acelegna
2011-04-13, 11:07 AM
Hi there (first post BTW). So yeah, got inspired by DBZ and decided to design some items for my 3.5 campaign that mimcs the Potora Earrings. But instead of 2 similar humanoids, I thought it would be more interesting to fortify a PC's relation with his Improved Familiar/Animal Companion/Special Mount through an interesting transformation:
"RUNES OF UNISON
Price: 15.000 gp
Activation: Full-Round (command)
Duration: 1 minute
Weight: -
Two identical stones that share the same mysterious rune at the center.
These two special rune-stones always come in pairs. Created by ancient druids, each stone is placed on a humanoid and his faithful beast friend. A ritual, consisting in 24 hours of uninterrupted meditation between the two allies is needed. Once complete, the rune stones become normal, worthless stones, but have left two identical permanent tattoos on the users.
Activating his tattoo, as a full round action, any small or medium corporeal humanoid (referred to here after as the base humanoid) and his Animal Companion, Familiar or Special Mount that is one size larger than him with at least four legs, combines together in a burst of radiant light. The base humanoid gains the Tauric Creature template (monster manual II pg 216), adding his Animal Companion/Familiar or Special Mount as the base creature. At the moment of fusing, the two allies must be within 10 feet of each other without any major obstacle in between. The new creature gains every benefit of the template, except for the following:
You decide what equipment is absorbed into the fused being and what equipment remains available for use. These fused items are restored once the power ends. The fused being has your current hit points plus the other creature’s current hit points. When the power ends, the fused being separates. The other creature appears in an area adjacent to you that you determine. If separation occurs in a cramped space, the other creature is expelled through the Astral Plane, finally coming to rest materially in the nearest empty space and taking 1d6 points of damage for each 10 feet of solid material passed through. Damage taken by the fused being is
split evenly between you and the other creature when the power ends. You do not leave the fusion with more hit points than you entered it with, unless you were damaged prior to the fusion and the fused being was subsequently healed. Ability damage and negative levels are also split between you and the other creature. (If an odd number of negative levels or ability score reductions must be split, you decide whether you or the other creature receives the additional loss.) If a fused being is killed, it separates into its constituent creatures, both of which are also dead.
This unison last for 1 minute and can only be used once per week."
I basically used the rules for Tauric creature and the Fusion psiconic power. So, what do you think?...Is everything in order? Price? Please let me know.
"RUNES OF UNISON
Price: 15.000 gp
Activation: Full-Round (command)
Duration: 1 minute
Weight: -
Two identical stones that share the same mysterious rune at the center.
These two special rune-stones always come in pairs. Created by ancient druids, each stone is placed on a humanoid and his faithful beast friend. A ritual, consisting in 24 hours of uninterrupted meditation between the two allies is needed. Once complete, the rune stones become normal, worthless stones, but have left two identical permanent tattoos on the users.
Activating his tattoo, as a full round action, any small or medium corporeal humanoid (referred to here after as the base humanoid) and his Animal Companion, Familiar or Special Mount that is one size larger than him with at least four legs, combines together in a burst of radiant light. The base humanoid gains the Tauric Creature template (monster manual II pg 216), adding his Animal Companion/Familiar or Special Mount as the base creature. At the moment of fusing, the two allies must be within 10 feet of each other without any major obstacle in between. The new creature gains every benefit of the template, except for the following:
You decide what equipment is absorbed into the fused being and what equipment remains available for use. These fused items are restored once the power ends. The fused being has your current hit points plus the other creature’s current hit points. When the power ends, the fused being separates. The other creature appears in an area adjacent to you that you determine. If separation occurs in a cramped space, the other creature is expelled through the Astral Plane, finally coming to rest materially in the nearest empty space and taking 1d6 points of damage for each 10 feet of solid material passed through. Damage taken by the fused being is
split evenly between you and the other creature when the power ends. You do not leave the fusion with more hit points than you entered it with, unless you were damaged prior to the fusion and the fused being was subsequently healed. Ability damage and negative levels are also split between you and the other creature. (If an odd number of negative levels or ability score reductions must be split, you decide whether you or the other creature receives the additional loss.) If a fused being is killed, it separates into its constituent creatures, both of which are also dead.
This unison last for 1 minute and can only be used once per week."
I basically used the rules for Tauric creature and the Fusion psiconic power. So, what do you think?...Is everything in order? Price? Please let me know.