mabriss lethe
2011-02-20, 03:35 PM
I've always liked Wights. They're fun. Unfortunately, I've not had a whole lot of luck creating one that's playable at later levels. Those monster levels kick the idea of competent casting right out the window and undead dice leave you with utter crap for an attack bonus. Then I had a brilliant idea.
What about an unarmed Crusader?
Delayed damage pool and the ability to heal in combat, combined with energy draining slams used to deliver maneuvers (you can only get one hit in with a natural weapon anyway, might as well make it count?)
an 8 level monster class, due to wonkiness, should give +4 IL to the wight (making up at least a little for their 4 missing HD), but there may be something there I'm missing.
So, has anyone played anything like this or given similar builds any consideration?
What about an unarmed Crusader?
Delayed damage pool and the ability to heal in combat, combined with energy draining slams used to deliver maneuvers (you can only get one hit in with a natural weapon anyway, might as well make it count?)
an 8 level monster class, due to wonkiness, should give +4 IL to the wight (making up at least a little for their 4 missing HD), but there may be something there I'm missing.
So, has anyone played anything like this or given similar builds any consideration?