PDA

View Full Version : Neverending Dungeon: Dominic Hasting



NeverEnding DM
2011-04-01, 01:38 AM
The air surrounding you fairly hums with the residue of magic, an aftereffect of the spell that brought you to this place. A quick glance reveals that you are in a small room, devoid of any life save for yourself. The sound of dripping water can be heard faintly, and the stone walls are slick with moisture. In complete defiance of logic, a torch is already lit, resting in a sconce near the room's single door.

Map:{table]|A_|B_|C_
1|||
2||S|
3|||
4|||[/table]

There is a door at C-4, south side.

DM notes:Sheet (http://www.myth-weavers.com/sheetview.php?sheetid=263166)

Demons_eye
2011-04-05, 05:03 PM
"Well well well, not in greyhawk anymore are we" Dominic says to the wolfs. "Spread out and look for an exit"



Sorry just found out game started

search spots and listens

Dominic
[roll0] Listen
[roll1] Spot
[roll2] Search

Wolfy
[roll3] Listen
[roll4] Spot
[roll5] Search

Lupin
[roll6] Listen
[roll7] Spot
[roll8] Search

term1nally s1ck
2011-04-05, 05:12 PM
You find and hear nothing that wasn't already mentioned.

Demons_eye
2011-04-10, 12:29 PM
Dominic heads for the door and opens it at c4.

Sohala
2011-04-10, 07:42 PM
Hello, I will be taking over your repeated series of deaths as you maneuver through a labyrinth of winding tunnels filled with beheading traps, pits of acid, random falling boulders first floor of NED. :smallbiggrin:

Fort save please. If you would like, you can layout any standard actions you will be performing as you go along, particular way to search, travel order, etc.

As you touch the door, a cold wave of uneasiness passes over you, causing your skin crawl and sapping what little hope you had, the torch in the room flickers and almost goes out, to confirm it was more than just your imagination.

When you open the door, pressurized air hisses into the room, making the dust in the room fly. After the dust settles down again, you can see that there is a passage that heads to the east (left) and south (straight). With the light from the torch you can see only a few feet, after which is total darkness.

You are able to tell that the passages are 5ft wide and appear to be the same height as the room (20ft).