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View Full Version : Anyone ever use Great Throw(OA)?



Scarlet-Devil
2011-03-18, 10:02 PM
So I'm a wee bit tempted ta take i' fur a new' monk char'ater I'll be roll'n up soon, bu' tha cost is pre'y steep, if'n yer askin' me. Is it worth it?

true_shinken
2011-03-19, 07:10 AM
So I'm a wee bit tempted ta take i' fur a new' monk char'ater I'll be roll'n up soon, bu' tha cost is pre'y steep, if'n yer askin' me. Is it worth it?

Why are you typing like this?

Goonthegoof
2011-03-19, 07:58 AM
She's obviously a Nac Mac Feegle. They play D&D now.

pilvento
2011-03-19, 08:41 AM
even i tip better. and i suck at gramar

Scarlet-Devil
2011-03-19, 11:59 AM
even i tip better. and i suck at gramar

'Ey now, this kin' o' typin' takes a re'l eff'rt, y'know.


She's obviously a Nac Mac Feegle. They play D&D now.

:smallbiggrin:.

arguskos
2011-03-19, 12:05 PM
even i tip better. and i suck at gramar
No, you suck at spelling. Grammar is something different. /englishnerd We still like you though. :smallsmile:

Also, I... don't actually see Great Throw anywhere in the book. My copy goes straight from Great Teamwork to Honest Merchant. What's Great Throw actually do?

Alsoalso, good manner of speech. Always fun to see heavily accented text. :smallbiggrin:

Scarlet-Devil
2011-03-19, 04:18 PM
Great Throw wasn't actually printed in the book, but it's available in the errata: http://www.wizards.com/default.asp?x=dnd/er/20040125a

Basically it allows you to be an awesome Judo master (http://www.youtube.com/watch?v=dygKP-25WLs); on a successful unarmed trip, you can choose to move your enemy anywhere within your reach. The problem is that it requires Dodge and Combat Reflexes for some reason.

true_shinken
2011-03-19, 04:57 PM
Great Throw wasn't actually printed in the book, but it's available in the errata: http://www.wizards.com/default.asp?x=dnd/er/20040125a

Basically it allows you to be an awesome Judo master (http://www.youtube.com/watch?v=dygKP-25WLs); on a successful unarmed trip, you can choose to move your enemy anywhere within your reach. The problem is that it requires Dodge and Combat Reflexes for some reason.

While dodge can be considered an actual cost, Combat Reflexes is pratically required for a tripper anyway.

Scarlet-Devil
2011-03-19, 05:21 PM
While dodge can be considered an actual cost, Combat Reflexes is pratically required for a tripper anyway.

Bah, but there's a difference between a "tripper" and someone who just uses trips. It doesn't seem all that useful without reach, and places higher dependency on dexterity.

Edit: Just to clarify, this particular character definitely falls into the latter category, being an Ex-monk/warlock.

Jarian
2011-03-19, 05:24 PM
Haven't downloaded the errata. Does the feat make your enemy provoke AoOs for the movement?

If so, awesome for melee-centric teams. If not, pass.

true_shinken
2011-03-20, 08:22 AM
Bah, but there's a difference between a "tripper" and someone who just uses trips. It doesn't seem all that useful without reach, and places higher dependency on dexterity.

Edit: Just to clarify, this particular character definitely falls into the latter category, being an Ex-monk/warlock.

Great Throw sucks without reach anyway.
If you're a monk/warlock, just take Eldritch Claws and Grappling Blast and be hapy about it. :smallamused: