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Chess435
2011-02-14, 05:28 PM
Ever since I started this thread, (http://www.giantitp.com/forums/showthread.php?t=185759) it seems that a surprising amount of people are obsessed with fighting bosses! Not only were there two groups from the original thread, but it overflowed into two more groups in this one. (http://www.giantitp.com/forums/showthread.php?t=186158) Now it's gotten to the point where group 5 is currently being recruited here, (http://www.giantitp.com/forums/showthread.php?t=187374) and the idea has inspired this spinoff. (http://www.giantitp.com/forums/showthread.php?t=187297)

So my question is: Why do you think this has become so popular?

The Rabbler
2011-02-14, 05:42 PM
Bosses are more challenging than normal by nature. They (should) also give better/more rewards should they be defeated. Some players might like the challenge of interesting/tough bosses while others may simply desire the rewards for defeating them. I imagine that showing off one's optimization-fu also has a part to play; building characters that can handle tougher-than-average enemies usually requires a good deal of thought and foresight.

dragonsamurai77
2011-02-14, 07:39 PM
It wasn't allowed on the first one, but it's also a very good way to test homebrew, as you can clearly see how the class works at each level.

Biffoniacus_Furiou
2011-02-14, 07:51 PM
A Kobold, Aristocrat 4, Vampire, Evolved Undead is a CR 4 creature, thus 'appropriate' for the first encounter when the party is at level 1. I should DM one of these.....