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lightningcat
2011-04-06, 04:52 PM
I'm looking for some in-game superstitions for my campaign setting. Some that actually work, some that don't.

Gorgon's blood mixed into morter prevents magical travel into the protected area. (True)
The blood of a virgin spread around the windows of a house will bar entry to demons. (False)

Does anyone else have any of these, or know where I could find some?

The Dark Fiddler
2011-04-06, 05:11 PM
Know where you can find some? No.

Willing to make some up for you? Sure!

Ground up elven ears are a powerful aphrodisiac and increase fertility. False, but never doubt the placebo effect. This one comes from a running gag from the old Crack Pairings thread, where ears were an erogenous zone in elves.

Fruit from a Dryad's tree is so delicious that it can actually cause blindness, but is also a common ingredient used to cure it. True, but this assumes you expand a Dryad's tree dependence to trees beyond oak. Otherwise, false.

bloodtide
2011-04-06, 05:18 PM
Easy enough to make:

Plants grow better around elves(False)
Dwarfs can sense underground metals with their nose(False)
Halfings can eat anything(False)
Gnomes can tell a joke so funny that people can die from it(False)
Orcs are cursed, as is anything they touch(False)

Skaven
2011-04-06, 05:20 PM
A circle of salt will protect and act as a barrier against Witches, Hags and their powers. (True)

A vampire must be invited into your home to gain entry. (May be true or false vs type)

gallagher
2011-04-06, 05:46 PM
All gnomes can speak dwarven, as they get speak with burrowing animals as a SLA.

dwarf tossing is a common method of pleasing the gods. sometimes not the dwarf god. depends on if he is drunk

wild guess as to why bards are so good with whips :smalltongue:

lawful good paladins have to be lawful anal. prove that this is not true with an awesome DMPC that may have to sacrifice his life for the good of the party.

Xefas
2011-04-06, 05:54 PM
Dragons are ancient Dwarven Lords whose greed became so vast that they abandoned their mortal flesh to lay upon their wealth for all time. Although some maintained a measure of benevolence, and took the likeness of the metals they coveted so, others became so twisted that they were made in the image of the Surface.

Because we're dwarves and use Darkvision to see everything. Which is in black and white. So colors are a surface thing. Which we don't like.

Also, kids, that's why we live in a socialist dwarven regime. Greed is bad.

Hyfigh
2011-04-06, 05:54 PM
All gnomes can speak dwarven, as they get speak with burrowing animals as a SLA.

HAH! That's epic.

Epsilon Rose
2011-04-06, 08:13 PM
Spirits can't cross running water:true; caveat only if it's clean.
If a fay swears something three times they're telling the truth: true.
A witch can mortally curse you merely by stepping on your shadow: false baring rare PrC.
Drinking freshly spilled dragons blood will extend your life by 100 years and make you young again: false and likely fatal.
When you die you can challenge death for a second chance: True (resurrection is cheap enough). Addendum, it doesn't actually care, and is only concerned about things passing on in there proper time, and while playing competitively will seek to convince the character to pass on but will ultimately throw the game if necessary (no one should actually know that last bit).

Bakkan
2011-04-06, 09:50 PM
Bathing in a tub of goat's milk beneath a full moon will cure any disease (False)
Playing the same song three times in a row will bring grave misfortune upon you (False)
Sprites will not fly any higher than the top of the tallest tree within 10 miles (True)

Malimar
2011-04-07, 03:06 PM
Superstitions I've used in games:

One should only and always consume hot sauce just before going into battle, as it angries up the blood. (Probably false.)

Humans are the best lovers. Elves are the worst. (Possibly true.)

There is a cure for lycanthropy, but one of the ingredients is moonlight bottled on a specific night of the year (probably impossible).

What you sow on your birthday (or the first day of the year), you reap all year long. (Stolen from A Song Of Ice And Fire, and false)

Drinking the water from the Don't Drink This River will transform you into a horrible ooze monster (false, though a.) you're liable to be attacked by horrible ooze monsters when collecting the water, and b.) actually drinking it will transform you into a corpse if you fail too many Fort saves).

Telonius
2011-04-07, 03:31 PM
Easy enough to make:

Gnomes can tell a joke so funny that people can die from it(False)


... Divine Prankster10? :smallamused: