PDA

View Full Version : [any] your favorite made character in general



slaydemons
2011-02-26, 12:47 AM
I am asking this because as I sift though the forums, I got rather bored, I would like to hear what some peoples favorite characters, or character ideas.

I will start with mine summarized.

this one never saw the light of day but I want it too someday.

sineed "The scythe artist" frosthaven

He wanted to trick the gods into giving him godship by bluffing them into thinking that he is a god who's followers were killed, and he was going to say that when they lose their diety ship acient cosmic magic more powerful then the gods erases everyones memories and he could obtain godship again if he was given the powers from all the gods once more.

Vknight
2011-02-26, 01:03 AM
Campaign idea one of my players planned that never got off.

The guy I was going to play was the last 'Cleric' to a god and therefor by simply not worshiping him would erase him. As it goes in that campaign all Gods keep power equal to the greatest amount of worshipers they ever had.

The 'Clerics' plan was to get worshipers then absorb his own god because he would be a being between divinity and mortality. Never took off so never got to play them.

-------------

I have always wanted to play a Charismatic character that kills off an entire evil race like kobolds or goblins then using his new found power to wage war just because he could.

slaydemons
2011-02-26, 01:10 AM
Campaign idea one of my players planned that never got off.

The guy I was going to play was the last 'Cleric' to a god and therefor by simply not worshiping him would erase him. As it goes in that campaign all Gods keep power equal to the greatest amount of worshipers they ever had.

The 'Clerics' plan was to get worshipers then absorb his own god because he would be a being between divinity and mortality. Never took off so never got to play them.


the sounds simular to mine scept I wasn't a cleric I was goign to be a rogue :D

Vknight
2011-02-26, 01:26 AM
Yeah, I had everything planned out we would have started at lvl8. I would have gotten the cult I needed formed to high enough ranks at lvl10-11.
Then I would kill my former god becoming a part of the pantheon. Ascending to Godgood is a +5 to your current level. Also for every 1000new worshipers you get you get +1lvl. That means dedicated worshipers and it does not mean that if you have 1004 then 100 die you get level drained you stilll keep the lvl.
So yeah he was going to be lvl15-16 well the rest of the party worshiped him spreading his secrets.

The reason I was a Cleric was becasue there were other rules that made it easier to be a worshiper and to upsurp your gods command rather then become a new one or kill one and not know how to control divine magics.

gorfnab
2011-02-26, 01:29 AM
I played a Beguiler (Shining South) Beguiler (PHBII) once. Former familiar, his master had died of old age, so the Beguiler decided to become an adventuring spellcaster like his former master. Great RP options and actually an decent race/class combo from an optimization standpoint.

Vknight
2011-02-26, 01:31 AM
Well ok then sounds interesting but character concept I think was the general idea not optimization.

gorfnab
2011-02-26, 01:32 AM
I also made a Kender Bluemage for a campaign which sadly turned into a one shot. I was planning to play the stereotypical Kender Handler but focused on handling spells instead of items.

Vknight
2011-02-26, 01:33 AM
*Blinks, stares at gorfnab*

Ok then well anything else interesting.

slaydemons
2011-02-26, 08:42 AM
my other favorite which is in the works is a changeling bard who sells things she is going to be an bard/artificier

Ravens_cry
2011-02-26, 09:12 AM
Favourite Ideas?
Pathfinder Paladin Archer, fluffed as a simple farmer who got chosen by his god to do great deeds. Humble man with clod busting hands, very Bob Parr. "We're supposed to help people."
I still want to play my first character I ever made in 3.5, Cora Brushgather, Half-Orc foundling, a sorceress raised by a halfling travelling circus.
Sean Pheonix, Faith Healer who found something Real, nWoD,


Favourite Characters?
Gnome Barbiarian who took crazy to levels I don't usually go, with an atrocious Scottish accent that my throat guts just thinking about.
Only played him once, but I enjoyed it a lot.

