TheGeckoKing
2011-02-21, 03:19 PM
The Monarch of Spite
http://i636.photobucket.com/albums/uu89/Gecko-King/MonarchofSpitepic.jpg
I hate, therefore I exist. I exist, therefore you suffer. You suffer, therefore I am pleased. - Lord Skyshadow, a Necropolitan Monarch of Spite.
Many adventurers meet things in their life that they do not like, because adventurers are normally payed to deal with them. However, once in a blue moon, they will meet something they they loathe. And the more they get to know it, the more they loathe it. The hate and spite and malice they feel changes them, fuels arcane spells of horror, bolsters their vengeful strikes, and changes them beyond what they once were. They are the Monarchs of Spite, and their hatred knows no bounds.
Becoming a Monarch of Spite
One becomes a Monarch of Spite out of hate. Not simple hate like what fuels Paladins of Slaughter, or the mediocre hate that Clerics use, but unadulterated hate of the purest kind, hate that would frighten even the vilest of gods. Only the strongest can become Monarchs of Spite, as the weak simply buckle under the pressure and either die a pathetic death, or are dissolved by their own hate. But those that are strong enough to channel their hate use it to become unlike any other.
Entry Requirements
Alignment: Any Evil
Skills: Intimidate 13 Ranks
BAB: +7 or higher
Special: Must have an object of their hatred, something that could be destroyed, no matter how impossible it seems.
Class Skills
The Class Name's class skills are Bluff (Cha), Concentration (Con), Intimidate (Cha), Knowledge (Arcana) (Int), Ride (Dex), and Spellcraft (Int)
Skills Points at Each Level: 4 + Int Mod
Hit Dice: d10
{table=head]Level|BaB|Fort|Ref|Will|Special
1st|
+0|
+2|
+0|
+2|Spells of Spite, Path of Hate
2nd|
+1|
+3|
+0|
+3|Monarch's Wrath 1/encounter
3rd|
+2|
+3|
+1|
+3|Breath of Hatred
4th|
+3|
+4|
+1|
+4|Monarch's Wrath 2/encounter
5th|
+3|
+4|
+1|
+4|Wings of Spite
6th|
+4|
+5|
+2|
+5|Monarch's Wrath 3/encounter
7th|
+5|
+5|
+2|
+5|Weapons of Spite
8th|
+6|
+6|
+2|
+6|Monarch's Wrath 4/encounter
9th|
+6|
+6|
+3|
+6|Drowning Hate
10th|
+7|
+7|
+3|
+7|Hate Changes You, Monarch's Wrath 5/encounter[/table]
Weapon Proficiencies: A Monarch of Spite gains proficiency with one Exotic Weapon of their choice.
Spells of Spite(Su): The Monarch of Spite can cast a small amount of Arcane spells, powered by their ever-present hate. To cast a Monarch of Spite spell, he must have a Charisma score of at least 10 + the spell’s level, so if he has a Charisma of 10 or lower, he cannot cast these spells. Bonus spells are based on Charisma (He only gains bonus spells for levels he can already cast), and saving throws against these spells have a DC of 10 + spell level*2 + his Cha modifier. A Monarch of Spite automatically knows all spells on his spell list, and so is only limited by their Spells per Day. The caster levels for these spells is equal to double the levels in Monarch of Spite the Monarch has, and the Monarch of Spite does not suffer the Arcane Spell Failure Chance that normal spellcasters would while casting spells granted by this class.
{table=head]Level|1st|2nd|3rd|4th
1st|2|-|-|-
2nd|3|-|-|-
3rd|4|1|-|-
4th|4|2|-|-
5th|4|3|-|-
6th|4|4|1|-
7th|4|4|2|-
8th|4|4|3|-
9th|4|4|4|1
10th|4|4|4|2[/table]
Monarch of Spite Spell List:
1st - Repulsion, Acid Fog, True Seeing, Shadow Walk, Mislead, Eyebite.
2nd - Blasphemy, Destruction, Insanity, Power Word Blind, Finger of Death
3rd - Antipathy, Trap the Soul, Symbol of Insanity, Power Word Stun, Horrid Wilting, Shout (Greater).
4th - Imprisonment, Implosion, Power Word Kill, Weird, Energy Drain, Wail of the Banshee.
Path of Hate (Su) There are many ways a person is lead down the path of hate, hate so deep he feeds of it, and thus there are many outcomes to this. At 1st level, the Monarch of Spite chooses one of these abilities. Once chosen, these cannot be changed. The ability chosen can be activated as a free action a number of times equal to the Monarch of Spite's Cha Modifier, and last for a number of rounds equal to the Monarch of Spite's class levels.
