hisnamehere
2011-04-12, 10:01 PM
Hello all. I've had a dream for a while of building six characters, one for each of the 6 ability scores, each one focusing on getting the highest possible score of their chosen ability, a la the Miniatures Handbook's "Warhulk" (Strength, that is).
I'm here hoping some of you might have some ideas. I recently posted these as part of this thread (http://www.giantitp.com/forums/showthread.php?t=194082&page=3) as one of my Dream Teams. Please help me realize my dream. :smallbiggrin:
Actual increases in ability scores are preferable, but bonuses to ability score-related skills & special abilities are appropriate, as well. Increases to qualities influenced by an ability aren't the focus, tho (i.e. we like Strength points, but not necessarily melee attack bonus).
Playability is appreciated, but generally the easiest way to get increases to ability scores is through templates, so having low HD may be a hazard of the concept.
I try to go for something playable in a group and not incredibly scary-looking, as the Feral Lloth-touched Wendigo Anthropomorphic Baleen Whale Bbn 1/Ftr 2/Warhulk 10 nets a +44 Str at 20th (before items), but is evil…really evil, and, well, a floating, bloody-stumped man-whale. Just...weird, dude.
I'll accept Incarnum and maneuvers, but don't have much (read, any) experience with them.
My ideas so far:
Strength
Feral Draconic Half-Minotaur Goliath Bear Spirit Totem Mountain Rage Bbn 1/Dungeoncrasher Ftr 2/Marshal 2 or PsyWar 2/Warhulk 10. +24 Str at 20th (if my calculations are correct). Auras - Art of War and Motivate Strength (if Marshall). Psi Feat - Focused Sunder (if PsyWar). Traits - Brawler, Musclebound, Slow & Steady, and Stout. Flaws - Poor Reflexes, homebrewed x3. Feats at 1st level - Power Attack, Imp Bull Rush, Imp Overrun, Imp Sunder, Imp Grapple, Extra Rage, Broadback (homebrew; treat Str as 3 higher for carrying capacity). Feats up to 20th - Steady Mountaineer [RoS], Knockback [RoS], Daredevil Athlete, Fling Enemy, Shock Trooper, Extend Rage. Ends up as a Large creature with Powerful Build.
I'm fairly happy with this one (the inspiration for the rest). Tweaks are welcome.
Dexterity
Chameleon Creature Gloura Whirling Frenzy Bbn 1 Mnk 2 Clr 3 Duelist 4 for Dex/Wis/Cha/Int to AC, +10 to Dex, Time domain (for Imp Initiative). Madly MAD, tho. Fly speed, Climb speed if anyone tries to take me from the skies. Chameleon doesn't grant Dex, but major bonuses to Hide/Move Silently. Minor support with Brd 7 and Clr 3 casting. But more AC devoted than Dex. Ideas?
Constitution
Arctic (+1 LA, +2 Con) draconic (+1 LA, +2 Con) mineral warrior (+1 LA, +4 Con) mongrelfolk (+0, +4 Con) for LA +3 and Con +12. Traits - Hardy, Passionate, Relentless, Slow. Flaws - Inattentive, Poor Reflexes, Shaky, Vulnerable. Not sure about classes. Undying Way alternate Monk [UA] grants Toughness, +2 Concentration, Endurance, & Diehard by 6th. Hit points and dmg reduction are nice for this build, but we'd rather see Con increases.
Intelligence
Phrenic (+2 LA, +2 Int) pixie (+4 LA, +6 Int) rogue 1 cloistered cleric 1 diviner 1 erudite 11?
Phrenic (+2 LA, +2 Int) human paragon 3 (+2 Int) rogue 1 cloistered cleric 1 diviner 1 erudite 12?
This is where I'm really starting to stumble.
Wisdom
Phrenic (+2 LA, +2 Wis) guardian monster (+2) elan (+0) psywar 2 psion (seer) 14. +4 Wis? Flavorful, as elan fits the theme.
Phrenic (+2 LA, +2 Wis) shifter (+0) psywar 2 psion (seer) 14. +2 Wis? Some shifter feat possibilities.
Phrenic (+2 LA, +2 Wis) pixie (+4 LA, +4 Wis) psywar 2 psion (seer) 12. +6 Wis?
Phrenic (+2 LA, +2 Wis) jermaline (+0 LA, +6 Wis) psywar 2 psion (seer) 16. +8 Wis? Who knew jermaline could rock?
Can someone find a qualifying race for Guardian Monster that grants a Wis bonus? (and not to much LA)
Psion (seer) was tacked on 'cause it fit. Psywar for feats.
Charisma
Someone suggested - Bard 9 Heartwarder 9 Sublime Chord 2. Feats and abilities - Sacred Vow, Vow of Poverty, Nymph's Kiss, Dodge, Nimbus of Light, Spell Focus (Enchantment), Vow of Nudity [new], Holy Radiance, Mobility, Stigmata, Nonlethal Substitution, Vow of Nonviolence, Blessed of the Seven Sisters, Chaos Music, Vow of Peace, Enchanting Song, Gift of Faith x2. Claiming +4 inherent and +13 otherwise to Cha.
Magic-blooded (+0, +2) Fire-souled (+1, +4) Phrenic (+2, +4) Petal (+2 LA, 1 HD, +8) for ECL 6 with 1 HD and Cha +18.
Warlock has Beguiling Influence invocation (bonus to Cha skills).
Marshall has Motivate Charisma aura.
Warchief PrC from MinisHB. +6 Cha by 10th lvl.
Saint template at lvl 6, plus need to be Exalted. LA +2 for +4 Cha.
Half-Nymph? Half-Fey?
