PDA

View Full Version : Maintaining Actions (truenaming)



Demidos
2011-02-14, 10:07 PM
Hey guys
I was just wondering, for those that have read the truenamer fix (http://www.giantitp.com/forums/showthread.php?t=90961) by Kellus

Does maintaining an action (such as the swift action chant to keep the undead moving (Necronomist)/or recitation) require a truespeak check each turn?

Ive looked over the class several times but i cant seem to find any reference to this.

Thanks!!

Demidos
2011-02-14, 11:23 PM
Anyone?????:smalleek:

Draz74
2011-02-15, 01:07 AM
It does not require continuing to make Truespeak checks, IIRC. Once you make the check once, maintaining your advantage just costs your actions.

Psyren
2011-02-15, 08:52 AM
Kellus' fix is nice, but Kyeudo's fix (http://www.giantitp.com/forums/showthread.php?t=176665) is where it's at, imo :smallamused:

Draz74
2011-02-15, 05:14 PM
Kellus' fix is nice, but Kyeudo's fix (http://www.giantitp.com/forums/showthread.php?t=176665) is where it's at, imo :smallamused:

I might agree, but keeping track of all those -2 cumulative penalties for the Law of Resistance is just ... :smallyuk:

Still impressive work by Kyeudo, mind you. But this is one strong point in favor of Kellus's.

Demidos
2011-02-15, 05:58 PM
Cool, Thanks!
:smallbiggrin: