ffone
2011-03-13, 04:29 AM
I always have trouble finding any base-price-bonus'ed armor special properties that seem attractive - often b/c flat-price items seem like a better deal (esp in campaigns which allow combining 'multiple different abilities' to make custom items which combine several things - paying 50% extra on some things to free up body slots, in other words). For example Freedom of Movement as a BPB +5 ability will cost 35K-75K on base armor of +1 to +5, but is also a 40K ring. Plus you cap out at +10 BPB pre-epic.
What are some attractive base-price-bonus abilities that are 'worth it' (either better than regular AC, or, once you hit +5, worth it if you have the gp to spare)?
(And if you have any favorite flat-price secondary armor abilities, do share!)
What are some attractive base-price-bonus abilities that are 'worth it' (either better than regular AC, or, once you hit +5, worth it if you have the gp to spare)?
(And if you have any favorite flat-price secondary armor abilities, do share!)