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NNescio
2011-04-15, 02:14 AM
Suppose my DM disregards errata and allows me to to use Expanded Spellbook to pick up non wizard spells. As a conjurer, which spells would be nice to have?

(Spells that make thematic sense on wizards would be preferable to minimize the risk of DMG chucking. That said, non-thematic examples are also welcome, since more knowledge is always good even if it's less applicable.)

The cleric versions of Plane Shift and Greater Plane Shift seem to be the obvious options, due to their lowered spell levels (especially since I'm probably going to be the party taxi).

The Summon Nature Ally series also sounds good, especially since I have Augment Summoning, but I'm a bit worried over stealing the party druid's thunder. These spells also don't seem to fit wizards well, thematically.

sreservoir
2011-04-16, 01:50 PM
most healing spells are conjuration, including vigor line, the raise dead, reincarnate. SNA are also conjuration, and there's a feat which will get you the rest if you have just one. word of recall can be useful if you wander far, though the teleports on the wizard list tend to do fine.

Zaq
2011-04-16, 02:52 PM
Suppose my DM disregards errata and allows me to to use Expanded Spellbook to pick up non wizard spells. As a conjurer, which spells would be nice to have?

(Spells that make thematic sense on wizards would be preferable to minimize the risk of DMG chucking. That said, non-thematic examples are also welcome, since more knowledge is always good even if it's less applicable.)

The cleric versions of Plane Shift and Greater Plane Shift seem to be the obvious options, due to their lowered spell levels (especially since I'm probably going to be the party taxi).

The Summon Nature Ally series also sounds good, especially since I have Augment Summoning, but I'm a bit worried over stealing the party druid's thunder. These spells also don't seem to fit wizards well, thematically.

That's not something you hear every day. Sigh. Wizards.