Keinnicht
2011-03-16, 02:25 PM
So, I've been DMing an evil game. They're fairly new players, so naturally in an evil game they sorted of just wanted to rape/pillage/murder/kill everything. So they're wanted by the authorities.
I've been considering some way for them to get at least a little off the hook so that the entire game doesn't devolve into bounty hunters following them wherever they go and trying or succeeding at killing them.
So, I decided to both solve this problem and launch a campaign at the same time.
There's this titan, who's been locked away for millennia (naturally.) He's sort of like Santa Claus in Futurama - he's supposed to be a force of good and destroy evil, but no one meets his standards of "good" and therefore him being released is a problem. A group of fanatical semi-paladins is trying to release him. I say semi-paladin because, arguably, they're evil, they're going to be sort of Knight Templar archetype lunatics. So they're sort of evil but get paladin powers anyways. An organization of more sane good-aligned people (The kind that handles really nasty criminals like the PCs) is going to offer the PCs some kind of legal benefit for helping to prevent this, since they don't really want to kick in the door and kill a bunch of paladins personally.
Basically, the PCs prevent the eradication of all life, and the legal system overlooks their crimes (But will still punish them for any future crimes.) I like this because it's a very nice gray area of alignment stuff, plus it has killing paladins, sure to appeal to evil PCs.
I've been considering some way for them to get at least a little off the hook so that the entire game doesn't devolve into bounty hunters following them wherever they go and trying or succeeding at killing them.
So, I decided to both solve this problem and launch a campaign at the same time.
There's this titan, who's been locked away for millennia (naturally.) He's sort of like Santa Claus in Futurama - he's supposed to be a force of good and destroy evil, but no one meets his standards of "good" and therefore him being released is a problem. A group of fanatical semi-paladins is trying to release him. I say semi-paladin because, arguably, they're evil, they're going to be sort of Knight Templar archetype lunatics. So they're sort of evil but get paladin powers anyways. An organization of more sane good-aligned people (The kind that handles really nasty criminals like the PCs) is going to offer the PCs some kind of legal benefit for helping to prevent this, since they don't really want to kick in the door and kill a bunch of paladins personally.
Basically, the PCs prevent the eradication of all life, and the legal system overlooks their crimes (But will still punish them for any future crimes.) I like this because it's a very nice gray area of alignment stuff, plus it has killing paladins, sure to appeal to evil PCs.