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ArenaManager
2011-04-13, 11:34 AM
Arena Tournament, Round 103: Lunaticus vs. Deriac

Map:http://img856.imageshack.us/img856/5937/07candles2.png
The outer Arena walls for this map are 30 ft high, with a Climb DC of 30.
Unattended lightsources are extinguished at the end of each players turn. Spells count as attended if they have Duration: Concentration or target you/carried equipment.

XP Award: 300 XP
GP Award: 300 GP

Lunaticus (http://www.myth-weavers.com/sheetview.php?sheetid=281599) - TheFallenOne
Deriac (http://www.myth-weavers.com/sheetview.php?sheetid=285005) - RaggedAngel

All Combatants, please roll initiative and declare final purchases, if any. Remember that this is a single elimination Endurance tournament; all damage and effects carry over, with one hour between matches.

TheFallenOne
2011-04-13, 12:04 PM
two crusaders... This is gonna be a whackfest

[roll0]

Faith Healing potion - 50 GP
2 sunrods - 2 GP
Silver Spurs(masterwork ride tool) - 50 GP
longsword - 15 GP

purchases not done

Status: Lunaticus is on 12/13 HP, having taken 5 damage and healing 4 with 2 Martial Spirit hits
Furball I is on 20/25 HP

RaggedAngel
2011-04-13, 02:31 PM
My last fight ended in Ref Lightning. I assume that means I didn't earn any XP, correct?

Init: [roll0]

No purchases.

Sallera
2011-04-13, 03:06 PM
You still get the winnings if your opponent is DQd.

RaggedAngel
2011-04-14, 08:45 PM
You still get the winnings if your opponent is DQd.

This is the first time I've ever participated in the Tournament; what are the winnings for the first match?

I also apologize in advance for any errors I make. Since my last opponent got lightninged, this will be my first actual fight.

Sallera
2011-04-14, 08:45 PM
300xp and 300gp. It's listed on the Round summaries in the Waiting Room.

RaggedAngel
2011-04-14, 08:51 PM
300xp and 300gp. It's listed on the Round summaries in the Waiting Room.

One final question, then; how do you handle selling gear? I want to trade up my armor.

Sallera
2011-04-14, 08:59 PM
You can sell anything for half market price.

TheFallenOne
2011-04-15, 03:37 AM
Potion Shield of Faith - 50 GP
Martial Script of Shadow Blade Technique - 50 GP

ready to start if no reactionaries

start mounted, shield equipped. Martial Script and lit bullseye lantern pointing east in hand, potion shield of faith in mouth. Furball I carries lit sunrod in mouth

RaggedAngel
2011-04-16, 06:39 PM
Deriac starts wearing his armor and his sheild on, and his axe in hand.

I assume that it's alright if I start; let me know if this assumption is incorrect.

Deriac double moves to Q6, moving 60 feet total. He heads north then west to reach Q6, avoiding the light of the lanturn.

TheFallenOne
2011-04-17, 10:59 AM
please follow the guidelines for proper turn formatting

also, with my lantern I have LoS on your starting location. Post what I can see openly, if you leave LoS anything afterwards in a spoiler

RaggedAngel
2011-04-18, 02:34 PM
Okay, let's try this again.

Deriac moves out of the starting area into Y9.

(Refs)
He moves from Y9 to Y6, then to Q6.

Stats:
Deriac (http://www.myth-weavers.com/sheetview.php?sheetid=285005)
Male Lawful Neutral Dwarf Crusader, Level 1, Init +1, HP 13/13, Speed 30ft.
AC 18, Touch 11, Flat-footed 17, Fort +5, Ref +1, Will +1, Base Attack Bonus 1
Dwarven Waraxe +5 (1d10+4, x3)
Chainmail, Heavy Wooden Shield (+5 Armor, +2 Shield, +1 Dex)
Abilities Str 18, Dex 12, Con 18, Int 8, Wis 10, Cha 6
Condition None
Maneuvers
1. Crusader's Strike
2. Stone Bones
3. Charging Minotaur
4. Sapphire Nightmare Blade
5. Shadow Blade Technique

Granted Manuevers, Refs only:
[roll0] and then, subtracting that from the list, [roll1]

At the end of the turn he is granted: [roll2] from his remaining ungranted manuevers.

TheFallenOne
2011-04-18, 03:03 PM
Lunaticus Turn 1

Maneuver rolls
Top down, in order

Crusaders Strike
Vanguard Strike
Stone Bones
Douse the Flames
Leading the Attack
[roll0] [roll1]

LoS
drop lantern in A10(bottom left corner), pointing east
Standard: read martial script
Swift: enter Martial Spirit stance

done

Stats
HP 12/13
AC 18, 11, 17
Delayed Damage Pool 0/5

Readied maneuvers:
Shadow Blade Technique
Douse the Flames
Crusaders Strike

Martial Spirit ~

RaggedAngel
2011-04-18, 03:21 PM
Deriac Turn 2

LoS:
He moves from Q6 to Q8 then I8 then I6, his full 60ft. of movement.


Turn end.

New Granted Maneuver:
1. Charging Minotaur
2. Sapphire Nightmare Blade

[roll0]

Stats:
HP 13/13
AC: 18 Flatfooted: 17 Touch: 11
Granted Maneuvers:
1. Crusader's Strike
2. Stone Bones
3. Shadow Blade Technique
4. See previous spoiler

TheFallenOne
2011-04-18, 03:27 PM
Lunaticus Turn 2

Maneuver roll
Top down, in order

Vanguard Strike
Stone Bones
Leading the Attack
[roll0]

LoS
standard: drink potion, drop vial
move: draw lance

done

Stats
HP 12/13
AC 20, 13, 19
Delayed Damage Pool 0/5
Shield of Faith 10/10

Readied maneuvers:
Shadow Blade Technique
Douse the Flames
Crusaders Strike

Martial Spirit ~

Sallera
2011-04-18, 06:28 PM
Lunaticus:What square did you start in?

TheFallenOne
2011-04-18, 06:29 PM
Refs
I'm mounted on a large creature. All of them

Sallera
2011-04-18, 06:37 PM
LoS established as Deriac enters Q8, wielding axe and shield. Lunaticus is in A10/B11, holding script and shield with potion in mouth. There is a bullseye lantern on the ground in AA10/A11, pointing east. Deriac may revise his turn from this point.

RaggedAngel
2011-04-18, 09:40 PM
Deriac will perform the same movement as before; If I'm using LoS rules correctly he will be visible to his opponent from Q8 to M8, at which point the ice walls block him. He leaves M8 headed west.

TheFallenOne
2011-04-19, 06:51 AM
Turn 2
no change, except dropping used script

your turn 3

RaggedAngel
2011-04-19, 10:34 AM
Deriac Turn 3

He moves from I6 to D6.

End of Turn.

New Granted Maneuver:
All maneuvers are now granted.

Stats:
HP 13/13
AC: 18 Flatfooted: 17 Touch: 11
Granted Maneuvers:
1. Crusader's Strike
2. Stone Bones
3. Charging Minotaur
4. Sapphire Nightmare Blade
5. Shadow Blade Technique

TheFallenOne
2011-04-19, 10:47 AM
Lunaticus Turn 3

Maneuver roll
Stone Bones
Leading the Attack
[roll0]

LoS
Furball double moves to F10/G11, F7/G8, K10/L11, trying to find the dwarf

not done, need LoS

Sallera
2011-04-19, 12:10 PM
LoS established as Lunaticus enters F7/G8, wielding lance. Deriac is in D6.

TheFallenOne
2011-04-19, 12:16 PM
Furball will move to G5/H6
Lunaticus draws his longsword, holding sword in mouth, lance in hand

Ready Action
Shadow Blade Technique when Deriac comes into range of lance

done

Stats
HP 12/13
AC 20, 13, 19
Delayed Damage Pool 0/5
Shield of Faith 10/10

Readied maneuvers:
Shadow Blade Technique
Douse the Flames
Crusaders Strike
Vanguard Strike
Stone Bones

Martial Spirit ~

RaggedAngel
2011-04-19, 11:18 PM
Deriac enters his Martial Spirit stance as a swift action and then he moves to E6, then F6. The rest of his turn is contingent on the results of the AoO and the readied action, if it's an attack.

Stats:
HP 13/13
AC: 18 Flatfooted: 17 Touch: 11
Stance:
Martial Spirit
Granted Maneuvers:
1. Crusader's Strike
2. Stone Bones
3. Charging Minotaur
4. Sapphire Nightmare Blade
5. Shadow Blade Technique

TheFallenOne
2011-04-20, 08:35 AM
[roll0] +1 mounted
[roll1]

Readied Action - Shadow Blade Technique
[roll2] +1 mounted
[roll3]

TheFallenOne
2011-04-20, 08:39 AM
oopsies :smallredface: the crusader whackfest may be over faster than expected

[roll0]
[roll1]

Shadow Blade: I see no AC buffs on your sheet, so I take the lower roll
[roll2] + [roll3]

Martial Spirit heals 1 damage on Lunaticus from SBT and 2 on Furball from AoO


... 46 damage? O.o

RaggedAngel
2011-04-20, 10:15 AM
Well, that was quick, but good game.

TheFallenOne
2011-04-20, 10:42 AM
Sorry about that. Martial Spirit crusader vs. Martial Spirit crusader promised to be a long and entertaining fight. That end now was... well, certainly not unspectacular, but still a letdown

Sallera
2011-04-20, 10:53 AM
High Ref Sallera

Lunaticus gives in to the bloodlust and takes the victory.

RaggedAngel
2011-04-20, 03:51 PM
Sorry about that. Martial Spirit crusader vs. Martial Spirit crusader promised to be a long and entertaining fight. That end now was... well, certainly not unspectacular, but still a letdown

Dude, Deriac exploded in a spray of blood. That's about as spectacular as it gets. :smallbiggrin:

Make sure you win this thing. :smallwink:

TheFallenOne
2011-04-20, 04:07 PM
I'll do my best, have to retrain that horrid Rageclaws fiasco after all :smallwink:

nah, I'm just sad because it was too fast and I didn't get to show off Lunaticus' insane tanking ability yet. The Wall That Rides is a quite fitting title