Glass Mouse
2011-02-24, 08:20 AM
In two hours, my RPG group arrives. Only problem is - the player upon whom I'd built the entire session just canceled. Since this is her third cancellation in a row, we play anyway.
But now I have no plot!
The setting is medieval Europe, only with magic and mythology all over the place. System is Ars Magica, if anyone's familiar with it. The players play a band of mages (and associates) who are currently traveling around, looking for a mysterious man who cursed some of them (this is the main plot that I have to put on hold).They're half evil bastards, half decent people. Mostly self-serving, though.
Any ideas for some simple, single-session fun would be to so much help!
Some additional info about the party and situation, if anyone wants that:I have four players, who play two characters each.
Player 1/1: A dwarf with self-esteem issues, used to be a circus dwarf, now a mage.
Player 1/2: Gentle giant, 'Billy Gravedigger'. Mundane (non-mage).
Player 2/1: Evil, manipulative, powerhungry bastard. Acts like a gentleman. Mage.
Player 2/2: Charlatan, gambler, Casanova. Selfish and petty. Brother of the dwarf. Mundane.
Player 3/1: Pious Christian, very kind man. Doubles as a masked avenger when he's angry. Mage.
Player 3/2: Old butler type. Very distinguished, old-fashioned. Loyal to the evil bastard. Mundane.
Player 4... is the one who cancelled.
Possible plot points and details that I have laid out already:
- a circus man who would like to capture the dwarf for his circus. Only problem is, he's mundane (and mages are ridiculously overpowered in this setting). It'd make very little sense for him to be a mage.
- a nearby covenant (home of mages) of two twins/lovers who are slightly creepy and obsessed with fire. I may need these (or, rather, their home) for the main plot, so I'd rather not use them too much for filler.
- a very shady town filled with merchants, cutthroats and general criminals.
Thanks so much in advance!
But now I have no plot!
The setting is medieval Europe, only with magic and mythology all over the place. System is Ars Magica, if anyone's familiar with it. The players play a band of mages (and associates) who are currently traveling around, looking for a mysterious man who cursed some of them (this is the main plot that I have to put on hold).They're half evil bastards, half decent people. Mostly self-serving, though.
Any ideas for some simple, single-session fun would be to so much help!
Some additional info about the party and situation, if anyone wants that:I have four players, who play two characters each.
Player 1/1: A dwarf with self-esteem issues, used to be a circus dwarf, now a mage.
Player 1/2: Gentle giant, 'Billy Gravedigger'. Mundane (non-mage).
Player 2/1: Evil, manipulative, powerhungry bastard. Acts like a gentleman. Mage.
Player 2/2: Charlatan, gambler, Casanova. Selfish and petty. Brother of the dwarf. Mundane.
Player 3/1: Pious Christian, very kind man. Doubles as a masked avenger when he's angry. Mage.
Player 3/2: Old butler type. Very distinguished, old-fashioned. Loyal to the evil bastard. Mundane.
Player 4... is the one who cancelled.
Possible plot points and details that I have laid out already:
- a circus man who would like to capture the dwarf for his circus. Only problem is, he's mundane (and mages are ridiculously overpowered in this setting). It'd make very little sense for him to be a mage.
- a nearby covenant (home of mages) of two twins/lovers who are slightly creepy and obsessed with fire. I may need these (or, rather, their home) for the main plot, so I'd rather not use them too much for filler.
- a very shady town filled with merchants, cutthroats and general criminals.
Thanks so much in advance!