Abahuul "Abu" Mahuldi, Abbot Protector of Saranrae, Loving Husband of Undrella the Harpy. I never had a character mesh so well with a campaign before, and it was wonderful. I fell once, but I got better and it made for some interesting role play. I freed slaves, I fought gnolls, I saved a village of Gnolls, I helped save the world, I turned down immortality for love, it was the best campaign ever and my favourite character ever. I still get goosebumps thinking how much fun it was.
And this is my Legacy of Fire (http://www.giantitp.com/forums/archive/index.php?t-155232.html). Now to convince a DM to let me play one.

Vknight
2011-02-26, 10:55 AM
Those guys all sound awesome and I wopuld love them in my party.
Though turning down imortality for love could never happen with me.

Otherworld Odd
2011-02-26, 01:26 PM
I haven't played this yet, but I really want to try to play a goblin with a boar mount. Not sure what class I would use though.

DeathsHands
2011-02-26, 02:02 PM
Kroot Mercenary that had high-ass Agi combined with Dodge +20, Acrobatics, and Contortionist.

Oh, and was like 75% bionic. Don't ask.

Ravens_cry
2011-02-26, 02:43 PM
Those guys all sound awesome and I wopuld love them in my party.
Though turning down imortality for love could never happen with me.
Oh believe me, it was a tough choice. But as he told the one who offered it to Abu, and it was in good faith, no big ironic strings attached, "What is eternity, if it is eternity alone?"
If Abu hadn't fallen in love, he would have said yes in a heartbeat and gladly served by their side 'til the sun turned red and swallowed the world and beyond.
But he did.
Some things are more important.

Miliardooz
2011-02-26, 02:46 PM
I am a big fan of a winged Goliath fighter that would specialize in grapple.

And then issue the grapple fly away and drop for some D6's.

Daftendirekt
2011-02-26, 10:58 PM
Despite the fact that I love rogue/ninja type characters above all else, my favorite character concept was a wizard:

Tal Rasha (how original, right?) the 1,000 year old Sun Elf Abjurer/Olin Gisir (LEoF). Sadly, I only got to play him for 1 session. The campaign had been going for a while and was starting to fall apart. We abandoned it soon after and I never got to play him. However, he made a semi-appearance in the new campaign in the (only)Warforged (in Faerun)'s backstory. The Olin Gisir, being so goddamn old, turned himself into a good lich and used his golem as the phylactery. Having a mortal soul inside it slowly gave the golem sentience, and once Tal Rasha realized this he set it free to live its own life.

Jsuelieta
2011-02-26, 11:12 PM
My favorite was a sorcerer who hated seeing people abusing magic, so she was entirely counterspell focused. Funny thing is it worked stupidly well in both combat and in roleplay.

BBEG: You shall all suffer! *tries to cast a spell*
Sorcerer: No, we won't. *counterspell*
BBEG: WILL YOU CUT THAT OUT!?

This also happened:

Barkeep: *casts a small spell from a scroll to animate a broom to clean outside*
Sorcerer: *dispels the broom so it just lays there*
Barkeep: *chases the sorcerer while beating her over the head with the broom*

onthetown
2011-02-27, 10:44 AM
I'm getting redundant replying to these threads with the same response, but my fav was and will always be my LE Wizard of High Sorcery -- partly because of backstory, partly because LE is just tons of fun to play. She was an actual Sorcerer when she was younger, but her father (powerful Archmage that she totally idolized) was a Wizard and was always busy with his apprentice, who was her cousin. He pretty much ignored her for her childhood, so she found another powerful Wizard to be apprenticed under and gave up her natural magic for years of study. It caught his attention, but he still wouldn't give her the time of day, so she took a turn for the worse (http://tvtropes.org/pmwiki/pmwiki.php/Main/LoveMakesYouEvil) when she realized her precious father would never see her as an equal to his apprentice unless she got lots and lots of power.

