PDA

View Full Version : Homebrew Test



Silva Stormrage
2011-02-26, 08:25 PM
Just a test fight to see how two homebrews work in actual combat

Just getting init out of the way we can start whenever you are ready.

Demidos post whenever you are ready.

Map
http://img212.imageshack.us/img212/4343/arena2i.gif
I will start in blue.

Initiative:
[roll0]


Spoilers:
MF Vs N [roll1] vs [roll2] starting location, all of it :smallbiggrin:
Okay looks like MF won.
Str: 10
Dex: 12
Con: 22
Int: 14
Wis: 12
Cha: 36

Items: + 6 Cha, + 4 Con, + 3 Mithril Breatplate, Wand of Scinilating Scales,
Ac: 42
Hp: 129

Buff Rounds:
1: Scinilating Scales
2: Schisim, Greater Invisibility (Schisim)
Contingency: When brought to 50% of health cast heal.

Spell Like abilities:
Domains: Spell + Time
Chosen Spells: Necrotic Skull Bomb, Schism, Freezing Glance, Magic Jar

Silva Stormrage
2011-02-26, 08:27 PM
Messed up the rolls
[roll0]
[roll1]
[roll2]

Silva Stormrage
2011-02-26, 08:33 PM
Third times the charm
[roll0]
[roll1]
[roll2]

Demidos
2011-02-26, 08:34 PM
Heya:smallbiggrin:\
Looks like i made it!

Demidos
2011-02-26, 09:06 PM
Initiative!

[roll0]

Silva Stormrage
2011-02-26, 09:11 PM
Looks like I go first:


Whats your creature type and int score. Also what are your detection abilities (Able to see invis, etc)


Dominance roll
[roll0]
[roll1]

Silva Stormrage
2011-02-26, 09:13 PM
K second part of my post

Actions

Dimensional Step: Free Action to B7 through C8
Schism: Haste
Mindblast
Swift Action: Necrotic Skull Bomb


What do I see I have no special detection but I know what square you are in.

Also you feel a massiave amount of psychic energy blast your thoughts overwhelming you make a will save. DC 29. Fail and stunned for
[roll0] rounds

Silva Stormrage
2011-02-26, 09:15 PM
Sigh screwed up on the rolls again.
[roll0]

Also forgot something an explosion of negative energy also radiates in your square make a fort save same dc as the will save or take
[roll1]
negative levels.

Demidos
2011-02-26, 09:16 PM
grey elf, magical augmentation included?....and Mindsight:smallbiggrin:

Silva Stormrage
2011-02-26, 09:17 PM
grey elf, magical augmentation included?....and Mindsight:smallbiggrin:

You just needed to tell me humanoid actually. and Yes and Oh yes :smallbiggrin:

Demidos
2011-02-26, 09:19 PM
YOu see a hooded and masked and cloaked figure

Silva Stormrage
2011-02-26, 09:20 PM
Oh and in case you didn't know I ended turn.

Also what square are you in?

Demidos
2011-02-26, 09:51 PM
testing spoilers:smallbiggrin:

bal bal bal [roll0]

Silva Stormrage
2011-02-26, 10:39 PM
Well okay lets try this again since someone made a too complicated character :smalltongue:.

Init:
[roll0]

Domination roll MF vs N
[roll1]
[roll2]

buffs:
All Day: Life Giving Veil, Skeletal Familiar

Hp: 42
Ac: 20
Charisma: 20

Familiar:
To Hit: +7 (2d6 + 6)
Ac: 19
Hp: 40

Demidos
2011-04-08, 06:37 PM
Init is.....


1d20 + 5

Demidos
2011-04-08, 06:38 PM
init is
[roll0]

Silva Stormrage
2011-04-08, 06:42 PM
Move to R8 behind the pillar then you lose sight of me. My Familiar follows.
spot check verus identifiying the correct character
[roll]1d20+9[roll]

Silva Stormrage
2011-04-08, 06:43 PM
Nvm above post
[roll0]

Silva Stormrage
2011-04-08, 06:45 PM
Knowledge Religion check to identify undead.

Second spot check

[roll0]
[roll1]

Silva Stormrage
2011-04-08, 06:47 PM
Knowledge Planes check dc 14

[roll0]

Silva Stormrage
2011-04-08, 06:49 PM
Rest of the turn

Ready an action to cast energy burst on the first target, positive energy.
Skeleton on defensive.
Shadow that is underground attacks moves to d10

Demidos
2011-04-08, 06:52 PM
My Turn


Moved to the 4 squares behind the pillar on MY side. OH. What NOW:smallbiggrin:

Silva Stormrage
2011-04-08, 06:56 PM
My Turn

climb check with familiar aiding me
[roll0]
assuming i succeed I drop prone.


Assuming you still can see the area where you were a shadow in d 10 appears from the ground than sinks below again after seeing you.

Demidos
2011-04-08, 07:01 PM
My turn

move to j/k 10/11
changed to recitation of the harried step

Silva Stormrage
2011-04-08, 07:02 PM
Stalemates are fun and exciting!
The skeleton weilding a greatsword moves to p9 and then makes a jump check to jump over the bridge.
[roll0]

Demidos
2011-04-08, 07:02 PM
My turn

move to j/k 10/11
changed to recitation of the harried step

Silva Stormrage
2011-04-08, 07:06 PM
Attack figure in k10
[roll0]
crit conformation
[roll1]
damage roll
[roll2]

Silva Stormrage
2011-04-08, 07:07 PM
Ready a standard action to attack the first thing that comes in line of sight energy burst

Demidos
2011-04-08, 07:19 PM
[roll0]
[roll1]

Silva Stormrage
2011-04-08, 07:21 PM
Shadow charges target in j8
Attack roll
[roll0]
Damage
[roll1]

Spores pulsing with positive energy try to surrond you

Skeleton attack
[roll2]
[roll3]

Silva Stormrage
2011-04-08, 07:22 PM
Assuming spores work
[roll0] 1 heals

Demidos
2011-04-08, 07:22 PM
[roll0]
omg a save

Demidos
2011-04-08, 07:24 PM
[roll0]
is this a save?

Silva Stormrage
2011-04-08, 07:25 PM
Testing to see if we can see it

Demidos
2011-04-08, 07:29 PM
concentration check
[roll0]
damage
[roll1]

Silva Stormrage
2011-04-08, 07:35 PM
Assuming shadow is still up
Shadow Attack
[roll0]
[roll1]

Skeleton Attack a construct
[roll2]
[roll3]


Positive energy pulses from the skeleton
Take
[roll4]
In positive energy damage

Demidos
2011-04-08, 07:37 PM
[roll0]
is this a save????

Demidos
2011-04-08, 07:40 PM
[roll0]
to not blow up

Demidos
2011-04-08, 07:46 PM
Dude one
[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]

Dude two
[roll6]
[roll7]
[roll8]
[roll9]
[roll10]
[roll11]

Demidos
2011-04-08, 07:54 PM
to not explode

[roll0]

Silva Stormrage
2011-04-08, 07:54 PM
domination check
[roll0] MF
[roll1] N

Silva Stormrage
2011-04-08, 07:57 PM
[roll0] The skeleton looks a lot healthier. Oh and also you DO realize that there are glowing spores around you right?

Silva Stormrage
2011-04-08, 07:59 PM
Skeleton attacks club dude

[roll0]
Damage
[roll1]

Demidos
2011-04-08, 08:00 PM
whacking myself
[roll0]

Demidos
2011-04-08, 08:02 PM
Dude one
[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]

Dude two
[roll6]
[roll7]
[roll8]
[roll9]
[roll10]
[roll11]

Silva Stormrage
2011-04-08, 08:03 PM
Exploding damage
[roll0]

Silva Stormrage
2011-04-08, 08:05 PM
Healing Damage
[roll0]

Demidos
2011-04-08, 08:06 PM
Fort save

[roll0]

Demidos
2011-04-08, 08:08 PM
sword dude stabbing master


Sword dude
[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]

Silva Stormrage
2011-04-08, 08:09 PM
Rolling for spores

[roll0]
[roll1]
[roll2]

Silva Stormrage
2011-04-08, 08:11 PM
Healing damage

[roll0]

Demidos
2011-04-08, 08:12 PM
not blow uip


[roll0]

Demidos
2011-04-08, 08:15 PM
ray


ray
[roll0]
[roll1]

Silva Stormrage
2011-04-08, 08:16 PM
Make 2 fort saves

damage
[roll0]

Demidos
2011-04-08, 08:17 PM
morning dude
[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]

Silva Stormrage
2011-04-08, 08:17 PM
spores
[roll0]

Demidos
2011-04-08, 08:18 PM
fort saves


[roll0]

[roll1]

Silva Stormrage
2011-04-08, 08:19 PM
Damage test
[roll0]