ClockShock
2011-03-17, 05:44 PM
I'm currently looking over the SRD as well, but I only have a limited experience with 'crunch' and no access to books.
So, Playground, what's the best way to build a character who gathers information?
It seems that i have two options:
- Mundane: Use a skill-based character and pump skills points into anything social. Gather Info, Diplomacy, Sense Motive, Knowledge (Local?), etc.
- Magical: Go Cleric or Wizard and just divne the heck out of everything.
I prefer the fluff to mundane, but could i reasonably choose the magic option and refluff?
I'm looking for a character who can gather information on just about anything, so they can really plan ahead.
With a little time they could get hold of an enemy's weaknesses, usual tactics, friends, minions, home address, telephone number.
A high level of detail is worth the trade off of time.
What exists which might help me? Is magic hands-down better than mundane in this case (would it be more/less subject to DM influence)?
What level of deatil is feasable at levels, say, six through ten?
So, Playground, what's the best way to build a character who gathers information?
It seems that i have two options:
- Mundane: Use a skill-based character and pump skills points into anything social. Gather Info, Diplomacy, Sense Motive, Knowledge (Local?), etc.
- Magical: Go Cleric or Wizard and just divne the heck out of everything.
I prefer the fluff to mundane, but could i reasonably choose the magic option and refluff?
I'm looking for a character who can gather information on just about anything, so they can really plan ahead.
With a little time they could get hold of an enemy's weaknesses, usual tactics, friends, minions, home address, telephone number.
A high level of detail is worth the trade off of time.
What exists which might help me? Is magic hands-down better than mundane in this case (would it be more/less subject to DM influence)?
What level of deatil is feasable at levels, say, six through ten?