McSmack
2011-04-12, 11:13 PM
I'm running the Eberron adventure series for some friends. Two of the characters have particularly interesting backstories - both of which involve ancient swords made to fight the madness of Xoriat.
One character is playing a half-orc barbarian/oracle, who believes he is destined to close a breach between Xoriat and Eberron. He has a masterwork falchion of strange red metal. It has been named The Crimson Grin.
The other character is playing a hobgoblin Indiana Jones (rogue). Before he went freelance he hunted down Dhakaani relics for his clan in the Seawall mountains. After a series of mishaps he finds himself alone in the burial chamber of a forgotten Dhakaani warlord. He picks up the warlord's blade and sees a vision. He is a descendant of this warlord and the sword is his legacy.
I've been toying with the idea of turning these blades into 'Weapons of Legacy' but I'm not really sure what abilities to give each sword, and what rituals to require.
I thought I'd throw the idea out to the Playgrounders and let it marinate in your awesomeness for a while. Any thoughts or suggestions?
One character is playing a half-orc barbarian/oracle, who believes he is destined to close a breach between Xoriat and Eberron. He has a masterwork falchion of strange red metal. It has been named The Crimson Grin.
The other character is playing a hobgoblin Indiana Jones (rogue). Before he went freelance he hunted down Dhakaani relics for his clan in the Seawall mountains. After a series of mishaps he finds himself alone in the burial chamber of a forgotten Dhakaani warlord. He picks up the warlord's blade and sees a vision. He is a descendant of this warlord and the sword is his legacy.
I've been toying with the idea of turning these blades into 'Weapons of Legacy' but I'm not really sure what abilities to give each sword, and what rituals to require.
I thought I'd throw the idea out to the Playgrounders and let it marinate in your awesomeness for a while. Any thoughts or suggestions?