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View Full Version : Game slightly based on Nomic



Popertop
2011-03-13, 01:24 AM
It will have three stages.

The first stage is the Nomic stage, where players volley for rules and set the groundwork for stage two.

Stage two I think might be something thoughtful, like a series of puzzles or maybe something mystery oriented.

Stage three in that case should have lots of action. Car chases and explosions, that kind of thing.

Maybe you could switch two and three around depending on which flows better.

Stage two should also set the groundwork for stage three.

What do you think?
Do you have any ideas for how to accomplish this?
I really can't think beyond stage one... :smallsigh:

Mewtarthio
2011-03-17, 08:05 PM
If stage one is basically Nomic, then wouldn't you really be spending all of stage one creating rules until you've entered stage two? I think the general strategy would be to first pass a rule stating "We are not in stage two," then pass a number of rules of the form "In stage two, ," then amend the earlier law to read "We actually [i]are in stage two now."