Can you be a non-evil succubus?
Anyway, that's where I'm at. Sorry if I've asked too much, or not given enough. Thanks in advance.
I'm here hoping some of you might have some ideas. I recently posted these as part of this thread (http://www.giantitp.com/forums/showthread.php?t=194082&page=3) as one of my Dream Teams. Please help me realize my dream. :smallbiggrin:
Actual increases in ability scores are preferable, but bonuses to ability score-related skills & special abilities are appropriate, as well. Increases to qualities influenced by an ability aren't the focus, tho (i.e. we like Strength points, but not necessarily melee attack bonus).
Playability is appreciated, but generally the easiest way to get increases to ability scores is through templates, so having low HD may be a hazard of the concept.
I try to go for something playable in a group and not incredibly scary-looking, as the Feral Lloth-touched Wendigo Anthropomorphic Baleen Whale Bbn 1/Ftr 2/Warhulk 10 nets a +44 Str at 20th (before items), but is evil…really evil, and, well, a floating, bloody-stumped man-whale. Just...weird, dude.
I'll accept Incarnum and maneuvers, but don't have much (read, any) experience with them.
My ideas so far:
Strength
Feral Draconic Half-Minotaur Goliath Bear Spirit Totem Mountain Rage Bbn 1/Dungeoncrasher Ftr 2/Marshal 2 or PsyWar 2/Warhulk 10. +24 Str at 20th (if my calculations are correct). Auras - Art of War and Motivate Strength (if Marshall). Psi Feat - Focused Sunder (if PsyWar). Traits - Brawler, Musclebound, Slow & Steady, and Stout. Flaws - Poor Reflexes, homebrewed x3. Feats at 1st level - Power Attack, Imp Bull Rush, Imp Overrun, Imp Sunder, Imp Grapple, Extra Rage, Broadback (homebrew; treat Str as 3 higher for carrying capacity). Feats up to 20th - Steady Mountaineer [RoS], Knockback [RoS], Daredevil Athlete, Fling Enemy, Shock Trooper, Extend Rage. Ends up as a Large creature with Powerful Build.
I'm fairly happy with this one (the inspiration for the rest). Tweaks are welcome.
Dexterity
Chameleon Creature Gloura Whirling Frenzy Bbn 1 Mnk 2 Clr 3 Duelist 4 for Dex/Wis/Cha/Int to AC, +10 to Dex, Time domain (for Imp Initiative). Madly MAD, tho. Fly speed, Climb speed if anyone tries to take me from the skies. Chameleon doesn't grant Dex, but major bonuses to Hide/Move Silently. Minor support with Brd 7 and Clr 3 casting. But more AC devoted than Dex. Ideas?
Constitution
Arctic (+1 LA, +2 Con) draconic (+1 LA, +2 Con) mineral warrior (+1 LA, +4 Con) mongrelfolk (+0, +4 Con) for LA +3 and Con +12. Traits - Hardy, Passionate, Relentless, Slow. Flaws - Inattentive, Poor Reflexes, Shaky, Vulnerable. Not sure about classes. Undying Way alternate Monk [UA] grants Toughness, +2 Concentration, Endurance, & Diehard by 6th. Hit points and dmg reduction are nice for this build, but we'd rather see Con increases.
Intelligence
Phrenic (+2 LA, +2 Int) pixie (+4 LA, +6 Int) rogue 1 cloistered cleric 1 diviner 1 erudite 11?
Phrenic (+2 LA, +2 Int) human paragon 3 (+2 Int) rogue 1 cloistered cleric 1 diviner 1 erudite 12?
This is where I'm really starting to stumble.
Wisdom
Phrenic (+2 LA, +2 Wis) guardian monster (+2) elan (+0) psywar 2 psion (seer) 14. +4 Wis? Flavorful, as elan fits the theme.
Phrenic (+2 LA, +2 Wis) shifter (+0) psywar 2 psion (seer) 14. +2 Wis? Some shifter feat possibilities.
Phrenic (+2 LA, +2 Wis) pixie (+4 LA, +4 Wis) psywar 2 psion (seer) 12. +6 Wis?
Phrenic (+2 LA, +2 Wis) jermaline (+0 LA, +6 Wis) psywar 2 psion (seer) 16. +8 Wis? Who knew jermaline could rock?
Can someone find a qualifying race for Guardian Monster that grants a Wis bonus? (and not to much LA)
Psion (seer) was tacked on 'cause it fit. Psywar for feats.
Charisma
Someone suggested - Bard 9 Heartwarder 9 Sublime Chord 2. Feats and abilities - Sacred Vow, Vow of Poverty, Nymph's Kiss, Dodge, Nimbus of Light, Spell Focus (Enchantment), Vow of Nudity [new], Holy Radiance, Mobility, Stigmata, Nonlethal Substitution, Vow of Nonviolence, Blessed of the Seven Sisters, Chaos Music, Vow of Peace, Enchanting Song, Gift of Faith x2. Claiming +4 inherent and +13 otherwise to Cha.
Magic-blooded (+0, +2) Fire-souled (+1, +4) Phrenic (+2, +4) Petal (+2 LA, 1 HD, +8) for ECL 6 with 1 HD and Cha +18.
Warlock has Beguiling Influence invocation (bonus to Cha skills).
Marshall has Motivate Charisma aura.
Warchief PrC from MinisHB. +6 Cha by 10th lvl.
Saint template at lvl 6, plus need to be Exalted. LA +2 for +4 Cha.
Half-Nymph? Half-Fey?
Can you be a non-evil succubus?
Anyway, that's where I'm at. Sorry if I've asked too much, or not given enough. Thanks in advance.