NeverSleep
2011-03-24, 01:49 PM
John fastbender: Human, 22. Wiz 5, Incantatrix 1.
Family History:
My father, Germain, came from a military background. Once on a mission he made a deal with a devil to save his small platoon from being wiped out by an army of giants. The devil saved him and his men, but my father acquired a hell-debt.
Apprenticeship:
In his elder age, and in declining health, a wizard offered to remove and repay his hell-debt. All he had to do was give his son as an apprentice to the Mage.
Both father and myself (14 at the time) agreed to the deal. I began to work for the wizard "Fairclaw".
At first my master was generous and kind. I was to serve him for 10 years. He noticed my aptitude for learning and had me scribing scrolls of cantrips and minor spells. I also opperated the alarms and traps around his tower. He taught me how to use magic in many different ways.
Journeyman:
As time went on Fairclaw's disposition changed. He became mistrusting, power hungry, cruel, and finally violent.
He had begun to do experiments with powerful conjurations, dementing nature's animals through surgery, animating bizaar machines, and most recently I witnessed him performing necromancy.
As Fairclaw's pursuits changed, so did my role.
I used to renew enchantments feed the familiars, scribe useful spells and cantrips onto scrolls, and accompany Fairclaw to exotic locales to visit excavation sites and libraries.
At the end I was paging through dark rituals checking for errors, picking up packages from questionable people and locations, holding night-long vigils over Fairclaw as he battled in his magic-induced dreams, casting and scribing dark magics, preparing the bodies of the recently dead for experimentation, and accompanying him into places which I don't believe we were invited to.
I don't believe he meant to do what he did...
While exploring a dungeon rumored to be an ancient mages resting place we were attacked. *We survived the encounter, but Fairclaw's mind had not.
We pushed onward despite his obvious affliction. Then, at a moments notice Fairclaw attacked an enemy I hadn't seen... Then another.... One spell after another he attacked the darkness.
Then me.
His fury must have blinded him. *He screamed as he unleashed his magics through the structure. I looked back as I ran, somehow he seemed torn between two selves.
Aftermath:
I went back to his secluded tower and grabbed what I could carry, including some of his notes and tomes which I can't even begin to comprehend.
I'm glad that BlackStaff has heard my story and taken me in to his academy.
Rules Specifics:
Setting: Faerun
Books: Any with approval
Human incantatar1 wiz5
20 Int with items and boost
Low str (8)
Others moderate
Help me:
Need spells up to 3rd level based on this starting story. I'd prefer they were thematically appropriate rather than power-gamey.
Spells in Spellbook:
8 1rst level
6 2nd level
4 3rd level
I'm starting this game on Monday, and need to have the spell list approved by then.
Here's an initial list
1:
Alarm
Mage Armor
Unseen Servent
Ray of Enfeeblement
Tenser's Floating Disk
Disguise Self
Expeditious Retreat
Magic Missile
2:
Glitterdust
See Invisibility
Mirror Image
Command Undead
Rope Trick
Whispering Wind
3:
Dispel Magic
Non-Detection
Gentle Repose
Halt Undead
These are all core, but I was hoping to get advice from non-core books.
Thanks!
Family History:
My father, Germain, came from a military background. Once on a mission he made a deal with a devil to save his small platoon from being wiped out by an army of giants. The devil saved him and his men, but my father acquired a hell-debt.
Apprenticeship:
In his elder age, and in declining health, a wizard offered to remove and repay his hell-debt. All he had to do was give his son as an apprentice to the Mage.
Both father and myself (14 at the time) agreed to the deal. I began to work for the wizard "Fairclaw".
At first my master was generous and kind. I was to serve him for 10 years. He noticed my aptitude for learning and had me scribing scrolls of cantrips and minor spells. I also opperated the alarms and traps around his tower. He taught me how to use magic in many different ways.
Journeyman:
As time went on Fairclaw's disposition changed. He became mistrusting, power hungry, cruel, and finally violent.
He had begun to do experiments with powerful conjurations, dementing nature's animals through surgery, animating bizaar machines, and most recently I witnessed him performing necromancy.
As Fairclaw's pursuits changed, so did my role.
I used to renew enchantments feed the familiars, scribe useful spells and cantrips onto scrolls, and accompany Fairclaw to exotic locales to visit excavation sites and libraries.
At the end I was paging through dark rituals checking for errors, picking up packages from questionable people and locations, holding night-long vigils over Fairclaw as he battled in his magic-induced dreams, casting and scribing dark magics, preparing the bodies of the recently dead for experimentation, and accompanying him into places which I don't believe we were invited to.
I don't believe he meant to do what he did...
While exploring a dungeon rumored to be an ancient mages resting place we were attacked. *We survived the encounter, but Fairclaw's mind had not.
We pushed onward despite his obvious affliction. Then, at a moments notice Fairclaw attacked an enemy I hadn't seen... Then another.... One spell after another he attacked the darkness.
Then me.
His fury must have blinded him. *He screamed as he unleashed his magics through the structure. I looked back as I ran, somehow he seemed torn between two selves.
Aftermath:
I went back to his secluded tower and grabbed what I could carry, including some of his notes and tomes which I can't even begin to comprehend.
I'm glad that BlackStaff has heard my story and taken me in to his academy.
Rules Specifics:
Setting: Faerun
Books: Any with approval
Human incantatar1 wiz5
20 Int with items and boost
Low str (8)
Others moderate
Help me:
Need spells up to 3rd level based on this starting story. I'd prefer they were thematically appropriate rather than power-gamey.
Spells in Spellbook:
8 1rst level
6 2nd level
4 3rd level
I'm starting this game on Monday, and need to have the spell list approved by then.
Here's an initial list
1:
Alarm
Mage Armor
Unseen Servent
Ray of Enfeeblement
Tenser's Floating Disk
Disguise Self
Expeditious Retreat
Magic Missile
2:
Glitterdust
See Invisibility
Mirror Image
Command Undead
Rope Trick
Whispering Wind
3:
Dispel Magic
Non-Detection
Gentle Repose
Halt Undead
These are all core, but I was hoping to get advice from non-core books.
Thanks!