Ozreth
2011-04-05, 06:30 PM
So I'm running the Sunless Citadel module (3.0) for my 3.5 group. In our first session they have encountered:
3 cave rats (CR 1/8)
3 skeletons (CR 1/3)
2 Twig Blights (CR1/3)
1 Water Mephit (CR 3)
Now, using the 3.5 XP chart that would put the rats at 28xp per character, the skeles at 75xp, the blights at 50, and the Mephit at 225 for a grand total of 378xp per player.
378 dosen't seem like a lot but for a module that is around 40 pages and meant to take you only as far as through level 2 this seems like a ton for the first 2 or 3 rooms in the dungeon.
Does 3.0 xp work differently? Am I doing something wrong? Help!
Thanks : )
3 cave rats (CR 1/8)
3 skeletons (CR 1/3)
2 Twig Blights (CR1/3)
1 Water Mephit (CR 3)
Now, using the 3.5 XP chart that would put the rats at 28xp per character, the skeles at 75xp, the blights at 50, and the Mephit at 225 for a grand total of 378xp per player.
378 dosen't seem like a lot but for a module that is around 40 pages and meant to take you only as far as through level 2 this seems like a ton for the first 2 or 3 rooms in the dungeon.
Does 3.0 xp work differently? Am I doing something wrong? Help!
Thanks : )