JamesW
2011-03-10, 03:28 AM
Hello again everyone!
This time around I'm making an artificer. I chose to be a Strongheart Halfling for the bonus feat and extra AC from size and dex.
I have found an artificer Handbook and it was helpful. But I was curious what the active minds of The Giant's Playground thought.
The following are some questions I had...
1) Is the Artificer the best class for making magic items? If not, what is?
2) I started with Extraordinary Artisan and Legendary Artisan so I could build items from level one with some discounts. What other feats would you recommend in place of these? Or what should I take next if I want to specialize in crafting magical items?
3) I am a little concerned about the character being able to help much during the gaming sessions. Activating inscriptions to help with combat is impossible because my group does not play with action points. Can anyone put these fears to rest?
Thanks a bunch!
Edit: Fixed Question two! Sorry about that.
This time around I'm making an artificer. I chose to be a Strongheart Halfling for the bonus feat and extra AC from size and dex.
I have found an artificer Handbook and it was helpful. But I was curious what the active minds of The Giant's Playground thought.
The following are some questions I had...
1) Is the Artificer the best class for making magic items? If not, what is?
2) I started with Extraordinary Artisan and Legendary Artisan so I could build items from level one with some discounts. What other feats would you recommend in place of these? Or what should I take next if I want to specialize in crafting magical items?
3) I am a little concerned about the character being able to help much during the gaming sessions. Activating inscriptions to help with combat is impossible because my group does not play with action points. Can anyone put these fears to rest?
Thanks a bunch!
Edit: Fixed Question two! Sorry about that.