desero clades
2011-04-15, 11:42 PM
Basic idea for the class is semi inspired from MTG drawing from different mana pools. The character will have 5(?) different pools from which to use different abilities from as well an unbound mana pool based on his Int(?) mod. For example, Geran wants to use flame bolt, it'll cost him 1 fire mana or 1 unbound mana. Of course as the class progresses it'll get stronger abilities and more mana points for each.
However, that's not the main thing I want the class to be based on... I was thinking of having some sort combo system, where the player can choose a certain number of Finishing Strikes (for lack of a better term) where in order to use them he/she will need to use spells of certain mana in a certain order. For example, to use Inferno he'll need to use 3 spells before hand in order of Frost, Lightning, and Fire.
Questions... am I trying to do something overly complicated? Should I just make the abilities on par with the warlocks and just get rid of the mana points? Any suggestions on which elements to use for the different mana pools?
Long time lurker... first time posting, Thanks in advance
However, that's not the main thing I want the class to be based on... I was thinking of having some sort combo system, where the player can choose a certain number of Finishing Strikes (for lack of a better term) where in order to use them he/she will need to use spells of certain mana in a certain order. For example, to use Inferno he'll need to use 3 spells before hand in order of Frost, Lightning, and Fire.
Questions... am I trying to do something overly complicated? Should I just make the abilities on par with the warlocks and just get rid of the mana points? Any suggestions on which elements to use for the different mana pools?
Long time lurker... first time posting, Thanks in advance