 2 + 10
Dex 16 + 5 + 6 + 2 + 0
Con 18 + 0 + 0 + 0 + 8
Int 16 + 0 + 0 + 0 + 8
Wis 18 + 5 + 6 + 0 + 8
Cha 14 + 5 + 0 + 2 + 8

Totals:
Str 37
Dex 29
Con 29
Int 27
Wis 37
Cha 29

Fort: 39
Reflex: 36
Will: 43
(Amazing how far Divine Grace and Cloak of Resistance go huh?)

Class Features
Improve Uncanny Dodge, Improved Evasion, Stunning Fist, Stun (Astral Deva), Combat Reflexes, Improved Trip, Still Mind, Ki Strike, Slow Fall (50ft, though its kinda useless), Purity of Body (Immunity to Disease), Wholeness of Body, and Astral Deva traits.

I just don't know what feats to get, I just know for sure I want Improved Initiative.

AC: 74
Touch AC: 47!!!!!
Any Areas to work on lol

Biffoniacus_Furiou
2011-02-07, 10:06 PM
A Flesh Colossus (http://www.d20srd.org/srd/epic/monsters/colossus.htm) is CR 27, and it will never miss that character on any attack it makes. A Three-Headed Sirrush (http://www.d20srd.org/srd/epic/monsters/sirrush.htm) is CR 28, and hits on a roll of 11 or better, 50% of the time, and it gets +25 initiative. Its Stunning Roar is DC 51, you have less than a 50% chance of succeeding on that. Your set of numbers would never even survive long enough to reach the level you've built him at.

Sims
2011-02-07, 10:16 PM
A Flesh Colossus (http://www.d20srd.org/srd/epic/monsters/colossus.htm) is CR 27, and it will never miss that character on any attack it makes. A Three-Headed Sirrush (http://www.d20srd.org/srd/epic/monsters/sirrush.htm) is CR 28, and hits on a roll of 11 or better, 50% of the time, and it gets +25 initiative. Its Stunning Roar is DC 51, you have less than a 50% chance of succeeding on that. Your set of numbers would never even survive long enough to reach the level you've built him at.

No offense, but I don't think anything could beat those.

EDIT: Except at a Distance >:)
You just need an Epic Adamantine ranged weapon. (And possibly the Speed Enhancement)

ex cathedra
2011-02-07, 10:32 PM
Actually, neither of those look especially powerful. The colossus has Magic Immunity going for it, at least, and the Sirrush has Blindsight and Stunning Roar, but aside from that they're just large lumps of fat with vanilla physical attributes. The Sirrush could be much more formidable with better feat selection, but that's true of nearly everything.

Your saves and AC are cute, I guess, but they're reachable by non-epic, non-gestalt characters, and that class combination simply isn't going to get you very far.

Chilingsworth
2011-02-07, 10:40 PM
Also, once you stop taking monk levels, you can't resume taking them. A (relatively) minor nitpick, I know, but I thought I'd mention it.

Actually, there are ways around this, but they require specific feats and/or being part of specific forgotten realms paladin and monk orders. I don't remember which ones offhand.

TroubleBrewing
2011-02-07, 10:42 PM
I'm going to go out on a limb here and say you haven't read much TO work, or even any PO work. Here are some handy resources that may help you in your quest to build this... Whatever this is.

http://community.wizards.com/go/thread/view/75882/19871954/Lists_of_Stuff

http://community.wizards.com/go/thread/view/75882/19872646/Some_handy_links_for_CO_work

http://www.giantitp.com/forums/showthread.php?t=125732 (And just about any of Person Man's other guides. All good stuff.)

Basic google-fu will help you if you need to know what anything means.