That was back before level 1. Now she's close to epic and she's doing damn well for an LE character, plus she got daddy to notice her! Didn't change her alignment after all those years, though, so they've still got something to fight about every once in awhile when their beliefs clash (he's LN).

I've got a new favourite coming up close, though: My CG Bard for our 3.5/PF Temple of Elemental Evil campaign just realized she can't be happy and cheerful all the time, as it just got her killed (fortunately, the DM has a "one free resurrection" rule, so we got her back). She got a lot more serious and decided to shove a phosphorus bomb down the throat of the guy who killed her (he had to die anyway), and now she's busy contemplating what to do. Pick up where she left off and continue being happy and cheerful and throwing out witty one-liners? Or get real, get serious, and start really fighting this evil back? A few of her friends have already been permanently killed, so she's got reason enough.

slaydemons
2011-02-27, 11:12 AM
you miss onthetown owe me some sort of shortbread cookie >:D other then that LE wizard girl seemed fun as heck

Alpha0010
2011-03-16, 01:38 PM
I had a character who was a tibbit (Dragon Compendium) Dragonfire Adept. For most of the time, he was a firebreathing cat. Not the most powerful or practical character, but fun to play.

SurlySeraph
2011-03-17, 01:11 PM
Currently?

DnD:
Lovecraftian Halfling. A pretty normal jolly halfling rogue got thrown into a portal to the Far Realm during a battle, and he came back wrong. He's not crazy, he can even pretend to be pretty normal sometimes, but his voice is always just a bit off, he always laughs just a moment too late, and he likes fighting a lot more and exploring a lot less than he used to. He'd be a Swordsage focused on Shadow Hand and Far Realm (http://www.giantitp.com/forums/showpost.php?p=3410915&postcount=5), possibly have two levels in Monk for Invisible Fist, and pick up Shadow Pounce at higher levels. He'd fight by appearing and disappearing all over the place stabbing people and flailing at them with his aberrant natural weapons, like a 3-foot-tall cross between Nightcrawler and a xenomorph.

Some cyberpunk setting:
Saul Weaver. He worked for what basically amounted to a World Health Organization black ops team, during an... interesting... time in that fine organization's history. His primary job was to implant brain chips in Ministers of Health, whether to give them knowledge and education that they were lacking, or to allow subtle nudges to their decision-making. One minister resigned in fear that his mental health was in poor shape after inexplicably gaining memories of eight semesters at the London School of Tropical Medicine. Another suddenly recited a textbook chapter in an eerie monotone in the middle of a speech, and was accused of witchcraft. After that, the WHO shut the program down. But the ability to sneak into a house, incapacitate the guards, and perform cybernetic neurosurgery on someone is a rare and valuable skill set, so Saul continues to have regular and gainful employment elsewhere.

manyslayer
2011-03-17, 01:45 PM
My friend and I played twin elves in Dragonstorm. For those not familiar, in the Dragonstorm setting necromancers run most of the world. They drain the magical energy from dragons, those with dragon blood and other magical creatures. The magic they use, Warp magic, causes environmental damage, magical warp storms, and mutations. Most PCs have dragon blood and so are shapeshifters (the main target of necromancers).

My character was a remorseful apprentice (was training to be a necromancer but had a change of heart) and my brother was a night fighter (stealthy warrior). We both took the flaw Denial which means you can't change shape or use the special abilities of your shapeshifter half. For our origin story, we both worked for a necromancer and during a ritual summoning a storm, we changed (storms often trigger a shifter's first change). We each saw the other change and knew the necromancer had to die for our brother to live. So, it comes down to we each think, "I have to stop the necromancers because my brother is a shapeshifter." even though we deny our own shapeshifting ability.

We were also fairly scheming and manipulative. We also dressed exactly alike (no real restrictions for armor/weapons as there are not classes, per se, in Dragonstorm). I had some stealth skills and my brother got a magic book to allow him to cast some spells. We tried to be seen together as little as possible and for a long time the bad guys thought there was only one of us.

