fracas
2011-03-07, 04:33 PM
My understanding is that with errata Leap Attack gives an x4 multiplier with a 2H weapon. So if I power attack for 10, I get a total of +40 damage for my power attack (including the built-in 2:1 ratio with a 2H weapon).
...Or does the Leap Attack x4 multiplier get added to the 2:1 2H multiplier, meaning that by D&D's funny attack math my total multiplier would be (4-1)+2 = 5x?
My understanding of Battle Jump is that it multiplies total damage by 2, such that an attack dealing 2d4+40 would instead deal 4d4+80. Or would it be (2d4)2+80? I know the expected value is the same, just making sure I understand the rules.
Furthermore, I'd imagine that Leap Attack would be considered a subset of total damage and would therefore be doubled as part of Battle Jump.
And finally, as far as I can tell those two feats grant better or equal multipliers compared to other feats like Heedless Charge (2x damage on charge). Battle Jump beats Heedless Charge by giving you the option of tripping as well as doing double damage; HC's advantage is that you don't need a jump check or a jump from someplace high to activate it.
Is that all correct?
My current build is something of a dragoon: desert orc using a guisarme with some templates and Horizon Walker levels to gain teleport and high jump/tumble/hide/move silently checks. Similar to the Horizon Tripper.
I just hit lvl 11, meaning I can now Dimension Door every 1d4 rounds. I've been using Leap Attack up till now, but thinking I might retrain it to Battle Jump at lvl 12. Then I could just teleport the appropriate height above my target to activate Battle Jump, using Sun School to get off an attack as I fall.
...Or does the Leap Attack x4 multiplier get added to the 2:1 2H multiplier, meaning that by D&D's funny attack math my total multiplier would be (4-1)+2 = 5x?
My understanding of Battle Jump is that it multiplies total damage by 2, such that an attack dealing 2d4+40 would instead deal 4d4+80. Or would it be (2d4)2+80? I know the expected value is the same, just making sure I understand the rules.
Furthermore, I'd imagine that Leap Attack would be considered a subset of total damage and would therefore be doubled as part of Battle Jump.
And finally, as far as I can tell those two feats grant better or equal multipliers compared to other feats like Heedless Charge (2x damage on charge). Battle Jump beats Heedless Charge by giving you the option of tripping as well as doing double damage; HC's advantage is that you don't need a jump check or a jump from someplace high to activate it.
Is that all correct?
My current build is something of a dragoon: desert orc using a guisarme with some templates and Horizon Walker levels to gain teleport and high jump/tumble/hide/move silently checks. Similar to the Horizon Tripper.
I just hit lvl 11, meaning I can now Dimension Door every 1d4 rounds. I've been using Leap Attack up till now, but thinking I might retrain it to Battle Jump at lvl 12. Then I could just teleport the appropriate height above my target to activate Battle Jump, using Sun School to get off an attack as I fall.