Surrealistik
2011-03-29, 01:40 AM
Monster pack of homebrew Demons. More will come later. Constructive criticism appreciated.
Note that the majority of these monsters are balanced assuming a relatively optimized party, and are designed to challenge parties used to Level +3-4 encounters, so you should keep that in mind when offering feedback/balance critiques.
Epic Tier:
Incarnation of Slaughter, Level 30 Elite Brute (Leader)
http://img.photobucket.com/albums/v309/Orangefinger/demon-incarnationofslaughter.jpg?t=1301854953
Approximation: http://www.youtube.com/watch?v=ImaRTc--T8w&feature=related
Tactics: Brutish and simple: close in on and focus attacks on the party members with the lowest hit points always, while trying to hit as many other party members in the process as possible. It otherwise attacks such as to maximize the number of party members its attacks target. It does not care about catching allies in its attacks. Completely ignores any disincentive to act otherwise, including marks and opportunity attacks.
Paragon Tier:
Slaughter Demon, Level 15 Brute
http://img.photobucket.com/albums/v309/Orangefinger/demon-slaughterdemon.jpg?t=1301514777
Tactics: See Incarnation of Slaughter.
Chaos Elemental, Level 15 Artillery
http://img.photobucket.com/albums/v309/Orangefinger/demon-chaoselemental.jpg?t=1301948759
Tactics: The Chaos Elemental assumes basic and rudimentary tactics, attempting to keep its distance from enemies with flight while catching as many of them as possible within its attack area of effects, typically preferring to attack the weakest (most damaged) and closest enemy. It does not care about catching allies in its attacks.
Heroic Tier:
Lust Demon, Level 10 Controller
http://img.photobucket.com/albums/v309/Orangefinger/demon-lustdemon.jpg?t=1301673161
Tactics: The lust demon is a cunning opponent, and will at first attempt to 'peacefully' seduce and charm the PCs into doing its bidding. Should it need to feed, it will attempt to separate a character from the group, so it can consume him (or her; lust demons can assume a form of any or no gender) with relative ease, perhaps posing as an alluring maiden with an intimate interest in that character, or a frightened child, urging hasty assistance to a secluded, dark niche where it will strike.
In combat, it will take flight, beyond the range of melee threats and use its Abyssal Allure and Entrancing Presence to maximum effect, only engaging enemies in melee when it absolutely must. Once it has dazed a considerable number of enemies, it will use Overwhelming Desire, and land adjacent to as many thralls as possible. It often will keep the one with the weakest defenses/lowest hp at its side to absorb hits while commanding the others to charge their comrades, or each other. It will return to the air again and repeat this process if too many thralls save against the domination effect. If defeat seems probable or imminent, it will flee.
Wrath Demon, Level 10 Brute
http://img.photobucket.com/albums/v309/Orangefinger/demon-wrathdemon.jpg?t=1301702466
Tactics: The wrath demon's tactics are brutal and simple: mercilessly attack the PC dealing the most damage to it by whatever means possible until it's dead. It always prioritizes its targets by the person dealing the most damage. It will always attempt to use Overwhelming Wrath, and its triggered actions whenever possible.
Pride Demon, Level 10 Soldier (Leader)
http://img.photobucket.com/albums/v309/Orangefinger/demon-pridedemon.jpg?t=1302056834
Tactics: The Pride Demon will open the combat by moving to encompass as many party members as it can in a 5 square radius before unleashing Pride Overwhelming. It will then unceasingly go after the most damaging party member, constantly marking and attacking it, taking care to position itself to encompass as many allies as possible. It will use Pride Overwhelming the moment it recharges, targeting as many opponents as possible. It will prioritize the weakest bloodied targets above all others, so as to best exploit its aura, and will direct its allies to coordinate an attack on the same enemy. When near death, it will seek to be defeated by a bloodied opponent so it stands a much greater chance of resurrecting with Bloodied But Unbowed.
The Pride Demon, true to its name, will never flee, and will always fight to the death.
Lesser Earthblight Elemental, Level 4 Soldier
http://img.photobucket.com/albums/v309/Orangefinger/demon-earthblightelemental-lesser.jpg?t=1301859224
Tactics: The Earthblight Elemental will always attempt to grab the maximum number of enemies it can with Earthen Grasp and Earthbind. Thereafter, it will spam Savage Grasp, bunching its victims as advantageously as possible, while singling out a target to whale on with Earthen Assault (typically the weakest/most hurt enemy). It will immediately attempt to regrab any who manage to escape from its grabs. As with the other corrupted elementals, it will pursue and savage any creature that attempts to exploit its weaknesses mercilessly until that creature dies.
Lesser Balefire Elemental, Level 3 Skirmisher
http://img.photobucket.com/albums/v309/Orangefinger/demon-balefireelemental-lesser.jpg?t=1301855300
Tactics: This corrupted fire elemental is thoroughly malevolent and bloodthirsty, vastly preferring to close in on and harry the weakest, most injured party members. It constantly exploits Leap From Abyssal Flame and Call of Burning Torments to follow and hound its chosen quarry mercilessly, often ignoring marks and other disincentives. It will not stop until either it is destroyed, its quarry is dead, or it can sense and reach a more injured target of opportunity. It will relentlessly savage anyone who hits it with cold damage above all others, immediately changing its priority target to that enemy.
Lesser Blackwater Elemental, Level 3 Controller
http://img.photobucket.com/albums/v309/Orangefinger/demon-blackwaterelemental-lesser.jpg?t=1301855271
Tactics: The Blackwater Elemental tactics are fairly straightforward. It will exploit its Fluid Body trait and Drowning Essence to remain at a distance whenever possible, spamming Noxious Spray. When several opponents are tightly grouped, it will immediately attack with Blackwater Breaker. It will also try to maneuver enemies into bunches in order to exploit this attack optimally using Drowning Essence. When it can, it will use either of its attacks to shift into an advantageous position. Enemies it cannot advantageously position with Drowning Essence it will damage instead.
The Blackwater Elemental will prioritize any enemy that attempts to exploit its Vulnerability to Freezing trait, savaging that opponent mercilessly.
Lesser Darkwind Elemental, Level 3 Lurker
http://img.photobucket.com/albums/v309/Orangefinger/demon-darkwindelemental-lesser.jpg?t=1301946461
Tactics: The Darkwind Elemental will immediately attempt to hide if it cannot move and attack a target with Grasp of Storms on the same turn, preferably taking to the air outside of proximity to enemies, and the range of melee combatants. Each turn, it will use Ominous Wind as much as it can to position enemies advantageously, or prone them for itself or allies, especially while hidden and stalking a target. It will always attempt to grab an enemy with Grasp of Storms until successful, swooping down from the air, and will always try to be in a position to exploit Phantom on the Wind before grabbing a target in this way (again, remaining in the air out of proximity to most enemies). As it shifts when moving, and can move through occupied squares, it does not fear opportunity attacks for movement, and will move through foes to reach its desired quarry. It prefers to target the weakest and most heavily damaged enemies by default, but will quickly switch priorities to the enemy dealing the most damage to it (unless grabbing an enemy).
Once it has grabbed a target, it will spam Driving Gale and Ominous Wind to hinder enemies and keep them away from itself so it can feed on its victim unmolested with Consuming Grasp. It will drain its pray until death, continuing to feed upon it even after its victim becomes unconscious, or until it is discorporated by fire damage, after which it will go after the person who discorporated it until death.
As with the other corrupted elementals, it will mercilessly prioritize and attack any opponent that tries to exploit its vulnerabilities.
Note that the majority of these monsters are balanced assuming a relatively optimized party, and are designed to challenge parties used to Level +3-4 encounters, so you should keep that in mind when offering feedback/balance critiques.
Epic Tier:
Incarnation of Slaughter, Level 30 Elite Brute (Leader)
http://img.photobucket.com/albums/v309/Orangefinger/demon-incarnationofslaughter.jpg?t=1301854953
Approximation: http://www.youtube.com/watch?v=ImaRTc--T8w&feature=related
Tactics: Brutish and simple: close in on and focus attacks on the party members with the lowest hit points always, while trying to hit as many other party members in the process as possible. It otherwise attacks such as to maximize the number of party members its attacks target. It does not care about catching allies in its attacks. Completely ignores any disincentive to act otherwise, including marks and opportunity attacks.
Paragon Tier:
Slaughter Demon, Level 15 Brute
http://img.photobucket.com/albums/v309/Orangefinger/demon-slaughterdemon.jpg?t=1301514777
Tactics: See Incarnation of Slaughter.
Chaos Elemental, Level 15 Artillery
http://img.photobucket.com/albums/v309/Orangefinger/demon-chaoselemental.jpg?t=1301948759
Tactics: The Chaos Elemental assumes basic and rudimentary tactics, attempting to keep its distance from enemies with flight while catching as many of them as possible within its attack area of effects, typically preferring to attack the weakest (most damaged) and closest enemy. It does not care about catching allies in its attacks.
Heroic Tier:
Lust Demon, Level 10 Controller
http://img.photobucket.com/albums/v309/Orangefinger/demon-lustdemon.jpg?t=1301673161
Tactics: The lust demon is a cunning opponent, and will at first attempt to 'peacefully' seduce and charm the PCs into doing its bidding. Should it need to feed, it will attempt to separate a character from the group, so it can consume him (or her; lust demons can assume a form of any or no gender) with relative ease, perhaps posing as an alluring maiden with an intimate interest in that character, or a frightened child, urging hasty assistance to a secluded, dark niche where it will strike.
In combat, it will take flight, beyond the range of melee threats and use its Abyssal Allure and Entrancing Presence to maximum effect, only engaging enemies in melee when it absolutely must. Once it has dazed a considerable number of enemies, it will use Overwhelming Desire, and land adjacent to as many thralls as possible. It often will keep the one with the weakest defenses/lowest hp at its side to absorb hits while commanding the others to charge their comrades, or each other. It will return to the air again and repeat this process if too many thralls save against the domination effect. If defeat seems probable or imminent, it will flee.
Wrath Demon, Level 10 Brute
http://img.photobucket.com/albums/v309/Orangefinger/demon-wrathdemon.jpg?t=1301702466
Tactics: The wrath demon's tactics are brutal and simple: mercilessly attack the PC dealing the most damage to it by whatever means possible until it's dead. It always prioritizes its targets by the person dealing the most damage. It will always attempt to use Overwhelming Wrath, and its triggered actions whenever possible.
Pride Demon, Level 10 Soldier (Leader)
http://img.photobucket.com/albums/v309/Orangefinger/demon-pridedemon.jpg?t=1302056834
Tactics: The Pride Demon will open the combat by moving to encompass as many party members as it can in a 5 square radius before unleashing Pride Overwhelming. It will then unceasingly go after the most damaging party member, constantly marking and attacking it, taking care to position itself to encompass as many allies as possible. It will use Pride Overwhelming the moment it recharges, targeting as many opponents as possible. It will prioritize the weakest bloodied targets above all others, so as to best exploit its aura, and will direct its allies to coordinate an attack on the same enemy. When near death, it will seek to be defeated by a bloodied opponent so it stands a much greater chance of resurrecting with Bloodied But Unbowed.
The Pride Demon, true to its name, will never flee, and will always fight to the death.
Lesser Earthblight Elemental, Level 4 Soldier
http://img.photobucket.com/albums/v309/Orangefinger/demon-earthblightelemental-lesser.jpg?t=1301859224
Tactics: The Earthblight Elemental will always attempt to grab the maximum number of enemies it can with Earthen Grasp and Earthbind. Thereafter, it will spam Savage Grasp, bunching its victims as advantageously as possible, while singling out a target to whale on with Earthen Assault (typically the weakest/most hurt enemy). It will immediately attempt to regrab any who manage to escape from its grabs. As with the other corrupted elementals, it will pursue and savage any creature that attempts to exploit its weaknesses mercilessly until that creature dies.
Lesser Balefire Elemental, Level 3 Skirmisher
http://img.photobucket.com/albums/v309/Orangefinger/demon-balefireelemental-lesser.jpg?t=1301855300
Tactics: This corrupted fire elemental is thoroughly malevolent and bloodthirsty, vastly preferring to close in on and harry the weakest, most injured party members. It constantly exploits Leap From Abyssal Flame and Call of Burning Torments to follow and hound its chosen quarry mercilessly, often ignoring marks and other disincentives. It will not stop until either it is destroyed, its quarry is dead, or it can sense and reach a more injured target of opportunity. It will relentlessly savage anyone who hits it with cold damage above all others, immediately changing its priority target to that enemy.
Lesser Blackwater Elemental, Level 3 Controller
http://img.photobucket.com/albums/v309/Orangefinger/demon-blackwaterelemental-lesser.jpg?t=1301855271
Tactics: The Blackwater Elemental tactics are fairly straightforward. It will exploit its Fluid Body trait and Drowning Essence to remain at a distance whenever possible, spamming Noxious Spray. When several opponents are tightly grouped, it will immediately attack with Blackwater Breaker. It will also try to maneuver enemies into bunches in order to exploit this attack optimally using Drowning Essence. When it can, it will use either of its attacks to shift into an advantageous position. Enemies it cannot advantageously position with Drowning Essence it will damage instead.
The Blackwater Elemental will prioritize any enemy that attempts to exploit its Vulnerability to Freezing trait, savaging that opponent mercilessly.
Lesser Darkwind Elemental, Level 3 Lurker
http://img.photobucket.com/albums/v309/Orangefinger/demon-darkwindelemental-lesser.jpg?t=1301946461
Tactics: The Darkwind Elemental will immediately attempt to hide if it cannot move and attack a target with Grasp of Storms on the same turn, preferably taking to the air outside of proximity to enemies, and the range of melee combatants. Each turn, it will use Ominous Wind as much as it can to position enemies advantageously, or prone them for itself or allies, especially while hidden and stalking a target. It will always attempt to grab an enemy with Grasp of Storms until successful, swooping down from the air, and will always try to be in a position to exploit Phantom on the Wind before grabbing a target in this way (again, remaining in the air out of proximity to most enemies). As it shifts when moving, and can move through occupied squares, it does not fear opportunity attacks for movement, and will move through foes to reach its desired quarry. It prefers to target the weakest and most heavily damaged enemies by default, but will quickly switch priorities to the enemy dealing the most damage to it (unless grabbing an enemy).
Once it has grabbed a target, it will spam Driving Gale and Ominous Wind to hinder enemies and keep them away from itself so it can feed on its victim unmolested with Consuming Grasp. It will drain its pray until death, continuing to feed upon it even after its victim becomes unconscious, or until it is discorporated by fire damage, after which it will go after the person who discorporated it until death.
As with the other corrupted elementals, it will mercilessly prioritize and attack any opponent that tries to exploit its vulnerabilities.