After the campaign ended, the GM asked permission to use our characters as antagonists in his next campaign. We would even give advice on how we would handle certain situations (we joke he outsourced his villains). We weren't evil, we were just willing to do what was necessary to eliminate necromancers while others weren't willing to take the actions necessary without some prompting (after all, I have to destroy all the necromancers because my brother is a shapeshifter).

Geddoe
2011-03-17, 02:52 PM
Well, I had a Human rogue as my first character. Ended up rolling really good stats right in front of the DM. Came up with a nice backstory. Didn't get to even play a session with him, as the rest of the group lost interest before we started.

The reason why I like the ones I can never play is that the character has unlimited potential. He could of ended up a trickster god, a legendary mercenary, or a corpse in some ruins somewhere(hopefully not, but it is my first character after all).

potatocubed
2011-03-17, 03:18 PM
I had this idea for a Malkavian vampire character ages ago: his (mandatory) derangement is complete catatonia. The character I would actually play would be his dead girlfriend, who hangs around as a wraith and possesses his body.

Another idea a friend of mine had was the troll bard, who plays the rocks. "The troll hits a rock with another rock: you feel inspired to greatness!"

Ajadea
2011-03-17, 04:22 PM
Probably one of my favorites is from a dead game: Erdene Brightblade.

Gestalt 15th level game. She was a dervish. A violent one. Kinda like an intelligent female Belkar who fought with scimitars instead of daggers. The main difference is probably that she cares about the rights of others, unlike Belkar. Her morality chain was another PC: An LG half-ogre dungeoncrashing warblade (she was CN, sliding towards CE). She was a professional adventurer and explorer, and had been basically homeless for the last decade.

She had levels in Swashbuckler and Kung Fu Genius Monk, so I pumped her intelligence. Considering that wizards were more or less flat out banned, Erdene was the smartest character in the party. This led to wonderful little backstory moments where she goes up to her nemesis, an evil sorceress, and says 'If I ever see you again, I will personally shove your sacrum up your sinuses.' And she knows exactly what and where those are, and therefore knows how disgusting that is.

SuperFish
2011-03-17, 04:26 PM
Ah, that would have to be Noah Mueller, the protector of Earth and the hero of Berlin! With his giant robot and his stalwart friends, he is the only line of defense between humanity and eldritch horrors from beyond the stars. But his hot blooded spirit will never yield!

...Too bad the game is Adeptus Evangelion and he's actually a genetic experiment. And possibly also Tabbris.

Jay R
2011-03-17, 04:40 PM
I had a Rogue in Flashing Blades (roleplaying in France in the time fothe musketeers). He was heavy on city thief skills (climbing, cutpurse, stealth, etc., and a very high fencing ability. The GM wanted to know how a street rat had learned to fence so well, so I came up with the following:

Jean-Louis, at age 14, was climbing and exploring. Finding an open window, he entered the lavish rooms. He was surprised in one room by a middle-aged man in a nightgown who grabbed a sword off the wall and challenged Jean-Louis.

Although Jean-Louis had a rapier, he had only fought untrained street ruffians like himself, and had an entirely unjustified high opinion of his own fencing skills. Drawing his sword and attacking, he was astounded to be:

1) parried,
2) sidestepped,
3) swatted on the butt with the flat of the blade, and
4) admonished to "Point your toe forward, don't lean over, hold the pommel up, keep your point on line, don't telegraph your blows."
Jean-Louis had no idea what was going on, and charged again, with similar results. This time he was told that he had managed to combine the elegance of a plough horse with the killer instinct of a milk cow. After the next pass, the man screamed, "Point your foot at me, fool!" Rather to his own surprise, Jean-Louis did. For the next five minutes, he was subjected to his first fencing lesson, at two in the morning, in a house he'd broken into, from a man in a nightgown.