Acidic Spite: All melee attacks the Monarch of Spite makes deal extra points of acid damage equal to the Monarch of Spite's class level, times 3. Also, the target of a Monarch of Spite's melee attacks must make a Fort Save (DC: Monarch of Spite levels + Cha Mod), or be blinded for two turns.
Burning Hate: All melee attacks the Monarch of Spite makes deal extra points of fire damage equal to the Monarch of Spite's class level, times 3. Also, the target of a melee attack made by the Monarch of Spite must make a Ref Save (DC: Monarch of Spite levels + Cha Mod), or catch on fire (http://www.wizards.com/default.asp?x=dnd/glossary&term=Glossary_dnd_catchingonfire&alpha=).
Cold Fury: All melee attacks made by the Monarch of Spite deal extra points of cold damage equal to the Monarch of Spite's class levels, times 3. Also, the target of a melee attack made by the Monarch of Spite must make a Fort save (DC: Monarch of Spite Levels + Cha Mod) or be stunned for one turn.
Thundering Wrath: All melee attacks made by the Monarch of Spite deal extra electricity damage equal to the Monarch of Spite's class levels, times 3. Also, the target of a melee attack made by the Monarch of Spite must make a Ref Save (DC: Monarch of Spite levels + Cha Mod) or be Dazed for one turn.
Screaming Horror: All melee attacks made by the Monarch of Spite deal extra sonic damage equal to the Monarch of Spite's class levels, times 2. Also, the target of a melee attack made by the Monarch of Spite must make a Will Save (DC: Monarch of Spite levels + Cha Mod) or be Shaken for one turn.
Monarch's Wrath(Ex): A Monarch of Spite can shatter their foes with the hatred that fuels their soul. When a Monarch of Spite makes a melee attack or casts a spell, they may elect to use this ability before the attack roll is made. It the spell/attack does hit, it also deals untyped damage equal to triple the Monarch of Spite's class levels.
A Monarch of Spite can use this class ability once per encounter at level 2, and an additional time per every two levels they have beyond level 2.
Breath of Hatred: At 3rd level, the Monarch of Spite literally breaths out hatred from their soul. They gain a primary Breath Attack that deals 1d6 damage per Monarch of Spite levels in a 60ft line. The breath attack has a Reflex Save to halve the damage, with a DC equal to the Monarch of Spite's Class Levels + 10 + their Cha Mod. The damage's type is the same type as the damage dealt by their Path of Hate ability.
Wings of Spite: At 5th level, the Monarch of Spite's hatred grows stronger, and changes their soul and flesh forever. The Monarch of Spite gains a flight speed of 60ft (Poor), or their existing Flight Speed increases by 60ft.
Weapons of Spite: At 7th level, the Monarch of Spite can channel their wrath with every blow. Every melee attack the Monarch of Spite makes is treated as having the following enhancement, depending on which path the Monarch of Spite chose for their Path of Hate;
Acidic Spite: Wounding
Burning Hate: Flaming Burst
Cold Fury: Icy Burst
Thundering Wrath: Shocking Burst
Screaming Horror: Thundering
Drowning Hate(Su): At 9th level, the Monarch of Spite can collect all of their hate and drown their enemies in the heartrending horror. Once per encounter, the Monarch of Spite can activate this ability as a free action. If the the Monarch of Spite does, everyone within 60ft of the Monarch of Spite feels the crushing energies of pure hatred, and must immediately make a DC 25 Constitution Check or be reduced to 0HP. If they fail that check, next turn they must make another Constitution Check (DC 20) or be reduced to -1HP. If they fail the second check, they must immediately make a third Constitution check (DC 15) or die on the spot. Only succeeding in a check, moving at least 60ft away from the Monarch of Spite, or if the Monarch of Spite makes a willful effort to exclude the target from this effect, will the drowning stop and the effect end.
Hate Changes You: At 10th level, the Monarch of Spite is changed forever by their all-consuming hatred. The Monarch of Spite gains the Outsider (Native) type, and Regeneration 1. The Regeneration cannot by bypassed, but does not work when the Monarch of Spite is under a Calm Emotions, or similar spell.
Also, the Monarch of Spite radiates hate like none other, and their malice infect the minds of others. The Monarch of Spite radiates a 100ft aura that effects all creatures with a Rage (http://www.dandwiki.com/wiki/SRD:Rage) spell (DC equal to the Monarch of Spite's spells) every round. Creatures already effected by a Rage spell do not need to make the save each round, and the Monarch of Spite can suppress this aura as a free action by making a DC20 Concentration check, and reactivate it as a free action (No check needed).
---
http://i636.photobucket.com/albums/uu89/Gecko-King/MonarchofSpitepic.jpg
I hate, therefore I exist. I exist, therefore you suffer. You suffer, therefore I am pleased. - Lord Skyshadow, a Necropolitan Monarch of Spite.
Many adventurers meet things in their life that they do not like, because adventurers are normally payed to deal with them. However, once in a blue moon, they will meet something they they loathe. And the more they get to know it, the more they loathe it. The hate and spite and malice they feel changes them, fuels arcane spells of horror, bolsters their vengeful strikes, and changes them beyond what they once were. They are the Monarchs of Spite, and their hatred knows no bounds.
Becoming a Monarch of Spite
One becomes a Monarch of Spite out of hate. Not simple hate like what fuels Paladins of Slaughter, or the mediocre hate that Clerics use, but unadulterated hate of the purest kind, hate that would frighten even the vilest of gods. Only the strongest can become Monarchs of Spite, as the weak simply buckle under the pressure and either die a pathetic death, or are dissolved by their own hate. But those that are strong enough to channel their hate use it to become unlike any other.
Entry Requirements
Alignment: Any Evil
Skills: Intimidate 13 Ranks
BAB: +7 or higher
Special: Must have an object of their hatred, something that could be destroyed, no matter how impossible it seems.
Class Skills
The Class Name's class skills are Bluff (Cha), Concentration (Con), Intimidate (Cha), Knowledge (Arcana) (Int), Ride (Dex), and Spellcraft (Int)
Skills Points at Each Level: 4 + Int Mod
Hit Dice: d10
{table=head]Level|BaB|Fort|Ref|Will|Special
1st|
+0|
+2|
+0|
+2|Spells of Spite, Path of Hate
2nd|
+1|
+3|
+0|
+3|Monarch's Wrath 1/encounter
3rd|
+2|
+3|
+1|
+3|Breath of Hatred
4th|
+3|
+4|
+1|
+4|Monarch's Wrath 2/encounter
5th|
+3|
+4|
+1|
+4|Wings of Spite
6th|
+4|
+5|
+2|
+5|Monarch's Wrath 3/encounter
7th|
+5|
+5|
+2|
+5|Weapons of Spite
8th|
+6|
+6|
+2|
+6|Monarch's Wrath 4/encounter
9th|
+6|
+6|
+3|
+6|Drowning Hate
10th|
+7|
+7|
+3|
+7|Hate Changes You, Monarch's Wrath 5/encounter[/table]
Weapon Proficiencies: A Monarch of Spite gains proficiency with one Exotic Weapon of their choice.
Spells of Spite(Su): The Monarch of Spite can cast a small amount of Arcane spells, powered by their ever-present hate. To cast a Monarch of Spite spell, he must have a Charisma score of at least 10 + the spell’s level, so if he has a Charisma of 10 or lower, he cannot cast these spells. Bonus spells are based on Charisma (He only gains bonus spells for levels he can already cast), and saving throws against these spells have a DC of 10 + spell level*2 + his Cha modifier. A Monarch of Spite automatically knows all spells on his spell list, and so is only limited by their Spells per Day. The caster levels for these spells is equal to double the levels in Monarch of Spite the Monarch has, and the Monarch of Spite does not suffer the Arcane Spell Failure Chance that normal spellcasters would while casting spells granted by this class.
{table=head]Level|1st|2nd|3rd|4th
1st|2|-|-|-
2nd|3|-|-|-
3rd|4|1|-|-
4th|4|2|-|-
5th|4|3|-|-
6th|4|4|1|-
7th|4|4|2|-
8th|4|4|3|-
9th|4|4|4|1
10th|4|4|4|2[/table]
Monarch of Spite Spell List:
1st - Repulsion, Acid Fog, True Seeing, Shadow Walk, Mislead, Eyebite.
2nd - Blasphemy, Destruction, Insanity, Power Word Blind, Finger of Death
3rd - Antipathy, Trap the Soul, Symbol of Insanity, Power Word Stun, Horrid Wilting, Shout (Greater).
4th - Imprisonment, Implosion, Power Word Kill, Weird, Energy Drain, Wail of the Banshee.
Path of Hate (Su) There are many ways a person is lead down the path of hate, hate so deep he feeds of it, and thus there are many outcomes to this. At 1st level, the Monarch of Spite chooses one of these abilities. Once chosen, these cannot be changed. The ability chosen can be activated as a free action a number of times equal to the Monarch of Spite's Cha Modifier, and last for a number of rounds equal to the Monarch of Spite's class levels.
Acidic Spite: All melee attacks the Monarch of Spite makes deal extra points of acid damage equal to the Monarch of Spite's class level, times 3. Also, the target of a Monarch of Spite's melee attacks must make a Fort Save (DC: Monarch of Spite levels + Cha Mod), or be blinded for two turns.
Burning Hate: All melee attacks the Monarch of Spite makes deal extra points of fire damage equal to the Monarch of Spite's class level, times 3. Also, the target of a melee attack made by the Monarch of Spite must make a Ref Save (DC: Monarch of Spite levels + Cha Mod), or catch on fire (http://www.wizards.com/default.asp?x=dnd/glossary&term=Glossary_dnd_catchingonfire&alpha=).
Cold Fury: All melee attacks made by the Monarch of Spite deal extra points of cold damage equal to the Monarch of Spite's class levels, times 3. Also, the target of a melee attack made by the Monarch of Spite must make a Fort save (DC: Monarch of Spite Levels + Cha Mod) or be stunned for one turn.
Thundering Wrath: All melee attacks made by the Monarch of Spite deal extra electricity damage equal to the Monarch of Spite's class levels, times 3. Also, the target of a melee attack made by the Monarch of Spite must make a Ref Save (DC: Monarch of Spite levels + Cha Mod) or be Dazed for one turn.
Screaming Horror: All melee attacks made by the Monarch of Spite deal extra sonic damage equal to the Monarch of Spite's class levels, times 2. Also, the target of a melee attack made by the Monarch of Spite must make a Will Save (DC: Monarch of Spite levels + Cha Mod) or be Shaken for one turn.
Monarch's Wrath(Ex): A Monarch of Spite can shatter their foes with the hatred that fuels their soul. When a Monarch of Spite makes a melee attack or casts a spell, they may elect to use this ability before the attack roll is made. It the spell/attack does hit, it also deals untyped damage equal to triple the Monarch of Spite's class levels.
A Monarch of Spite can use this class ability once per encounter at level 2, and an additional time per every two levels they have beyond level 2.
Breath of Hatred: At 3rd level, the Monarch of Spite literally breaths out hatred from their soul. They gain a primary Breath Attack that deals 1d6 damage per Monarch of Spite levels in a 60ft line. The breath attack has a Reflex Save to halve the damage, with a DC equal to the Monarch of Spite's Class Levels + 10 + their Cha Mod. The damage's type is the same type as the damage dealt by their Path of Hate ability.
Wings of Spite: At 5th level, the Monarch of Spite's hatred grows stronger, and changes their soul and flesh forever. The Monarch of Spite gains a flight speed of 60ft (Poor), or their existing Flight Speed increases by 60ft.
Weapons of Spite: At 7th level, the Monarch of Spite can channel their wrath with every blow. Every melee attack the Monarch of Spite makes is treated as having the following enhancement, depending on which path the Monarch of Spite chose for their Path of Hate;
Acidic Spite: Wounding
Burning Hate: Flaming Burst
Cold Fury: Icy Burst
Thundering Wrath: Shocking Burst
Screaming Horror: Thundering
Drowning Hate(Su): At 9th level, the Monarch of Spite can collect all of their hate and drown their enemies in the heartrending horror. Once per encounter, the Monarch of Spite can activate this ability as a free action. If the the Monarch of Spite does, everyone within 60ft of the Monarch of Spite feels the crushing energies of pure hatred, and must immediately make a DC 25 Constitution Check or be reduced to 0HP. If they fail that check, next turn they must make another Constitution Check (DC 20) or be reduced to -1HP. If they fail the second check, they must immediately make a third Constitution check (DC 15) or die on the spot. Only succeeding in a check, moving at least 60ft away from the Monarch of Spite, or if the Monarch of Spite makes a willful effort to exclude the target from this effect, will the drowning stop and the effect end.
Hate Changes You: At 10th level, the Monarch of Spite is changed forever by their all-consuming hatred. The Monarch of Spite gains the Outsider (Native) type, and Regeneration 1. The Regeneration cannot by bypassed, but does not work when the Monarch of Spite is under a Calm Emotions, or similar spell.
Also, the Monarch of Spite radiates hate like none other, and their malice infect the minds of others. The Monarch of Spite radiates a 100ft aura that effects all creatures with a Rage (http://www.dandwiki.com/wiki/SRD:Rage) spell (DC equal to the Monarch of Spite's spells) every round. Creatures already effected by a Rage spell do not need to make the save each round, and the Monarch of Spite can suppress this aura as a free action by making a DC20 Concentration check, and reactivate it as a free action (No check needed).
---