Xefas
2011-02-14, 06:33 AM
Dolorous Carnifex Style
The style of the Dolorous Carnifex is a rare one, as it originates beyond Creation and its practitioners have a tendency to live very short, selfish, pitiless lives that do not lend themselves to opening dojos and training students. Still, it can be tracked rather consistently back to the Shogunate Era, following the swift rises and falls of uncouth ruffians throughout the martial art circuits of Creation, especially the underground fight clubs set along the trade routes of the South.
Its creator was a Fire-Aspect Dragonblood who had fallen to become an Akuma of The Endless Desert (and he was certainly not the only Terrestrial to do so in that time of senseless warmongering). His task, as was set by his mistress, was to take advantage of the weakness of Creation with the Solars finally vanquished, and expand the practice of Yozi worship. To this end, he was given a measure of Cecelyne’s power, which allowed him to bestow a variety of gifts upon mortals in order to tempt them.
For those of great faith and talent, Cecelyne ordained her Akuma to awaken their Essence so that they might rise above their extremely restrictive mortal limitations and become her champions. He did as he was told, though quickly noticed that, among the dispossessed who had easily flocked to the cults of the Yozi, not many had the patience or even the raw intelligence (or literacy) to become thaumaturges, much less sorcerers, despite their fully realized Essence. He attempted to teach them the few Terrestrial Martial Arts he knew, but they required extensive effort without offering much that couldn’t be had elsewhere in Creation from a less blasphemous sifu.
And so the idea for the Dolorous Carnifex was born. A simple, easy to learn, brutish style for those that wanted power without a lot of thought towards long-term consequences. Its focus was primarily on viciously destroying mortals, while being entirely worthless against more worthy opponents, allowing would-be neophytes to be tempted by the opportunity to play the unstoppable bully immediately after joining the Cult of Cecelyne (the part about being worthless against other Essence-users was typically left out of the explanation).
Dolorous Carnifex is aspected to the element of Vitriol. Terrestrials with an Air aspect, or Terrestrial Akuma of any kind, pay no surcharge for using its charms.
Weapons and Armor: Gauntlets, cestuses, boots, knives, khatars, axes, scythes, and spears count as unarmed attacks for the purposes of Dolorous Carnifex Style. It was originally intended for being taught to disenfranchised street brawlers, dirt farmers, and other members of the angry lower class. You didn’t get a lot of people with formal training in the use of the Seven Section Staff or the Straight Sword, but you did get people who had hefted an axe to chop wood or scythed grain before their farm had been burnt to the ground in the struggle between two neighboring daimyo. For similar reasons, this style works in light armor, but nothing heavier.
Special Rule: By learning this style, a mortal’s Essence is easily overwhelmed by the vitriolic taint that the Dolorous Carnifex entails. When a heroic mortal wishes to learn a charm of this style, they may choose to forfeit some of their mind or body to make the process easier. They may sacrifice a dot of Compassion or Temperance, which lowers the cost of learning the charm by 9xp, or they may sacrifice a dot of Intelligence or Charisma, which lowers the cost of learning the charm by 12xp, or they may sacrifice a dot of permanent Willpower, which lowers the cost of learning the charm by 4xp. This option may not be used to lower a trait below one.
If the heroic mortal later Exalts, somehow becomes a Godblood, or in any way transcends their pathetic mortal existence, the vitriolic damage is removed from them, restoring their traits and pushing them into Experience Debt for the total amount of experience they circumvented spending by sacrificing those traits.
Innocent-Bystander Eviscerating Fist
Cost: 1m; Mins: Martial Arts 2, Essence 1; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: None
As the vitriolic essence of the Carnifex taints the martial artist, it also begins to evolve him in the perverse way that is its nature. He becomes a predator among his own people, betraying his station at the bottom of the totem pole to butcher his peers.
Supplemented by this charm, an unarmed attack directed at a mortal extra, mortal, or heroic mortal deals lethal damage. In addition, it has the tag “Overwhelming 4” versus mortal extras, “Overwhelming 3” against mortals, and “Overwhelming 2” against heroic mortals, unless the heroic mortal also has enlightened essence, in which case this charm confers no Overwhelming bonus.
Stride of the Grinning Hector
Cost: 2m; Mins: Martial Arts 2, Essence 1; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Innocent-Bystander Eviscerating Fist
The Dolorous Carnifex loves to fight battles he knows he can win.
This charm supplements a Join Battle roll. If the martial artist is entering a battle against a force with no essence-users in it, he subtracts a number of dice from his Join Battle roll equal to his Martial Arts score, and adds the same number of successes. If at least one of his opponents is an essence-user, the minute pressure their presence exerts negates the benefit of this charm.
Biggest Kid in the Schoolyard Method
Cost: 1m; Mins: Martial Arts 3, Essence 1; Type: Reflexive (Step 2)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Innocent-Bystander Eviscerating Fist
Surely the Carnifex is a god among men. Or at least a termite among ants. At the very least, he’s like the kid who got held back a year twice in Middle School, so he’s like 6’ 1” in 7th grade.
This charm is activated in response to an attack made against the martial artist. He adds his Martial Arts score to his bashing and lethal soak for one attack. This benefit fails against any attack made by an artifact or supplemented by a charm.
Example Setting Posture
Cost: 2m; Mins: Martial Arts 3, Essence 1; Type: Reflexive
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Innocent-Bystander Eviscerating Fist
You never need to be stronger than the rest of the crowd. You just need to be stronger than its weakest member. Once you beat a lesson into that one, the rest will be too scared for their own safety to oppose you.
This charm must be activated in response to dropping a mortal extra into or below their Incapacitated health level. A number of other mortal extra opponents equal to your Martial Arts score must immediately make Valor checks or flee for their lives.
Dolorous Carnifex Form
Cost: 3m, 1wp; Mins: Martial Arts 3, Essence 1; Type: Simple
Keywords: Form-Type
Duration: One Scene
Prerequisite Charms: Stride of the Grinning Hector, Biggest Kid in the Schoolyard Method, Example Setting Posture
The martial artist uses essence to puff out his body to appear larger and more imposing than it actually is. Every movement and gesture is focused to give the impression of tremendous strength and skill, whether it is actually there or not.
While in this form, the martial artist may parry lethal attacks while unarmed. He increases his DDV and PDV value by 1 against opponents without enlightened essence, due to the flimsy and easily pierced facade of power he exerts. Finally, he may make use of Example Setting Posture without it being considered a charm activation.
Culling the Limping Gazelles
Cost: 2m; Mins: Martial Arts 4, Essence 1; Type: Extra Action
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Dolorous Carnifex Form
Channeling the twisted evolutionary traits of vitriol, the martial artist aids in the strengthening of his people by eliminating its weakest members. Its certainly not so he can look awesome and feel better about himself.
This charm is a flurry of (Martial Arts) unarmed attacks, which ignores Rate and multiple action penalties. However, each attack may only target a mortal extra, and each attack must be targeting a different extra.
Ultimate Attack of Inescapable Death
Cost: 3m; Mins: Martial Arts 4, Essence 1; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Culling the Limping Gazelles
An unarmed attack supplemented by this charm is a Perfect Attack against a mortal extra and, if it succeeds in hitting, it kills them instantly, dealing infinity damage.
This charm is Obvious, after a fashion. Instead of divulging its full effects, it is merely Obvious that the charm is capable of murdering someone in a single blow, regardless of their defenses. Also, it explicitly makes sure everyone understands “infinity damage” is what we‘re dealing with.
Against anyone but a mortal extra, this charm has no effect, and is not Obvious.
http://i925.photobucket.com/albums/ad91/bluejanus/DolorousCarnifexStyle.png
The style of the Dolorous Carnifex is a rare one, as it originates beyond Creation and its practitioners have a tendency to live very short, selfish, pitiless lives that do not lend themselves to opening dojos and training students. Still, it can be tracked rather consistently back to the Shogunate Era, following the swift rises and falls of uncouth ruffians throughout the martial art circuits of Creation, especially the underground fight clubs set along the trade routes of the South.
Its creator was a Fire-Aspect Dragonblood who had fallen to become an Akuma of The Endless Desert (and he was certainly not the only Terrestrial to do so in that time of senseless warmongering). His task, as was set by his mistress, was to take advantage of the weakness of Creation with the Solars finally vanquished, and expand the practice of Yozi worship. To this end, he was given a measure of Cecelyne’s power, which allowed him to bestow a variety of gifts upon mortals in order to tempt them.
For those of great faith and talent, Cecelyne ordained her Akuma to awaken their Essence so that they might rise above their extremely restrictive mortal limitations and become her champions. He did as he was told, though quickly noticed that, among the dispossessed who had easily flocked to the cults of the Yozi, not many had the patience or even the raw intelligence (or literacy) to become thaumaturges, much less sorcerers, despite their fully realized Essence. He attempted to teach them the few Terrestrial Martial Arts he knew, but they required extensive effort without offering much that couldn’t be had elsewhere in Creation from a less blasphemous sifu.
And so the idea for the Dolorous Carnifex was born. A simple, easy to learn, brutish style for those that wanted power without a lot of thought towards long-term consequences. Its focus was primarily on viciously destroying mortals, while being entirely worthless against more worthy opponents, allowing would-be neophytes to be tempted by the opportunity to play the unstoppable bully immediately after joining the Cult of Cecelyne (the part about being worthless against other Essence-users was typically left out of the explanation).
Dolorous Carnifex is aspected to the element of Vitriol. Terrestrials with an Air aspect, or Terrestrial Akuma of any kind, pay no surcharge for using its charms.
Weapons and Armor: Gauntlets, cestuses, boots, knives, khatars, axes, scythes, and spears count as unarmed attacks for the purposes of Dolorous Carnifex Style. It was originally intended for being taught to disenfranchised street brawlers, dirt farmers, and other members of the angry lower class. You didn’t get a lot of people with formal training in the use of the Seven Section Staff or the Straight Sword, but you did get people who had hefted an axe to chop wood or scythed grain before their farm had been burnt to the ground in the struggle between two neighboring daimyo. For similar reasons, this style works in light armor, but nothing heavier.
Special Rule: By learning this style, a mortal’s Essence is easily overwhelmed by the vitriolic taint that the Dolorous Carnifex entails. When a heroic mortal wishes to learn a charm of this style, they may choose to forfeit some of their mind or body to make the process easier. They may sacrifice a dot of Compassion or Temperance, which lowers the cost of learning the charm by 9xp, or they may sacrifice a dot of Intelligence or Charisma, which lowers the cost of learning the charm by 12xp, or they may sacrifice a dot of permanent Willpower, which lowers the cost of learning the charm by 4xp. This option may not be used to lower a trait below one.
If the heroic mortal later Exalts, somehow becomes a Godblood, or in any way transcends their pathetic mortal existence, the vitriolic damage is removed from them, restoring their traits and pushing them into Experience Debt for the total amount of experience they circumvented spending by sacrificing those traits.
Innocent-Bystander Eviscerating Fist
Cost: 1m; Mins: Martial Arts 2, Essence 1; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: None
As the vitriolic essence of the Carnifex taints the martial artist, it also begins to evolve him in the perverse way that is its nature. He becomes a predator among his own people, betraying his station at the bottom of the totem pole to butcher his peers.
Supplemented by this charm, an unarmed attack directed at a mortal extra, mortal, or heroic mortal deals lethal damage. In addition, it has the tag “Overwhelming 4” versus mortal extras, “Overwhelming 3” against mortals, and “Overwhelming 2” against heroic mortals, unless the heroic mortal also has enlightened essence, in which case this charm confers no Overwhelming bonus.
Stride of the Grinning Hector
Cost: 2m; Mins: Martial Arts 2, Essence 1; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Innocent-Bystander Eviscerating Fist
The Dolorous Carnifex loves to fight battles he knows he can win.
This charm supplements a Join Battle roll. If the martial artist is entering a battle against a force with no essence-users in it, he subtracts a number of dice from his Join Battle roll equal to his Martial Arts score, and adds the same number of successes. If at least one of his opponents is an essence-user, the minute pressure their presence exerts negates the benefit of this charm.
Biggest Kid in the Schoolyard Method
Cost: 1m; Mins: Martial Arts 3, Essence 1; Type: Reflexive (Step 2)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Innocent-Bystander Eviscerating Fist
Surely the Carnifex is a god among men. Or at least a termite among ants. At the very least, he’s like the kid who got held back a year twice in Middle School, so he’s like 6’ 1” in 7th grade.
This charm is activated in response to an attack made against the martial artist. He adds his Martial Arts score to his bashing and lethal soak for one attack. This benefit fails against any attack made by an artifact or supplemented by a charm.
Example Setting Posture
Cost: 2m; Mins: Martial Arts 3, Essence 1; Type: Reflexive
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Innocent-Bystander Eviscerating Fist
You never need to be stronger than the rest of the crowd. You just need to be stronger than its weakest member. Once you beat a lesson into that one, the rest will be too scared for their own safety to oppose you.
This charm must be activated in response to dropping a mortal extra into or below their Incapacitated health level. A number of other mortal extra opponents equal to your Martial Arts score must immediately make Valor checks or flee for their lives.
Dolorous Carnifex Form
Cost: 3m, 1wp; Mins: Martial Arts 3, Essence 1; Type: Simple
Keywords: Form-Type
Duration: One Scene
Prerequisite Charms: Stride of the Grinning Hector, Biggest Kid in the Schoolyard Method, Example Setting Posture
The martial artist uses essence to puff out his body to appear larger and more imposing than it actually is. Every movement and gesture is focused to give the impression of tremendous strength and skill, whether it is actually there or not.
While in this form, the martial artist may parry lethal attacks while unarmed. He increases his DDV and PDV value by 1 against opponents without enlightened essence, due to the flimsy and easily pierced facade of power he exerts. Finally, he may make use of Example Setting Posture without it being considered a charm activation.
Culling the Limping Gazelles
Cost: 2m; Mins: Martial Arts 4, Essence 1; Type: Extra Action
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Dolorous Carnifex Form
Channeling the twisted evolutionary traits of vitriol, the martial artist aids in the strengthening of his people by eliminating its weakest members. Its certainly not so he can look awesome and feel better about himself.
This charm is a flurry of (Martial Arts) unarmed attacks, which ignores Rate and multiple action penalties. However, each attack may only target a mortal extra, and each attack must be targeting a different extra.
Ultimate Attack of Inescapable Death
Cost: 3m; Mins: Martial Arts 4, Essence 1; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Culling the Limping Gazelles
An unarmed attack supplemented by this charm is a Perfect Attack against a mortal extra and, if it succeeds in hitting, it kills them instantly, dealing infinity damage.
This charm is Obvious, after a fashion. Instead of divulging its full effects, it is merely Obvious that the charm is capable of murdering someone in a single blow, regardless of their defenses. Also, it explicitly makes sure everyone understands “infinity damage” is what we‘re dealing with.
Against anyone but a mortal extra, this charm has no effect, and is not Obvious.
http://i925.photobucket.com/albums/ad91/bluejanus/DolorousCarnifexStyle.png