It broke up when Jean-Louis's stomach rumbled. The fencing master asked him when he'd last eaten, and Jean-Louis said three days ago. (A flat lie -- he'd had a perfectly good crust of bread a day and a half ago. But street urchins always say they haven't eaten in three days, even when they're hopelessly overstuffed.)

The master fed him, and asked many questions. (Maítre Francis Toquin is involved in politics, and was frankly wondering which of his enemies had sent so hopelessly incompetent an assassin.) Deciding that Jean-Louis was too foolish to be a spy, the fencing master offered to teach him at the Toquin Fencing School.

Jean-Louis couldn't find the place the next day, since he had been too embarrassed to admit that he couldn't read. He next saw Maítre Toquin three weeks later, and was escorted to the school.

Several years later, Jean-Louis is an assistant at the school, and has the friendship of the master.

Totally Guy
2011-03-17, 05:34 PM
A character in my all-orc game died last session and the player made a new guy.

He was pretty awesome. He is called "He who makes effin' brilliant weapons". He's a foul mouthed blacksmith.

He was born a slave and worked himself up through the rigours of working over a hot forge. Eventually he was trusted with the whip himself and he moved onto the black legion where he commanded trolls. Over the course of his life he developed prophetic dreams which he learnt to pay attention to.

The guy has 3 sons, Son of Bitch, Potato and Least Favourite. They're all in a squad of soldiers led by Warlord Drodush, an insane warlord with blasphemous ambition.

The character wants to keep his 2 good sons safe. And he'll keep them safe with the best weapons but that puts him in the spotlight for the plans of the evil Warlord Drodush.


Warlord Drodush is played by the player's partner. Another player is playing Drodush's common born vizier.

TechnOkami
2011-03-17, 05:37 PM
My Dire Werewolf VoP Unarmed Swordsage Conri.

wormwood
2011-03-18, 09:24 AM
I think my most memorable character was Eddie. The game was a sort of X-Files/Monster hunt/Call of Cthulhu mix-up run using the oWoD rules. We later figured out that the GM was using Good Omens as the basis for the main plot fo the campaign and many of the odd things we encountered were manifestations of stuff the antichrist was reading in an urban legends book. It was also my favorite campaign I've played.

Eddie was a lust demon. All of my powers came from the evil Thaumaturgy powers that diabolists got. Mostly I could disable people with eye contact (in a quite pleasant manner, if you get my meaning), could read minds, and could give folks urges. A side-effect of my being who i was is that anyone who slept in the same area as me would have "interesting" dreams. The werewolf in our group would fly into a frenzy every night until he figured out what was happening.

The fuzzball developed a deep hatred for my character and we spent most of the campaign playing "tricks" on one another. His favorite trick? Leaving holy relics laying around where i would find them or having a priest bless areas that i absolutely had to go.

Greatest moment for Eddie was when we first arrived in a small town to investigate some murders. We went to a restaurant to ask around / shop for rumors. Our waitress comes over, i try to read her mind and fail miserably. I announce to the group, in front of her, "She's the bad guy. She did it. We can save some time by just killing her now." Everyone looks at me like i'm insane, obviously. In the end, after a 12 hour gaming session of investigating things, guess who the big bad is...

Eldonauran
2011-03-18, 08:10 PM
Homebrew World, planet no longer rotated so that it was always day/night on one side of the world. Undead ruled the night half and the living drudged out an existence on the 'twilight' edges where it was neither too hot or cold (the day side was a scorching desert) and just enough light to keep most of the undead away.

My favorite character of all time was a Lawful Good Paladin (2nd level) who became too prideful in his abilities and sought out a crypt rumored to be inhabitated by ghouls. He went alone and was killed by a ghast. He arose the next night as a ghoul (Libris Mortis w/ LA buyoff).

I had much fun with that character. :smallamused: